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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "components/exo/gamepad.h" |
| 6 |
| 7 #include <cmath> |
| 8 |
| 9 #include "base/bind.h" |
| 10 #include "base/location.h" |
| 11 #include "base/single_thread_task_runner.h" |
| 12 #include "base/threading/thread.h" |
| 13 #include "base/threading/thread_task_runner_handle.h" |
| 14 #include "components/exo/gamepad_delegate.h" |
| 15 #include "device/gamepad/gamepad_data_fetcher.h" |
| 16 #include "device/gamepad/gamepad_platform_data_fetcher.h" |
| 17 |
| 18 namespace exo { |
| 19 |
| 20 namespace { |
| 21 constexpr double kEpsilon = 0.001; |
| 22 bool almostEquals(double a, double b) { |
| 23 return fabs(a - b) < kEpsilon; |
| 24 } |
| 25 |
| 26 } // anonymous namespace |
| 27 |
| 28 //////////////////////////////////////////////////////////////////////////////// |
| 29 // Gamepad, public: |
| 30 |
| 31 Gamepad::Gamepad(GamepadDelegate* delegate) : Gamepad(delegate, nullptr) {} |
| 32 |
| 33 Gamepad::Gamepad(GamepadDelegate* delegate, |
| 34 std::unique_ptr<device::GamepadDataFetcher> fetcher) |
| 35 : delegate_(delegate), |
| 36 fetcher_(std::move(fetcher)), |
| 37 polling_thread_(new base::Thread("Exo gamepad polling thread")), |
| 38 origin_task_runner_(base::ThreadTaskRunnerHandle::Get()) { |
| 39 polling_thread_->StartWithOptions( |
| 40 base::Thread::Options(base::MessageLoop::TYPE_IO, 0)); |
| 41 polling_thread_->task_runner()->PostTask( |
| 42 FROM_HERE, |
| 43 base::Bind(&Gamepad::InitializePollingThread, base::Unretained(this))); |
| 44 } |
| 45 |
| 46 Gamepad::~Gamepad() { |
| 47 delegate_->OnGamepadDestroying(this); |
| 48 polling_thread_->Stop(); |
| 49 } |
| 50 |
| 51 //////////////////////////////////////////////////////////////////////////////// |
| 52 // Gamepad, private: |
| 53 |
| 54 void Gamepad::ScheduleOnPoll() { |
| 55 polling_thread_->task_runner()->PostDelayedTask( |
| 56 FROM_HERE, base::Bind(&Gamepad::OnPoll, base::Unretained(this)), |
| 57 base::TimeDelta::FromMilliseconds(16)); |
| 58 } |
| 59 |
| 60 void Gamepad::InitializePollingThread() { |
| 61 DCHECK(base::MessageLoop::current() == polling_thread_->message_loop()); |
| 62 // The platform data fetcher has to be initialized on the polling thread. |
| 63 if (!fetcher_) |
| 64 fetcher_.reset(new device::GamepadPlatformDataFetcher()); |
| 65 ScheduleOnPoll(); |
| 66 } |
| 67 |
| 68 void Gamepad::OnPoll() { |
| 69 DCHECK(base::MessageLoop::current() == polling_thread_->message_loop()); |
| 70 DCHECK(fetcher_); |
| 71 |
| 72 // Update state with data from gamepad data fetcher |
| 73 blink::WebGamepads new_state = state_; |
| 74 fetcher_->GetGamepadData(&new_state, false); |
| 75 PostGamepadChanges(new_state); |
| 76 |
| 77 state_ = new_state; |
| 78 ScheduleOnPoll(); |
| 79 } |
| 80 |
| 81 void Gamepad::PostGamepadChanges(const blink::WebGamepads new_state) { |
| 82 DCHECK(base::MessageLoop::current() == polling_thread_->message_loop()); |
| 83 |
| 84 if (std::max(new_state.length, state_.length) > 0) |
| 85 return; |
| 86 |
| 87 bool send_frame = false; |
| 88 const blink::WebGamepad& new_pad = new_state.items[0]; |
| 89 blink::WebGamepad& pad = state_.items[0]; |
| 90 |
| 91 // Update connection state |
| 92 if (new_pad.connected != pad.connected) { |
| 93 origin_task_runner_->PostTask( |
| 94 FROM_HERE, base::Bind(&GamepadDelegate::OnStateChange, |
| 95 base::Unretained(delegate_), new_pad.connected)); |
| 96 } |
| 97 |
| 98 if (!new_pad.connected || new_pad.timestamp <= pad.timestamp) |
| 99 return; |
| 100 |
| 101 // Notify delegate of updated axes |
| 102 for (size_t axis = 0; axis < std::max(pad.axesLength, new_pad.axesLength); |
| 103 ++axis) { |
| 104 if (!almostEquals(new_pad.axes[axis], pad.axes[axis])) { |
| 105 send_frame = true; |
| 106 origin_task_runner_->PostTask( |
| 107 FROM_HERE, |
| 108 base::Bind(&GamepadDelegate::OnAxis, base::Unretained(delegate_), |
| 109 axis, new_pad.axes[axis])); |
| 110 } |
| 111 } |
| 112 |
| 113 // Notify delegate of updated buttons |
| 114 for (size_t button = 0; |
| 115 button < std::max(pad.buttonsLength, new_pad.buttonsLength); ++button) { |
| 116 if (!almostEquals(new_pad.buttons[button].value, |
| 117 pad.buttons[button].value) || |
| 118 pad.buttons[button].pressed != new_pad.buttons[button].pressed) { |
| 119 send_frame = true; |
| 120 origin_task_runner_->PostTask( |
| 121 FROM_HERE, |
| 122 base::Bind(&GamepadDelegate::OnButton, base::Unretained(delegate_), |
| 123 button, new_pad.buttons[button].pressed, |
| 124 new_pad.buttons[button].value)); |
| 125 } |
| 126 } |
| 127 if (send_frame) { |
| 128 origin_task_runner_->PostTask( |
| 129 FROM_HERE, |
| 130 base::Bind(&GamepadDelegate::OnFrame, base::Unretained(delegate_))); |
| 131 } |
| 132 } |
| 133 |
| 134 } // namespace exo |
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