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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2006 The Android Open Source Project | 3 * Copyright 2006 The Android Open Source Project |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 #ifndef SkComposeShader_DEFINED | 10 #ifndef SkComposeShader_DEFINED |
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27 "dst", and the result of from shader B as its "src". | 27 "dst", and the result of from shader B as its "src". |
28 mode->xfer32(sA_result, sB_result, ...) | 28 mode->xfer32(sA_result, sB_result, ...) |
29 @param shaderA The colors from this shader are seen as the "dst" by the
xfermode | 29 @param shaderA The colors from this shader are seen as the "dst" by the
xfermode |
30 @param shaderB The colors from this shader are seen as the "src" by the
xfermode | 30 @param shaderB The colors from this shader are seen as the "src" by the
xfermode |
31 @param mode The xfermode that combines the colors from the two shade
rs. If mode | 31 @param mode The xfermode that combines the colors from the two shade
rs. If mode |
32 is null, then SRC_OVER is assumed. | 32 is null, then SRC_OVER is assumed. |
33 */ | 33 */ |
34 SkComposeShader(SkShader* sA, SkShader* sB, SkXfermode* mode = NULL); | 34 SkComposeShader(SkShader* sA, SkShader* sB, SkXfermode* mode = NULL); |
35 virtual ~SkComposeShader(); | 35 virtual ~SkComposeShader(); |
36 | 36 |
37 virtual bool setContext(const SkBitmap&, const SkPaint&, | 37 virtual bool validContext(const SkBitmap&, const SkPaint&, |
38 const SkMatrix&) SK_OVERRIDE; | 38 const SkMatrix&) const SK_OVERRIDE; |
39 virtual void endContext() SK_OVERRIDE; | 39 virtual SkShader::Context* createContext(const SkBitmap&, const SkPaint&, |
40 virtual void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE; | 40 const SkMatrix&, void*) const SK_OV
ERRIDE; |
| 41 virtual size_t contextSize() const SK_OVERRIDE; |
| 42 |
| 43 class ComposeShaderContext : public SkShader::Context { |
| 44 public: |
| 45 // Takes ownership of contextA and contextB, and calls their destructors
. |
| 46 ComposeShaderContext(const SkComposeShader&, const SkBitmap&, |
| 47 const SkPaint&, const SkMatrix&, |
| 48 SkShader::Context* contextA, SkShader::Context* con
textB); |
| 49 |
| 50 virtual ~ComposeShaderContext(); |
| 51 |
| 52 virtual void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE
; |
| 53 private: |
| 54 SkShader::Context* fShaderContextA; |
| 55 SkShader::Context* fShaderContextB; |
| 56 |
| 57 typedef SkShader::Context INHERITED; |
| 58 }; |
| 59 |
41 | 60 |
42 SK_DEVELOPER_TO_STRING() | 61 SK_DEVELOPER_TO_STRING() |
43 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkComposeShader) | 62 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkComposeShader) |
44 | 63 |
45 protected: | 64 protected: |
46 SkComposeShader(SkReadBuffer& ); | 65 SkComposeShader(SkReadBuffer& ); |
47 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; | 66 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; |
48 | 67 |
49 private: | 68 private: |
50 | 69 |
51 SkShader* fShaderA; | 70 SkShader* fShaderA; |
52 SkShader* fShaderB; | 71 SkShader* fShaderB; |
53 SkXfermode* fMode; | 72 SkXfermode* fMode; |
54 | 73 |
| 74 friend class ComposeImpl; |
| 75 |
55 typedef SkShader INHERITED; | 76 typedef SkShader INHERITED; |
56 }; | 77 }; |
57 | 78 |
58 #endif | 79 #endif |
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