Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 /* | 1 /* |
| 2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrVkPipelineStateDataManager.h" | 8 #include "GrVkPipelineStateDataManager.h" |
| 9 | 9 |
| 10 #include "GrVkGpu.h" | 10 #include "GrVkGpu.h" |
| (...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 47 } | 47 } |
| 48 else { | 48 else { |
| 49 SkASSERT(GrVkUniformHandler::kFragBinding == uni.fBinding); | 49 SkASSERT(GrVkUniformHandler::kFragBinding == uni.fBinding); |
| 50 buffer = fFragmentUniformData.get(); | 50 buffer = fFragmentUniformData.get(); |
| 51 fFragmentUniformsDirty = true; | 51 fFragmentUniformsDirty = true; |
| 52 } | 52 } |
| 53 buffer = static_cast<char*>(buffer)+uni.fOffset; | 53 buffer = static_cast<char*>(buffer)+uni.fOffset; |
| 54 return buffer; | 54 return buffer; |
| 55 } | 55 } |
| 56 | 56 |
| 57 void GrVkPipelineStateDataManager::set1i(UniformHandle u, int32_t i) const { | |
| 58 // TODO (fmenozzi): Until we know for sure | |
| 59 SkASSERT(false); | |
|
tomhudson
2016/06/20 15:22:17
Not happy.
egdaniel
2016/06/20 16:21:49
oh sorry wire's got crossed. Since I've mentioned
| |
| 60 | |
| 61 const Uniform& uni = fUniforms[u.toIndex()]; | |
| 62 SkASSERT(uni.fType == kInt_GrSLType); | |
| 63 SkASSERT(GrGLSLShaderVar::kNonArray == uni.fArrayCount); | |
| 64 void* buffer = this->getBufferPtrAndMarkDirty(uni); | |
| 65 SkASSERT(sizeof(int32_t) == 4); | |
| 66 memcpy(buffer, &i, sizeof(int32_t)); | |
| 67 } | |
| 68 | |
| 57 void GrVkPipelineStateDataManager::set1f(UniformHandle u, float v0) const { | 69 void GrVkPipelineStateDataManager::set1f(UniformHandle u, float v0) const { |
| 58 const Uniform& uni = fUniforms[u.toIndex()]; | 70 const Uniform& uni = fUniforms[u.toIndex()]; |
| 59 SkASSERT(uni.fType == kFloat_GrSLType); | 71 SkASSERT(uni.fType == kFloat_GrSLType); |
| 60 SkASSERT(GrGLSLShaderVar::kNonArray == uni.fArrayCount); | 72 SkASSERT(GrGLSLShaderVar::kNonArray == uni.fArrayCount); |
| 61 void* buffer = this->getBufferPtrAndMarkDirty(uni); | 73 void* buffer = this->getBufferPtrAndMarkDirty(uni); |
| 62 SkASSERT(sizeof(float) == 4); | 74 SkASSERT(sizeof(float) == 4); |
| 63 memcpy(buffer, &v0, sizeof(float)); | 75 memcpy(buffer, &v0, sizeof(float)); |
| 64 } | 76 } |
| 65 | 77 |
| 66 void GrVkPipelineStateDataManager::set1fv(UniformHandle u, | 78 void GrVkPipelineStateDataManager::set1fv(UniformHandle u, |
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| 253 fVertexUniformsDirty = false; | 265 fVertexUniformsDirty = false; |
| 254 } | 266 } |
| 255 | 267 |
| 256 if (fragmentBuffer && fFragmentUniformsDirty) { | 268 if (fragmentBuffer && fFragmentUniformsDirty) { |
| 257 SkAssertResult(fragmentBuffer->updateData(gpu, fFragmentUniformData.get( ), | 269 SkAssertResult(fragmentBuffer->updateData(gpu, fFragmentUniformData.get( ), |
| 258 fFragmentUniformSize, &updated Buffer)); | 270 fFragmentUniformSize, &updated Buffer)); |
| 259 fFragmentUniformsDirty = false; | 271 fFragmentUniformsDirty = false; |
| 260 } | 272 } |
| 261 return updatedBuffer; | 273 return updatedBuffer; |
| 262 } | 274 } |
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