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1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "ash/shell.h" | |
6 #include "base/command_line.h" | |
7 #include "base/test/test_simple_task_runner.h" | |
8 #include "components/exo/buffer.h" | |
9 #include "components/exo/gamepad.h" | |
10 #include "components/exo/gamepad_delegate.h" | |
11 #include "components/exo/shell_surface.h" | |
12 #include "components/exo/surface.h" | |
13 #include "components/exo/test/exo_test_base.h" | |
14 #include "components/exo/test/exo_test_helper.h" | |
15 #include "device/gamepad/gamepad_test_helpers.h" | |
16 #include "testing/gmock/include/gmock/gmock.h" | |
17 #include "testing/gtest/include/gtest/gtest.h" | |
18 #include "ui/aura/client/focus_client.h" | |
19 | |
20 namespace exo { | |
21 namespace { | |
22 | |
23 class MockGamepadDelegate : public GamepadDelegate { | |
24 public: | |
25 MockGamepadDelegate() {} | |
26 | |
27 // Overridden from GamepadDelegate: | |
28 MOCK_METHOD1(OnGamepadDestroying, void(Gamepad*)); | |
29 MOCK_CONST_METHOD1(CanAcceptGamepadEventsForSurface, bool(Surface*)); | |
30 MOCK_METHOD1(OnStateChange, void(bool)); | |
31 MOCK_METHOD2(OnAxis, void(int, double)); | |
32 MOCK_METHOD3(OnButton, void(int, bool, double)); | |
33 MOCK_METHOD0(OnFrame, void()); | |
34 }; | |
35 | |
36 class GamepadTest : public test::ExoTestBase { | |
37 public: | |
38 GamepadTest() {} | |
39 | |
40 std::unique_ptr<device::GamepadDataFetcher> MockDataFetcherFactory() { | |
41 blink::WebGamepads initial_data; | |
42 std::unique_ptr<device::MockGamepadDataFetcher> fetcher( | |
43 new device::MockGamepadDataFetcher(initial_data)); | |
44 mock_data_fetcher_ = fetcher.get(); | |
45 return std::move(fetcher); | |
46 } | |
47 | |
48 void InitializeGamepad(MockGamepadDelegate* delegate) { | |
reveman
2016/07/11 10:50:44
Would be nice to have one test that verifies that
denniskempin
2016/07/11 17:43:29
I think that would be a good thing to do when we a
| |
49 polling_task_runner_ = new base::TestSimpleTaskRunner(); | |
50 gamepad_.reset(new Gamepad(delegate, | |
51 make_scoped_refptr(polling_task_runner_.get()), | |
52 base::Bind(&GamepadTest::MockDataFetcherFactory, | |
53 base::Unretained(this)))); | |
54 // Run the polling task runner to have it create the data fetcher. | |
55 polling_task_runner_->RunPendingTasks(); | |
56 } | |
57 | |
58 void DestroyGamepad(MockGamepadDelegate* delegate) { | |
59 EXPECT_CALL(*delegate, OnGamepadDestroying(testing::_)).Times(1); | |
60 mock_data_fetcher_ = nullptr; | |
61 gamepad_.reset(); | |
62 // Process tasks until polling is shut down. | |
reveman
2016/07/11 10:50:44
are the following lines really needed?
denniskempin
2016/07/11 17:43:29
Since polling is happening independently of the Ga
| |
63 polling_task_runner_->RunUntilIdle(); | |
64 polling_task_runner_ = nullptr; | |
65 } | |
66 | |
67 void SetDataAndPostToDelegate(const blink::WebGamepads& new_data) { | |
68 ASSERT_TRUE(mock_data_fetcher_ != nullptr); | |
69 mock_data_fetcher_->SetTestData(new_data); | |
70 // Run one polling cycle, which will post a task to the origin task runner. | |
71 polling_task_runner_->RunPendingTasks(); | |
72 // Run origin task runner to invoke delegate | |
73 base::MessageLoop::current()->RunUntilIdle(); | |
74 } | |
75 | |
76 protected: | |
77 std::unique_ptr<Gamepad> gamepad_; | |
78 | |
79 // Task runner to simulate the polling thread. | |
80 scoped_refptr<base::TestSimpleTaskRunner> polling_task_runner_; | |
81 | |
82 // Weak reference to the mock data fetcher provided by MockDataFetcherFactory. | |
83 // This instance is valid until both gamepad_ and polling_task_runner_ are | |
84 // shut down. | |
85 device::MockGamepadDataFetcher* mock_data_fetcher_; | |
86 | |
87 DISALLOW_COPY_AND_ASSIGN(GamepadTest); | |
88 }; | |
89 | |
90 TEST_F(GamepadTest, OnStateChange) { | |
91 std::unique_ptr<Surface> surface(new Surface); | |
92 std::unique_ptr<ShellSurface> shell_surface(new ShellSurface(surface.get())); | |
93 gfx::Size buffer_size(10, 10); | |
94 std::unique_ptr<Buffer> buffer( | |
95 new Buffer(exo_test_helper()->CreateGpuMemoryBuffer(buffer_size))); | |
96 surface->Attach(buffer.get()); | |
97 surface->Commit(); | |
98 | |
99 testing::StrictMock<MockGamepadDelegate> delegate; | |
100 EXPECT_CALL(delegate, CanAcceptGamepadEventsForSurface(testing::_)) | |
101 .WillOnce(testing::Return(true)); | |
102 | |
103 InitializeGamepad(&delegate); | |
104 | |
105 // Gamepad connected. | |
106 EXPECT_CALL(delegate, OnStateChange(true)).Times(1); | |
107 blink::WebGamepads gamepad_connected; | |
108 gamepad_connected.length = 1; | |
109 gamepad_connected.items[0].connected = true; | |
110 gamepad_connected.items[0].timestamp = 1; | |
111 SetDataAndPostToDelegate(gamepad_connected); | |
112 | |
113 // Gamepad disconnected. | |
114 blink::WebGamepads all_disconnected; | |
115 EXPECT_CALL(delegate, OnStateChange(false)).Times(1); | |
116 SetDataAndPostToDelegate(all_disconnected); | |
117 | |
118 DestroyGamepad(&delegate); | |
119 } | |
120 | |
121 TEST_F(GamepadTest, OnAxis) { | |
122 std::unique_ptr<Surface> surface(new Surface); | |
123 std::unique_ptr<ShellSurface> shell_surface(new ShellSurface(surface.get())); | |
124 gfx::Size buffer_size(10, 10); | |
125 std::unique_ptr<Buffer> buffer( | |
126 new Buffer(exo_test_helper()->CreateGpuMemoryBuffer(buffer_size))); | |
127 surface->Attach(buffer.get()); | |
128 surface->Commit(); | |
129 | |
130 testing::StrictMock<MockGamepadDelegate> delegate; | |
131 EXPECT_CALL(delegate, CanAcceptGamepadEventsForSurface(testing::_)) | |
132 .WillOnce(testing::Return(true)); | |
133 | |
134 InitializeGamepad(&delegate); | |
135 | |
136 blink::WebGamepads axis_moved; | |
137 axis_moved.length = 1; | |
138 axis_moved.items[0].connected = true; | |
139 axis_moved.items[0].timestamp = 1; | |
140 axis_moved.items[0].axesLength = 1; | |
141 axis_moved.items[0].axes[0] = 1.0; | |
142 | |
143 EXPECT_CALL(delegate, OnStateChange(true)).Times(1); | |
144 EXPECT_CALL(delegate, OnAxis(0, 1.0)).Times(1); | |
145 EXPECT_CALL(delegate, OnFrame()).Times(1); | |
146 SetDataAndPostToDelegate(axis_moved); | |
147 | |
148 DestroyGamepad(&delegate); | |
149 } | |
150 | |
151 TEST_F(GamepadTest, OnButton) { | |
152 std::unique_ptr<Surface> surface(new Surface); | |
153 std::unique_ptr<ShellSurface> shell_surface(new ShellSurface(surface.get())); | |
154 gfx::Size buffer_size(10, 10); | |
155 std::unique_ptr<Buffer> buffer( | |
156 new Buffer(exo_test_helper()->CreateGpuMemoryBuffer(buffer_size))); | |
157 surface->Attach(buffer.get()); | |
158 surface->Commit(); | |
159 | |
160 testing::StrictMock<MockGamepadDelegate> delegate; | |
161 EXPECT_CALL(delegate, CanAcceptGamepadEventsForSurface(testing::_)) | |
162 .WillOnce(testing::Return(true)); | |
163 | |
164 InitializeGamepad(&delegate); | |
165 | |
166 blink::WebGamepads axis_moved; | |
167 axis_moved.length = 1; | |
168 axis_moved.items[0].connected = true; | |
169 axis_moved.items[0].timestamp = 1; | |
170 axis_moved.items[0].buttonsLength = 1; | |
171 axis_moved.items[0].buttons[0].pressed = true; | |
172 axis_moved.items[0].buttons[0].value = 1.0; | |
173 | |
174 EXPECT_CALL(delegate, OnStateChange(true)).Times(1); | |
175 EXPECT_CALL(delegate, OnButton(0, true, 1.0)).Times(1); | |
176 EXPECT_CALL(delegate, OnFrame()).Times(1); | |
177 SetDataAndPostToDelegate(axis_moved); | |
178 | |
179 DestroyGamepad(&delegate); | |
180 } | |
181 | |
182 TEST_F(GamepadTest, OnWindowFocused) { | |
183 // Create surface and focus on it | |
184 std::unique_ptr<Surface> surface(new Surface); | |
185 std::unique_ptr<ShellSurface> shell_surface(new ShellSurface(surface.get())); | |
186 gfx::Size buffer_size(10, 10); | |
187 std::unique_ptr<Buffer> buffer( | |
188 new Buffer(exo_test_helper()->CreateGpuMemoryBuffer(buffer_size))); | |
189 surface->Attach(buffer.get()); | |
190 surface->Commit(); | |
191 | |
192 testing::StrictMock<MockGamepadDelegate> delegate; | |
193 EXPECT_CALL(delegate, CanAcceptGamepadEventsForSurface(testing::_)) | |
194 .WillOnce(testing::Return(true)); | |
195 | |
196 InitializeGamepad(&delegate); | |
197 | |
198 // In focus. Should be polling. | |
199 polling_task_runner_->RunPendingTasks(); | |
200 ASSERT_TRUE(polling_task_runner_->HasPendingTask()); | |
201 polling_task_runner_->RunPendingTasks(); | |
202 ASSERT_TRUE(polling_task_runner_->HasPendingTask()); | |
203 | |
204 // Remove focus from exo window. | |
205 aura::client::FocusClient* focus_client = | |
206 aura::client::GetFocusClient(ash::Shell::GetPrimaryRootWindow()); | |
207 focus_client->FocusWindow(nullptr); | |
208 | |
209 // Run EnablePolling and OnPoll task, no more polls should be scheduled. | |
210 polling_task_runner_->RunPendingTasks(); | |
211 polling_task_runner_->RunPendingTasks(); | |
212 ASSERT_FALSE(polling_task_runner_->HasPendingTask()); | |
213 | |
214 DestroyGamepad(&delegate); | |
215 } | |
216 | |
217 } // namespace | |
218 } // namespace exo | |
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