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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 // | 4 // |
| 5 // This file contains an implementation of VideoDecoderAccelerator | 5 // This file contains an implementation of VideoDecoderAccelerator |
| 6 // that utilizes hardware video decoder present on Intel CPUs. | 6 // that utilizes hardware video decoder present on Intel CPUs. |
| 7 | 7 |
| 8 #ifndef MEDIA_GPU_VAAPI_VIDEO_DECODE_ACCELERATOR_H_ | 8 #ifndef MEDIA_GPU_VAAPI_VIDEO_DECODE_ACCELERATOR_H_ |
| 9 #define MEDIA_GPU_VAAPI_VIDEO_DECODE_ACCELERATOR_H_ | 9 #define MEDIA_GPU_VAAPI_VIDEO_DECODE_ACCELERATOR_H_ |
| 10 | 10 |
| 11 #include <stddef.h> | 11 #include <stddef.h> |
| 12 #include <stdint.h> | 12 #include <stdint.h> |
| 13 | 13 |
| 14 #include <list> | 14 #include <list> |
| 15 #include <map> | 15 #include <map> |
| 16 #include <memory> | 16 #include <memory> |
| 17 #include <queue> | 17 #include <queue> |
| 18 #include <utility> | 18 #include <utility> |
| 19 #include <vector> | 19 #include <vector> |
| 20 | 20 |
| 21 #include "base/logging.h" | 21 #include "base/logging.h" |
| 22 #include "base/macros.h" | 22 #include "base/macros.h" |
| 23 #include "base/memory/linked_ptr.h" | 23 #include "base/memory/linked_ptr.h" |
| 24 #include "base/memory/ref_counted.h" |
| 24 #include "base/memory/weak_ptr.h" | 25 #include "base/memory/weak_ptr.h" |
| 25 #include "base/message_loop/message_loop.h" | 26 #include "base/single_thread_task_runner.h" |
| 26 #include "base/synchronization/condition_variable.h" | 27 #include "base/synchronization/condition_variable.h" |
| 27 #include "base/synchronization/lock.h" | 28 #include "base/synchronization/lock.h" |
| 28 #include "base/threading/thread.h" | 29 #include "base/threading/thread.h" |
| 29 #include "media/base/bitstream_buffer.h" | 30 #include "media/base/bitstream_buffer.h" |
| 30 #include "media/gpu/gpu_video_decode_accelerator_helpers.h" | 31 #include "media/gpu/gpu_video_decode_accelerator_helpers.h" |
| 31 #include "media/gpu/media_gpu_export.h" | 32 #include "media/gpu/media_gpu_export.h" |
| 32 #include "media/gpu/shared_memory_region.h" | 33 #include "media/gpu/shared_memory_region.h" |
| 33 #include "media/gpu/vaapi_wrapper.h" | 34 #include "media/gpu/vaapi_wrapper.h" |
| 34 #include "media/video/picture.h" | 35 #include "media/video/picture.h" |
| 35 #include "media/video/video_decode_accelerator.h" | 36 #include "media/video/video_decode_accelerator.h" |
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| 254 // to use, we'll execute the callback passing the Picture. The callback | 255 // to use, we'll execute the callback passing the Picture. The callback |
| 255 // will put the contents of the surface into the picture and return it to | 256 // will put the contents of the surface into the picture and return it to |
| 256 // the client, releasing the surface as well. | 257 // the client, releasing the surface as well. |
| 257 // If we don't have any available Pictures at the time when the decoder | 258 // If we don't have any available Pictures at the time when the decoder |
| 258 // requests output, we'll store the request on pending_output_cbs_ queue for | 259 // requests output, we'll store the request on pending_output_cbs_ queue for |
| 259 // later and run it once the client gives us more textures | 260 // later and run it once the client gives us more textures |
| 260 // via ReusePictureBuffer(). | 261 // via ReusePictureBuffer(). |
| 261 typedef base::Callback<void(VaapiPicture*)> OutputCB; | 262 typedef base::Callback<void(VaapiPicture*)> OutputCB; |
| 262 std::queue<OutputCB> pending_output_cbs_; | 263 std::queue<OutputCB> pending_output_cbs_; |
| 263 | 264 |
| 264 // ChildThread's message loop | 265 // ChildThread's task runner. |
| 265 base::MessageLoop* message_loop_; | 266 scoped_refptr<base::SingleThreadTaskRunner> task_runner_; |
| 266 | 267 |
| 267 // WeakPtr<> pointing to |this| for use in posting tasks from the decoder | 268 // WeakPtr<> pointing to |this| for use in posting tasks from the decoder |
| 268 // thread back to the ChildThread. Because the decoder thread is a member of | 269 // thread back to the ChildThread. Because the decoder thread is a member of |
| 269 // this class, any task running on the decoder thread is guaranteed that this | 270 // this class, any task running on the decoder thread is guaranteed that this |
| 270 // object is still alive. As a result, tasks posted from ChildThread to | 271 // object is still alive. As a result, tasks posted from ChildThread to |
| 271 // decoder thread should use base::Unretained(this), and tasks posted from the | 272 // decoder thread should use base::Unretained(this), and tasks posted from the |
| 272 // decoder thread to the ChildThread should use |weak_this_|. | 273 // decoder thread to the ChildThread should use |weak_this_|. |
| 273 base::WeakPtr<VaapiVideoDecodeAccelerator> weak_this_; | 274 base::WeakPtr<VaapiVideoDecodeAccelerator> weak_this_; |
| 274 | 275 |
| 275 // Callback used when creating VASurface objects. | 276 // Callback used when creating VASurface objects. |
| 276 VASurface::ReleaseCB va_surface_release_cb_; | 277 VASurface::ReleaseCB va_surface_release_cb_; |
| 277 | 278 |
| 278 // To expose client callbacks from VideoDecodeAccelerator. | 279 // To expose client callbacks from VideoDecodeAccelerator. |
| 279 // NOTE: all calls to these objects *MUST* be executed on message_loop_. | 280 // NOTE: all calls to these objects *MUST* be executed on task_runner_. |
| 280 std::unique_ptr<base::WeakPtrFactory<Client>> client_ptr_factory_; | 281 std::unique_ptr<base::WeakPtrFactory<Client>> client_ptr_factory_; |
| 281 base::WeakPtr<Client> client_; | 282 base::WeakPtr<Client> client_; |
| 282 | 283 |
| 283 // Accelerators come after vaapi_wrapper_ to ensure they are destroyed first. | 284 // Accelerators come after vaapi_wrapper_ to ensure they are destroyed first. |
| 284 std::unique_ptr<VaapiH264Accelerator> h264_accelerator_; | 285 std::unique_ptr<VaapiH264Accelerator> h264_accelerator_; |
| 285 std::unique_ptr<VaapiVP8Accelerator> vp8_accelerator_; | 286 std::unique_ptr<VaapiVP8Accelerator> vp8_accelerator_; |
| 286 std::unique_ptr<VaapiVP9Accelerator> vp9_accelerator_; | 287 std::unique_ptr<VaapiVP9Accelerator> vp9_accelerator_; |
| 287 // After *_accelerator_ to ensure correct destruction order. | 288 // After *_accelerator_ to ensure correct destruction order. |
| 288 std::unique_ptr<AcceleratedVideoDecoder> decoder_; | 289 std::unique_ptr<AcceleratedVideoDecoder> decoder_; |
| 289 | 290 |
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| 316 | 317 |
| 317 // The WeakPtrFactory for |weak_this_|. | 318 // The WeakPtrFactory for |weak_this_|. |
| 318 base::WeakPtrFactory<VaapiVideoDecodeAccelerator> weak_this_factory_; | 319 base::WeakPtrFactory<VaapiVideoDecodeAccelerator> weak_this_factory_; |
| 319 | 320 |
| 320 DISALLOW_COPY_AND_ASSIGN(VaapiVideoDecodeAccelerator); | 321 DISALLOW_COPY_AND_ASSIGN(VaapiVideoDecodeAccelerator); |
| 321 }; | 322 }; |
| 322 | 323 |
| 323 } // namespace media | 324 } // namespace media |
| 324 | 325 |
| 325 #endif // MEDIA_GPU_VAAPI_VIDEO_DECODE_ACCELERATOR_H_ | 326 #endif // MEDIA_GPU_VAAPI_VIDEO_DECODE_ACCELERATOR_H_ |
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