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1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. | 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. |
2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s | 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s |
5 | 5 |
6 # See the GpuTestExpectations class for documentation. | 6 # See the GpuTestExpectations class for documentation. |
7 | 7 |
8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): | 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
9 def __init__(self, conformance_path): | 9 def __init__(self, conformance_path): |
10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) | 10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) |
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91 ['win'], bug=483282) | 91 ['win'], bug=483282) |
92 | 92 |
93 self.Fail('deqp/functional/gles3/fbomultisample*', | 93 self.Fail('deqp/functional/gles3/fbomultisample*', |
94 ['win'], bug=483282) | 94 ['win'], bug=483282) |
95 | 95 |
96 self.Fail('deqp/functional/gles3/fboinvalidate/sub.html', | 96 self.Fail('deqp/functional/gles3/fboinvalidate/sub.html', |
97 ['win'], bug=483282) | 97 ['win'], bug=483282) |
98 self.Fail('deqp/functional/gles3/fboinvalidate/whole.html', | 98 self.Fail('deqp/functional/gles3/fboinvalidate/whole.html', |
99 ['win'], bug=624506) | 99 ['win'], bug=624506) |
100 | 100 |
| 101 self.Fail('deqp/functional/gles3/textureformat/compressed_cube.html', |
| 102 ['win'], bug=614573) |
| 103 |
101 # Windows 8 only. | 104 # Windows 8 only. |
102 | 105 |
103 self.Fail('conformance2/reading/read-pixels-from-fbo-test.html', | 106 self.Fail('conformance2/reading/read-pixels-from-fbo-test.html', |
104 ['win8'], bug=483282) | 107 ['win8'], bug=483282) |
105 self.Flaky('deqp/functional/gles3/buffercopy.html', ['win8'], bug=587601) | 108 self.Flaky('deqp/functional/gles3/buffercopy.html', ['win8'], bug=587601) |
106 | 109 |
107 # Win / NVidia | 110 # Win / NVidia |
108 self.Fail('deqp/functional/gles3/textureformat/compressed_cube.html', | |
109 ['win', 'nvidia'], bug=614573) | |
110 self.Fail('deqp/functional/gles3/framebufferblit/rect_02.html', | 111 self.Fail('deqp/functional/gles3/framebufferblit/rect_02.html', |
111 ['win', 'nvidia'], bug=483282) | 112 ['win', 'nvidia'], bug=483282) |
112 self.Fail('deqp/functional/gles3/framebufferblit/rect_05.html', | 113 self.Fail('deqp/functional/gles3/framebufferblit/rect_05.html', |
113 ['win', 'nvidia'], bug=483282) | 114 ['win', 'nvidia'], bug=483282) |
114 self.Fail('deqp/functional/gles3/transformfeedback/*.html', | 115 self.Fail('deqp/functional/gles3/transformfeedback/*.html', |
115 ['win', 'nvidia'], bug=483282) | 116 ['win', 'nvidia'], bug=483282) |
116 | 117 |
117 # Win / AMD | 118 # Win / AMD |
118 self.Fail('deqp/functional/gles3/texturespecification/' + | 119 self.Fail('deqp/functional/gles3/texturespecification/' + |
119 'texstorage2d_format_depth_stencil.html', | 120 'texstorage2d_format_depth_stencil.html', |
120 ['win', ('amd', 0x6779)], bug=614178) | 121 ['win', ('amd', 0x6779)], bug=614178) |
121 self.Fail('deqp/functional/gles3/texturespecification/' + | 122 self.Fail('deqp/functional/gles3/texturespecification/' + |
122 'texstorage3d_format_depth_stencil.html', | 123 'texstorage3d_format_depth_stencil.html', |
123 ['win', ('amd', 0x6779)], bug=614178) | 124 ['win', ('amd', 0x6779)], bug=614178) |
124 self.Fail('deqp/functional/gles3/textureformat/compressed_cube.html', | |
125 ['win', ('amd', 0x6779)], bug=614573) | |
126 self.Fail('deqp/functional/gles3/shadertexturefunction/texture.html', | 125 self.Fail('deqp/functional/gles3/shadertexturefunction/texture.html', |
127 ['win', ('amd', 0x6779)], bug=483282) | 126 ['win', ('amd', 0x6779)], bug=483282) |
128 self.Fail('deqp/functional/gles3/shadertexturefunction/' + | 127 self.Fail('deqp/functional/gles3/shadertexturefunction/' + |
129 'texelfetchoffset.html', | 128 'texelfetchoffset.html', |
130 ['win', ('amd', 0x6779)], bug=483282) | 129 ['win', ('amd', 0x6779)], bug=483282) |
131 self.Fail('deqp/functional/gles3/shadertexturefunction/texturesize.html', | 130 self.Fail('deqp/functional/gles3/shadertexturefunction/texturesize.html', |
132 ['win', ('amd', 0x6779)], bug=483282) | 131 ['win', ('amd', 0x6779)], bug=483282) |
133 | 132 |
134 self.Fail('deqp/functional/gles3/framebufferblit/rect_02.html', | 133 self.Fail('deqp/functional/gles3/framebufferblit/rect_02.html', |
135 ['win', ('amd', 0x6779)], bug=483282) | 134 ['win', ('amd', 0x6779)], bug=483282) |
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171 'texstorage3d_format_depth_stencil.html', | 170 'texstorage3d_format_depth_stencil.html', |
172 ['win', 'intel'], bug=614418) | 171 ['win', 'intel'], bug=614418) |
173 self.Fail('deqp/functional/gles3/textureformat/sized_color_3d_pot_00.html', | 172 self.Fail('deqp/functional/gles3/textureformat/sized_color_3d_pot_00.html', |
174 ['win', 'intel'], bug=614418) | 173 ['win', 'intel'], bug=614418) |
175 self.Fail('deqp/functional/gles3/textureformat/sized_color_3d_pot_02.html', | 174 self.Fail('deqp/functional/gles3/textureformat/sized_color_3d_pot_02.html', |
176 ['win', 'intel'], bug=614418) | 175 ['win', 'intel'], bug=614418) |
177 self.Fail('deqp/functional/gles3/textureformat/sized_color_3d_pot_03.html', | 176 self.Fail('deqp/functional/gles3/textureformat/sized_color_3d_pot_03.html', |
178 ['win', 'intel'], bug=614418) | 177 ['win', 'intel'], bug=614418) |
179 self.Fail('deqp/functional/gles3/textureformat/sized_depth_stencil.html', | 178 self.Fail('deqp/functional/gles3/textureformat/sized_depth_stencil.html', |
180 ['win', 'intel'], bug=614418) | 179 ['win', 'intel'], bug=614418) |
181 self.Fail('deqp/functional/gles3/textureformat/compressed_cube.html', | |
182 ['win', 'intel'], bug=614418) | |
183 self.Fail('deqp/functional/gles3/shadertexturefunction/texture.html', | 180 self.Fail('deqp/functional/gles3/shadertexturefunction/texture.html', |
184 ['win', 'intel'], bug=483282) | 181 ['win', 'intel'], bug=483282) |
185 self.Fail('deqp/functional/gles3/shadertexturefunction/' + | 182 self.Fail('deqp/functional/gles3/shadertexturefunction/' + |
186 'texelfetchoffset.html', | 183 'texelfetchoffset.html', |
187 ['win', 'intel'], bug=483282) | 184 ['win', 'intel'], bug=483282) |
188 self.Fail('deqp/functional/gles3/shadertexturefunction/texturesize.html', | 185 self.Fail('deqp/functional/gles3/shadertexturefunction/texturesize.html', |
189 ['win', 'intel'], bug=483282) | 186 ['win', 'intel'], bug=483282) |
190 self.Fail('deqp/functional/gles3/uniformbuffers/*.html', | 187 self.Fail('deqp/functional/gles3/uniformbuffers/*.html', |
191 ['win', 'intel'], bug=483282) | 188 ['win', 'intel'], bug=483282) |
192 self.Fail('deqp/functional/gles3/framebufferblit/rect_02.html', | 189 self.Fail('deqp/functional/gles3/framebufferblit/rect_02.html', |
193 ['win', 'intel'], bug=483282) | 190 ['win', 'intel'], bug=483282) |
194 self.Fail('deqp/functional/gles3/textureshadow/2d_array_*.html', | 191 self.Fail('deqp/functional/gles3/textureshadow/2d_array_*.html', |
195 ['win', 'intel'], bug=483282) | 192 ['win', 'intel'], bug=483282) |
196 | 193 |
197 # Mac only. | 194 # Mac only. |
198 self.Flaky('deqp/functional/gles3/shaderindexing/varying.html', | 195 self.Flaky('deqp/functional/gles3/shaderindexing/varying.html', |
199 ['mac'], bug=619264) | 196 ['mac'], bug=619264) |
200 self.Fail('deqp/functional/gles3/shaderloop_do_while.html', | 197 self.Fail('deqp/functional/gles3/shaderloop_do_while.html', |
201 ['mac'], bug=617820) | 198 ['mac'], bug=617820) |
202 # This one's flaky on AMD, NVIDIA and Intel GPUs, but the | 199 # This one's flaky on AMD, NVIDIA and Intel GPUs, but the |
203 # GPU-specific expectations aren't working properly. | 200 # GPU-specific expectations aren't working properly. |
204 self.Fail('deqp/functional/gles3/shaderpackingfunction.html', | 201 self.Fail('deqp/functional/gles3/shaderpackingfunction.html', |
205 ['mac'], bug=619264) | 202 ['mac'], bug=619264) |
206 self.Fail('deqp/functional/gles3/uniformbuffers/random.html', | 203 self.Fail('deqp/functional/gles3/uniformbuffers/random.html', |
207 ['mac'], bug=618464) | 204 ['mac'], bug=618464) |
208 | 205 |
209 self.Fail('deqp/functional/gles3/textureformat/compressed_2d.html', | |
210 ['mac'], bug=612205) | |
211 self.Fail('deqp/functional/gles3/textureformat/compressed_cube.html', | 206 self.Fail('deqp/functional/gles3/textureformat/compressed_cube.html', |
212 ['mac'], bug=612205) | 207 ['mac'], bug=612205) |
213 self.Fail('deqp/functional/gles3/texturewrap/e*', | |
214 ['mac'], bug=612205) | |
215 | 208 |
216 self.Fail('deqp/data/gles3/shaders/qualification_order.html', | 209 self.Fail('deqp/data/gles3/shaders/qualification_order.html', |
217 ['mac'], bug=483282) | 210 ['mac'], bug=483282) |
218 self.Fail('deqp/data/gles3/shaders/scoping.html', | 211 self.Fail('deqp/data/gles3/shaders/scoping.html', |
219 ['mac'], bug=483282) | 212 ['mac'], bug=483282) |
220 self.Fail('deqp/functional/gles3/pixelbufferobject.html', | 213 self.Fail('deqp/functional/gles3/pixelbufferobject.html', |
221 ['mac'], bug=483282) | 214 ['mac'], bug=483282) |
222 | 215 |
223 self.Fail('conformance2/textures/misc/compressed-tex-image.html', | |
224 ['mac'], bug=565438) | |
225 self.Fail('conformance2/textures/misc/tex-storage-compressed-formats.html', | |
226 ['mac'], bug=295792) | |
227 self.Fail('conformance2/renderbuffers/framebuffer-test.html', | 216 self.Fail('conformance2/renderbuffers/framebuffer-test.html', |
228 ['mac'], bug=483282) | 217 ['mac'], bug=483282) |
229 self.Fail('conformance2/rendering/framebuffer-completeness-unaffected.html', | 218 self.Fail('conformance2/rendering/framebuffer-completeness-unaffected.html', |
230 ['mac'], bug=604053) | 219 ['mac'], bug=604053) |
231 | 220 |
232 self.Fail('deqp/functional/gles3/instancedrendering.html', | 221 self.Fail('deqp/functional/gles3/instancedrendering.html', |
233 ['mac'], bug=483282) | 222 ['mac'], bug=483282) |
234 | 223 |
235 self.Fail('deqp/functional/gles3/negativetextureapi.html', | 224 self.Fail('deqp/functional/gles3/negativetextureapi.html', |
236 ['mac'], bug=483282) | 225 ['mac'], bug=483282) |
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855 # self.Fail(page_name, | 844 # self.Fail(page_name, |
856 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) | 845 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) |
857 # self.Fail(page_name, | 846 # self.Fail(page_name, |
858 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 847 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
859 | 848 |
860 # Conflicts if between a generic os condition and a specific version | 849 # Conflicts if between a generic os condition and a specific version |
861 # self.Fail(page_name, | 850 # self.Fail(page_name, |
862 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) | 851 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) |
863 # self.Fail(page_name, | 852 # self.Fail(page_name, |
864 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 853 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
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