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Side by Side Diff: src/core/SkBitmapProcState.h

Issue 207683004: Extract most of the mutable state of SkShader into a separate Context object. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: totalInverse param optional; SkShader::computeTotalInverse; SkBitmapProcShader::validInternal Created 6 years, 9 months ago
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1 1
2 /* 2 /*
3 * Copyright 2007 The Android Open Source Project 3 * Copyright 2007 The Android Open Source Project
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #ifndef SkBitmapProcState_DEFINED 10 #ifndef SkBitmapProcState_DEFINED
(...skipping 22 matching lines...) Expand all
33 #endif 33 #endif
34 34
35 class SkPaint; 35 class SkPaint;
36 struct SkConvolutionProcs; 36 struct SkConvolutionProcs;
37 37
38 struct SkBitmapProcState { 38 struct SkBitmapProcState {
39 39
40 SkBitmapProcState(): fScaledCacheID(NULL), fBitmapFilter(NULL) {} 40 SkBitmapProcState(): fScaledCacheID(NULL), fBitmapFilter(NULL) {}
41 ~SkBitmapProcState(); 41 ~SkBitmapProcState();
42 42
43 SkBitmapProcState(const SkBitmapProcState& src);
44
43 typedef void (*ShaderProc32)(const SkBitmapProcState&, int x, int y, 45 typedef void (*ShaderProc32)(const SkBitmapProcState&, int x, int y,
44 SkPMColor[], int count); 46 SkPMColor[], int count);
45 47
46 typedef void (*ShaderProc16)(const SkBitmapProcState&, int x, int y, 48 typedef void (*ShaderProc16)(const SkBitmapProcState&, int x, int y,
47 uint16_t[], int count); 49 uint16_t[], int count);
48 50
49 typedef void (*MatrixProc)(const SkBitmapProcState&, 51 typedef void (*MatrixProc)(const SkBitmapProcState&,
50 uint32_t bitmapXY[], 52 uint32_t bitmapXY[],
51 int count, 53 int count,
52 int x, int y); 54 int x, int y);
(...skipping 176 matching lines...) Expand 10 before | Expand all | Expand 10 after
229 void S32_D16_filter_DX(const SkBitmapProcState& s, 231 void S32_D16_filter_DX(const SkBitmapProcState& s,
230 const uint32_t* xy, int count, uint16_t* colors); 232 const uint32_t* xy, int count, uint16_t* colors);
231 233
232 void highQualityFilter32(const SkBitmapProcState &s, int x, int y, 234 void highQualityFilter32(const SkBitmapProcState &s, int x, int y,
233 SkPMColor *SK_RESTRICT colors, int count); 235 SkPMColor *SK_RESTRICT colors, int count);
234 void highQualityFilter16(const SkBitmapProcState &s, int x, int y, 236 void highQualityFilter16(const SkBitmapProcState &s, int x, int y,
235 uint16_t *SK_RESTRICT colors, int count); 237 uint16_t *SK_RESTRICT colors, int count);
236 238
237 239
238 #endif 240 #endif
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