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1 /* | 1 /* |
2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrVkPipelineStateDataManager.h" | 8 #include "GrVkPipelineStateDataManager.h" |
9 | 9 |
10 #include "GrVkGpu.h" | 10 #include "GrVkGpu.h" |
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47 } | 47 } |
48 else { | 48 else { |
49 SkASSERT(GrVkUniformHandler::kFragBinding == uni.fBinding); | 49 SkASSERT(GrVkUniformHandler::kFragBinding == uni.fBinding); |
50 buffer = fFragmentUniformData.get(); | 50 buffer = fFragmentUniformData.get(); |
51 fFragmentUniformsDirty = true; | 51 fFragmentUniformsDirty = true; |
52 } | 52 } |
53 buffer = static_cast<char*>(buffer)+uni.fOffset; | 53 buffer = static_cast<char*>(buffer)+uni.fOffset; |
54 return buffer; | 54 return buffer; |
55 } | 55 } |
56 | 56 |
57 void GrVkPipelineStateDataManager::set1i(UniformHandle u, int32_t i) const { | |
58 // TODO (fmenozzi): Until we know for sure | |
59 SkASSERT(false); | |
tomhudson
2016/06/20 15:22:17
Not happy.
egdaniel
2016/06/20 16:21:49
oh sorry wire's got crossed. Since I've mentioned
| |
60 | |
61 const Uniform& uni = fUniforms[u.toIndex()]; | |
62 SkASSERT(uni.fType == kInt_GrSLType); | |
63 SkASSERT(GrGLSLShaderVar::kNonArray == uni.fArrayCount); | |
64 void* buffer = this->getBufferPtrAndMarkDirty(uni); | |
65 SkASSERT(sizeof(int32_t) == 4); | |
66 memcpy(buffer, &i, sizeof(int32_t)); | |
67 } | |
68 | |
57 void GrVkPipelineStateDataManager::set1f(UniformHandle u, float v0) const { | 69 void GrVkPipelineStateDataManager::set1f(UniformHandle u, float v0) const { |
58 const Uniform& uni = fUniforms[u.toIndex()]; | 70 const Uniform& uni = fUniforms[u.toIndex()]; |
59 SkASSERT(uni.fType == kFloat_GrSLType); | 71 SkASSERT(uni.fType == kFloat_GrSLType); |
60 SkASSERT(GrGLSLShaderVar::kNonArray == uni.fArrayCount); | 72 SkASSERT(GrGLSLShaderVar::kNonArray == uni.fArrayCount); |
61 void* buffer = this->getBufferPtrAndMarkDirty(uni); | 73 void* buffer = this->getBufferPtrAndMarkDirty(uni); |
62 SkASSERT(sizeof(float) == 4); | 74 SkASSERT(sizeof(float) == 4); |
63 memcpy(buffer, &v0, sizeof(float)); | 75 memcpy(buffer, &v0, sizeof(float)); |
64 } | 76 } |
65 | 77 |
66 void GrVkPipelineStateDataManager::set1fv(UniformHandle u, | 78 void GrVkPipelineStateDataManager::set1fv(UniformHandle u, |
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253 fVertexUniformsDirty = false; | 265 fVertexUniformsDirty = false; |
254 } | 266 } |
255 | 267 |
256 if (fragmentBuffer && fFragmentUniformsDirty) { | 268 if (fragmentBuffer && fFragmentUniformsDirty) { |
257 SkAssertResult(fragmentBuffer->updateData(gpu, fFragmentUniformData.get( ), | 269 SkAssertResult(fragmentBuffer->updateData(gpu, fFragmentUniformData.get( ), |
258 fFragmentUniformSize, &updated Buffer)); | 270 fFragmentUniformSize, &updated Buffer)); |
259 fFragmentUniformsDirty = false; | 271 fFragmentUniformsDirty = false; |
260 } | 272 } |
261 return updatedBuffer; | 273 return updatedBuffer; |
262 } | 274 } |
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