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Unified Diff: third_party/WebKit/Source/core/fetch/ResourceFetcher.cpp

Issue 2072613002: Make ResourceLoadPriority calculation simpler (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Make the comment look more like English Created 4 years, 6 months ago
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Index: third_party/WebKit/Source/core/fetch/ResourceFetcher.cpp
diff --git a/third_party/WebKit/Source/core/fetch/ResourceFetcher.cpp b/third_party/WebKit/Source/core/fetch/ResourceFetcher.cpp
index 2a8f5d8b0e7051695131fc84db5839fbbbbcaf66..660d71494bd406633d6f63030d96020cd9e71e6b 100644
--- a/third_party/WebKit/Source/core/fetch/ResourceFetcher.cpp
+++ b/third_party/WebKit/Source/core/fetch/ResourceFetcher.cpp
@@ -134,16 +134,8 @@ static ResourceLoadPriority typeToPriority(Resource::Type type)
return ResourceLoadPriorityUnresolved;
}
-ResourceLoadPriority ResourceFetcher::loadPriority(Resource::Type type, const FetchRequest& request, ResourcePriority::VisibilityStatus visibility)
+ResourceLoadPriority ResourceFetcher::computeLoadPriority(Resource::Type type, const FetchRequest& request, ResourcePriority::VisibilityStatus visibility)
{
- // TODO(yoav): Change it here so that priority can be changed even after it was resolved.
- if (request.priority() != ResourceLoadPriorityUnresolved)
- return request.priority();
-
- // Synchronous requests should always be max priority, lest they hang the renderer.
- if (request.options().synchronousPolicy == RequestSynchronously)
- return ResourceLoadPriorityHighest;
-
ResourceLoadPriority priority = typeToPriority(type);
// Visible resources (images in practice) get a boost to High priority.
@@ -166,9 +158,14 @@ ResourceLoadPriority ResourceFetcher::loadPriority(Resource::Type type, const Fe
priority = ResourceLoadPriorityLow;
else if (request.forPreload() && m_imageFetched)
priority = ResourceLoadPriorityMedium;
+ } else if (FetchRequest::LazyLoad == request.defer()) {
+ priority = ResourceLoadPriorityVeryLow;
Yoav Weiss 2016/06/25 08:37:59 If I understand it correctly, this would mean that
Pat Meenan 2016/06/27 14:56:55 Scripts go through the first clause and shouldn't
Nate Chapin 2016/06/27 19:46:16 Correct.
}
- return context().modifyPriorityForExperiments(priority);
+ // A manually set priority acts as a floor. This is used to ensure that synchronous requests
+ // are always given the highest possible priority, as well as to ensure that there isn't priority
+ // churn if images move in and out of the viewport.
+ return std::max(context().modifyPriorityForExperiments(priority), request.resourceRequest().priority());
Yoav Weiss 2016/06/25 08:37:59 In the image case, the "priority churn" can also h
Pat Meenan 2016/06/27 14:56:55 We had logic previously to prevent exactly this ch
Nate Chapin 2016/06/27 19:46:16 I added a bit more detail to this comment, please
}
static void populateResourceTiming(ResourceTimingInfo* info, Resource* resource)
@@ -423,8 +420,7 @@ Resource* ResourceFetcher::requestResource(FetchRequest& request, const Resource
return nullptr;
unsigned long identifier = createUniqueIdentifier();
- request.setPriority(loadPriority(factory.type(), request, ResourcePriority::NotVisible));
- request.mutableResourceRequest().setPriority(request.priority());
+ request.mutableResourceRequest().setPriority(computeLoadPriority(factory.type(), request, ResourcePriority::NotVisible));
initializeResourceRequest(request.mutableResourceRequest(), factory.type(), request.defer());
context().willStartLoadingResource(identifier, request.mutableResourceRequest(), factory.type());
if (!request.url().isValid())
@@ -500,8 +496,8 @@ Resource* ResourceFetcher::requestResource(FetchRequest& request, const Resource
// isn't at the same priority as the in-flight request, only allow promotions.
// This can happen when a visible image's priority is increased and then another
// reference to the image is parsed (which would be at a lower priority).
- if (request.priority() > resource->resourceRequest().priority())
- resource->didChangePriority(request.priority(), 0);
+ if (request.resourceRequest().priority() > resource->resourceRequest().priority())
+ resource->didChangePriority(request.resourceRequest().priority(), 0);
}
// If only the fragment identifiers differ, it is the same resource.
@@ -1077,7 +1073,7 @@ void ResourceFetcher::updateAllImageResourcePriorities()
continue;
ResourcePriority resourcePriority = resource->priorityFromObservers();
- ResourceLoadPriority resourceLoadPriority = loadPriority(Resource::Image, FetchRequest(resource->resourceRequest(), FetchInitiatorInfo()), resourcePriority.visibility);
+ ResourceLoadPriority resourceLoadPriority = computeLoadPriority(Resource::Image, FetchRequest(resource->resourceRequest(), FetchInitiatorInfo()), resourcePriority.visibility);
if (resourceLoadPriority == resource->resourceRequest().priority())
continue;

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