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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef COMPONENTS_MUS_WS_ANIMATION_RUNNER_H_ |
| 6 #define COMPONENTS_MUS_WS_ANIMATION_RUNNER_H_ |
| 7 |
| 8 #include <algorithm> |
| 9 #include <map> |
| 10 #include <memory> |
| 11 #include <set> |
| 12 #include <unordered_map> |
| 13 #include <vector> |
| 14 |
| 15 #include "base/observer_list.h" |
| 16 #include "base/time/time.h" |
| 17 |
| 18 namespace mus { |
| 19 namespace mojom { |
| 20 class AnimationGroup; |
| 21 } |
| 22 |
| 23 namespace ws { |
| 24 |
| 25 class AnimationRunnerObserver; |
| 26 class ScheduledAnimationGroup; |
| 27 class ServerWindow; |
| 28 |
| 29 // AnimationRunner is responsible for maintaining and running a set of |
| 30 // animations. The animations are represented as a set of AnimationGroups. New |
| 31 // animations are scheduled by way of Schedule(). A |window| may only have one |
| 32 // animation running at a time. Schedule()ing a new animation for a window |
| 33 // already animating implicitly cancels the current animation for the window. |
| 34 // Animations progress by way of the Tick() function. |
| 35 class AnimationRunner { |
| 36 public: |
| 37 using AnimationId = uint32_t; |
| 38 using WindowAndAnimationPair = |
| 39 std::pair<ServerWindow*, const mojom::AnimationGroup*>; |
| 40 |
| 41 explicit AnimationRunner(base::TimeTicks now); |
| 42 ~AnimationRunner(); |
| 43 |
| 44 void AddObserver(AnimationRunnerObserver* observer); |
| 45 void RemoveObserver(AnimationRunnerObserver* observer); |
| 46 |
| 47 // Schedules animations. If any of the groups are not valid no animations are |
| 48 // scheuled and 0 is returned. If there is an existing animation in progress |
| 49 // for any of the windows it is canceled and any properties that were |
| 50 // animating but are no longer animating are set to their target value. |
| 51 AnimationId Schedule(const std::vector<WindowAndAnimationPair>& groups, |
| 52 base::TimeTicks now); |
| 53 |
| 54 // Cancels an animation scheduled by an id that was previously returned from |
| 55 // Schedule(). |
| 56 void CancelAnimation(AnimationId id); |
| 57 |
| 58 // Cancels the animation scheduled for |window|. Does nothing if there is no |
| 59 // animation scheduled for |window|. This does not change |window|. That is, |
| 60 // any in progress animations are stopped. |
| 61 void CancelAnimationForWindow(ServerWindow* window); |
| 62 |
| 63 // Advance the animations updating values appropriately. |
| 64 void Tick(base::TimeTicks time); |
| 65 |
| 66 // Returns true if there are animations currently scheduled. |
| 67 bool HasAnimations() const { return !window_to_animation_map_.empty(); } |
| 68 |
| 69 // Returns true if the animation identified by |id| is valid and animating. |
| 70 bool IsAnimating(AnimationId id) const { |
| 71 return id_to_windows_map_.count(id) > 0; |
| 72 } |
| 73 |
| 74 // Returns the windows that are currently animating for |id|. Returns an empty |
| 75 // set if |id| does not identify a valid animation. |
| 76 std::set<ServerWindow*> GetWindowsAnimating(AnimationId id) { |
| 77 return IsAnimating(id) ? id_to_windows_map_.find(id)->second |
| 78 : std::set<ServerWindow*>(); |
| 79 } |
| 80 |
| 81 private: |
| 82 enum CancelSource { |
| 83 // Cancel is the result of scheduling another animation for the window. |
| 84 CANCEL_SOURCE_SCHEDULE, |
| 85 |
| 86 // Cancel originates from an explicit call to cancel. |
| 87 CANCEL_SOURCE_CANCEL, |
| 88 }; |
| 89 |
| 90 using WindowToAnimationMap = |
| 91 std::unordered_map<ServerWindow*, |
| 92 std::unique_ptr<ScheduledAnimationGroup>>; |
| 93 using IdToWindowsMap = std::map<AnimationId, std::set<ServerWindow*>>; |
| 94 |
| 95 void CancelAnimationForWindowImpl(ServerWindow* window, CancelSource source); |
| 96 |
| 97 // Removes |window| from both |window_to_animation_map_| and |
| 98 // |id_to_windows_map_|. |
| 99 // Returns true if there are no more windows animating with the animation id |
| 100 // the window is associated with. |
| 101 bool RemoveWindowFromMaps(ServerWindow* window); |
| 102 |
| 103 AnimationId next_id_; |
| 104 |
| 105 base::TimeTicks last_tick_time_; |
| 106 |
| 107 base::ObserverList<AnimationRunnerObserver> observers_; |
| 108 |
| 109 WindowToAnimationMap window_to_animation_map_; |
| 110 |
| 111 IdToWindowsMap id_to_windows_map_; |
| 112 |
| 113 DISALLOW_COPY_AND_ASSIGN(AnimationRunner); |
| 114 }; |
| 115 |
| 116 } // namespace ws |
| 117 } // namespace mus |
| 118 |
| 119 #endif // COMPONENTS_MUS_WS_ANIMATION_RUNNER_H_ |
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