| Index: components/mus/ws/animation_runner_unittest.cc
|
| diff --git a/components/mus/ws/animation_runner_unittest.cc b/components/mus/ws/animation_runner_unittest.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..660a920b313356f518f7e541b89d3eaf1abe969d
|
| --- /dev/null
|
| +++ b/components/mus/ws/animation_runner_unittest.cc
|
| @@ -0,0 +1,639 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "components/mus/ws/animation_runner.h"
|
| +
|
| +#include "base/strings/stringprintf.h"
|
| +#include "components/mus/public/interfaces/window_manager_constants.mojom.h"
|
| +#include "components/mus/ws/animation_runner_observer.h"
|
| +#include "components/mus/ws/scheduled_animation_group.h"
|
| +#include "components/mus/ws/server_window.h"
|
| +#include "components/mus/ws/test_server_window_delegate.h"
|
| +#include "testing/gtest/include/gtest/gtest.h"
|
| +
|
| +using base::TimeDelta;
|
| +
|
| +namespace mus {
|
| +using mojom::AnimationProperty;
|
| +using mojom::AnimationTweenType;
|
| +using mojom::AnimationElement;
|
| +using mojom::AnimationGroup;
|
| +using mojom::AnimationProperty;
|
| +using mojom::AnimationSequence;
|
| +using mojom::AnimationTweenType;
|
| +using mojom::AnimationValue;
|
| +using mojom::AnimationValuePtr;
|
| +
|
| +namespace ws {
|
| +namespace {
|
| +
|
| +class TestAnimationRunnerObserver : public AnimationRunnerObserver {
|
| + public:
|
| + TestAnimationRunnerObserver() {}
|
| + ~TestAnimationRunnerObserver() override {}
|
| +
|
| + std::vector<std::string>* changes() { return &changes_; }
|
| + std::vector<uint32_t>* change_ids() { return &change_ids_; }
|
| +
|
| + void clear_changes() {
|
| + changes_.clear();
|
| + change_ids_.clear();
|
| + }
|
| +
|
| + // AnimationRunnerDelgate:
|
| + void OnAnimationScheduled(uint32_t id) override {
|
| + change_ids_.push_back(id);
|
| + changes_.push_back("scheduled");
|
| + }
|
| + void OnAnimationDone(uint32_t id) override {
|
| + change_ids_.push_back(id);
|
| + changes_.push_back("done");
|
| + }
|
| + void OnAnimationInterrupted(uint32_t id) override {
|
| + change_ids_.push_back(id);
|
| + changes_.push_back("interrupted");
|
| + }
|
| + void OnAnimationCanceled(uint32_t id) override {
|
| + change_ids_.push_back(id);
|
| + changes_.push_back("canceled");
|
| + }
|
| +
|
| + private:
|
| + std::vector<uint32_t> change_ids_;
|
| + std::vector<std::string> changes_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(TestAnimationRunnerObserver);
|
| +};
|
| +
|
| +// Creates an AnimationValuePtr from the specified float value.
|
| +AnimationValuePtr FloatAnimationValue(float float_value) {
|
| + AnimationValuePtr value(AnimationValue::New());
|
| + value->float_value = float_value;
|
| + return value;
|
| +}
|
| +
|
| +// Creates an AnimationValuePtr from the specified transform.
|
| +AnimationValuePtr TransformAnimationValue(const gfx::Transform& transform) {
|
| + AnimationValuePtr value(AnimationValue::New());
|
| + value->transform = transform;
|
| + return value;
|
| +}
|
| +
|
| +// Adds an AnimationElement to |group|s last sequence with the specified value.
|
| +void AddElement(AnimationGroup* group,
|
| + TimeDelta time,
|
| + AnimationValuePtr start_value,
|
| + AnimationValuePtr target_value,
|
| + AnimationProperty property,
|
| + AnimationTweenType tween_type) {
|
| + AnimationSequence& sequence =
|
| + *(group->sequences[group->sequences.size() - 1]);
|
| + sequence.elements.push_back(AnimationElement::New());
|
| + AnimationElement& element =
|
| + *(sequence.elements[sequence.elements.size() - 1]);
|
| + element.property = property;
|
| + element.duration = time.InMicroseconds();
|
| + element.tween_type = tween_type;
|
| + element.start_value = std::move(start_value);
|
| + element.target_value = std::move(target_value);
|
| +}
|
| +
|
| +void AddOpacityElement(AnimationGroup* group,
|
| + TimeDelta time,
|
| + AnimationValuePtr start_value,
|
| + AnimationValuePtr target_value) {
|
| + AddElement(group, time, std::move(start_value), std::move(target_value),
|
| + AnimationProperty::OPACITY, AnimationTweenType::LINEAR);
|
| +}
|
| +
|
| +void AddTransformElement(AnimationGroup* group,
|
| + TimeDelta time,
|
| + AnimationValuePtr start_value,
|
| + AnimationValuePtr target_value) {
|
| + AddElement(group, time, std::move(start_value), std::move(target_value),
|
| + AnimationProperty::TRANSFORM, AnimationTweenType::LINEAR);
|
| +}
|
| +
|
| +void AddPauseElement(AnimationGroup* group, TimeDelta time) {
|
| + AddElement(group, time, AnimationValuePtr(), AnimationValuePtr(),
|
| + AnimationProperty::NONE, AnimationTweenType::LINEAR);
|
| +}
|
| +
|
| +void InitGroupForWindow(AnimationGroup* group,
|
| + const WindowId& id,
|
| + int cycle_count) {
|
| + group->window_id = WindowIdToTransportId(id);
|
| + group->sequences.push_back(AnimationSequence::New());
|
| + group->sequences[group->sequences.size() - 1]->cycle_count = cycle_count;
|
| +}
|
| +
|
| +} // namespace
|
| +
|
| +class AnimationRunnerTest : public testing::Test {
|
| + public:
|
| + AnimationRunnerTest()
|
| + : initial_time_(base::TimeTicks::Now()), runner_(initial_time_) {
|
| + runner_.AddObserver(&runner_observer_);
|
| + }
|
| + ~AnimationRunnerTest() override { runner_.RemoveObserver(&runner_observer_); }
|
| +
|
| + protected:
|
| + // Convenience to schedule an animation for a single window/group pair.
|
| + AnimationRunner::AnimationId ScheduleForSingleWindow(
|
| + ServerWindow* window,
|
| + const AnimationGroup* group,
|
| + base::TimeTicks now) {
|
| + std::vector<AnimationRunner::WindowAndAnimationPair> pairs;
|
| + pairs.push_back(std::make_pair(window, group));
|
| + return runner_.Schedule(pairs, now);
|
| + }
|
| +
|
| + // If |id| is valid and there is only one window schedule against the
|
| + // animation it is returned; otherwise returns null.
|
| + ServerWindow* GetSingleWindowAnimating(AnimationRunner::AnimationId id) {
|
| + std::set<ServerWindow*> windows(runner_.GetWindowsAnimating(id));
|
| + return windows.size() == 1 ? *windows.begin() : nullptr;
|
| + }
|
| +
|
| + const base::TimeTicks initial_time_;
|
| + TestAnimationRunnerObserver runner_observer_;
|
| + AnimationRunner runner_;
|
| +
|
| + private:
|
| + DISALLOW_COPY_AND_ASSIGN(AnimationRunnerTest);
|
| +};
|
| +
|
| +// Opacity from 1 to .5 over 1000.
|
| +TEST_F(AnimationRunnerTest, SingleProperty) {
|
| + TestServerWindowDelegate window_delegate;
|
| + ServerWindow window(&window_delegate, WindowId());
|
| +
|
| + AnimationGroup group;
|
| + InitGroupForWindow(&group, window.id(), 1);
|
| + AddOpacityElement(&group, TimeDelta::FromMicroseconds(1000),
|
| + AnimationValuePtr(), FloatAnimationValue(.5));
|
| +
|
| + const uint32_t animation_id =
|
| + ScheduleForSingleWindow(&window, &group, initial_time_);
|
| +
|
| + ASSERT_EQ(1u, runner_observer_.changes()->size());
|
| + EXPECT_EQ("scheduled", runner_observer_.changes()->at(0));
|
| + EXPECT_EQ(animation_id, runner_observer_.change_ids()->at(0));
|
| + runner_observer_.clear_changes();
|
| +
|
| + EXPECT_TRUE(runner_.HasAnimations());
|
| +
|
| + // Opacity should still be 1 (the initial value).
|
| + EXPECT_EQ(1.f, window.opacity());
|
| +
|
| + // Animate half way.
|
| + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(500));
|
| +
|
| + EXPECT_EQ(.75f, window.opacity());
|
| + EXPECT_TRUE(runner_observer_.changes()->empty());
|
| +
|
| + // Run well past the end. Value should progress to end and delegate should
|
| + // be notified.
|
| + runner_.Tick(initial_time_ + TimeDelta::FromSeconds(10));
|
| + EXPECT_EQ(.5f, window.opacity());
|
| +
|
| + ASSERT_EQ(1u, runner_observer_.changes()->size());
|
| + EXPECT_EQ("done", runner_observer_.changes()->at(0));
|
| + EXPECT_EQ(animation_id, runner_observer_.change_ids()->at(0));
|
| +
|
| + EXPECT_FALSE(runner_.HasAnimations());
|
| +}
|
| +
|
| +// Opacity from 1 to .5, followed by transform from identity to 2x,3x.
|
| +TEST_F(AnimationRunnerTest, TwoPropertiesInSequence) {
|
| + TestServerWindowDelegate window_delegate;
|
| + ServerWindow window(&window_delegate, WindowId());
|
| +
|
| + AnimationGroup group;
|
| + InitGroupForWindow(&group, window.id(), 1);
|
| + AddOpacityElement(&group, TimeDelta::FromMicroseconds(1000),
|
| + AnimationValuePtr(), FloatAnimationValue(.5f));
|
| +
|
| + gfx::Transform done_transform;
|
| + done_transform.Scale(2, 4);
|
| + AddTransformElement(&group, TimeDelta::FromMicroseconds(2000),
|
| + AnimationValuePtr(),
|
| + TransformAnimationValue(done_transform));
|
| +
|
| + const uint32_t animation_id =
|
| + ScheduleForSingleWindow(&window, &group, initial_time_);
|
| + runner_observer_.clear_changes();
|
| +
|
| + // Nothing in the window should have changed yet.
|
| + EXPECT_EQ(1.f, window.opacity());
|
| + EXPECT_TRUE(window.transform().IsIdentity());
|
| +
|
| + // Animate half way from through opacity animation.
|
| + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(500));
|
| +
|
| + EXPECT_EQ(.75f, window.opacity());
|
| + EXPECT_TRUE(window.transform().IsIdentity());
|
| +
|
| + // Finish first element (opacity).
|
| + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(1000));
|
| + EXPECT_EQ(.5f, window.opacity());
|
| + EXPECT_TRUE(window.transform().IsIdentity());
|
| +
|
| + // Half way through second (transform).
|
| + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(2000));
|
| + EXPECT_EQ(.5f, window.opacity());
|
| + gfx::Transform half_way_transform;
|
| + half_way_transform.Scale(1.5, 2.5);
|
| + EXPECT_EQ(half_way_transform, window.transform());
|
| +
|
| + EXPECT_TRUE(runner_observer_.changes()->empty());
|
| +
|
| + // To end.
|
| + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(3500));
|
| + EXPECT_EQ(.5f, window.opacity());
|
| + EXPECT_EQ(done_transform, window.transform());
|
| +
|
| + ASSERT_EQ(1u, runner_observer_.changes()->size());
|
| + EXPECT_EQ("done", runner_observer_.changes()->at(0));
|
| + EXPECT_EQ(animation_id, runner_observer_.change_ids()->at(0));
|
| +}
|
| +
|
| +// Opacity from .5 to 1 over 1000, transform to 2x,4x over 500.
|
| +TEST_F(AnimationRunnerTest, TwoPropertiesInParallel) {
|
| + TestServerWindowDelegate window_delegate;
|
| + ServerWindow window(&window_delegate, WindowId(1, 1));
|
| +
|
| + AnimationGroup group;
|
| + InitGroupForWindow(&group, window.id(), 1);
|
| + AddOpacityElement(&group, TimeDelta::FromMicroseconds(1000),
|
| + FloatAnimationValue(.5f), FloatAnimationValue(1));
|
| +
|
| + group.sequences.push_back(AnimationSequence::New());
|
| + group.sequences[1]->cycle_count = 1;
|
| + gfx::Transform done_transform;
|
| + done_transform.Scale(2, 4);
|
| + AddTransformElement(&group, TimeDelta::FromMicroseconds(500),
|
| + AnimationValuePtr(),
|
| + TransformAnimationValue(done_transform));
|
| +
|
| + const uint32_t animation_id =
|
| + ScheduleForSingleWindow(&window, &group, initial_time_);
|
| +
|
| + runner_observer_.clear_changes();
|
| +
|
| + // Nothing in the window should have changed yet.
|
| + EXPECT_EQ(1.f, window.opacity());
|
| + EXPECT_TRUE(window.transform().IsIdentity());
|
| +
|
| + // Animate to 250, which is 1/4 way through opacity and half way through
|
| + // transform.
|
| + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(250));
|
| +
|
| + EXPECT_EQ(.625f, window.opacity());
|
| + gfx::Transform half_way_transform;
|
| + half_way_transform.Scale(1.5, 2.5);
|
| + EXPECT_EQ(half_way_transform, window.transform());
|
| +
|
| + // Animate to 500, which is 1/2 way through opacity and transform done.
|
| + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(500));
|
| + EXPECT_EQ(.75f, window.opacity());
|
| + EXPECT_EQ(done_transform, window.transform());
|
| +
|
| + // Animate to 750, which is 3/4 way through opacity and transform done.
|
| + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(750));
|
| + EXPECT_EQ(.875f, window.opacity());
|
| + EXPECT_EQ(done_transform, window.transform());
|
| +
|
| + EXPECT_TRUE(runner_observer_.changes()->empty());
|
| +
|
| + // To end.
|
| + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(3500));
|
| + EXPECT_EQ(1.f, window.opacity());
|
| + EXPECT_EQ(done_transform, window.transform());
|
| +
|
| + ASSERT_EQ(1u, runner_observer_.changes()->size());
|
| + EXPECT_EQ("done", runner_observer_.changes()->at(0));
|
| + EXPECT_EQ(animation_id, runner_observer_.change_ids()->at(0));
|
| +}
|
| +
|
| +// Opacity from .5 to 1 over 1000, pause for 500, 1 to .5 over 500, with a cycle
|
| +// count of 3.
|
| +TEST_F(AnimationRunnerTest, Cycles) {
|
| + TestServerWindowDelegate window_delegate;
|
| + ServerWindow window(&window_delegate, WindowId(1, 2));
|
| +
|
| + window.SetOpacity(.5f);
|
| +
|
| + AnimationGroup group;
|
| + InitGroupForWindow(&group, window.id(), 3);
|
| + AddOpacityElement(&group, TimeDelta::FromMicroseconds(1000),
|
| + AnimationValuePtr(), FloatAnimationValue(1));
|
| + AddPauseElement(&group, TimeDelta::FromMicroseconds(500));
|
| + AddOpacityElement(&group, TimeDelta::FromMicroseconds(500),
|
| + AnimationValuePtr(), FloatAnimationValue(.5));
|
| +
|
| + ScheduleForSingleWindow(&window, &group, initial_time_);
|
| + runner_observer_.clear_changes();
|
| +
|
| + // Nothing in the window should have changed yet.
|
| + EXPECT_EQ(.5f, window.opacity());
|
| +
|
| + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(500));
|
| + EXPECT_EQ(.75f, window.opacity());
|
| +
|
| + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(1250));
|
| + EXPECT_EQ(1.f, window.opacity());
|
| +
|
| + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(1750));
|
| + EXPECT_EQ(.75f, window.opacity());
|
| +
|
| + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(2500));
|
| + EXPECT_EQ(.75f, window.opacity());
|
| +
|
| + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(3250));
|
| + EXPECT_EQ(1.f, window.opacity());
|
| +
|
| + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(3750));
|
| + EXPECT_EQ(.75f, window.opacity());
|
| +
|
| + // Animate to the end.
|
| + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(6500));
|
| + EXPECT_EQ(.5f, window.opacity());
|
| +
|
| + ASSERT_EQ(1u, runner_observer_.changes()->size());
|
| + EXPECT_EQ("done", runner_observer_.changes()->at(0));
|
| +}
|
| +
|
| +// Verifies scheduling the same window twice sends an interrupt.
|
| +TEST_F(AnimationRunnerTest, ScheduleTwice) {
|
| + TestServerWindowDelegate window_delegate;
|
| + ServerWindow window(&window_delegate, WindowId(1, 2));
|
| +
|
| + AnimationGroup group;
|
| + InitGroupForWindow(&group, window.id(), 1);
|
| + AddOpacityElement(&group, TimeDelta::FromMicroseconds(1000),
|
| + AnimationValuePtr(), FloatAnimationValue(.5));
|
| +
|
| + const uint32_t animation_id =
|
| + ScheduleForSingleWindow(&window, &group, initial_time_);
|
| + runner_observer_.clear_changes();
|
| +
|
| + // Animate half way.
|
| + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(500));
|
| +
|
| + EXPECT_EQ(.75f, window.opacity());
|
| + EXPECT_TRUE(runner_observer_.changes()->empty());
|
| +
|
| + // Schedule again. We should get an interrupt, but opacity shouldn't change.
|
| + const uint32_t animation2_id = ScheduleForSingleWindow(
|
| + &window, &group, initial_time_ + TimeDelta::FromMicroseconds(500));
|
| +
|
| + // Id should have changed.
|
| + EXPECT_NE(animation_id, animation2_id);
|
| +
|
| + EXPECT_FALSE(runner_.IsAnimating(animation_id));
|
| + EXPECT_EQ(&window, GetSingleWindowAnimating(animation2_id));
|
| +
|
| + EXPECT_EQ(.75f, window.opacity());
|
| + EXPECT_EQ(2u, runner_observer_.changes()->size());
|
| + EXPECT_EQ("interrupted", runner_observer_.changes()->at(0));
|
| + EXPECT_EQ(animation_id, runner_observer_.change_ids()->at(0));
|
| + EXPECT_EQ("scheduled", runner_observer_.changes()->at(1));
|
| + EXPECT_EQ(animation2_id, runner_observer_.change_ids()->at(1));
|
| + runner_observer_.clear_changes();
|
| +
|
| + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(1000));
|
| + EXPECT_EQ(.625f, window.opacity());
|
| + EXPECT_TRUE(runner_observer_.changes()->empty());
|
| +
|
| + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(2000));
|
| + EXPECT_EQ(.5f, window.opacity());
|
| + EXPECT_EQ(1u, runner_observer_.changes()->size());
|
| + EXPECT_EQ("done", runner_observer_.changes()->at(0));
|
| + EXPECT_EQ(animation2_id, runner_observer_.change_ids()->at(0));
|
| +}
|
| +
|
| +// Verifies Remove() works.
|
| +TEST_F(AnimationRunnerTest, CancelAnimationForWindow) {
|
| + // Create an animation and advance it part way.
|
| + TestServerWindowDelegate window_delegate;
|
| + ServerWindow window(&window_delegate, WindowId());
|
| + AnimationGroup group;
|
| + InitGroupForWindow(&group, window.id(), 1);
|
| + AddOpacityElement(&group, TimeDelta::FromMicroseconds(1000),
|
| + AnimationValuePtr(), FloatAnimationValue(.5));
|
| +
|
| + const uint32_t animation_id =
|
| + ScheduleForSingleWindow(&window, &group, initial_time_);
|
| + runner_observer_.clear_changes();
|
| + EXPECT_EQ(&window, GetSingleWindowAnimating(animation_id));
|
| +
|
| + EXPECT_TRUE(runner_.HasAnimations());
|
| +
|
| + // Animate half way.
|
| + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(500));
|
| + EXPECT_EQ(.75f, window.opacity());
|
| + EXPECT_TRUE(runner_observer_.changes()->empty());
|
| +
|
| + // Cancel the animation.
|
| + runner_.CancelAnimationForWindow(&window);
|
| +
|
| + EXPECT_FALSE(runner_.HasAnimations());
|
| + EXPECT_EQ(nullptr, GetSingleWindowAnimating(animation_id));
|
| +
|
| + EXPECT_EQ(.75f, window.opacity());
|
| +
|
| + EXPECT_EQ(1u, runner_observer_.changes()->size());
|
| + EXPECT_EQ("canceled", runner_observer_.changes()->at(0));
|
| + EXPECT_EQ(animation_id, runner_observer_.change_ids()->at(0));
|
| +}
|
| +
|
| +// Verifies a tick with a very large delta and a sequence that repeats forever
|
| +// doesn't take a long time.
|
| +TEST_F(AnimationRunnerTest, InfiniteRepeatWithHugeGap) {
|
| + TestServerWindowDelegate window_delegate;
|
| + ServerWindow window(&window_delegate, WindowId(1, 2));
|
| +
|
| + window.SetOpacity(.5f);
|
| +
|
| + AnimationGroup group;
|
| + InitGroupForWindow(&group, window.id(), 0);
|
| + AddOpacityElement(&group, TimeDelta::FromMicroseconds(500),
|
| + AnimationValuePtr(), FloatAnimationValue(1));
|
| + AddOpacityElement(&group, TimeDelta::FromMicroseconds(500),
|
| + AnimationValuePtr(), FloatAnimationValue(.5));
|
| +
|
| + ScheduleForSingleWindow(&window, &group, initial_time_);
|
| + runner_observer_.clear_changes();
|
| +
|
| + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(1000000000750));
|
| +
|
| + EXPECT_EQ(.75f, window.opacity());
|
| +
|
| + ASSERT_EQ(0u, runner_observer_.changes()->size());
|
| +}
|
| +
|
| +// Verifies a second schedule sets any properties that are no longer animating
|
| +// to their final value.
|
| +TEST_F(AnimationRunnerTest, RescheduleSetsPropertiesToFinalValue) {
|
| + TestServerWindowDelegate window_delegate;
|
| + ServerWindow window(&window_delegate, WindowId());
|
| +
|
| + AnimationGroup group;
|
| + InitGroupForWindow(&group, window.id(), 1);
|
| + AddOpacityElement(&group, TimeDelta::FromMicroseconds(1000),
|
| + AnimationValuePtr(), FloatAnimationValue(.5));
|
| +
|
| + gfx::Transform done_transform;
|
| + done_transform.Scale(2, 4);
|
| + AddTransformElement(&group, TimeDelta::FromMicroseconds(500),
|
| + AnimationValuePtr(),
|
| + TransformAnimationValue(done_transform));
|
| +
|
| + ScheduleForSingleWindow(&window, &group, initial_time_);
|
| +
|
| + // Schedule() again, this time without animating opacity.
|
| + group.sequences[0]->elements[0]->property = AnimationProperty::NONE;
|
| + ScheduleForSingleWindow(&window, &group, initial_time_);
|
| +
|
| + // Opacity should go to final value.
|
| + EXPECT_EQ(.5f, window.opacity());
|
| + // Transform shouldn't have changed since newly scheduled animation also has
|
| + // transform in it.
|
| + EXPECT_TRUE(window.transform().IsIdentity());
|
| +}
|
| +
|
| +// Opacity from 1 to .5 over 1000 of v1 and v2 transform to 2x,4x over 500.
|
| +TEST_F(AnimationRunnerTest, TwoWindows) {
|
| + TestServerWindowDelegate window_delegate;
|
| + ServerWindow window1(&window_delegate, WindowId());
|
| + ServerWindow window2(&window_delegate, WindowId(1, 2));
|
| +
|
| + AnimationGroup group1;
|
| + InitGroupForWindow(&group1, window1.id(), 1);
|
| + AddOpacityElement(&group1, TimeDelta::FromMicroseconds(1000),
|
| + AnimationValuePtr(), FloatAnimationValue(.5));
|
| +
|
| + AnimationGroup group2;
|
| + InitGroupForWindow(&group2, window2.id(), 1);
|
| + gfx::Transform done_transform;
|
| + done_transform.Scale(2, 4);
|
| + AddTransformElement(&group2, TimeDelta::FromMicroseconds(500),
|
| + AnimationValuePtr(),
|
| + TransformAnimationValue(done_transform));
|
| +
|
| + std::vector<AnimationRunner::WindowAndAnimationPair> pairs;
|
| + pairs.push_back(std::make_pair(&window1, &group1));
|
| + pairs.push_back(std::make_pair(&window2, &group2));
|
| +
|
| + const uint32_t animation_id = runner_.Schedule(pairs, initial_time_);
|
| +
|
| + ASSERT_EQ(1u, runner_observer_.changes()->size());
|
| + EXPECT_EQ("scheduled", runner_observer_.changes()->at(0));
|
| + EXPECT_EQ(animation_id, runner_observer_.change_ids()->at(0));
|
| + runner_observer_.clear_changes();
|
| +
|
| + EXPECT_TRUE(runner_.HasAnimations());
|
| + EXPECT_TRUE(runner_.IsAnimating(animation_id));
|
| +
|
| + // Properties should be at the initial value.
|
| + EXPECT_EQ(1.f, window1.opacity());
|
| + EXPECT_TRUE(window2.transform().IsIdentity());
|
| +
|
| + // Animate 250ms in, which is quarter way for opacity and half way for
|
| + // transform.
|
| + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(250));
|
| + EXPECT_EQ(.875f, window1.opacity());
|
| + gfx::Transform half_way_transform;
|
| + half_way_transform.Scale(1.5, 2.5);
|
| + EXPECT_EQ(half_way_transform, window2.transform());
|
| + std::set<ServerWindow*> windows_animating(
|
| + runner_.GetWindowsAnimating(animation_id));
|
| + EXPECT_EQ(2u, windows_animating.size());
|
| + EXPECT_EQ(1u, windows_animating.count(&window1));
|
| + EXPECT_EQ(1u, windows_animating.count(&window2));
|
| +
|
| + // Animate 750ms in, window1 should be done 3/4 done, and window2 done.
|
| + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(750));
|
| + EXPECT_EQ(.625, window1.opacity());
|
| + EXPECT_EQ(done_transform, window2.transform());
|
| + windows_animating = runner_.GetWindowsAnimating(animation_id);
|
| + EXPECT_EQ(1u, windows_animating.size());
|
| + EXPECT_EQ(1u, windows_animating.count(&window1));
|
| + EXPECT_TRUE(runner_.HasAnimations());
|
| + EXPECT_TRUE(runner_.IsAnimating(animation_id));
|
| +
|
| + // Animate to end.
|
| + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(1750));
|
| + EXPECT_EQ(.5, window1.opacity());
|
| + EXPECT_EQ(done_transform, window2.transform());
|
| + windows_animating = runner_.GetWindowsAnimating(animation_id);
|
| + EXPECT_TRUE(windows_animating.empty());
|
| + EXPECT_FALSE(runner_.HasAnimations());
|
| + EXPECT_FALSE(runner_.IsAnimating(animation_id));
|
| +}
|
| +
|
| +TEST_F(AnimationRunnerTest, Reschedule) {
|
| + TestServerWindowDelegate window_delegate;
|
| + ServerWindow window(&window_delegate, WindowId());
|
| +
|
| + // Animation from 1-0 over 1ms and in parallel transform to 2x,4x over 1ms.
|
| + AnimationGroup group;
|
| + InitGroupForWindow(&group, window.id(), 1);
|
| + AddOpacityElement(&group, TimeDelta::FromMicroseconds(1000),
|
| + AnimationValuePtr(), FloatAnimationValue(0));
|
| + group.sequences.push_back(AnimationSequence::New());
|
| + group.sequences[1]->cycle_count = 1;
|
| + gfx::Transform done_transform;
|
| + done_transform.Scale(2, 4);
|
| + AddTransformElement(&group, TimeDelta::FromMicroseconds(1000),
|
| + AnimationValuePtr(),
|
| + TransformAnimationValue(done_transform));
|
| + const uint32_t animation_id1 =
|
| + ScheduleForSingleWindow(&window, &group, initial_time_);
|
| +
|
| + // Animate half way in.
|
| + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(500));
|
| + EXPECT_EQ(.5f, window.opacity());
|
| + gfx::Transform half_way_transform;
|
| + half_way_transform.Scale(1.5, 2.5);
|
| + EXPECT_EQ(half_way_transform, window.transform());
|
| +
|
| + runner_observer_.clear_changes();
|
| +
|
| + // Schedule the same window animating opacity to 1.
|
| + AnimationGroup group2;
|
| + InitGroupForWindow(&group2, window.id(), 1);
|
| + AddOpacityElement(&group2, TimeDelta::FromMicroseconds(1000),
|
| + AnimationValuePtr(), FloatAnimationValue(1));
|
| + const uint32_t animation_id2 = ScheduleForSingleWindow(
|
| + &window, &group2, initial_time_ + TimeDelta::FromMicroseconds(500));
|
| +
|
| + // Opacity should remain at .5, but transform should go to end state.
|
| + EXPECT_EQ(.5f, window.opacity());
|
| + EXPECT_EQ(done_transform, window.transform());
|
| +
|
| + ASSERT_EQ(2u, runner_observer_.changes()->size());
|
| + EXPECT_EQ("interrupted", runner_observer_.changes()->at(0));
|
| + EXPECT_EQ(animation_id1, runner_observer_.change_ids()->at(0));
|
| + EXPECT_EQ("scheduled", runner_observer_.changes()->at(1));
|
| + EXPECT_EQ(animation_id2, runner_observer_.change_ids()->at(1));
|
| + runner_observer_.clear_changes();
|
| +
|
| + // Animate half way through new sequence. Opacity should be the only thing
|
| + // changing.
|
| + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(1000));
|
| + EXPECT_EQ(.75f, window.opacity());
|
| + EXPECT_EQ(done_transform, window.transform());
|
| + ASSERT_EQ(0u, runner_observer_.changes()->size());
|
| +
|
| + // Animate to end.
|
| + runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(2000));
|
| + ASSERT_EQ(1u, runner_observer_.changes()->size());
|
| + EXPECT_EQ("done", runner_observer_.changes()->at(0));
|
| + EXPECT_EQ(animation_id2, runner_observer_.change_ids()->at(0));
|
| +}
|
| +
|
| +} // ws
|
| +} // mus
|
|
|