Chromium Code Reviews| Index: components/mus/ws/scheduled_animation_group.cc |
| diff --git a/components/mus/ws/scheduled_animation_group.cc b/components/mus/ws/scheduled_animation_group.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..037563a438ab29766c7fc2dee3d59bc24fd4552c |
| --- /dev/null |
| +++ b/components/mus/ws/scheduled_animation_group.cc |
| @@ -0,0 +1,348 @@ |
| +// Copyright 2014 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "components/mus/ws/scheduled_animation_group.h" |
| + |
| +#include <set> |
| + |
| +#include "components/mus/ws/server_window.h" |
| +//#include "mojo/converters/geometry/geometry_type_converters.h" |
|
sky
2016/06/16 16:36:33
?
mfomitchev
2016/06/22 21:59:35
Done.
|
| +//#include "mojo/converters/transform/transform_type_converters.h" |
| + |
| +using mus::mojom::AnimationProperty; |
| + |
| +namespace mus { |
| +namespace ws { |
| +namespace { |
| + |
| +using Sequences = std::vector<ScheduledAnimationSequence>; |
| + |
| +// Gets the value of |property| from |window| into |value|. |
| +void GetValueFromWindow(const ServerWindow* window, |
| + AnimationProperty property, |
| + ScheduledAnimationValue* value) { |
| + switch (property) { |
| + case AnimationProperty::NONE: |
| + NOTREACHED(); |
| + break; |
| + case AnimationProperty::OPACITY: |
| + value->float_value = window->opacity(); |
| + break; |
| + case AnimationProperty::TRANSFORM: |
| + value->transform = window->transform(); |
| + break; |
| + } |
| +} |
| + |
| +// Sets the value of |property| from |value| into |window|. |
| +void SetWindowPropertyFromValue(ServerWindow* window, |
| + AnimationProperty property, |
| + const ScheduledAnimationValue& value) { |
| + switch (property) { |
| + case AnimationProperty::NONE: |
| + break; |
| + case AnimationProperty::OPACITY: |
| + window->SetOpacity(value.float_value); |
| + break; |
| + case AnimationProperty::TRANSFORM: |
| + window->SetTransform(value.transform); |
| + break; |
| + } |
| +} |
| + |
| +// Sets the value of |property| into |window| between two points. |
| +void SetWindowPropertyFromValueBetween(ServerWindow* window, |
| + AnimationProperty property, |
| + double value, |
| + gfx::Tween::Type tween_type, |
| + const ScheduledAnimationValue& start, |
| + const ScheduledAnimationValue& target) { |
| + const double tween_value = gfx::Tween::CalculateValue(tween_type, value); |
| + switch (property) { |
| + case AnimationProperty::NONE: |
| + break; |
| + case AnimationProperty::OPACITY: |
| + window->SetOpacity(gfx::Tween::FloatValueBetween( |
| + tween_value, start.float_value, target.float_value)); |
| + break; |
| + case AnimationProperty::TRANSFORM: |
| + window->SetTransform(gfx::Tween::TransformValueBetween( |
| + tween_value, start.transform, target.transform)); |
| + break; |
| + } |
| +} |
| + |
| +// TODO(mfomitchev): Use struct traits for this? |
| +gfx::Tween::Type AnimationTypeToTweenType(mojom::AnimationTweenType type) { |
| + switch (type) { |
| + case mojom::AnimationTweenType::LINEAR: |
| + return gfx::Tween::LINEAR; |
| + case mojom::AnimationTweenType::EASE_IN: |
| + return gfx::Tween::EASE_IN; |
| + case mojom::AnimationTweenType::EASE_OUT: |
| + return gfx::Tween::EASE_OUT; |
| + case mojom::AnimationTweenType::EASE_IN_OUT: |
| + return gfx::Tween::EASE_IN_OUT; |
| + } |
| + return gfx::Tween::LINEAR; |
| +} |
| + |
| +void ConvertToScheduledValue(const mojom::AnimationValue& transport_value, |
| + ScheduledAnimationValue* value) { |
| + value->float_value = transport_value.float_value; |
| + value->transform = transport_value.transform; |
| +} |
| + |
| +void ConvertToScheduledElement(const mojom::AnimationElement& transport_element, |
| + ScheduledAnimationElement* element) { |
| + element->property = transport_element.property; |
| + element->duration = |
| + base::TimeDelta::FromMicroseconds(transport_element.duration); |
| + element->tween_type = AnimationTypeToTweenType(transport_element.tween_type); |
| + if (transport_element.property != AnimationProperty::NONE) { |
| + if (transport_element.start_value.get()) { |
| + element->is_start_valid = true; |
| + ConvertToScheduledValue(*transport_element.start_value, |
| + &(element->start_value)); |
| + } else { |
| + element->is_start_valid = false; |
| + } |
| + ConvertToScheduledValue(*transport_element.target_value, |
| + &(element->target_value)); |
| + } |
| +} |
| + |
| +bool IsAnimationValueValid(AnimationProperty property, |
| + const mojom::AnimationValue& value) { |
| + switch (property) { |
| + case AnimationProperty::NONE: |
| + NOTREACHED(); |
| + return false; |
| + case AnimationProperty::OPACITY: |
| + return value.float_value >= 0.f && value.float_value <= 1.f; |
| + case AnimationProperty::TRANSFORM: |
| + return true; |
| + } |
| + return false; |
| +} |
| + |
| +bool IsAnimationElementValid(const mojom::AnimationElement& element) { |
| + if (element.property == AnimationProperty::NONE) |
| + return true; // None is a pause and doesn't need any values. |
| + if (element.start_value.get() && |
| + !IsAnimationValueValid(element.property, *element.start_value)) |
|
sky
2016/06/16 16:36:33
I think it would be useful to DVLOG invalid data.
mfomitchev
2016/06/22 21:59:35
Added in a few places.
|
| + return false; |
| + // For all other properties we require a target. |
| + return element.target_value.get() && |
| + IsAnimationValueValid(element.property, *element.target_value); |
| +} |
| + |
| +bool IsAnimationSequenceValid(const mojom::AnimationSequence& sequence) { |
| + if (sequence.elements.size() == 0u) |
| + return false; |
| + |
| + for (size_t i = 0; i < sequence.elements.size(); ++i) { |
| + if (!IsAnimationElementValid(*sequence.elements[i])) |
| + return false; |
| + } |
| + return true; |
| +} |
| + |
| +bool IsAnimationGroupValid(const mojom::AnimationGroup& transport_group) { |
| + if (transport_group.sequences.size() == 0u) |
|
sky
2016/06/16 16:36:33
empty
mfomitchev
2016/06/22 21:59:35
Done.
|
| + return false; |
| + for (size_t i = 0; i < transport_group.sequences.size(); ++i) { |
| + if (!IsAnimationSequenceValid(*transport_group.sequences[i])) |
| + return false; |
| + } |
| + return true; |
| +} |
| + |
| +// If the start value for |element| isn't valid, the value for the property |
| +// is obtained from |window| and placed into |element|. |
| +void GetStartValueFromWindowIfNecessary(const ServerWindow* window, |
| + ScheduledAnimationElement* element) { |
| + if (element->property != AnimationProperty::NONE && |
| + !element->is_start_valid) { |
| + GetValueFromWindow(window, element->property, &(element->start_value)); |
| + } |
| +} |
| + |
| +void GetScheduledAnimationProperties(const Sequences& sequences, |
| + std::set<AnimationProperty>* properties) { |
| + for (const ScheduledAnimationSequence& sequence : sequences) { |
| + for (const ScheduledAnimationElement& element : sequence.elements) |
| + properties->insert(element.property); |
| + } |
| +} |
| + |
| +// Set |window|'s specified |property| to the value resulting from running all |
| +// the |sequences|. |
| +void SetPropertyToTargetProperty(ServerWindow* window, |
| + mojom::AnimationProperty property, |
| + const Sequences& sequences) { |
| + // NOTE: this doesn't deal with |cycle_count| quite right, but I'm honestly |
| + // not sure we really want to support the same property in multiple sequences |
| + // animating at once so I'm not dealing. |
| + base::TimeDelta max_end_duration; |
| + std::unique_ptr<ScheduledAnimationValue> value; |
| + for (const ScheduledAnimationSequence& sequence : sequences) { |
| + base::TimeDelta duration; |
| + for (const ScheduledAnimationElement& element : sequence.elements) { |
| + if (element.property != property) |
| + continue; |
| + |
| + duration += element.duration; |
| + if (duration > max_end_duration) { |
| + max_end_duration = duration; |
| + value.reset(new ScheduledAnimationValue(element.target_value)); |
| + } |
| + } |
| + } |
| + if (value.get()) |
| + SetWindowPropertyFromValue(window, property, *value); |
| +} |
| + |
| +void ConvertSequenceToScheduled( |
| + const mojom::AnimationSequence& transport_sequence, |
| + base::TimeTicks now, |
| + ScheduledAnimationSequence* sequence) { |
| + sequence->run_until_stopped = transport_sequence.cycle_count == 0u; |
| + sequence->cycle_count = transport_sequence.cycle_count; |
| + DCHECK_NE(0u, transport_sequence.elements.size()); |
| + sequence->elements.resize(transport_sequence.elements.size()); |
| + |
| + base::TimeTicks element_start_time = now; |
| + for (size_t i = 0; i < transport_sequence.elements.size(); ++i) { |
| + ConvertToScheduledElement(*(transport_sequence.elements[i].get()), |
| + &(sequence->elements[i])); |
| + sequence->elements[i].start_time = element_start_time; |
| + sequence->duration += sequence->elements[i].duration; |
| + element_start_time += sequence->elements[i].duration; |
| + } |
| +} |
| + |
| +bool AdvanceSequence(ServerWindow* window, |
| + ScheduledAnimationSequence* sequence, |
| + base::TimeTicks now) { |
| + ScheduledAnimationElement* element = |
| + &(sequence->elements[sequence->current_index]); |
| + while (element->start_time + element->duration < now) { |
| + SetWindowPropertyFromValue(window, element->property, |
| + element->target_value); |
| + if (++sequence->current_index == sequence->elements.size()) { |
| + if (!sequence->run_until_stopped && --sequence->cycle_count == 0) { |
| + return false; |
| + } |
| + |
| + sequence->current_index = 0; |
| + } |
| + sequence->elements[sequence->current_index].start_time = |
| + element->start_time + element->duration; |
| + element = &(sequence->elements[sequence->current_index]); |
| + GetStartValueFromWindowIfNecessary(window, element); |
| + |
| + // It's possible for the delta between now and |last_tick_time_| to be very |
| + // big (could happen if machine sleeps and is woken up much later). Normally |
| + // the repeat count is smallish, so we don't bother optimizing it. OTOH if |
| + // a sequence repeats forever we optimize it lest we get stuck in this loop |
| + // for a very long time. |
| + if (sequence->run_until_stopped && sequence->current_index == 0) { |
| + element->start_time = |
| + now - base::TimeDelta::FromMicroseconds( |
| + (now - element->start_time).InMicroseconds() % |
| + sequence->duration.InMicroseconds()); |
| + } |
| + } |
| + return true; |
| +} |
| + |
| +} // namespace |
| + |
| +ScheduledAnimationValue::ScheduledAnimationValue() : float_value(0) {} |
| +ScheduledAnimationValue::~ScheduledAnimationValue() {} |
| + |
| +ScheduledAnimationElement::ScheduledAnimationElement() |
| + : property(AnimationProperty::OPACITY), |
| + tween_type(gfx::Tween::EASE_IN), |
| + is_start_valid(false) {} |
| +ScheduledAnimationElement::ScheduledAnimationElement( |
| + const ScheduledAnimationElement& other) = default; |
| +ScheduledAnimationElement::~ScheduledAnimationElement() {} |
| + |
| +ScheduledAnimationSequence::ScheduledAnimationSequence() |
| + : run_until_stopped(false), cycle_count(0), current_index(0u) {} |
| +ScheduledAnimationSequence::ScheduledAnimationSequence( |
| + const ScheduledAnimationSequence& other) = default; |
| +ScheduledAnimationSequence::~ScheduledAnimationSequence() {} |
| +ScheduledAnimationGroup::~ScheduledAnimationGroup() {} |
| + |
| +// static |
| +std::unique_ptr<ScheduledAnimationGroup> ScheduledAnimationGroup::Create( |
| + ServerWindow* window, |
| + base::TimeTicks now, |
| + uint32_t id, |
| + const mojom::AnimationGroup& transport_group) { |
| + if (!IsAnimationGroupValid(transport_group)) |
| + return nullptr; |
| + |
| + std::unique_ptr<ScheduledAnimationGroup> group( |
| + new ScheduledAnimationGroup(window, id, now)); |
| + group->sequences_.resize(transport_group.sequences.size()); |
| + for (size_t i = 0; i < transport_group.sequences.size(); ++i) { |
| + const mojom::AnimationSequence& transport_sequence( |
| + *(transport_group.sequences[i])); |
| + DCHECK_NE(0u, transport_sequence.elements.size()); |
| + ConvertSequenceToScheduled(transport_sequence, now, &group->sequences_[i]); |
| + } |
| + return group; |
| +} |
| + |
| +void ScheduledAnimationGroup::ObtainStartValues() { |
| + for (ScheduledAnimationSequence& sequence : sequences_) |
| + GetStartValueFromWindowIfNecessary(window_, &(sequence.elements[0])); |
| +} |
| + |
| +void ScheduledAnimationGroup::SetValuesToTargetValuesForPropertiesNotIn( |
| + const ScheduledAnimationGroup& other) { |
| + std::set<AnimationProperty> our_properties; |
| + GetScheduledAnimationProperties(sequences_, &our_properties); |
| + |
| + std::set<AnimationProperty> other_properties; |
| + GetScheduledAnimationProperties(other.sequences_, &other_properties); |
| + |
| + for (AnimationProperty property : our_properties) { |
| + if (other_properties.count(property) == 0 && |
| + property != AnimationProperty::NONE) { |
| + SetPropertyToTargetProperty(window_, property, sequences_); |
| + } |
| + } |
| +} |
| + |
| +bool ScheduledAnimationGroup::Tick(base::TimeTicks time) { |
| + for (Sequences::iterator i = sequences_.begin(); i != sequences_.end();) { |
| + if (!AdvanceSequence(window_, &(*i), time)) { |
| + i = sequences_.erase(i); |
| + continue; |
| + } |
| + const ScheduledAnimationElement& active_element( |
| + i->elements[i->current_index]); |
| + const double percent = |
| + (time - active_element.start_time).InMillisecondsF() / |
| + active_element.duration.InMillisecondsF(); |
| + SetWindowPropertyFromValueBetween( |
| + window_, active_element.property, percent, active_element.tween_type, |
| + active_element.start_value, active_element.target_value); |
| + ++i; |
| + } |
| + return sequences_.empty(); |
| +} |
| + |
| +ScheduledAnimationGroup::ScheduledAnimationGroup(ServerWindow* window, |
| + uint32_t id, |
| + base::TimeTicks time_scheduled) |
| + : window_(window), id_(id), time_scheduled_(time_scheduled) {} |
| + |
| +} // namespace ws |
| +} // namespace mus |