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| 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. | 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. |
| 2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
| 3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
| 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s | 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s |
| 5 | 5 |
| 6 # See the GpuTestExpectations class for documentation. | 6 # See the GpuTestExpectations class for documentation. |
| 7 | 7 |
| 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): | 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
| 9 def __init__(self, conformance_path): | 9 def __init__(self, conformance_path): |
| 10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) | 10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) |
| (...skipping 17 matching lines...) Expand all Loading... |
| 28 # ======================== | 28 # ======================== |
| 29 # Conformance expectations | 29 # Conformance expectations |
| 30 # ======================== | 30 # ======================== |
| 31 | 31 |
| 32 # Passing tests, waiting to be turned on when sharding is implemented. | 32 # Passing tests, waiting to be turned on when sharding is implemented. |
| 33 self.Skip('deqp/functional/gles3/shadermatrix/*', bug=1) | 33 self.Skip('deqp/functional/gles3/shadermatrix/*', bug=1) |
| 34 | 34 |
| 35 # All platforms. | 35 # All platforms. |
| 36 self.Skip('deqp/functional/gles3/builtinprecision/*.html', bug=483282) | 36 self.Skip('deqp/functional/gles3/builtinprecision/*.html', bug=483282) |
| 37 self.Skip('deqp/functional/gles3/draw.html', bug=483282) | 37 self.Skip('deqp/functional/gles3/draw.html', bug=483282) |
| 38 self.Skip('deqp/functional/gles3/fbocolorbuffer/*.html', bug=618408) |
| 38 self.Skip('deqp/functional/gles3/fboinvalidate.html', bug=483282) | 39 self.Skip('deqp/functional/gles3/fboinvalidate.html', bug=483282) |
| 39 self.Skip('deqp/functional/gles3/fbomultisample.html', bug=483282) | 40 self.Skip('deqp/functional/gles3/fbomultisample.html', bug=483282) |
| 40 self.Skip('deqp/functional/gles3/fborender.html', bug=483282) | 41 self.Skip('deqp/functional/gles3/fborender.html', bug=483282) |
| 41 self.Skip('deqp/functional/gles3/fragmentoutput.html', bug=483282) | 42 self.Skip('deqp/functional/gles3/fragmentoutput.html', bug=483282) |
| 42 self.Skip('deqp/functional/gles3/framebufferblit.html', bug=483282) | 43 self.Skip('deqp/functional/gles3/framebufferblit.html', bug=483282) |
| 43 self.Skip('deqp/data/gles3/shaders/linkage.html', bug=601821) | 44 self.Skip('deqp/data/gles3/shaders/linkage.html', bug=601821) |
| 44 self.Skip('deqp/functional/gles3/shaderoperator/*.html', bug=483282) | 45 self.Skip('deqp/functional/gles3/shaderoperator/*.html', bug=483282) |
| 45 self.Skip('deqp/functional/gles3/textureshadow/*.html', bug=483282) | 46 self.Skip('deqp/functional/gles3/textureshadow/*.html', bug=483282) |
| 46 | 47 |
| 47 self.Fail('deqp/data/gles3/shaders/preprocessor.html', bug=483282) | 48 self.Fail('deqp/data/gles3/shaders/preprocessor.html', bug=483282) |
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| 62 | 63 |
| 63 # Windows only. | 64 # Windows only. |
| 64 | 65 |
| 65 self.Fail('deqp/functional/gles3/vertexarrays.html', | 66 self.Fail('deqp/functional/gles3/vertexarrays.html', |
| 66 ['win'], bug=483282) | 67 ['win'], bug=483282) |
| 67 | 68 |
| 68 self.Fail('deqp/functional/gles3/texturespecification/' + | 69 self.Fail('deqp/functional/gles3/texturespecification/' + |
| 69 'basic_copyteximage2d.html', | 70 'basic_copyteximage2d.html', |
| 70 ['win'], bug=483282) | 71 ['win'], bug=483282) |
| 71 | 72 |
| 72 self.Fail('deqp/functional/gles3/fbocolorbuffer/*', | |
| 73 ['win'], bug=483282) | |
| 74 | |
| 75 self.Fail('deqp/functional/gles3/transformfeedback.html', | 73 self.Fail('deqp/functional/gles3/transformfeedback.html', |
| 76 ['win'], bug=483282) | 74 ['win'], bug=483282) |
| 77 self.Fail('deqp/functional/gles3/negativetextureapi.html', | 75 self.Fail('deqp/functional/gles3/negativetextureapi.html', |
| 78 ['win'], bug=483282) | 76 ['win'], bug=483282) |
| 79 | 77 |
| 80 self.Fail('deqp/functional/gles3/shaderloop_for.html', | 78 self.Fail('deqp/functional/gles3/shaderloop_for.html', |
| 81 ['win'], bug=617817) | 79 ['win'], bug=617817) |
| 82 self.Fail('deqp/functional/gles3/shaderloop_while.html', | 80 self.Fail('deqp/functional/gles3/shaderloop_while.html', |
| 83 ['win'], bug=617817) | 81 ['win'], bug=617817) |
| 84 self.Fail('deqp/functional/gles3/shaderloop_do_while.html', | 82 self.Fail('deqp/functional/gles3/shaderloop_do_while.html', |
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| 323 'texsubimage3d_pbo_3d_00.html', | 321 'texsubimage3d_pbo_3d_00.html', |
| 324 ['mac', ('nvidia', 0xfe9)], bug=614174) | 322 ['mac', ('nvidia', 0xfe9)], bug=614174) |
| 325 self.Fail('deqp/functional/gles3/texturespecification/' + | 323 self.Fail('deqp/functional/gles3/texturespecification/' + |
| 326 'texsubimage3d_pbo_3d_01.html', | 324 'texsubimage3d_pbo_3d_01.html', |
| 327 ['mac', ('nvidia', 0xfe9)], bug=614174) | 325 ['mac', ('nvidia', 0xfe9)], bug=614174) |
| 328 | 326 |
| 329 self.Fail('deqp/functional/gles3/shadertexturefunction/' + | 327 self.Fail('deqp/functional/gles3/shadertexturefunction/' + |
| 330 'texturelod.html', | 328 'texturelod.html', |
| 331 ['mac', ('nvidia', 0xfe9)], bug=483282) | 329 ['mac', ('nvidia', 0xfe9)], bug=483282) |
| 332 | 330 |
| 333 self.Fail('deqp/functional/gles3/fbocolorbuffer/*', | |
| 334 ['mac', ('nvidia', 0xfe9)], bug=483282) | |
| 335 | |
| 336 # Mac AMD | 331 # Mac AMD |
| 337 self.Fail('deqp/functional/gles3/clipping.html', | 332 self.Fail('deqp/functional/gles3/clipping.html', |
| 338 ['mac', 'amd'], bug=483282) | 333 ['mac', 'amd'], bug=483282) |
| 339 self.Fail('deqp/functional/gles3/primitiverestart.html', | 334 self.Fail('deqp/functional/gles3/primitiverestart.html', |
| 340 ['mac', 'amd'], bug=598930) | 335 ['mac', 'amd'], bug=598930) |
| 341 self.Fail('deqp/functional/gles3/shadercommonfunction.html', | 336 self.Fail('deqp/functional/gles3/shadercommonfunction.html', |
| 342 ['mac', 'amd'], bug=483282) | 337 ['mac', 'amd'], bug=483282) |
| 343 self.Fail('deqp/functional/gles3/transformfeedback.html', | 338 self.Fail('deqp/functional/gles3/transformfeedback.html', |
| 344 ['mac', 'amd'], bug=483282) | 339 ['mac', 'amd'], bug=483282) |
| 345 | 340 |
| 346 self.Fail('deqp/functional/gles3/shadertexturefunction/' + | 341 self.Fail('deqp/functional/gles3/shadertexturefunction/' + |
| 347 'texturesize.html', | 342 'texturesize.html', |
| 348 ['mac', 'amd'], bug=483282) | 343 ['mac', 'amd'], bug=483282) |
| 349 self.Fail('deqp/functional/gles3/shadertexturefunction/' + | 344 self.Fail('deqp/functional/gles3/shadertexturefunction/' + |
| 350 'textureprojlodoffset.html', | 345 'textureprojlodoffset.html', |
| 351 ['mac', 'amd'], bug=483282) | 346 ['mac', 'amd'], bug=483282) |
| 352 self.Fail('deqp/functional/gles3/shadertexturefunction/' + | 347 self.Fail('deqp/functional/gles3/shadertexturefunction/' + |
| 353 'texturelod.html', | 348 'texturelod.html', |
| 354 ['mac', 'amd'], bug=483282) | 349 ['mac', 'amd'], bug=483282) |
| 355 self.Fail('deqp/functional/gles3/shadertexturefunction/' + | 350 self.Fail('deqp/functional/gles3/shadertexturefunction/' + |
| 356 'textureprojlod.html', | 351 'textureprojlod.html', |
| 357 ['mac', 'amd'], bug=483282) | 352 ['mac', 'amd'], bug=483282) |
| 358 self.Fail('deqp/functional/gles3/fbocolorbuffer/clear.html', | |
| 359 ['mac', 'amd'], bug=483282) | |
| 360 | 353 |
| 361 # Mac Intel | 354 # Mac Intel |
| 362 self.Fail('conformance2/textures/misc/tex-unpack-params.html', | 355 self.Fail('conformance2/textures/misc/tex-unpack-params.html', |
| 363 ['mac', 'intel', 'no_angle'], bug=483282) | 356 ['mac', 'intel', 'no_angle'], bug=483282) |
| 364 | 357 |
| 365 self.Fail('deqp/functional/gles3/shadercommonfunction.html', | 358 self.Fail('deqp/functional/gles3/shadercommonfunction.html', |
| 366 ['mac', 'intel'], bug=483282) | 359 ['mac', 'intel'], bug=483282) |
| 367 self.Fail('deqp/functional/gles3/shaderderivate.html', | 360 self.Fail('deqp/functional/gles3/shaderderivate.html', |
| 368 ['mac', 'intel'], bug=483282) | 361 ['mac', 'intel'], bug=483282) |
| 369 self.Fail('deqp/functional/gles3/transformfeedback.html', | 362 self.Fail('deqp/functional/gles3/transformfeedback.html', |
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| 402 ['mac', 'intel'], bug=483282) | 395 ['mac', 'intel'], bug=483282) |
| 403 self.Fail('deqp/functional/gles3/shadertexturefunction/' + | 396 self.Fail('deqp/functional/gles3/shadertexturefunction/' + |
| 404 'textureprojgrad.html', | 397 'textureprojgrad.html', |
| 405 ['mac', 'intel'], bug=483282) | 398 ['mac', 'intel'], bug=483282) |
| 406 self.Fail('deqp/functional/gles3/shadertexturefunction/' + | 399 self.Fail('deqp/functional/gles3/shadertexturefunction/' + |
| 407 'texelfetchoffset.html', | 400 'texelfetchoffset.html', |
| 408 ['mac', 'intel'], bug=483282) | 401 ['mac', 'intel'], bug=483282) |
| 409 self.Fail('deqp/functional/gles3/shadertexturefunction/' + | 402 self.Fail('deqp/functional/gles3/shadertexturefunction/' + |
| 410 'texturesize.html', | 403 'texturesize.html', |
| 411 ['mac', 'intel'], bug=483282) | 404 ['mac', 'intel'], bug=483282) |
| 412 self.Fail('deqp/functional/gles3/fbocolorbuffer/clear.html', | |
| 413 ['mac', 'intel'], bug=483282) | |
| 414 | 405 |
| 415 # Linux only. | 406 # Linux only. |
| 416 self.Fail('deqp/data/gles3/shaders/functions.html', | 407 self.Fail('deqp/data/gles3/shaders/functions.html', |
| 417 ['linux'], bug=483282) | 408 ['linux'], bug=483282) |
| 418 self.Fail('deqp/functional/gles3/uniformapi/random.html', | 409 self.Fail('deqp/functional/gles3/uniformapi/random.html', |
| 419 ['linux'], bug=616558) | 410 ['linux'], bug=616558) |
| 420 self.Fail('conformance2/glsl3/vector-dynamic-indexing.html', | 411 self.Fail('conformance2/glsl3/vector-dynamic-indexing.html', |
| 421 ['linux'], bug=483282) | 412 ['linux'], bug=483282) |
| 422 self.Fail('conformance2/reading/read-pixels-from-fbo-test.html', | 413 self.Fail('conformance2/reading/read-pixels-from-fbo-test.html', |
| 423 ['linux', 'no_angle'], bug=483282) | 414 ['linux', 'no_angle'], bug=483282) |
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| 444 | 435 |
| 445 # Linux NVIDIA with ANGLE only | 436 # Linux NVIDIA with ANGLE only |
| 446 self.Fail('deqp/functional/gles3/buffercopy.html', | 437 self.Fail('deqp/functional/gles3/buffercopy.html', |
| 447 ['linux', 'nvidia', 'opengl'], bug=483282) | 438 ['linux', 'nvidia', 'opengl'], bug=483282) |
| 448 self.Fail('deqp/functional/gles3/bufferobjectquery.html', | 439 self.Fail('deqp/functional/gles3/bufferobjectquery.html', |
| 449 ['linux', 'nvidia', 'opengl'], bug=483282) | 440 ['linux', 'nvidia', 'opengl'], bug=483282) |
| 450 self.Fail('conformance2/reading/read-pixels-pack-parameters.html', | 441 self.Fail('conformance2/reading/read-pixels-pack-parameters.html', |
| 451 ['linux', 'nvidia', 'opengl'], bug=483282) | 442 ['linux', 'nvidia', 'opengl'], bug=483282) |
| 452 self.Fail('conformance2/transform_feedback/transform_feedback.html', | 443 self.Fail('conformance2/transform_feedback/transform_feedback.html', |
| 453 ['linux', 'nvidia', 'opengl'], bug=483282) | 444 ['linux', 'nvidia', 'opengl'], bug=483282) |
| 454 self.Fail('deqp/functional/gles3/fbocolorbuffer/*', | |
| 455 ['linux', 'nvidia', 'opengl'], bug=618408) | |
| 456 self.Fail('deqp/functional/gles3/transformfeedback.html', | 445 self.Fail('deqp/functional/gles3/transformfeedback.html', |
| 457 ['linux', 'nvidia', 'opengl'], bug=618408) | 446 ['linux', 'nvidia', 'opengl'], bug=618408) |
| 458 self.Fail('deqp/functional/gles3/shadercommonfunction.html', | 447 self.Fail('deqp/functional/gles3/shadercommonfunction.html', |
| 459 ['linux', 'nvidia', 'opengl'], bug=618408) | 448 ['linux', 'nvidia', 'opengl'], bug=618408) |
| 460 self.Fail('deqp/functional/gles3/shaderbuiltinvar.html', | 449 self.Fail('deqp/functional/gles3/shaderbuiltinvar.html', |
| 461 ['linux', 'nvidia', 'opengl'], bug=483282) | 450 ['linux', 'nvidia', 'opengl'], bug=483282) |
| 462 self.Fail('deqp/functional/gles3/shaderpackingfunction.html', | 451 self.Fail('deqp/functional/gles3/shaderpackingfunction.html', |
| 463 ['linux', 'nvidia', 'opengl'], bug=483282) | 452 ['linux', 'nvidia', 'opengl'], bug=483282) |
| 464 self.Fail('conformance2/buffers/bound-buffer-size-change-test.html', | 453 self.Fail('conformance2/buffers/bound-buffer-size-change-test.html', |
| 465 ['linux', 'nvidia', 'opengl'], bug=483282) | 454 ['linux', 'nvidia', 'opengl'], bug=483282) |
| 466 self.Fail('conformance2/textures/misc/tex-unpack-params.html', | 455 self.Fail('conformance2/textures/misc/tex-unpack-params.html', |
| 467 ['linux', 'nvidia', 'opengl'], bug=483282) | 456 ['linux', 'nvidia', 'opengl'], bug=483282) |
| 468 | 457 |
| 469 # Linux Intel with ANGLE only | 458 # Linux Intel with ANGLE only |
| 470 self.Fail('deqp/functional/gles3/pixelbufferobject.html', | 459 self.Fail('deqp/functional/gles3/pixelbufferobject.html', |
| 471 ['linux', 'intel', 'opengl'], bug=483282) | 460 ['linux', 'intel', 'opengl'], bug=483282) |
| 472 self.Fail('deqp/functional/gles3/fbocolorbuffer/*', | |
| 473 ['linux', 'intel', 'opengl'], bug=618408) | |
| 474 self.Fail('deqp/functional/gles3/shaderderivate.html', | 461 self.Fail('deqp/functional/gles3/shaderderivate.html', |
| 475 ['linux', 'intel', 'opengl'], bug=618408) | 462 ['linux', 'intel', 'opengl'], bug=618408) |
| 476 | 463 |
| 477 # The Mesa Intel driver has a scoping bug, see | 464 # The Mesa Intel driver has a scoping bug, see |
| 478 # https://bugs.freedesktop.org/show_bug.cgi?id=95184 | 465 # https://bugs.freedesktop.org/show_bug.cgi?id=95184 |
| 479 self.Fail('deqp/data/gles3/shaders/scoping.html', | 466 self.Fail('deqp/data/gles3/shaders/scoping.html', |
| 480 ['linux', 'intel'], bug=610800) | 467 ['linux', 'intel'], bug=610800) |
| 481 | 468 |
| 482 # Linux AMD only. | 469 # Linux AMD only. |
| 483 # It looks like AMD shader compiler rejects many valid ES3 semantics. | 470 # It looks like AMD shader compiler rejects many valid ES3 semantics. |
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| 677 # self.Fail(page_name, | 664 # self.Fail(page_name, |
| 678 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) | 665 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) |
| 679 # self.Fail(page_name, | 666 # self.Fail(page_name, |
| 680 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 667 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
| 681 | 668 |
| 682 # Conflicts if between a generic os condition and a specific version | 669 # Conflicts if between a generic os condition and a specific version |
| 683 # self.Fail(page_name, | 670 # self.Fail(page_name, |
| 684 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) | 671 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) |
| 685 # self.Fail(page_name, | 672 # self.Fail(page_name, |
| 686 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 673 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
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