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Unified Diff: src/effects/gradients/SkRadialGradient.h

Issue 207683004: Extract most of the mutable state of SkShader into a separate Context object. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: rebase Created 6 years, 8 months ago
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Index: src/effects/gradients/SkRadialGradient.h
diff --git a/src/effects/gradients/SkRadialGradient.h b/src/effects/gradients/SkRadialGradient.h
index 4a725145b030515756ee0b06453e1f22f750c92a..a3d04b1aaf0c4f0deaad00d8ad1e88292c068889 100644
--- a/src/effects/gradients/SkRadialGradient.h
+++ b/src/effects/gradients/SkRadialGradient.h
@@ -14,10 +14,24 @@
class SkRadialGradient : public SkGradientShaderBase {
public:
SkRadialGradient(const SkPoint& center, SkScalar radius, const Descriptor&);
- virtual void shadeSpan(int x, int y, SkPMColor* dstC, int count)
- SK_OVERRIDE;
- virtual void shadeSpan16(int x, int y, uint16_t* dstCParam,
- int count) SK_OVERRIDE;
+
+ virtual SkShader::Context* createContext(const SkBitmap&, const SkPaint&, const SkMatrix&,
+ void* storage) const SK_OVERRIDE;
+ virtual size_t contextSize() const SK_OVERRIDE;
+
+ class RadialGradientContext : public SkGradientShaderBase::GradientShaderBaseContext {
+ public:
+ RadialGradientContext(const SkRadialGradient& shader, const SkBitmap& device,
+ const SkPaint& paint, const SkMatrix& matrix);
+ ~RadialGradientContext() {}
+
+ virtual void shadeSpan(int x, int y, SkPMColor dstC[], int count) SK_OVERRIDE;
+ virtual void shadeSpan16(int x, int y, uint16_t dstC[], int count) SK_OVERRIDE;
+
+ private:
+ typedef SkGradientShaderBase::GradientShaderBaseContext INHERITED;
+ };
+
virtual BitmapType asABitmap(SkBitmap* bitmap,
SkMatrix* matrix,
TileMode* xy) const SK_OVERRIDE;
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