Chromium Code Reviews| OLD | NEW |
|---|---|
| (Empty) | |
| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "components/exo/gamepad.h" | |
| 6 #include "components/exo/gamepad_delegate.h" | |
| 7 #include "components/exo/test/exo_test_base.h" | |
| 8 #include "device/gamepad/gamepad_test_helpers.h" | |
| 9 #include "testing/gmock/include/gmock/gmock.h" | |
| 10 #include "testing/gtest/include/gtest/gtest.h" | |
| 11 | |
| 12 namespace exo { | |
| 13 namespace { | |
| 14 | |
| 15 class MockGamepadDelegate : public GamepadDelegate { | |
| 16 public: | |
| 17 MockGamepadDelegate() {} | |
| 18 | |
| 19 // Overridden from GamepadDelegate: | |
| 20 MOCK_METHOD1(OnGamepadDestroying, void(Gamepad*)); | |
| 21 | |
|
reveman
2016/06/29 21:55:45
nit: remove blank line
denniskempin
2016/06/30 00:29:22
Done.
| |
| 22 MOCK_METHOD1(OnStateChange, void(bool)); | |
| 23 | |
|
reveman
2016/06/29 21:55:45
nit: remove blank line
denniskempin
2016/06/30 00:29:22
Done.
| |
| 24 MOCK_METHOD2(OnAxis, void(int, double)); | |
| 25 MOCK_METHOD3(OnButton, void(int, bool, double)); | |
| 26 MOCK_METHOD0(OnFrame, void()); | |
| 27 }; | |
| 28 | |
| 29 class GamepadTests : public testing::Test, public device::GamepadTestHelper { | |
|
reveman
2016/06/29 21:55:45
s/GamepadTests/GamepadTest/
denniskempin
2016/06/30 00:29:22
Done.
| |
| 30 public: | |
| 31 GamepadTests() {} | |
| 32 | |
| 33 void InitializeGamepad(MockGamepadDelegate* delegate) { | |
| 34 blink::WebGamepads initial_data; | |
| 35 mock_data_fetcher_ = new device::MockGamepadDataFetcher(initial_data); | |
| 36 | |
| 37 gamepad_.reset(new Gamepad( | |
| 38 0, delegate, | |
| 39 std::unique_ptr<device::GamepadDataFetcher>(mock_data_fetcher_))); | |
| 40 } | |
| 41 | |
| 42 void DestroyGamepad(MockGamepadDelegate* delegate) { | |
| 43 EXPECT_CALL(*delegate, OnGamepadDestroying(testing::_)).Times(1); | |
| 44 gamepad_.reset(); | |
| 45 } | |
| 46 | |
| 47 void SetDataAndWaitForDelegate(const blink::WebGamepads& new_data) { | |
| 48 mock_data_fetcher_->SetTestData(new_data); | |
| 49 // Wait for 2 polling cycles for data to be read and callbacks | |
| 50 // to be processed. | |
| 51 for (int i = 0; i < 1; ++i) { | |
| 52 mock_data_fetcher_->WaitForDataRead(); | |
| 53 message_loop().RunUntilIdle(); | |
| 54 } | |
| 55 } | |
| 56 | |
| 57 protected: | |
| 58 std::unique_ptr<Gamepad> gamepad_; | |
| 59 | |
| 60 // Pointer owned by the gamepad instance. | |
| 61 device::MockGamepadDataFetcher* mock_data_fetcher_; | |
| 62 | |
| 63 DISALLOW_COPY_AND_ASSIGN(GamepadTests); | |
| 64 }; | |
| 65 | |
| 66 TEST_F(GamepadTests, ConnectDisconnect) { | |
| 67 MockGamepadDelegate delegate; | |
| 68 InitializeGamepad(&delegate); | |
| 69 | |
| 70 // Gamepad connected | |
|
reveman
2016/06/29 21:55:45
s/connected/connected./
denniskempin
2016/06/30 00:29:22
Done.
| |
| 71 EXPECT_CALL(delegate, OnStateChange(true)).Times(1); | |
| 72 blink::WebGamepads gamepad_connected; | |
| 73 gamepad_connected.length = 1; | |
| 74 gamepad_connected.items[0].connected = true; | |
| 75 gamepad_connected.items[0].timestamp = 1; | |
| 76 SetDataAndWaitForDelegate(gamepad_connected); | |
| 77 | |
| 78 // Gamepad disconnected | |
|
reveman
2016/06/29 21:55:45
ditto
denniskempin
2016/06/30 00:29:22
Done.
| |
| 79 blink::WebGamepads all_disconnected; | |
| 80 EXPECT_CALL(delegate, OnStateChange(false)).Times(1); | |
| 81 SetDataAndWaitForDelegate(all_disconnected); | |
| 82 | |
| 83 DestroyGamepad(&delegate); | |
| 84 } | |
| 85 | |
| 86 TEST_F(GamepadTests, AxisMove) { | |
| 87 MockGamepadDelegate delegate; | |
| 88 InitializeGamepad(&delegate); | |
| 89 | |
| 90 blink::WebGamepads axis_moved; | |
| 91 axis_moved.length = 1; | |
| 92 axis_moved.items[0].connected = true; | |
| 93 axis_moved.items[0].timestamp = 1; | |
| 94 axis_moved.items[0].axesLength = 1; | |
| 95 axis_moved.items[0].axes[0] = 1.0; | |
| 96 | |
| 97 // Gamepad connected | |
|
reveman
2016/06/29 21:55:45
and here
denniskempin
2016/06/30 00:29:22
Done.
| |
| 98 EXPECT_CALL(delegate, OnStateChange(true)).Times(1); | |
| 99 EXPECT_CALL(delegate, OnAxis(0, 1.0)).Times(1); | |
| 100 EXPECT_CALL(delegate, OnFrame()).Times(1); | |
| 101 SetDataAndWaitForDelegate(axis_moved); | |
| 102 | |
| 103 DestroyGamepad(&delegate); | |
| 104 } | |
| 105 | |
| 106 } // namespace | |
| 107 } // namespace exo | |
| OLD | NEW |