| Index: third_party/afl/src/docs/status_screen.txt
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| diff --git a/third_party/afl/src/docs/status_screen.txt b/third_party/afl/src/docs/status_screen.txt
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..b1dd1dead562c8ccc6fce5392d046d7596e62439
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| @@ -0,0 +1,389 @@
|
| +===============================
|
| +Understanding the status screen
|
| +===============================
|
| +
|
| + This document provides an overview of the status screen - plus tips for
|
| + troubleshooting any warnings and red text shown in the UI. See README for
|
| + the general instruction manual.
|
| +
|
| +0) A note about colors
|
| +----------------------
|
| +
|
| +The status screen and error messages use colors to keep things readable and
|
| +attract your attention to the most important details. For example, red almost
|
| +always means "consult this doc" :-)
|
| +
|
| +Unfortunately, the UI will render correctly only if your terminal is using
|
| +traditional un*x palette (white text on black background) or something close
|
| +to that.
|
| +
|
| +If you are using inverse video, you may want to change your settings, say:
|
| +
|
| + - For GNOME Terminal, go to Edit > Profile preferences, select the "colors"
|
| + tab, and from the list of built-in schemes, choose "white on black".
|
| +
|
| + - For the MacOS X Terminal app, open a new window using the "Pro" scheme via
|
| + the Shell > New Window menu (or make "Pro" your default).
|
| +
|
| +Alternatively, if you really like your current colors, you can edit config.h
|
| +to comment out USE_COLORS, then do 'make clean all'.
|
| +
|
| +I'm not aware of any other simple way to make this work without causing
|
| +other side effects - sorry about that.
|
| +
|
| +With that out of the way, let's talk about what's actually on the screen...
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| +
|
| +1) Process timing
|
| +-----------------
|
| +
|
| + +----------------------------------------------------+
|
| + | run time : 0 days, 8 hrs, 32 min, 43 sec |
|
| + | last new path : 0 days, 0 hrs, 6 min, 40 sec |
|
| + | last uniq crash : none seen yet |
|
| + | last uniq hang : 0 days, 1 hrs, 24 min, 32 sec |
|
| + +----------------------------------------------------+
|
| +
|
| +This section is fairly self-explanatory: it tells you how long the fuzzer has
|
| +been running and how much time has elapsed since its most recent finds. This is
|
| +broken down into "paths" (a shorthand for test cases that trigger new execution
|
| +patterns), crashes, and hangs.
|
| +
|
| +When it comes to timing: there is no hard rule, but most fuzzing jobs should be
|
| +expected to run for days or weeks; in fact, for a moderately complex project, the
|
| +first pass will probably take a day or so. Every now and then, some jobs
|
| +will be allowed to run for months.
|
| +
|
| +There's one important thing to watch out for: if the tool is not finding new
|
| +paths within several minutes of starting, you're probably not invoking the
|
| +target binary correctly and it never gets to parse the input files we're
|
| +throwing at it; another possible explanations are that the default memory limit
|
| +(-m) is too restrictive, and the program exits after failing to allocate a
|
| +buffer very early on; or that the input files are patently invalid and always
|
| +fail a basic header check.
|
| +
|
| +If there are no new paths showing up for a while, you will eventually see a big
|
| +red warning in this section, too :-)
|
| +
|
| +2) Overall results
|
| +------------------
|
| +
|
| + +-----------------------+
|
| + | cycles done : 0 |
|
| + | total paths : 2095 |
|
| + | uniq crashes : 0 |
|
| + | uniq hangs : 19 |
|
| + +-----------------------+
|
| +
|
| +The first field in this section gives you the count of queue passes done so far
|
| +- that is, the number of times the fuzzer went over all the interesting test
|
| +cases discovered so far, fuzzed them, and looped back to the very beginning.
|
| +Every fuzzing session should be allowed to complete at least one cycle; and
|
| +ideally, should run much longer than that.
|
| +
|
| +As noted earlier, the first pass can take a day or longer, so sit back and
|
| +relax. If you want to get broader but more shallow coverage right away, try
|
| +the -d option - it gives you a more familiar experience by skipping the
|
| +deterministic fuzzing steps. It is, however, inferior to the standard mode in
|
| +a couple of subtle ways.
|
| +
|
| +To help make the call on when to hit Ctrl-C, the cycle counter is color-coded.
|
| +It is shown in magenta during the first pass, progresses to yellow if new finds
|
| +are still being made in subsequent rounds, then blue when that ends - and
|
| +finally, turns green after the fuzzer hasn't been seeing any action for a
|
| +longer while.
|
| +
|
| +The remaining fields in this part of the screen should be pretty obvious:
|
| +there's the number of test cases ("paths") discovered so far, and the number of
|
| +unique faults. The test cases, crashes, and hangs can be explored in real-time
|
| +by browsing the output directory, as discussed in the README.
|
| +
|
| +3) Cycle progress
|
| +-----------------
|
| +
|
| + +-------------------------------------+
|
| + | now processing : 1296 (61.86%) |
|
| + | paths timed out : 0 (0.00%) |
|
| + +-------------------------------------+
|
| +
|
| +This box tells you how far along the fuzzer is with the current queue cycle: it
|
| +shows the ID of the test case it is currently working on, plus the number of
|
| +inputs it decided to ditch because they were persistently timing out.
|
| +
|
| +The "*" suffix sometimes shown in the first line means that the currently
|
| +processed path is not "favored" (a property discussed later on, in section 6).
|
| +
|
| +If you feel that the fuzzer is progressing too slowly, see the note about the
|
| +-d option in section 2 of this doc.
|
| +
|
| +4) Map coverage
|
| +---------------
|
| +
|
| + +--------------------------------------+
|
| + | map density : 4763 (29.07%) |
|
| + | count coverage : 4.03 bits/tuple |
|
| + +--------------------------------------+
|
| +
|
| +The section provides some trivia about the coverage observed by the
|
| +instrumentation embedded in the target binary.
|
| +
|
| +The first line in the box tells you how many branch tuples we have already
|
| +hit, in proportion to how much the bitmap can hold. Be wary of extremes:
|
| +
|
| + - Absolute numbers below 200 or so suggest one of three things: that the
|
| + program is extremely simple; that it is not instrumented properly (e.g.,
|
| + due to being linked against a non-instrumented copy of the target
|
| + library); or that it is bailing out prematurely on your input test cases.
|
| + The fuzzer will try to mark this in pink, just to make you aware.
|
| +
|
| + - Percentages over 70% may very rarely happen with very complex programs
|
| + that make heavy use of template-generated code.
|
| +
|
| + Because high bitmap density makes it harder for the fuzzer to reliably
|
| + discern new program states, I recommend recompiling the binary with
|
| + AFL_INST_RATIO=10 or so and trying again (see env_variables.txt).
|
| +
|
| + The fuzzer will flag high percentages in red. Chances are, you will never
|
| + see that unless you're fuzzing extremely hairy software (say, v8, perl,
|
| + ffmpeg).
|
| +
|
| +The other line deals with the variability in tuple hit counts seen in the
|
| +binary. In essence, if every taken branch is always taken a fixed number of
|
| +times for all the inputs we have tried, this will read "1.00". As we manage
|
| +to trigger other hit counts for every branch, the needle will start to move
|
| +toward "8.00" (every bit in the 8-bit map hit), but will probably never
|
| +reach that extreme.
|
| +
|
| +Together, the values can be useful for comparing the coverage of several
|
| +different fuzzing jobs that rely on the same instrumented binary.
|
| +
|
| +5) Stage progress
|
| +-----------------
|
| +
|
| + +-------------------------------------+
|
| + | now trying : interest 32/8 |
|
| + | stage execs : 3996/34.4k (11.62%) |
|
| + | total execs : 27.4M |
|
| + | exec speed : 891.7/sec |
|
| + +-------------------------------------+
|
| +
|
| +This part gives you an in-depth peek at what the fuzzer is actually doing right
|
| +now. It tells you about the current stage, which can be any of:
|
| +
|
| + - calibration - a pre-fuzzing stage where the execution path is examined
|
| + to detect anomalies, establish baseline execution speed, and so on. Executed
|
| + very briefly whenever a new find is being made.
|
| +
|
| + - trim L/S - another pre-fuzzing stage where the test case is trimmed to the
|
| + shortest form that still produces the same execution path. The length (L)
|
| + and stepover (S) are chosen in general relationship to file size.
|
| +
|
| + - bitflip L/S - deterministic bit flips. There are L bits toggled at any given
|
| + time, walking the input file with S-bit increments. The current L/S variants
|
| + are: 1/1, 2/1, 4/1, 8/8, 16/8, 32/8.
|
| +
|
| + - arith L/8 - deterministic arithmetics. The fuzzer tries to subtract or add
|
| + small integers to 8-, 16-, and 32-bit values. The stepover is always 8 bits.
|
| +
|
| + - interest L/8 - deterministic value overwrite. The fuzzer has a list of known
|
| + "interesting" 8-, 16-, and 32-bit values to try. The stepover is 8 bits.
|
| +
|
| + - extras - deterministic injection of dictionary terms. This can be shown as
|
| + "user" or "auto", depending on whether the fuzzer is using a user-supplied
|
| + dictionary (-x) or an auto-created one. You will also see "over" or "insert",
|
| + depending on whether the dictionary words overwrite existing data or are
|
| + inserted by offsetting the remaining data to accommodate their length.
|
| +
|
| + - havoc - a sort-of-fixed-length cycle with stacked random tweaks. The
|
| + operations attempted during this stage include bit flips, overwrites with
|
| + random and "interesting" integers, block deletion, block duplication, plus
|
| + assorted dictionary-related operations (if a dictionary is supplied in the
|
| + first place).
|
| +
|
| + - splice - a last-resort strategy that kicks in after the first full queue
|
| + cycle with no new paths. It is equivalent to 'havoc', except that it first
|
| + splices together two random inputs from the queue at some arbitrarily
|
| + selected midpoint.
|
| +
|
| + - sync - a stage used only when -M or -S is set (see parallel_fuzzing.txt).
|
| + No real fuzzing is involved, but the tool scans the output from other
|
| + fuzzers and imports test cases as necessary. The first time this is done,
|
| + it may take several minutes or so.
|
| +
|
| +The remaining fields should be fairly self-evident: there's the exec count
|
| +progress indicator for the current stage, a global exec counter, and a
|
| +benchmark for the current program execution speed. This may fluctuate from
|
| +one test case to another, but the benchmark should be ideally over 500 execs/sec
|
| +most of the time - and if it stays below 100, the job will probably take very
|
| +long.
|
| +
|
| +The fuzzer will explicitly warn you about slow targets, too. If this happens,
|
| +see the perf_tips.txt file included with the fuzzer for ideas on how to speed
|
| +things up.
|
| +
|
| +6) Findings in depth
|
| +--------------------
|
| +
|
| + +--------------------------------------+
|
| + | favored paths : 879 (41.96%) |
|
| + | new edges on : 423 (20.19%) |
|
| + | total crashes : 0 (0 unique) |
|
| + | total hangs : 24 (19 unique) |
|
| + +--------------------------------------+
|
| +
|
| +This gives you several metrics that are of interest mostly to complete nerds.
|
| +The section includes the number of paths that the fuzzer likes the most based
|
| +on a minimization algorithm baked into the code (these will get considerably
|
| +more air time), and the number of test cases that actually resulted in better
|
| +edge coverage (versus just pushing the branch hit counters up). There are also
|
| +additional, more detailed counters for crashes and hangs.
|
| +
|
| +7) Fuzzing strategy yields
|
| +--------------------------
|
| +
|
| + +-----------------------------------------------------+
|
| + | bit flips : 57/289k, 18/289k, 18/288k |
|
| + | byte flips : 0/36.2k, 4/35.7k, 7/34.6k |
|
| + | arithmetics : 53/2.54M, 0/537k, 0/55.2k |
|
| + | known ints : 8/322k, 12/1.32M, 10/1.70M |
|
| + | dictionary : 9/52k, 1/53k, 1/24k |
|
| + | havoc : 1903/20.0M, 0/0 |
|
| + | trim : 20.31%/9201, 17.05% |
|
| + +-----------------------------------------------------+
|
| +
|
| +This is just another nerd-targeted section keeping track of how many paths we
|
| +have netted, in proportion to the number of execs attempted, for each of the
|
| +fuzzing strategies discussed earlier on. This serves to convincingly validate
|
| +assumptions about the usefulness of the various approaches taken by afl-fuzz.
|
| +
|
| +The trim strategy stats in this section are a bit different than the rest.
|
| +The first number in this line shows the ratio of bytes removed from the input
|
| +files; the second one corresponds to the number of execs needed to achieve this
|
| +goal. Finally, the third number shows the proportion of bytes that, although
|
| +not possible to remove, were deemed to have no effect and were excluded from
|
| +some of the more expensive deterministic fuzzing steps.
|
| +
|
| +8) Path geometry
|
| +----------------
|
| +
|
| + +---------------------+
|
| + | levels : 5 |
|
| + | pending : 1570 |
|
| + | pend fav : 583 |
|
| + | own finds : 0 |
|
| + | imported : 0 |
|
| + | variable : 0 |
|
| + +---------------------+
|
| +
|
| +The first field in this section tracks the path depth reached through the
|
| +guided fuzzing process. In essence: the initial test cases supplied by the
|
| +user are considered "level 1". The test cases that can be derived from that
|
| +through traditional fuzzing are considered "level 2"; the ones derived by
|
| +using these as inputs to subsequent fuzzing rounds are "level 3"; and so forth.
|
| +The maximum depth is therefore a rough proxy for how much value you're getting
|
| +out of the instrumentation-guided approach taken by afl-fuzz.
|
| +
|
| +The next field shows you the number of inputs that have not gone through any
|
| +fuzzing yet. The same stat is also given for "favored" entries that the fuzzer
|
| +really wants to get to in this queue cycle (the non-favored entries may have to
|
| +wait a couple of cycles to get their chance).
|
| +
|
| +Next, we have the number of new paths found during this fuzzing section and
|
| +imported from other fuzzer instances when doing parallelized fuzzing; and the
|
| +number of inputs that produce seemingly variable behavior in the tested binary.
|
| +
|
| +That last bit is actually fairly interesting. There are four quasi-common
|
| +explanations for variable behavior of the tested program:
|
| +
|
| + - Use of uninitialized memory in conjunction with some intrinsic sources of
|
| + entropy in the tested binary. This can be indicative of a security bug.
|
| +
|
| + - Attempts to create files that were already created during previous runs, or
|
| + otherwise interact with some form of persistent state. This is harmless,
|
| + but you may want to instruct the targeted program to write to stdout or to
|
| + /dev/null to avoid surprises (and disable the creation of temporary files
|
| + and similar artifacts, if applicable).
|
| +
|
| + - Hitting functionality that is actually designed to behave randomly. For
|
| + example, when fuzzing sqlite, the fuzzer will dutifully detect variable
|
| + behavior once the mutation engine generates something like:
|
| +
|
| + select random();
|
| +
|
| + - Multiple threads executing at once in semi-random order. This is usually
|
| + just a nuisance, but if the number of variable paths is very high, try the
|
| + following options:
|
| +
|
| + - Use afl-clang-fast from llvm_mode/ - it uses a thread-local tracking
|
| + model that is less prone to concurrency issues,
|
| +
|
| + - See if the target can be compiled or run without threads. Common
|
| + ./configure options include --without-threads, --disable-pthreads, or
|
| + --disable-openmp.
|
| +
|
| + - Replace pthreads with GNU Pth (https://www.gnu.org/software/pth/), which
|
| + allows you to use a deterministic scheduler.
|
| +
|
| +Less likely causes may include running out of disk space, SHM handles, or other
|
| +globally limited resources.
|
| +
|
| +The paths where variable behavior is detected are marked with a matching entry
|
| +in the <out_dir>/queue/.state/variable_behavior/ directory, so you can look
|
| +them up easily.
|
| +
|
| +If you can't suppress variable behavior and don't want to see these warnings,
|
| +simply set AFL_NO_VAR_CHECK=1 in the environment before running afl-fuzz. This
|
| +will also dramatically speed up session resumption.
|
| +
|
| +9) CPU load
|
| +-----------
|
| +
|
| + [cpu: 25%]
|
| +
|
| +This tiny widget shows the apparent CPU utilization on the local system. It is
|
| +calculated by taking the number of processes in the "runnable" state, and then
|
| +comparing it to the number of logical cores on the system.
|
| +
|
| +If the value is shown in green, you are using fewer CPU cores than available on
|
| +your system and can probably parallelize to improve performance; for tips on
|
| +how to do that, see parallel_fuzzing.txt.
|
| +
|
| +If the value is shown in red, your CPU is *possibly* oversubscribed, and
|
| +running additional fuzzers may not give you any benefits.
|
| +
|
| +Of course, this benchmark is very simplistic; it tells you how many processes
|
| +are ready to run, but not how resource-hungry they may be. It also doesn't
|
| +distinguish between physical cores, logical cores, and virtualized CPUs; the
|
| +performance characteristics of each of these will differ quite a bit.
|
| +
|
| +If you want a more accurate measurement, you can run the afl-gotcpu utility
|
| +from the command line.
|
| +
|
| +10) Addendum: status and plot files
|
| +-----------------------------------
|
| +
|
| +For unattended operation, some of the key status screen information can be also
|
| +found in a machine-readable format in the fuzzer_stats file in the output
|
| +directory. This includes:
|
| +
|
| + - start_time - unix time indicating the start time of afl-fuzz
|
| + - last_update - unix time corresponding to the last update of this file
|
| + - fuzzer_pid - PID of the fuzzer process
|
| + - cycles_done - queue cycles completed so far
|
| + - execs_done - number of execve() calls attempted
|
| + - execs_per_sec - current number of execs per second
|
| + - paths_total - total number of entries in the queue
|
| + - paths_found - number of entries discovered through local fuzzing
|
| + - paths_imported - number of entries imported from other instances
|
| + - max_depth - number of levels in the generated data set
|
| + - cur_path - currently processed entry number
|
| + - pending_favs - number of favored entries still waiting to be fuzzed
|
| + - pending_total - number of all entries waiting to be fuzzed
|
| + - variable_paths - number of test cases showing variable behavior
|
| + - unique_crashes - number of unique crashes recorded
|
| + - unique_hangs - number of unique hangs encountered
|
| +
|
| +Most of these map directly to the UI elements discussed earlier on.
|
| +
|
| +On top of that, you can also find an entry called 'plot_data', containing a
|
| +plottable history for most of these fields. If you have gnuplot installed, you
|
| +can turn this into a nice progress report with the included 'afl-plot' tool.
|
|
|