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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "components/exo/gamepad.h" | |
| 6 | |
| 7 #include <cmath> | |
| 8 | |
| 9 #include "base/bind.h" | |
| 10 #include "base/location.h" | |
| 11 #include "base/single_thread_task_runner.h" | |
| 12 #include "base/threading/thread.h" | |
| 13 #include "base/threading/thread_task_runner_handle.h" | |
| 14 #include "components/exo/gamepad_delegate.h" | |
| 15 #include "device/gamepad/gamepad_data_fetcher.h" | |
| 16 #include "device/gamepad/gamepad_platform_data_fetcher.h" | |
| 17 | |
| 18 namespace exo { | |
| 19 | |
| 20 namespace { | |
|
reveman
2016/06/29 21:55:44
nit: blank line after this. blank line before is n
denniskempin
2016/06/30 00:29:21
Done.
| |
| 21 constexpr double kEpsilon = 0.001; | |
|
reveman
2016/06/29 21:55:44
nit: kGamepadButtonValueEpsilon and blank line aft
denniskempin
2016/06/30 00:29:21
Done.
| |
| 22 bool almostEquals(double a, double b) { | |
|
reveman
2016/06/29 21:55:44
GamepadButtonValuesAreEqual()?
denniskempin
2016/06/30 00:29:21
Done.
| |
| 23 return fabs(a - b) < kEpsilon; | |
| 24 } | |
| 25 | |
| 26 } // anonymous namespace | |
|
reveman
2016/06/29 21:55:44
nit: "} // namespace" to be consistent with rest
denniskempin
2016/06/30 00:29:21
Done.
| |
| 27 | |
| 28 //////////////////////////////////////////////////////////////////////////////// | |
| 29 // Gamepad, public: | |
| 30 | |
| 31 Gamepad::Gamepad(size_t id, GamepadDelegate* delegate) | |
| 32 : Gamepad(id, delegate, nullptr) {} | |
| 33 | |
| 34 Gamepad::Gamepad(size_t id, | |
| 35 GamepadDelegate* delegate, | |
| 36 std::unique_ptr<device::GamepadDataFetcher> fetcher) | |
| 37 : id_(id), | |
| 38 delegate_(delegate), | |
| 39 fetcher_(std::move(fetcher)), | |
| 40 polling_thread_(new base::Thread("Exo gamepad polling thread")), | |
| 41 origin_task_runner_(base::ThreadTaskRunnerHandle::Get()) { | |
| 42 polling_thread_->StartWithOptions( | |
| 43 base::Thread::Options(base::MessageLoop::TYPE_IO, 0)); | |
| 44 polling_thread_->task_runner()->PostTask( | |
| 45 FROM_HERE, | |
| 46 base::Bind(&Gamepad::InitializePollingThread, base::Unretained(this))); | |
| 47 } | |
| 48 | |
| 49 Gamepad::~Gamepad() { | |
| 50 delegate_->OnGamepadDestroying(this); | |
| 51 polling_thread_->Stop(); | |
| 52 } | |
| 53 | |
| 54 //////////////////////////////////////////////////////////////////////////////// | |
| 55 // Gamepad, private: | |
| 56 | |
| 57 void Gamepad::ScheduleOnPoll() { | |
| 58 polling_thread_->task_runner()->PostDelayedTask( | |
| 59 FROM_HERE, base::Bind(&Gamepad::OnPoll, base::Unretained(this)), | |
| 60 base::TimeDelta::FromMilliseconds(16)); | |
|
reveman
2016/06/29 21:55:44
16? Please add a constant and a comment for this m
denniskempin
2016/06/30 00:29:21
Done.
| |
| 61 } | |
| 62 | |
| 63 void Gamepad::InitializePollingThread() { | |
| 64 DCHECK(base::MessageLoop::current() == polling_thread_->message_loop()); | |
| 65 // The platform data fetcher has to be initialized on the polling thread. | |
| 66 if (!fetcher_) | |
| 67 fetcher_.reset(new device::GamepadPlatformDataFetcher()); | |
| 68 ScheduleOnPoll(); | |
| 69 } | |
| 70 | |
| 71 void Gamepad::OnPoll() { | |
| 72 DCHECK(base::MessageLoop::current() == polling_thread_->message_loop()); | |
| 73 DCHECK(fetcher_); | |
| 74 | |
| 75 // Update state with data from gamepad data fetcher | |
|
reveman
2016/06/29 21:55:44
s/fetcher/fetcher./
denniskempin
2016/06/30 00:29:21
Done.
| |
| 76 blink::WebGamepads new_state = state_; | |
| 77 fetcher_->GetGamepadData(&new_state, false); | |
| 78 PostGamepadChanges(new_state); | |
| 79 | |
| 80 state_ = new_state; | |
| 81 ScheduleOnPoll(); | |
| 82 } | |
| 83 | |
| 84 void Gamepad::PostGamepadChanges(const blink::WebGamepads new_state) { | |
| 85 DCHECK(base::MessageLoop::current() == polling_thread_->message_loop()); | |
|
reveman
2016/06/29 21:55:44
Can you use the thread checker here instead?
denniskempin
2016/06/30 00:29:21
It's a different thread. This runs in the polling
| |
| 86 | |
| 87 if (id_ >= std::max(new_state.length, state_.length)) | |
| 88 return; | |
| 89 | |
| 90 bool send_frame = false; | |
| 91 const blink::WebGamepad& new_pad = new_state.items[id_]; | |
| 92 blink::WebGamepad& pad = state_.items[id_]; | |
| 93 | |
| 94 // Update connection state | |
|
reveman
2016/06/29 21:55:44
nit: s/state/state./
denniskempin
2016/06/30 00:29:21
Done.
| |
| 95 if (new_pad.connected != pad.connected) { | |
| 96 origin_task_runner_->PostTask( | |
| 97 FROM_HERE, base::Bind(&GamepadDelegate::OnStateChange, | |
| 98 base::Unretained(delegate_), new_pad.connected)); | |
|
reveman
2016/06/29 21:55:44
Is base::Unretained safe here and below? what if t
| |
| 99 } | |
| 100 | |
| 101 if (!new_pad.connected || new_pad.timestamp <= pad.timestamp) | |
| 102 return; | |
| 103 | |
| 104 // Notify delegate of updated axes | |
|
reveman
2016/06/29 21:55:44
nit: s/axes/axes./
denniskempin
2016/06/30 00:29:21
Done.
| |
| 105 for (size_t axis = 0; axis < std::max(pad.axesLength, new_pad.axesLength); | |
| 106 ++axis) { | |
| 107 if (!almostEquals(new_pad.axes[axis], pad.axes[axis])) { | |
| 108 send_frame = true; | |
| 109 origin_task_runner_->PostTask( | |
| 110 FROM_HERE, | |
| 111 base::Bind(&GamepadDelegate::OnAxis, base::Unretained(delegate_), | |
| 112 axis, new_pad.axes[axis])); | |
| 113 } | |
| 114 } | |
| 115 | |
| 116 // Notify delegate of updated buttons | |
|
reveman
2016/06/29 21:55:44
nit: s/buttons/buttons./
denniskempin
2016/06/30 00:29:21
Done.
| |
| 117 for (size_t button = 0; | |
| 118 button < std::max(pad.buttonsLength, new_pad.buttonsLength); ++button) { | |
| 119 if (!almostEquals(new_pad.buttons[button].value, | |
| 120 pad.buttons[button].value) || | |
| 121 pad.buttons[button].pressed != new_pad.buttons[button].pressed) { | |
|
reveman
2016/06/29 21:55:44
check "pressed" first as it's cheaper
denniskempin
2016/06/30 00:29:21
Done.
| |
| 122 send_frame = true; | |
| 123 origin_task_runner_->PostTask( | |
| 124 FROM_HERE, | |
| 125 base::Bind(&GamepadDelegate::OnButton, base::Unretained(delegate_), | |
| 126 button, new_pad.buttons[button].pressed, | |
| 127 new_pad.buttons[button].value)); | |
| 128 } | |
| 129 } | |
| 130 if (send_frame) { | |
| 131 origin_task_runner_->PostTask( | |
| 132 FROM_HERE, | |
| 133 base::Bind(&GamepadDelegate::OnFrame, base::Unretained(delegate_))); | |
| 134 } | |
| 135 } | |
| 136 | |
| 137 } // namespace exo | |
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