| Index: LayoutTests/fast/canvas/setWidthResetAfterForcedRender.html
|
| diff --git a/LayoutTests/fast/canvas/setWidthResetAfterForcedRender.html b/LayoutTests/fast/canvas/setWidthResetAfterForcedRender.html
|
| index fa877cff4ad921f04277bab90126aa91fc3b8974..403176ad6a0d73b8175a1e85b4dfb4dbf1ceeddb 100644
|
| --- a/LayoutTests/fast/canvas/setWidthResetAfterForcedRender.html
|
| +++ b/LayoutTests/fast/canvas/setWidthResetAfterForcedRender.html
|
| @@ -2,20 +2,24 @@
|
| "http://www.w3.org/TR/html4/strict.dtd">
|
| <html>
|
| <head>
|
| -<script src="resources/repaint.js"></script>
|
| +<script src="../../resources/run-after-display.js"></script>
|
| <script>
|
| -if (window.testRunner)
|
| +if (window.testRunner) {
|
| testRunner.dumpAsTextWithPixelResults();
|
| + testRunner.waitUntilDone();
|
| +}
|
|
|
| function repaintTest()
|
| {
|
| var canvas = document.getElementById('c1');
|
| var offset = document.body.offsetLeft; // Forces layout
|
| canvas.width = canvas.width; // Should wipe canvas clean
|
| + if (window.testRunner)
|
| + testRunner.notifyDone();
|
| }
|
| </script>
|
| </head>
|
| -<body onload="runRepaintTest();">
|
| +<body onload="runAfterDisplay(repaintTest);">
|
| <p><b>BUG ID:</b> <a href="https://bugs.webkit.org/show_bug.cgi?id=43341">Bugzilla bug 43341</a>
|
| Setting canvas width after canvas already rendered resets canvas data appropriately, but doesn't repaint immediately.
|
| <p id="success" style="background-color:palegreen; padding:3px;"><b>TEST PASS:</b>
|
|
|