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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "components/mus/ws/animation_runner.h" |
| 6 |
| 7 #include "base/memory/scoped_vector.h" |
| 8 #include "components/mus/ws/animation_runner_observer.h" |
| 9 #include "components/mus/ws/scheduled_animation_group.h" |
| 10 #include "components/mus/ws/server_window.h" |
| 11 |
| 12 namespace mus { |
| 13 namespace ws { |
| 14 namespace { |
| 15 |
| 16 bool ConvertWindowAndAnimationPairsToScheduledAnimationGroups( |
| 17 const std::vector<AnimationRunner::WindowAndAnimationPair>& pairs, |
| 18 AnimationRunner::AnimationId id, |
| 19 base::TimeTicks now, |
| 20 std::vector<std::unique_ptr<ScheduledAnimationGroup>>* groups) { |
| 21 for (const auto& window_animation_pair : pairs) { |
| 22 DCHECK(window_animation_pair.first); |
| 23 DCHECK(window_animation_pair.second); |
| 24 std::unique_ptr<ScheduledAnimationGroup> group( |
| 25 ScheduledAnimationGroup::Create(window_animation_pair.first, now, id, |
| 26 *(window_animation_pair.second))); |
| 27 if (!group.get()) |
| 28 return false; |
| 29 groups->push_back(std::move(group)); |
| 30 } |
| 31 return true; |
| 32 } |
| 33 |
| 34 } // namespace |
| 35 |
| 36 AnimationRunner::AnimationRunner(base::TimeTicks now) |
| 37 : next_id_(1), last_tick_time_(now) {} |
| 38 |
| 39 AnimationRunner::~AnimationRunner() {} |
| 40 |
| 41 void AnimationRunner::AddObserver(AnimationRunnerObserver* observer) { |
| 42 observers_.AddObserver(observer); |
| 43 } |
| 44 |
| 45 void AnimationRunner::RemoveObserver(AnimationRunnerObserver* observer) { |
| 46 observers_.RemoveObserver(observer); |
| 47 } |
| 48 |
| 49 AnimationRunner::AnimationId AnimationRunner::Schedule( |
| 50 const std::vector<WindowAndAnimationPair>& pairs, |
| 51 base::TimeTicks now) { |
| 52 DCHECK_GE(now, last_tick_time_); |
| 53 |
| 54 const AnimationId animation_id = next_id_++; |
| 55 std::vector<std::unique_ptr<ScheduledAnimationGroup>> groups; |
| 56 if (!ConvertWindowAndAnimationPairsToScheduledAnimationGroups( |
| 57 pairs, animation_id, now, &groups)) { |
| 58 return 0; |
| 59 } |
| 60 |
| 61 // Cancel any animations for the affected windows. If the cancelled animations |
| 62 // also animated properties that are not animated by the new group - instantly |
| 63 // set those to the target value. |
| 64 for (auto& group : groups) { |
| 65 ScheduledAnimationGroup* current_group = |
| 66 window_to_animation_map_[group->window()].get(); |
| 67 if (current_group) |
| 68 current_group->SetValuesToTargetValuesForPropertiesNotIn(*group.get()); |
| 69 |
| 70 CancelAnimationForWindowImpl(group->window(), CANCEL_SOURCE_SCHEDULE); |
| 71 } |
| 72 |
| 73 // Update internal maps |
| 74 for (auto& group : groups) { |
| 75 group->ObtainStartValues(); |
| 76 ServerWindow* window = group->window(); |
| 77 window_to_animation_map_[window] = std::move(group); |
| 78 DCHECK(!id_to_windows_map_[animation_id].count(window)); |
| 79 id_to_windows_map_[animation_id].insert(window); |
| 80 } |
| 81 |
| 82 FOR_EACH_OBSERVER(AnimationRunnerObserver, observers_, |
| 83 OnAnimationScheduled(animation_id)); |
| 84 return animation_id; |
| 85 } |
| 86 |
| 87 void AnimationRunner::CancelAnimation(AnimationId id) { |
| 88 if (id_to_windows_map_.count(id) == 0) |
| 89 return; |
| 90 |
| 91 std::set<ServerWindow*> windows(id_to_windows_map_[id]); |
| 92 for (ServerWindow* window : windows) |
| 93 CancelAnimationForWindow(window); |
| 94 } |
| 95 |
| 96 void AnimationRunner::CancelAnimationForWindow(ServerWindow* window) { |
| 97 CancelAnimationForWindowImpl(window, CANCEL_SOURCE_CANCEL); |
| 98 } |
| 99 |
| 100 void AnimationRunner::Tick(base::TimeTicks time) { |
| 101 DCHECK(time >= last_tick_time_); |
| 102 last_tick_time_ = time; |
| 103 if (window_to_animation_map_.empty()) |
| 104 return; |
| 105 |
| 106 // The animation ids of any windows whose animation completes are added here. |
| 107 // We notify after processing all windows so that if an observer mutates us in |
| 108 // some way we're aren't left in a weird state. |
| 109 std::set<AnimationId> animations_completed; |
| 110 for (WindowToAnimationMap::iterator i = window_to_animation_map_.begin(); |
| 111 i != window_to_animation_map_.end();) { |
| 112 bool animation_done = i->second->Tick(time); |
| 113 if (animation_done) { |
| 114 const AnimationId animation_id = i->second->id(); |
| 115 ServerWindow* window = i->first; |
| 116 ++i; |
| 117 bool animation_completed = RemoveWindowFromMaps(window); |
| 118 if (animation_completed) |
| 119 animations_completed.insert(animation_id); |
| 120 } else { |
| 121 ++i; |
| 122 } |
| 123 } |
| 124 for (const AnimationId& id : animations_completed) { |
| 125 FOR_EACH_OBSERVER(AnimationRunnerObserver, observers_, OnAnimationDone(id)); |
| 126 } |
| 127 } |
| 128 |
| 129 void AnimationRunner::CancelAnimationForWindowImpl(ServerWindow* window, |
| 130 CancelSource source) { |
| 131 if (!window_to_animation_map_[window]) |
| 132 return; |
| 133 |
| 134 const AnimationId animation_id = window_to_animation_map_[window]->id(); |
| 135 if (RemoveWindowFromMaps(window)) { |
| 136 // This was the last window in the group. |
| 137 if (source == CANCEL_SOURCE_CANCEL) { |
| 138 FOR_EACH_OBSERVER(AnimationRunnerObserver, observers_, |
| 139 OnAnimationCanceled(animation_id)); |
| 140 } else { |
| 141 FOR_EACH_OBSERVER(AnimationRunnerObserver, observers_, |
| 142 OnAnimationInterrupted(animation_id)); |
| 143 } |
| 144 } |
| 145 } |
| 146 |
| 147 bool AnimationRunner::RemoveWindowFromMaps(ServerWindow* window) { |
| 148 DCHECK(window_to_animation_map_[window]); |
| 149 |
| 150 const AnimationId animation_id = window_to_animation_map_[window]->id(); |
| 151 window_to_animation_map_.erase(window); |
| 152 |
| 153 DCHECK(id_to_windows_map_.count(animation_id)); |
| 154 id_to_windows_map_[animation_id].erase(window); |
| 155 if (!id_to_windows_map_[animation_id].empty()) |
| 156 return false; |
| 157 |
| 158 id_to_windows_map_.erase(animation_id); |
| 159 return true; |
| 160 } |
| 161 |
| 162 } // namespace ws |
| 163 } // namespace mus |
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