Index: components/exo/gamepad_unittest.cc |
diff --git a/components/exo/gamepad_unittest.cc b/components/exo/gamepad_unittest.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..9b6584882058304dc3b5089d76aeb66993987b08 |
--- /dev/null |
+++ b/components/exo/gamepad_unittest.cc |
@@ -0,0 +1,218 @@ |
+// Copyright 2015 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "ash/shell.h" |
+#include "base/command_line.h" |
+#include "base/test/test_simple_task_runner.h" |
+#include "components/exo/buffer.h" |
+#include "components/exo/gamepad.h" |
+#include "components/exo/gamepad_delegate.h" |
+#include "components/exo/shell_surface.h" |
+#include "components/exo/surface.h" |
+#include "components/exo/test/exo_test_base.h" |
+#include "components/exo/test/exo_test_helper.h" |
+#include "device/gamepad/gamepad_test_helpers.h" |
+#include "testing/gmock/include/gmock/gmock.h" |
+#include "testing/gtest/include/gtest/gtest.h" |
+#include "ui/aura/client/focus_client.h" |
+ |
+namespace exo { |
+namespace { |
+ |
+class MockGamepadDelegate : public GamepadDelegate { |
+ public: |
+ MockGamepadDelegate() {} |
+ |
+ // Overridden from GamepadDelegate: |
+ MOCK_METHOD1(OnGamepadDestroying, void(Gamepad*)); |
+ MOCK_CONST_METHOD1(CanAcceptGamepadEventsForSurface, bool(Surface*)); |
+ MOCK_METHOD1(OnStateChange, void(bool)); |
+ MOCK_METHOD2(OnAxis, void(int, double)); |
+ MOCK_METHOD3(OnButton, void(int, bool, double)); |
+ MOCK_METHOD0(OnFrame, void()); |
+}; |
+ |
+class GamepadTest : public test::ExoTestBase { |
+ public: |
+ GamepadTest() {} |
+ |
+ std::unique_ptr<device::GamepadDataFetcher> MockDataFetcherFactory() { |
+ blink::WebGamepads initial_data; |
+ std::unique_ptr<device::MockGamepadDataFetcher> fetcher( |
+ new device::MockGamepadDataFetcher(initial_data)); |
+ mock_data_fetcher_ = fetcher.get(); |
+ return std::move(fetcher); |
+ } |
+ |
+ void InitializeGamepad(MockGamepadDelegate* delegate) { |
reveman
2016/07/11 10:50:44
Would be nice to have one test that verifies that
denniskempin
2016/07/11 17:43:29
I think that would be a good thing to do when we a
|
+ polling_task_runner_ = new base::TestSimpleTaskRunner(); |
+ gamepad_.reset(new Gamepad(delegate, |
+ make_scoped_refptr(polling_task_runner_.get()), |
+ base::Bind(&GamepadTest::MockDataFetcherFactory, |
+ base::Unretained(this)))); |
+ // Run the polling task runner to have it create the data fetcher. |
+ polling_task_runner_->RunPendingTasks(); |
+ } |
+ |
+ void DestroyGamepad(MockGamepadDelegate* delegate) { |
+ EXPECT_CALL(*delegate, OnGamepadDestroying(testing::_)).Times(1); |
+ mock_data_fetcher_ = nullptr; |
+ gamepad_.reset(); |
+ // Process tasks until polling is shut down. |
reveman
2016/07/11 10:50:44
are the following lines really needed?
denniskempin
2016/07/11 17:43:29
Since polling is happening independently of the Ga
|
+ polling_task_runner_->RunUntilIdle(); |
+ polling_task_runner_ = nullptr; |
+ } |
+ |
+ void SetDataAndPostToDelegate(const blink::WebGamepads& new_data) { |
+ ASSERT_TRUE(mock_data_fetcher_ != nullptr); |
+ mock_data_fetcher_->SetTestData(new_data); |
+ // Run one polling cycle, which will post a task to the origin task runner. |
+ polling_task_runner_->RunPendingTasks(); |
+ // Run origin task runner to invoke delegate |
+ base::MessageLoop::current()->RunUntilIdle(); |
+ } |
+ |
+ protected: |
+ std::unique_ptr<Gamepad> gamepad_; |
+ |
+ // Task runner to simulate the polling thread. |
+ scoped_refptr<base::TestSimpleTaskRunner> polling_task_runner_; |
+ |
+ // Weak reference to the mock data fetcher provided by MockDataFetcherFactory. |
+ // This instance is valid until both gamepad_ and polling_task_runner_ are |
+ // shut down. |
+ device::MockGamepadDataFetcher* mock_data_fetcher_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(GamepadTest); |
+}; |
+ |
+TEST_F(GamepadTest, OnStateChange) { |
+ std::unique_ptr<Surface> surface(new Surface); |
+ std::unique_ptr<ShellSurface> shell_surface(new ShellSurface(surface.get())); |
+ gfx::Size buffer_size(10, 10); |
+ std::unique_ptr<Buffer> buffer( |
+ new Buffer(exo_test_helper()->CreateGpuMemoryBuffer(buffer_size))); |
+ surface->Attach(buffer.get()); |
+ surface->Commit(); |
+ |
+ testing::StrictMock<MockGamepadDelegate> delegate; |
+ EXPECT_CALL(delegate, CanAcceptGamepadEventsForSurface(testing::_)) |
+ .WillOnce(testing::Return(true)); |
+ |
+ InitializeGamepad(&delegate); |
+ |
+ // Gamepad connected. |
+ EXPECT_CALL(delegate, OnStateChange(true)).Times(1); |
+ blink::WebGamepads gamepad_connected; |
+ gamepad_connected.length = 1; |
+ gamepad_connected.items[0].connected = true; |
+ gamepad_connected.items[0].timestamp = 1; |
+ SetDataAndPostToDelegate(gamepad_connected); |
+ |
+ // Gamepad disconnected. |
+ blink::WebGamepads all_disconnected; |
+ EXPECT_CALL(delegate, OnStateChange(false)).Times(1); |
+ SetDataAndPostToDelegate(all_disconnected); |
+ |
+ DestroyGamepad(&delegate); |
+} |
+ |
+TEST_F(GamepadTest, OnAxis) { |
+ std::unique_ptr<Surface> surface(new Surface); |
+ std::unique_ptr<ShellSurface> shell_surface(new ShellSurface(surface.get())); |
+ gfx::Size buffer_size(10, 10); |
+ std::unique_ptr<Buffer> buffer( |
+ new Buffer(exo_test_helper()->CreateGpuMemoryBuffer(buffer_size))); |
+ surface->Attach(buffer.get()); |
+ surface->Commit(); |
+ |
+ testing::StrictMock<MockGamepadDelegate> delegate; |
+ EXPECT_CALL(delegate, CanAcceptGamepadEventsForSurface(testing::_)) |
+ .WillOnce(testing::Return(true)); |
+ |
+ InitializeGamepad(&delegate); |
+ |
+ blink::WebGamepads axis_moved; |
+ axis_moved.length = 1; |
+ axis_moved.items[0].connected = true; |
+ axis_moved.items[0].timestamp = 1; |
+ axis_moved.items[0].axesLength = 1; |
+ axis_moved.items[0].axes[0] = 1.0; |
+ |
+ EXPECT_CALL(delegate, OnStateChange(true)).Times(1); |
+ EXPECT_CALL(delegate, OnAxis(0, 1.0)).Times(1); |
+ EXPECT_CALL(delegate, OnFrame()).Times(1); |
+ SetDataAndPostToDelegate(axis_moved); |
+ |
+ DestroyGamepad(&delegate); |
+} |
+ |
+TEST_F(GamepadTest, OnButton) { |
+ std::unique_ptr<Surface> surface(new Surface); |
+ std::unique_ptr<ShellSurface> shell_surface(new ShellSurface(surface.get())); |
+ gfx::Size buffer_size(10, 10); |
+ std::unique_ptr<Buffer> buffer( |
+ new Buffer(exo_test_helper()->CreateGpuMemoryBuffer(buffer_size))); |
+ surface->Attach(buffer.get()); |
+ surface->Commit(); |
+ |
+ testing::StrictMock<MockGamepadDelegate> delegate; |
+ EXPECT_CALL(delegate, CanAcceptGamepadEventsForSurface(testing::_)) |
+ .WillOnce(testing::Return(true)); |
+ |
+ InitializeGamepad(&delegate); |
+ |
+ blink::WebGamepads axis_moved; |
+ axis_moved.length = 1; |
+ axis_moved.items[0].connected = true; |
+ axis_moved.items[0].timestamp = 1; |
+ axis_moved.items[0].buttonsLength = 1; |
+ axis_moved.items[0].buttons[0].pressed = true; |
+ axis_moved.items[0].buttons[0].value = 1.0; |
+ |
+ EXPECT_CALL(delegate, OnStateChange(true)).Times(1); |
+ EXPECT_CALL(delegate, OnButton(0, true, 1.0)).Times(1); |
+ EXPECT_CALL(delegate, OnFrame()).Times(1); |
+ SetDataAndPostToDelegate(axis_moved); |
+ |
+ DestroyGamepad(&delegate); |
+} |
+ |
+TEST_F(GamepadTest, OnWindowFocused) { |
+ // Create surface and focus on it |
+ std::unique_ptr<Surface> surface(new Surface); |
+ std::unique_ptr<ShellSurface> shell_surface(new ShellSurface(surface.get())); |
+ gfx::Size buffer_size(10, 10); |
+ std::unique_ptr<Buffer> buffer( |
+ new Buffer(exo_test_helper()->CreateGpuMemoryBuffer(buffer_size))); |
+ surface->Attach(buffer.get()); |
+ surface->Commit(); |
+ |
+ testing::StrictMock<MockGamepadDelegate> delegate; |
+ EXPECT_CALL(delegate, CanAcceptGamepadEventsForSurface(testing::_)) |
+ .WillOnce(testing::Return(true)); |
+ |
+ InitializeGamepad(&delegate); |
+ |
+ // In focus. Should be polling. |
+ polling_task_runner_->RunPendingTasks(); |
+ ASSERT_TRUE(polling_task_runner_->HasPendingTask()); |
+ polling_task_runner_->RunPendingTasks(); |
+ ASSERT_TRUE(polling_task_runner_->HasPendingTask()); |
+ |
+ // Remove focus from exo window. |
+ aura::client::FocusClient* focus_client = |
+ aura::client::GetFocusClient(ash::Shell::GetPrimaryRootWindow()); |
+ focus_client->FocusWindow(nullptr); |
+ |
+ // Run EnablePolling and OnPoll task, no more polls should be scheduled. |
+ polling_task_runner_->RunPendingTasks(); |
+ polling_task_runner_->RunPendingTasks(); |
+ ASSERT_FALSE(polling_task_runner_->HasPendingTask()); |
+ |
+ DestroyGamepad(&delegate); |
+} |
+ |
+} // namespace |
+} // namespace exo |