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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/shelf/shelf_layout_manager.h" | 5 #include "ash/shelf/shelf_layout_manager.h" |
6 | 6 |
7 #include "ash/accelerators/accelerator_controller.h" | 7 #include "ash/accelerators/accelerator_controller.h" |
8 #include "ash/accelerators/accelerator_table.h" | 8 #include "ash/accelerators/accelerator_table.h" |
9 #include "ash/ash_switches.h" | 9 #include "ash/common/ash_switches.h" |
10 #include "ash/common/focus_cycler.h" | 10 #include "ash/common/focus_cycler.h" |
11 #include "ash/common/session/session_state_delegate.h" | 11 #include "ash/common/session/session_state_delegate.h" |
12 #include "ash/common/shelf/shelf_constants.h" | 12 #include "ash/common/shelf/shelf_constants.h" |
13 #include "ash/common/shell_window_ids.h" | 13 #include "ash/common/shell_window_ids.h" |
14 #include "ash/common/system/tray/system_tray_item.h" | 14 #include "ash/common/system/tray/system_tray_item.h" |
15 #include "ash/common/wm/window_state.h" | 15 #include "ash/common/wm/window_state.h" |
16 #include "ash/common/wm_shell.h" | 16 #include "ash/common/wm_shell.h" |
17 #include "ash/display/display_manager.h" | 17 #include "ash/display/display_manager.h" |
18 #include "ash/display/window_tree_host_manager.h" | 18 #include "ash/display/window_tree_host_manager.h" |
19 #include "ash/root_window_controller.h" | 19 #include "ash/root_window_controller.h" |
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2294 ->shelf_widget() | 2294 ->shelf_widget() |
2295 ->status_area_widget(); | 2295 ->status_area_widget(); |
2296 EXPECT_TRUE(status_area_widget->IsVisible()); | 2296 EXPECT_TRUE(status_area_widget->IsVisible()); |
2297 // Shelf should be in the first display's area. | 2297 // Shelf should be in the first display's area. |
2298 gfx::Rect status_area_bounds(status_area_widget->GetWindowBoundsInScreen()); | 2298 gfx::Rect status_area_bounds(status_area_widget->GetWindowBoundsInScreen()); |
2299 EXPECT_TRUE(gfx::Rect(0, 0, 500, 400).Contains(status_area_bounds)); | 2299 EXPECT_TRUE(gfx::Rect(0, 0, 500, 400).Contains(status_area_bounds)); |
2300 EXPECT_EQ(gfx::Point(500, 400), status_area_bounds.bottom_right()); | 2300 EXPECT_EQ(gfx::Point(500, 400), status_area_bounds.bottom_right()); |
2301 } | 2301 } |
2302 | 2302 |
2303 } // namespace ash | 2303 } // namespace ash |
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