Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(23)

Side by Side Diff: media/audio/audio_device_thread.h

Issue 2076793002: Cleanup AudioDeviceThread to reduce locking and unused features. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 6 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « no previous file | media/audio/audio_device_thread.cc » ('j') | media/audio/audio_device_thread.cc » ('J')
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef MEDIA_AUDIO_AUDIO_DEVICE_THREAD_H_ 5 #ifndef MEDIA_AUDIO_AUDIO_DEVICE_THREAD_H_
6 #define MEDIA_AUDIO_AUDIO_DEVICE_THREAD_H_ 6 #define MEDIA_AUDIO_AUDIO_DEVICE_THREAD_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include "base/macros.h" 10 #include "base/macros.h"
11 #include "base/memory/ref_counted.h"
12 #include "base/memory/shared_memory.h" 11 #include "base/memory/shared_memory.h"
13 #include "base/sync_socket.h" 12 #include "base/sync_socket.h"
14 #include "base/synchronization/lock.h" 13 #include "base/threading/platform_thread.h"
15 #include "media/base/audio_parameters.h" 14 #include "media/base/audio_parameters.h"
16 #include "media/base/media_export.h" 15 #include "media/base/media_export.h"
17 16
18 namespace base {
19 class MessageLoop;
20 }
21
22 namespace media { 17 namespace media {
23 class AudioBus;
24 18
25 // Data transfer between browser and render process uses a combination 19 // Data transfer between browser and render process uses a combination
26 // of sync sockets and shared memory. To read from the socket and render 20 // of sync sockets and shared memory. To read from the socket and render
27 // data, we use a worker thread, a.k.a. the AudioDeviceThread, which reads 21 // data, we use a worker thread, a.k.a. the AudioDeviceThread, which reads
28 // data from the browser via the socket and fills the shared memory from the 22 // data from the browser via the socket and fills the shared memory from the
29 // audio thread via the AudioDeviceThread::Callback interface/class. 23 // audio thread via the AudioDeviceThread::Callback interface/class.
30 // For more details see the documentation in audio_device.h. 24 class MEDIA_EXPORT AudioDeviceThread : public base::PlatformThread::Delegate {
31 //
32 // TODO(tommi): Multiple audio input/output device instances should be able to
33 // share the same thread instead of spinning one per instance.
34 class MEDIA_EXPORT AudioDeviceThread {
35 public: 25 public:
36 // This is the callback interface/base class that Audio[Output|Input]Device 26 // This is the callback interface/base class that Audio[Output|Input]Device
37 // implements to render input/output data. The callbacks run on the 27 // implements to render input/output data. The callbacks run on the
38 // thread owned by AudioDeviceThread. 28 // thread owned by AudioDeviceThread.
39 class Callback { 29 class Callback {
40 public: 30 public:
41 Callback(const AudioParameters& audio_parameters, 31 Callback(const AudioParameters& audio_parameters,
42 base::SharedMemoryHandle memory, 32 base::SharedMemoryHandle memory,
43 int memory_length, 33 int memory_length,
44 int total_segments); 34 int total_segments);
45 virtual ~Callback();
46 35
47 // One time initialization for the callback object on the audio thread. 36 // One time initialization for the callback object on the audio thread.
48 void InitializeOnAudioThread(); 37 void InitializeOnAudioThread();
49 38
50 // Derived implementations must call shared_memory_.Map appropriately 39 // Derived implementations must call shared_memory_.Map appropriately
51 // before Process can be called. 40 // before Process can be called.
52 virtual void MapSharedMemory() = 0; 41 virtual void MapSharedMemory() = 0;
53 42
54 // Called whenever we receive notifications about pending input data. 43 // Called whenever we receive notifications about pending input data.
55 virtual void Process(uint32_t pending_data) = 0; 44 virtual void Process(uint32_t pending_data) = 0;
56 45
57 protected: 46 protected:
47 virtual ~Callback();
48
58 // Protected so that derived classes can access directly. 49 // Protected so that derived classes can access directly.
59 // The variables are 'const' since values are calculated/set in the 50 // The variables are 'const' since values are calculated/set in the
60 // constructor and must never change. 51 // constructor and must never change.
61 const AudioParameters audio_parameters_; 52 const AudioParameters audio_parameters_;
62 const double samples_per_ms_; 53 const double samples_per_ms_;
63 const double bytes_per_ms_; 54 const double bytes_per_ms_;
64 const uint32_t bytes_per_frame_; 55 const uint32_t bytes_per_frame_;
65 56
66 base::SharedMemory shared_memory_; 57 base::SharedMemory shared_memory_;
67 const int memory_length_; 58 const int memory_length_;
68 const int total_segments_; 59 const int total_segments_;
69 int segment_length_; 60 int segment_length_;
70 61
71 private: 62 private:
72 DISALLOW_COPY_AND_ASSIGN(Callback); 63 DISALLOW_COPY_AND_ASSIGN(Callback);
73 }; 64 };
74 65
75 AudioDeviceThread(); 66 // Creates and automatically starts the audio thread.
76 ~AudioDeviceThread(); 67 AudioDeviceThread(Callback* callback,
68 base::SyncSocket::Handle socket,
69 const char* thread_name);
77 70
78 // Starts the audio thread. The thread must not already be running. If 71 // This tells the audio thread to stop and clean up the data; this is a
79 // |sychronized_buffers| is set, the browser expects to be notified via the 72 // synchronous process and the thread will stop before the method returns.
80 // |socket| every time AudioDeviceThread::Process() completes. 73 ~AudioDeviceThread() override;
81 void Start(AudioDeviceThread::Callback* callback,
82 base::SyncSocket::Handle socket,
83 const char* thread_name,
84 bool synchronized_buffers);
85
86 // This tells the audio thread to stop and clean up the data.
87 // The method can stop the thread synchronously or asynchronously.
88 // In the latter case, the thread will still be running after Stop()
89 // returns, but the callback pointer is cleared so no further callbacks will
90 // be made (IOW after Stop() returns, it is safe to delete the callback).
91 // The |loop_for_join| parameter is required for asynchronous operation
92 // in order to join the worker thread and close the thread handle later via a
93 // posted task.
94 // If set to NULL, function will wait for the thread to exit before returning.
95 void Stop(base::MessageLoop* loop_for_join);
96
97 // Returns true if the thread is stopped or stopping.
98 bool IsStopped();
99 74
100 private: 75 private:
101 // Our own private SimpleThread override. We implement this in a 76 void ThreadMain() final;
102 // private class so that we get the following benefits:
103 // 1) AudioDeviceThread doesn't expose SimpleThread methods.
104 // I.e. the caller can't call Start()/Stop() - which would be bad.
105 // 2) We override ThreadMain to add additional on-thread initialization
106 // while still synchronized with SimpleThread::Start() to provide
107 // reliable initialization.
108 class Thread;
109 77
110 base::Lock thread_lock_; 78 Callback* const callback_;
111 scoped_refptr<AudioDeviceThread::Thread> thread_; 79 const char* thread_name_;
80 base::CancelableSyncSocket socket_;
81 base::PlatformThreadHandle thread_handle_;
112 82
113 DISALLOW_COPY_AND_ASSIGN(AudioDeviceThread); 83 DISALLOW_COPY_AND_ASSIGN(AudioDeviceThread);
114 }; 84 };
115 85
116 } // namespace media. 86 } // namespace media.
117 87
118 #endif // MEDIA_AUDIO_AUDIO_DEVICE_THREAD_H_ 88 #endif // MEDIA_AUDIO_AUDIO_DEVICE_THREAD_H_
OLDNEW
« no previous file with comments | « no previous file | media/audio/audio_device_thread.cc » ('j') | media/audio/audio_device_thread.cc » ('J')

Powered by Google App Engine
This is Rietveld 408576698