Chromium Code Reviews| Index: third_party/WebKit/Source/platform/image-decoders/gif/GIFImageDecoder.cpp |
| diff --git a/third_party/WebKit/Source/platform/image-decoders/gif/GIFImageDecoder.cpp b/third_party/WebKit/Source/platform/image-decoders/gif/GIFImageDecoder.cpp |
| index 68e9334457a0978512762e0a267028649ede44d6..75cd4bfdb6b292f445c1057704be53e3a73b88ec 100644 |
| --- a/third_party/WebKit/Source/platform/image-decoders/gif/GIFImageDecoder.cpp |
| +++ b/third_party/WebKit/Source/platform/image-decoders/gif/GIFImageDecoder.cpp |
| @@ -34,6 +34,7 @@ namespace blink { |
| GIFImageDecoder::GIFImageDecoder(AlphaOption alphaOption, GammaAndColorProfileOption colorOptions, size_t maxDecodedBytes) |
| : ImageDecoder(alphaOption, colorOptions, maxDecodedBytes) |
| + , m_purgeAggressively(false) |
| , m_repetitionCount(cAnimationLoopOnce) |
| { |
| } |
| @@ -301,6 +302,44 @@ void GIFImageDecoder::decode(size_t index) |
| if (failed()) |
| return; |
| + if (!m_purgeAggressively) { |
|
scroggo_chromium
2016/06/28 15:55:28
How do you feel about making this a private method
cblume
2016/06/28 16:53:33
I like it. Done.
|
| + // We don't want to cache so much that we cause a memory issue. |
| + // |
| + // If we used a LRU cache we would fill it and then on next animation loop |
| + // we would need to decode all the frames again -- the LRU would give no |
| + // benefit and would consume more memory. |
| + // So instead, simply purge unused frames if caching all of the frames of |
| + // the image would use more memory than the image decoder is allowed |
| + // (m_maxDecodedBytes). |
|
scroggo_chromium
2016/06/28 15:55:28
or overflow.
cblume
2016/06/28 16:53:33
Done.
|
| + // |
| + // As we decode we will learn the total number of frames, and thus total |
| + // possible image memory used. |
| + |
| + const uint64_t frameArea = decodedSize().area(); |
| + // We are about to multiply by 4, which may require an extra bit of storage |
| + bool wouldOverflow = frameArea > (UINT64_C(1) << 62); |
| + if (!wouldOverflow) { |
|
scroggo_chromium
2016/06/28 15:55:28
I think you want
if (wouldOverflow)
? (No "!
cblume
2016/06/28 16:53:33
Done.
|
| + m_purgeAggressively = true; |
| + } else { |
| + const uint64_t frameMemoryUsage = frameArea * 4; // 4 bytes per pixel |
| + // We are about to multiply by a size_t, which does not have a fixed |
| + // size. |
| + // To simplify things, let's make sure our per-frame memory usage and |
| + // index can be stored in 32 bits and store the multiplicand in a 64-bit |
| + // number. |
| + wouldOverflow = (frameMemoryUsage > (UINT32_C(1) << 31)) |
| + || (index > (UINT32_C(1) << 31)); |
| + if (wouldOverflow) { |
| + m_purgeAggressively = true; |
| + } else { |
| + const uint64_t totalMemoryUsage = frameMemoryUsage * index; |
| + if (wouldOverflow || totalMemoryUsage > m_maxDecodedBytes) { |
|
scroggo_chromium
2016/06/28 15:55:28
No need to check wouldOverflow here. It is guarant
cblume
2016/06/28 16:53:33
Done.
|
| + m_purgeAggressively = true; |
| + } |
| + } |
| + } |
| + } |
| + |
| Vector<size_t> framesToDecode; |
| size_t frameToDecode = index; |
| do { |
| @@ -314,6 +353,9 @@ void GIFImageDecoder::decode(size_t index) |
| return; |
| } |
| + if (m_purgeAggressively) |
| + clearCacheExceptFrame(*i); |
| + |
| // We need more data to continue decoding. |
| if (m_frameBufferCache[*i].getStatus() != ImageFrame::FrameComplete) |
| break; |