Index: src/effects/gradients/SkLinearGradient.cpp |
diff --git a/src/effects/gradients/SkLinearGradient.cpp b/src/effects/gradients/SkLinearGradient.cpp |
index bd66f7ca849644daa0e42b69af29000f1b0238ad..f363a3a5d83276136dcf975c89bda2abdd61b395 100644 |
--- a/src/effects/gradients/SkLinearGradient.cpp |
+++ b/src/effects/gradients/SkLinearGradient.cpp |
@@ -71,6 +71,7 @@ void SkLinearGradient::flatten(SkWriteBuffer& buffer) const { |
buffer.writePoint(fEnd); |
} |
+#if 0 |
bool SkLinearGradient::setContext(const SkBitmap& device, const SkPaint& paint, |
const SkMatrix& matrix) { |
if (!this->INHERITED::setContext(device, paint, matrix)) { |
@@ -89,6 +90,7 @@ bool SkLinearGradient::setContext(const SkBitmap& device, const SkPaint& paint, |
} |
return true; |
} |
+#endif |
#define NO_CHECK_ITER \ |
do { \ |
@@ -196,6 +198,7 @@ void shadeSpan_linear_repeat(TileProc proc, SkFixed dx, SkFixed fx, |
} |
+#if 0 |
void SkLinearGradient::shadeSpan(int x, int y, SkPMColor* SK_RESTRICT dstC, |
int count) { |
SkASSERT(count > 0); |
@@ -244,6 +247,7 @@ void SkLinearGradient::shadeSpan(int x, int y, SkPMColor* SK_RESTRICT dstC, |
} while (--count != 0); |
} |
} |
+#endif |
SkShader::BitmapType SkLinearGradient::asABitmap(SkBitmap* bitmap, |
SkMatrix* matrix, |
@@ -377,6 +381,7 @@ void shadeSpan16_linear_repeat(TileProc proc, SkFixed dx, SkFixed fx, |
} |
} |
+#if 0 |
static bool fixed_nearly_zero(SkFixed x) { |
return SkAbs32(x) < (SK_Fixed1 >> 12); |
} |
@@ -432,6 +437,7 @@ void SkLinearGradient::shadeSpan16(int x, int y, |
} while (--count != 0); |
} |
} |
+#endif |
#if SK_SUPPORT_GPU |