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Issue 2074213002: mash: Move ash_switches.* to ash/common; cleanup DEPS. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fix broken relative include. Created 4 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include <memory> 5 #include <memory>
6 #include <vector> 6 #include <vector>
7 7
8 #include "ash/ash_switches.h"
9 #include "ash/common/accessibility_delegate.h" 8 #include "ash/common/accessibility_delegate.h"
9 #include "ash/common/ash_switches.h"
10 #include "base/command_line.h" 10 #include "base/command_line.h"
11 #include "base/macros.h" 11 #include "base/macros.h"
12 #include "chrome/browser/browser_process.h" 12 #include "chrome/browser/browser_process.h"
13 #include "chrome/browser/chromeos/accessibility/accessibility_manager.h" 13 #include "chrome/browser/chromeos/accessibility/accessibility_manager.h"
14 #include "chrome/browser/ui/ash/volume_controller_chromeos.h" 14 #include "chrome/browser/ui/ash/volume_controller_chromeos.h"
15 #include "chrome/test/base/in_process_browser_test.h" 15 #include "chrome/test/base/in_process_browser_test.h"
16 #include "chromeos/audio/chromeos_sounds.h" 16 #include "chromeos/audio/chromeos_sounds.h"
17 #include "chromeos/audio/cras_audio_handler.h" 17 #include "chromeos/audio/cras_audio_handler.h"
18 #include "chromeos/chromeos_switches.h" 18 #include "chromeos/chromeos_switches.h"
19 #include "media/audio/sounds/sounds_manager.h" 19 #include "media/audio/sounds/sounds_manager.h"
(...skipping 237 matching lines...) Expand 10 before | Expand all | Expand 10 after
257 EXPECT_FALSE(is_sound_initialized()); 257 EXPECT_FALSE(is_sound_initialized());
258 258
259 // Check that sound isn't played on volume up and volume down. 259 // Check that sound isn't played on volume up and volume down.
260 audio_handler_->SetOutputVolumePercent(50); 260 audio_handler_->SetOutputVolumePercent(50);
261 VolumeUp(); 261 VolumeUp();
262 VolumeDown(); 262 VolumeDown();
263 EXPECT_EQ(0, num_play_requests()); 263 EXPECT_EQ(0, num_play_requests());
264 } 264 }
265 265
266 } // namespace 266 } // namespace
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