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Side by Side Diff: src/effects/gradients/SkGradientShaderPriv.h

Issue 207683004: Extract most of the mutable state of SkShader into a separate Context object. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: clean up Created 6 years, 8 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkGradientShaderPriv_DEFINED 8 #ifndef SkGradientShaderPriv_DEFINED
9 #define SkGradientShaderPriv_DEFINED 9 #define SkGradientShaderPriv_DEFINED
10 10
(...skipping 83 matching lines...) Expand 10 before | Expand all | Expand 10 after
94 int fCount; 94 int fCount;
95 SkShader::TileMode fTileMode; 95 SkShader::TileMode fTileMode;
96 SkUnitMapper* fMapper; 96 SkUnitMapper* fMapper;
97 uint32_t fFlags; 97 uint32_t fFlags;
98 }; 98 };
99 99
100 public: 100 public:
101 SkGradientShaderBase(const Descriptor& desc); 101 SkGradientShaderBase(const Descriptor& desc);
102 virtual ~SkGradientShaderBase(); 102 virtual ~SkGradientShaderBase();
103 103
104 virtual bool setContext(const SkBitmap&, const SkPaint&, const SkMatrix&) SK _OVERRIDE; 104 // The cache is initialized on-demand when getCache16/32 is called.
105 virtual uint32_t getFlags() SK_OVERRIDE { return fFlags; } 105 class GradientShaderCache {
106 public:
107 GradientShaderCache(U8CPU alpha);
108 ~GradientShaderCache();
109
110 const uint16_t* getCache16(const SkGradientShaderBase& shader);
111 const SkPMColor* getCache32(const SkGradientShaderBase& shader);
112
113 SkMallocPixelRef* getCache32PixelRef() const { return fCache32PixelRef; }
114
115 private:
116 // Working pointers. If either is NULL, we need to recompute the corresp onding cache values.
117 uint16_t* fCache16;
118 SkPMColor* fCache32;
119
120 uint16_t* fCache16Storage; // Storage for fCache16, allocated on de mand.
121 SkMallocPixelRef* fCache32PixelRef;
122 unsigned fCacheAlpha; // The alpha value we used when we compu ted the cache.
123 // Larger than 8bits so we can store uni nitialized value.
124
125 static void Build16bitCache(uint16_t[], SkColor c0, SkColor c1, int coun t);
126 static void Build32bitCache(SkPMColor[], SkColor c0, SkColor c1, int cou nt,
127 U8CPU alpha, uint32_t gradFlags);
128 };
129
130 class GradientShaderBaseContext : public SkShader::Context {
131 public:
132 GradientShaderBaseContext(const SkGradientShaderBase& shader, const SkBi tmap& device,
133 const SkPaint& paint, const SkMatrix& matrix);
134 ~GradientShaderBaseContext() {}
135
136 protected:
137 SkMatrix fDstToIndex;
138 SkMatrix::MapXYProc fDstToIndexProc;
139 uint8_t fDstToIndexClass;
140 uint8_t fFlags;
141
142 GradientShaderCache fCache;
143
144 private:
145 typedef SkShader::Context INHERITED;
146 };
147
106 virtual bool isOpaque() const SK_OVERRIDE; 148 virtual bool isOpaque() const SK_OVERRIDE;
107 149
108 void getGradientTableBitmap(SkBitmap*) const; 150 void getGradientTableBitmap(SkBitmap*) const;
109 151
110 enum { 152 enum {
111 /// Seems like enough for visual accuracy. TODO: if pos[] deserves 153 /// Seems like enough for visual accuracy. TODO: if pos[] deserves
112 /// it, use a larger cache. 154 /// it, use a larger cache.
113 kCache16Bits = 8, 155 kCache16Bits = 8,
114 kCache16Count = (1 << kCache16Bits), 156 kCache16Count = (1 << kCache16Bits),
115 kCache16Shift = 16 - kCache16Bits, 157 kCache16Shift = 16 - kCache16Bits,
116 kSqrt16Shift = 8 - kCache16Bits, 158 kSqrt16Shift = 8 - kCache16Bits,
117 159
118 /// Seems like enough for visual accuracy. TODO: if pos[] deserves 160 /// Seems like enough for visual accuracy. TODO: if pos[] deserves
119 /// it, use a larger cache. 161 /// it, use a larger cache.
120 kCache32Bits = 8, 162 kCache32Bits = 8,
121 kCache32Count = (1 << kCache32Bits), 163 kCache32Count = (1 << kCache32Bits),
122 kCache32Shift = 16 - kCache32Bits, 164 kCache32Shift = 16 - kCache32Bits,
123 kSqrt32Shift = 8 - kCache32Bits, 165 kSqrt32Shift = 8 - kCache32Bits,
124 166
125 /// This value is used to *read* the dither cache; it may be 0 167 /// This value is used to *read* the dither cache; it may be 0
126 /// if dithering is disabled. 168 /// if dithering is disabled.
127 kDitherStride32 = kCache32Count, 169 kDitherStride32 = kCache32Count,
128 kDitherStride16 = kCache16Count, 170 kDitherStride16 = kCache16Count,
129 }; 171 };
130 172
131
132 protected: 173 protected:
133 SkGradientShaderBase(SkReadBuffer& ); 174 SkGradientShaderBase(SkReadBuffer& );
134 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; 175 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE;
135 SK_TO_STRING_OVERRIDE() 176 SK_TO_STRING_OVERRIDE()
136 177
137 SkUnitMapper* fMapper; 178 SkUnitMapper* fMapper;
138 SkMatrix fPtsToUnit; // set by subclass 179 SkMatrix fPtsToUnit; // set by subclass
139 SkMatrix fDstToIndex;
140 SkMatrix::MapXYProc fDstToIndexProc;
141 TileMode fTileMode; 180 TileMode fTileMode;
142 TileProc fTileProc; 181 TileProc fTileProc;
143 int fColorCount; 182 int fColorCount;
144 uint8_t fDstToIndexClass;
145 uint8_t fFlags;
146 uint8_t fGradFlags; 183 uint8_t fGradFlags;
147 184
148 struct Rec { 185 struct Rec {
149 SkFixed fPos; // 0...1 186 SkFixed fPos; // 0...1
150 uint32_t fScale; // (1 << 24) / range 187 uint32_t fScale; // (1 << 24) / range
151 }; 188 };
152 Rec* fRecs; 189 Rec* fRecs;
153 190
154 const uint16_t* getCache16() const;
155 const SkPMColor* getCache32() const;
156
157 void commonAsAGradient(GradientInfo*) const; 191 void commonAsAGradient(GradientInfo*) const;
158 192
159 private: 193 private:
160 enum { 194 enum {
161 kColorStorageCount = 4, // more than this many colors, and we'll use sk_ malloc for the space 195 kColorStorageCount = 4, // more than this many colors, and we'll use sk_ malloc for the space
162 196
163 kStorageSize = kColorStorageCount * (sizeof(SkColor) + sizeof(Rec)) 197 kStorageSize = kColorStorageCount * (sizeof(SkColor) + sizeof(Rec))
164 }; 198 };
165 SkColor fStorage[(kStorageSize + 3) >> 2]; 199 SkColor fStorage[(kStorageSize + 3) >> 2];
166 SkColor* fOrigColors; // original colors, before modulation by paint in s etContext 200 SkColor* fOrigColors; // original colors, before modulation by paint in c ontext.
167 bool fColorsAreOpaque; 201 bool fColorsAreOpaque;
168 202
169 mutable uint16_t* fCache16; // working ptr. If this is NULL, we need to recompute the cache values
170 mutable SkPMColor* fCache32; // working ptr. If this is NULL, we need to recompute the cache values
171
172 mutable uint16_t* fCache16Storage; // storage for fCache16, allocated o n demand
173 mutable SkMallocPixelRef* fCache32PixelRef;
174 mutable unsigned fCacheAlpha; // the alpha value we used when we c omputed the cache. larger than 8bits so we can store uninitialized value
175
176 static void Build16bitCache(uint16_t[], SkColor c0, SkColor c1, int count);
177 static void Build32bitCache(SkPMColor[], SkColor c0, SkColor c1, int count,
178 U8CPU alpha, uint32_t gradFlags);
179 void setCacheAlpha(U8CPU alpha) const;
180 void initCommon(); 203 void initCommon();
181 204
182 typedef SkShader INHERITED; 205 typedef SkShader INHERITED;
183 }; 206 };
184 207
185 static inline int init_dither_toggle(int x, int y) { 208 static inline int init_dither_toggle(int x, int y) {
186 x &= 1; 209 x &= 1;
187 y = (y & 1) << 1; 210 y = (y & 1) << 1;
188 return (x | y) * SkGradientShaderBase::kDitherStride32; 211 return (x | y) * SkGradientShaderBase::kDitherStride32;
189 } 212 }
(...skipping 191 matching lines...) Expand 10 before | Expand all | Expand 10 after
381 GrGLUniformManager::UniformHandle fColorStartUni; 404 GrGLUniformManager::UniformHandle fColorStartUni;
382 GrGLUniformManager::UniformHandle fColorMidUni; 405 GrGLUniformManager::UniformHandle fColorMidUni;
383 GrGLUniformManager::UniformHandle fColorEndUni; 406 GrGLUniformManager::UniformHandle fColorEndUni;
384 407
385 typedef GrGLEffect INHERITED; 408 typedef GrGLEffect INHERITED;
386 }; 409 };
387 410
388 #endif 411 #endif
389 412
390 #endif 413 #endif
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