| Index: components/exo/gamepad_unittest.cc
|
| diff --git a/components/exo/gamepad_unittest.cc b/components/exo/gamepad_unittest.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..98d3e0245c5cbe4f45dcf869f5a0ff287f4eb471
|
| --- /dev/null
|
| +++ b/components/exo/gamepad_unittest.cc
|
| @@ -0,0 +1,221 @@
|
| +// Copyright 2015 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "ash/shell.h"
|
| +#include "base/command_line.h"
|
| +#include "base/test/test_simple_task_runner.h"
|
| +#include "components/exo/buffer.h"
|
| +#include "components/exo/gamepad.h"
|
| +#include "components/exo/gamepad_delegate.h"
|
| +#include "components/exo/shell_surface.h"
|
| +#include "components/exo/surface.h"
|
| +#include "components/exo/test/exo_test_base.h"
|
| +#include "components/exo/test/exo_test_helper.h"
|
| +#include "device/gamepad/gamepad_test_helpers.h"
|
| +#include "testing/gmock/include/gmock/gmock.h"
|
| +#include "testing/gtest/include/gtest/gtest.h"
|
| +#include "ui/aura/client/focus_client.h"
|
| +
|
| +namespace exo {
|
| +namespace {
|
| +
|
| +class MockGamepadDelegate : public GamepadDelegate {
|
| + public:
|
| + MockGamepadDelegate() {}
|
| +
|
| + // Overridden from GamepadDelegate:
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| + MOCK_METHOD1(OnGamepadDestroying, void(Gamepad*));
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| + MOCK_CONST_METHOD1(CanAcceptGamepadEventsForSurface, bool(Surface*));
|
| + MOCK_METHOD1(OnStateChange, void(bool));
|
| + MOCK_METHOD2(OnAxis, void(int, double));
|
| + MOCK_METHOD3(OnButton, void(int, bool, double));
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| + MOCK_METHOD0(OnFrame, void());
|
| +};
|
| +
|
| +class GamepadTest : public test::ExoTestBase {
|
| + public:
|
| + GamepadTest() {}
|
| +
|
| + std::unique_ptr<device::GamepadDataFetcher> MockDataFetcherFactory() {
|
| + blink::WebGamepads initial_data;
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| + std::unique_ptr<device::MockGamepadDataFetcher> fetcher(
|
| + new device::MockGamepadDataFetcher(initial_data));
|
| + mock_data_fetcher_ = fetcher.get();
|
| + return std::move(fetcher);
|
| + }
|
| +
|
| + void InitializeGamepad(MockGamepadDelegate* delegate) {
|
| + polling_task_runner_ = new base::TestSimpleTaskRunner();
|
| + gamepad_.reset(new Gamepad(delegate, polling_task_runner_.get(),
|
| + base::Bind(&GamepadTest::MockDataFetcherFactory,
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| + base::Unretained(this))));
|
| + // Run the polling task runner to have it create the data fetcher.
|
| + polling_task_runner_->RunPendingTasks();
|
| + }
|
| +
|
| + void DestroyGamepad(MockGamepadDelegate* delegate) {
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| + EXPECT_CALL(*delegate, OnGamepadDestroying(testing::_)).Times(1);
|
| + mock_data_fetcher_ = nullptr;
|
| + gamepad_.reset();
|
| + // Process tasks until polling is shut down.
|
| + polling_task_runner_->RunPendingTasks();
|
| + polling_task_runner_ = nullptr;
|
| + }
|
| +
|
| + void SetDataAndPostToDelegate(const blink::WebGamepads& new_data) {
|
| + ASSERT_TRUE(mock_data_fetcher_ != nullptr);
|
| + mock_data_fetcher_->SetTestData(new_data);
|
| + // Run one polling cycle, which will post a task to the origin task runner.
|
| + polling_task_runner_->RunPendingTasks();
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| + // Run origin task runner to invoke delegate.
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| + base::MessageLoop::current()->RunUntilIdle();
|
| + }
|
| +
|
| + protected:
|
| + std::unique_ptr<Gamepad> gamepad_;
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| +
|
| + // Task runner to simulate the polling thread.
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| + scoped_refptr<base::TestSimpleTaskRunner> polling_task_runner_;
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| +
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| + // Weak reference to the mock data fetcher provided by MockDataFetcherFactory.
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| + // This instance is valid until both gamepad_ and polling_task_runner_ are
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| + // shut down.
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| + device::MockGamepadDataFetcher* mock_data_fetcher_;
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| +
|
| + DISALLOW_COPY_AND_ASSIGN(GamepadTest);
|
| +};
|
| +
|
| +TEST_F(GamepadTest, OnStateChange) {
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| + std::unique_ptr<Surface> surface(new Surface);
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| + std::unique_ptr<ShellSurface> shell_surface(new ShellSurface(surface.get()));
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| + gfx::Size buffer_size(10, 10);
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| + std::unique_ptr<Buffer> buffer(
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| + new Buffer(exo_test_helper()->CreateGpuMemoryBuffer(buffer_size)));
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| + surface->Attach(buffer.get());
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| + surface->Commit();
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| +
|
| + testing::StrictMock<MockGamepadDelegate> delegate;
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| + EXPECT_CALL(delegate, CanAcceptGamepadEventsForSurface(testing::_))
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| + .WillOnce(testing::Return(true));
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| +
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| + InitializeGamepad(&delegate);
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| +
|
| + // Gamepad connected.
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| + EXPECT_CALL(delegate, OnStateChange(true)).Times(1);
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| + blink::WebGamepads gamepad_connected;
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| + gamepad_connected.length = 1;
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| + gamepad_connected.items[0].connected = true;
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| + gamepad_connected.items[0].timestamp = 1;
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| + SetDataAndPostToDelegate(gamepad_connected);
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| +
|
| + // Gamepad disconnected.
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| + blink::WebGamepads all_disconnected;
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| + EXPECT_CALL(delegate, OnStateChange(false)).Times(1);
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| + SetDataAndPostToDelegate(all_disconnected);
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| +
|
| + DestroyGamepad(&delegate);
|
| +}
|
| +
|
| +TEST_F(GamepadTest, OnAxis) {
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| + std::unique_ptr<Surface> surface(new Surface);
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| + std::unique_ptr<ShellSurface> shell_surface(new ShellSurface(surface.get()));
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| + gfx::Size buffer_size(10, 10);
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| + std::unique_ptr<Buffer> buffer(
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| + new Buffer(exo_test_helper()->CreateGpuMemoryBuffer(buffer_size)));
|
| + surface->Attach(buffer.get());
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| + surface->Commit();
|
| +
|
| + testing::StrictMock<MockGamepadDelegate> delegate;
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| + EXPECT_CALL(delegate, CanAcceptGamepadEventsForSurface(testing::_))
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| + .WillOnce(testing::Return(true));
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| +
|
| + InitializeGamepad(&delegate);
|
| +
|
| + blink::WebGamepads axis_moved;
|
| + axis_moved.length = 1;
|
| + axis_moved.items[0].connected = true;
|
| + axis_moved.items[0].timestamp = 1;
|
| + axis_moved.items[0].axesLength = 1;
|
| + axis_moved.items[0].axes[0] = 1.0;
|
| +
|
| + EXPECT_CALL(delegate, OnStateChange(true)).Times(1);
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| + EXPECT_CALL(delegate, OnAxis(0, 1.0)).Times(1);
|
| + EXPECT_CALL(delegate, OnFrame()).Times(1);
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| + SetDataAndPostToDelegate(axis_moved);
|
| +
|
| + DestroyGamepad(&delegate);
|
| +}
|
| +
|
| +TEST_F(GamepadTest, OnButton) {
|
| + std::unique_ptr<Surface> surface(new Surface);
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| + std::unique_ptr<ShellSurface> shell_surface(new ShellSurface(surface.get()));
|
| + gfx::Size buffer_size(10, 10);
|
| + std::unique_ptr<Buffer> buffer(
|
| + new Buffer(exo_test_helper()->CreateGpuMemoryBuffer(buffer_size)));
|
| + surface->Attach(buffer.get());
|
| + surface->Commit();
|
| +
|
| + testing::StrictMock<MockGamepadDelegate> delegate;
|
| + EXPECT_CALL(delegate, CanAcceptGamepadEventsForSurface(testing::_))
|
| + .WillOnce(testing::Return(true));
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| +
|
| + InitializeGamepad(&delegate);
|
| +
|
| + blink::WebGamepads axis_moved;
|
| + axis_moved.length = 1;
|
| + axis_moved.items[0].connected = true;
|
| + axis_moved.items[0].timestamp = 1;
|
| + axis_moved.items[0].buttonsLength = 1;
|
| + axis_moved.items[0].buttons[0].pressed = true;
|
| + axis_moved.items[0].buttons[0].value = 1.0;
|
| +
|
| + EXPECT_CALL(delegate, OnStateChange(true)).Times(1);
|
| + EXPECT_CALL(delegate, OnButton(0, true, 1.0)).Times(1);
|
| + EXPECT_CALL(delegate, OnFrame()).Times(1);
|
| + SetDataAndPostToDelegate(axis_moved);
|
| +
|
| + DestroyGamepad(&delegate);
|
| +}
|
| +
|
| +TEST_F(GamepadTest, OnWindowFocused) {
|
| + // Create surface and move focus to it.
|
| + std::unique_ptr<Surface> surface(new Surface);
|
| + std::unique_ptr<ShellSurface> shell_surface(new ShellSurface(surface.get()));
|
| + gfx::Size buffer_size(10, 10);
|
| + std::unique_ptr<Buffer> buffer(
|
| + new Buffer(exo_test_helper()->CreateGpuMemoryBuffer(buffer_size)));
|
| + surface->Attach(buffer.get());
|
| + surface->Commit();
|
| +
|
| + testing::StrictMock<MockGamepadDelegate> delegate;
|
| + EXPECT_CALL(delegate, CanAcceptGamepadEventsForSurface(testing::_))
|
| + .WillOnce(testing::Return(true));
|
| +
|
| + InitializeGamepad(&delegate);
|
| +
|
| + // In focus. Should be polling indefinitely, check a couple of time that the
|
| + // poll task is re-posted.
|
| + for (size_t i = 0; i < 5; ++i) {
|
| + polling_task_runner_->RunPendingTasks();
|
| + ASSERT_TRUE(polling_task_runner_->HasPendingTask());
|
| + }
|
| +
|
| + // Remove focus from window.
|
| + aura::client::FocusClient* focus_client =
|
| + aura::client::GetFocusClient(ash::Shell::GetPrimaryRootWindow());
|
| + focus_client->FocusWindow(nullptr);
|
| +
|
| + // Run EnablePolling and OnPoll task, no more polls should be scheduled.
|
| + // In the first round of RunPendingTasks we will execute
|
| + // EnablePollingOnPollingThread, which will cause the polling to stop being
|
| + // scheduled in the next round.
|
| + polling_task_runner_->RunPendingTasks();
|
| + polling_task_runner_->RunPendingTasks();
|
| + ASSERT_FALSE(polling_task_runner_->HasPendingTask());
|
| +
|
| + DestroyGamepad(&delegate);
|
| +}
|
| +
|
| +} // namespace
|
| +} // namespace exo
|
|
|