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1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. | 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. |
2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s | 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s |
5 | 5 |
6 # See the GpuTestExpectations class for documentation. | 6 # See the GpuTestExpectations class for documentation. |
7 | 7 |
8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): | 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
9 def __init__(self, conformance_path): | 9 def __init__(self, conformance_path): |
10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) | 10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) |
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94 ['win'], bug=483282) | 94 ['win'], bug=483282) |
95 | 95 |
96 self.Fail('deqp/functional/gles3/fbomultisample*', | 96 self.Fail('deqp/functional/gles3/fbomultisample*', |
97 ['win'], bug=483282) | 97 ['win'], bug=483282) |
98 | 98 |
99 self.Fail('deqp/functional/gles3/fboinvalidate/sub.html', | 99 self.Fail('deqp/functional/gles3/fboinvalidate/sub.html', |
100 ['win'], bug=483282) | 100 ['win'], bug=483282) |
101 self.Fail('deqp/functional/gles3/fboinvalidate/whole.html', | 101 self.Fail('deqp/functional/gles3/fboinvalidate/whole.html', |
102 ['win'], bug=624506) | 102 ['win'], bug=624506) |
103 | 103 |
| 104 self.Fail('deqp/functional/gles3/textureformat/compressed_cube.html', |
| 105 ['win'], bug=614573) |
| 106 |
104 # Windows 8 only. | 107 # Windows 8 only. |
105 | 108 |
106 self.Fail('conformance2/reading/read-pixels-from-fbo-test.html', | 109 self.Fail('conformance2/reading/read-pixels-from-fbo-test.html', |
107 ['win8'], bug=483282) | 110 ['win8'], bug=483282) |
108 self.Flaky('deqp/functional/gles3/buffercopy.html', ['win8'], bug=587601) | 111 self.Flaky('deqp/functional/gles3/buffercopy.html', ['win8'], bug=587601) |
109 | 112 |
110 # Win / NVidia | 113 # Win / NVidia |
111 self.Fail('deqp/functional/gles3/textureformat/compressed_cube.html', | |
112 ['win', 'nvidia'], bug=614573) | |
113 self.Fail('deqp/functional/gles3/framebufferblit/rect_02.html', | 114 self.Fail('deqp/functional/gles3/framebufferblit/rect_02.html', |
114 ['win', 'nvidia'], bug=483282) | 115 ['win', 'nvidia'], bug=483282) |
115 self.Fail('deqp/functional/gles3/framebufferblit/rect_05.html', | 116 self.Fail('deqp/functional/gles3/framebufferblit/rect_05.html', |
116 ['win', 'nvidia'], bug=483282) | 117 ['win', 'nvidia'], bug=483282) |
117 self.Fail('deqp/functional/gles3/transformfeedback/*.html', | 118 self.Fail('deqp/functional/gles3/transformfeedback/*.html', |
118 ['win', 'nvidia'], bug=483282) | 119 ['win', 'nvidia'], bug=483282) |
119 | 120 |
120 # Win / AMD | 121 # Win / AMD |
121 self.Fail('deqp/functional/gles3/texturespecification/' + | 122 self.Fail('deqp/functional/gles3/texturespecification/' + |
122 'texstorage2d_format_depth_stencil.html', | 123 'texstorage2d_format_depth_stencil.html', |
123 ['win', ('amd', 0x6779)], bug=614178) | 124 ['win', ('amd', 0x6779)], bug=614178) |
124 self.Fail('deqp/functional/gles3/texturespecification/' + | 125 self.Fail('deqp/functional/gles3/texturespecification/' + |
125 'texstorage3d_format_depth_stencil.html', | 126 'texstorage3d_format_depth_stencil.html', |
126 ['win', ('amd', 0x6779)], bug=614178) | 127 ['win', ('amd', 0x6779)], bug=614178) |
127 self.Fail('deqp/functional/gles3/textureformat/compressed_cube.html', | |
128 ['win', ('amd', 0x6779)], bug=614573) | |
129 self.Fail('deqp/functional/gles3/shadertexturefunction/texture.html', | 128 self.Fail('deqp/functional/gles3/shadertexturefunction/texture.html', |
130 ['win', ('amd', 0x6779)], bug=483282) | 129 ['win', ('amd', 0x6779)], bug=483282) |
131 self.Fail('deqp/functional/gles3/shadertexturefunction/' + | 130 self.Fail('deqp/functional/gles3/shadertexturefunction/' + |
132 'texelfetchoffset.html', | 131 'texelfetchoffset.html', |
133 ['win', ('amd', 0x6779)], bug=483282) | 132 ['win', ('amd', 0x6779)], bug=483282) |
134 self.Fail('deqp/functional/gles3/shadertexturefunction/texturesize.html', | 133 self.Fail('deqp/functional/gles3/shadertexturefunction/texturesize.html', |
135 ['win', ('amd', 0x6779)], bug=483282) | 134 ['win', ('amd', 0x6779)], bug=483282) |
136 | 135 |
137 self.Fail('deqp/functional/gles3/framebufferblit/rect_02.html', | 136 self.Fail('deqp/functional/gles3/framebufferblit/rect_02.html', |
138 ['win', ('amd', 0x6779)], bug=483282) | 137 ['win', ('amd', 0x6779)], bug=483282) |
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176 self.Fail('deqp/functional/gles3/textureformat/sized_color_3d_pot_00.html', | 175 self.Fail('deqp/functional/gles3/textureformat/sized_color_3d_pot_00.html', |
177 ['win', 'intel'], bug=614418) | 176 ['win', 'intel'], bug=614418) |
178 self.Fail('deqp/functional/gles3/textureformat/sized_color_3d_pot_01.html', | 177 self.Fail('deqp/functional/gles3/textureformat/sized_color_3d_pot_01.html', |
179 ['win', 'intel'], bug=614418) | 178 ['win', 'intel'], bug=614418) |
180 self.Fail('deqp/functional/gles3/textureformat/sized_color_3d_pot_02.html', | 179 self.Fail('deqp/functional/gles3/textureformat/sized_color_3d_pot_02.html', |
181 ['win', 'intel'], bug=614418) | 180 ['win', 'intel'], bug=614418) |
182 self.Fail('deqp/functional/gles3/textureformat/sized_color_3d_pot_03.html', | 181 self.Fail('deqp/functional/gles3/textureformat/sized_color_3d_pot_03.html', |
183 ['win', 'intel'], bug=614418) | 182 ['win', 'intel'], bug=614418) |
184 self.Fail('deqp/functional/gles3/textureformat/sized_depth_stencil.html', | 183 self.Fail('deqp/functional/gles3/textureformat/sized_depth_stencil.html', |
185 ['win', 'intel'], bug=614418) | 184 ['win', 'intel'], bug=614418) |
186 self.Fail('deqp/functional/gles3/textureformat/compressed_cube.html', | |
187 ['win', 'intel'], bug=614418) | |
188 self.Flaky('deqp/functional/gles3/textureformat/unsized_3d.html', | 185 self.Flaky('deqp/functional/gles3/textureformat/unsized_3d.html', |
189 ['win', 'intel'], bug=614418) | 186 ['win', 'intel'], bug=614418) |
190 self.Fail('deqp/functional/gles3/shadertexturefunction/texture.html', | 187 self.Fail('deqp/functional/gles3/shadertexturefunction/texture.html', |
191 ['win', 'intel'], bug=483282) | 188 ['win', 'intel'], bug=483282) |
192 self.Fail('deqp/functional/gles3/shadertexturefunction/' + | 189 self.Fail('deqp/functional/gles3/shadertexturefunction/' + |
193 'texelfetchoffset.html', | 190 'texelfetchoffset.html', |
194 ['win', 'intel'], bug=483282) | 191 ['win', 'intel'], bug=483282) |
195 self.Fail('deqp/functional/gles3/shadertexturefunction/texturesize.html', | 192 self.Fail('deqp/functional/gles3/shadertexturefunction/texturesize.html', |
196 ['win', 'intel'], bug=483282) | 193 ['win', 'intel'], bug=483282) |
197 self.Fail('deqp/functional/gles3/uniformbuffers/*.html', | 194 self.Fail('deqp/functional/gles3/uniformbuffers/*.html', |
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208 ['mac'], bug=619264) | 205 ['mac'], bug=619264) |
209 self.Fail('deqp/functional/gles3/shaderloop_do_while.html', | 206 self.Fail('deqp/functional/gles3/shaderloop_do_while.html', |
210 ['mac'], bug=617820) | 207 ['mac'], bug=617820) |
211 # This one's flaky on AMD, NVIDIA and Intel GPUs, but the | 208 # This one's flaky on AMD, NVIDIA and Intel GPUs, but the |
212 # GPU-specific expectations aren't working properly. | 209 # GPU-specific expectations aren't working properly. |
213 self.Fail('deqp/functional/gles3/shaderpackingfunction.html', | 210 self.Fail('deqp/functional/gles3/shaderpackingfunction.html', |
214 ['mac'], bug=619264) | 211 ['mac'], bug=619264) |
215 self.Fail('deqp/functional/gles3/uniformbuffers/random.html', | 212 self.Fail('deqp/functional/gles3/uniformbuffers/random.html', |
216 ['mac'], bug=618464) | 213 ['mac'], bug=618464) |
217 | 214 |
218 self.Fail('deqp/functional/gles3/textureformat/compressed_2d.html', | |
219 ['mac'], bug=612205) | |
220 self.Fail('deqp/functional/gles3/textureformat/compressed_cube.html', | 215 self.Fail('deqp/functional/gles3/textureformat/compressed_cube.html', |
221 ['mac'], bug=612205) | 216 ['mac'], bug=612205) |
222 self.Fail('deqp/functional/gles3/texturewrap/e*', | |
223 ['mac'], bug=612205) | |
224 | 217 |
225 self.Fail('deqp/data/gles3/shaders/qualification_order.html', | 218 self.Fail('deqp/data/gles3/shaders/qualification_order.html', |
226 ['mac'], bug=483282) | 219 ['mac'], bug=483282) |
227 self.Fail('deqp/data/gles3/shaders/scoping.html', | 220 self.Fail('deqp/data/gles3/shaders/scoping.html', |
228 ['mac'], bug=483282) | 221 ['mac'], bug=483282) |
229 self.Fail('deqp/functional/gles3/pixelbufferobject.html', | 222 self.Fail('deqp/functional/gles3/pixelbufferobject.html', |
230 ['mac'], bug=483282) | 223 ['mac'], bug=483282) |
231 | 224 |
232 self.Fail('conformance2/textures/misc/compressed-tex-image.html', | |
233 ['mac'], bug=565438) | |
234 self.Fail('conformance2/textures/misc/tex-storage-compressed-formats.html', | |
235 ['mac'], bug=295792) | |
236 self.Fail('conformance2/renderbuffers/framebuffer-test.html', | 225 self.Fail('conformance2/renderbuffers/framebuffer-test.html', |
237 ['mac'], bug=483282) | 226 ['mac'], bug=483282) |
238 self.Fail('conformance2/rendering/framebuffer-completeness-unaffected.html', | 227 self.Fail('conformance2/rendering/framebuffer-completeness-unaffected.html', |
239 ['mac'], bug=604053) | 228 ['mac'], bug=604053) |
240 | 229 |
241 self.Fail('deqp/functional/gles3/instancedrendering.html', | 230 self.Fail('deqp/functional/gles3/instancedrendering.html', |
242 ['mac'], bug=483282) | 231 ['mac'], bug=483282) |
243 | 232 |
244 self.Fail('deqp/functional/gles3/negativetextureapi.html', | 233 self.Fail('deqp/functional/gles3/negativetextureapi.html', |
245 ['mac'], bug=483282) | 234 ['mac'], bug=483282) |
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859 # self.Fail(page_name, | 848 # self.Fail(page_name, |
860 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) | 849 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) |
861 # self.Fail(page_name, | 850 # self.Fail(page_name, |
862 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 851 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
863 | 852 |
864 # Conflicts if between a generic os condition and a specific version | 853 # Conflicts if between a generic os condition and a specific version |
865 # self.Fail(page_name, | 854 # self.Fail(page_name, |
866 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) | 855 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) |
867 # self.Fail(page_name, | 856 # self.Fail(page_name, |
868 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 857 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
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