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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef COMPONENTS_MUS_WS_ANIMATION_RUNNER_H_ | |
| 6 #define COMPONENTS_MUS_WS_ANIMATION_RUNNER_H_ | |
| 7 | |
| 8 #include <algorithm> | |
| 9 #include <map> | |
| 10 #include <memory> | |
| 11 #include <set> | |
| 12 #include <vector> | |
| 13 | |
| 14 #include "base/containers/scoped_ptr_hash_map.h" | |
| 15 #include "base/observer_list.h" | |
| 16 #include "base/time/time.h" | |
| 17 | |
| 18 namespace mus { | |
| 19 namespace mojom { | |
| 20 class AnimationGroup; | |
| 21 } | |
| 22 | |
| 23 namespace ws { | |
| 24 | |
| 25 class AnimationRunnerObserver; | |
| 26 class ScheduledAnimationGroup; | |
| 27 class ServerWindow; | |
| 28 | |
| 29 // AnimationRunner is responsible for maintaining and running a set of | |
| 30 // animations. The animations are represented as a set of AnimationGroups. New | |
| 31 // animations are scheduled by way of Schedule(). A |window| may only have one | |
| 32 // animation running at a time. Schedule()ing a new animation for a window | |
| 33 // already animating implicitly cancels the current animation for the window. | |
| 34 // Animations progress by way of the Tick() function. | |
| 35 class AnimationRunner { | |
| 36 public: | |
| 37 using AnimationId = uint32_t; | |
| 38 using WindowAndAnimationPair = | |
| 39 std::pair<ServerWindow*, const mojom::AnimationGroup*>; | |
| 40 | |
| 41 explicit AnimationRunner(base::TimeTicks now); | |
| 42 ~AnimationRunner(); | |
| 43 | |
| 44 void AddObserver(AnimationRunnerObserver* observer); | |
| 45 void RemoveObserver(AnimationRunnerObserver* observer); | |
| 46 | |
| 47 // Schedules animations. If any of the groups are not valid no animations are | |
| 48 // scheuled and 0 is returned. If there is an existing animation in progress | |
| 49 // for any of the windows it is canceled and any properties that were | |
| 50 // animating but are no longer animating are set to their target value. | |
| 51 AnimationId Schedule(const std::vector<WindowAndAnimationPair>& groups, | |
| 52 base::TimeTicks now); | |
| 53 | |
| 54 // Cancels an animation scheduled by an id that was previously returned from | |
| 55 // Schedule(). | |
| 56 void CancelAnimation(AnimationId id); | |
| 57 | |
| 58 // Cancels the animation scheduled for |window|. Does nothing if there is no | |
| 59 // animation scheduled for |window|. This does not change |window|. That is, | |
| 60 // any in progress animations are stopped. | |
| 61 void CancelAnimationForWindow(ServerWindow* window); | |
| 62 | |
| 63 // Advance the animations updating values appropriately. | |
| 64 void Tick(base::TimeTicks time); | |
| 65 | |
| 66 // Returns true if there are animations currently scheduled. | |
| 67 bool HasAnimations() const { return !window_to_animation_map_.empty(); } | |
| 68 | |
| 69 // Returns true if the animation identified by |id| is valid and animating. | |
| 70 bool IsAnimating(AnimationId id) const { | |
| 71 return id_to_windows_map_.count(id) > 0; | |
| 72 } | |
| 73 | |
| 74 // Returns the windows that are currently animating for |id|. Returns an empty | |
| 75 // set if |id| does not identify a valid animation. | |
| 76 std::set<ServerWindow*> GetWindowsAnimating(AnimationId id) { | |
| 77 return IsAnimating(id) ? id_to_windows_map_.find(id)->second | |
| 78 : std::set<ServerWindow*>(); | |
| 79 } | |
| 80 | |
| 81 private: | |
| 82 enum CancelSource { | |
| 83 // Cancel is the result of scheduling another animation for the window. | |
| 84 CANCEL_SOURCE_SCHEDULE, | |
| 85 | |
| 86 // Cancel originates from an explicit call to cancel. | |
| 87 CANCEL_SOURCE_CANCEL, | |
| 88 }; | |
| 89 | |
| 90 using WindowToAnimationMap = | |
| 91 base::ScopedPtrHashMap<ServerWindow*, | |
|
sky
2016/06/16 16:36:33
ScopedPtrHashMap is deprecated now.
mfomitchev
2016/06/22 21:59:35
Done.
| |
| 92 std::unique_ptr<ScheduledAnimationGroup>>; | |
| 93 using IdToWindowsMap = std::map<AnimationId, std::set<ServerWindow*>>; | |
| 94 | |
| 95 void CancelAnimationForWindowImpl(ServerWindow* window, CancelSource source); | |
| 96 | |
| 97 // Removes |window| from both |window_to_animation_map_| and | |
| 98 // |id_to_windows_map_|. | |
| 99 // Returns true if there are no more windows animating with the animation id | |
| 100 // the window is associated with. | |
| 101 bool RemoveWindowFromMaps(ServerWindow* window); | |
| 102 | |
| 103 AnimationId next_id_; | |
| 104 | |
| 105 base::TimeTicks last_tick_time_; | |
| 106 | |
| 107 base::ObserverList<AnimationRunnerObserver> observers_; | |
| 108 | |
| 109 WindowToAnimationMap window_to_animation_map_; | |
| 110 | |
| 111 IdToWindowsMap id_to_windows_map_; | |
| 112 | |
| 113 DISALLOW_COPY_AND_ASSIGN(AnimationRunner); | |
| 114 }; | |
| 115 | |
| 116 } // namespace ws | |
| 117 } // namespace mus | |
| 118 | |
| 119 #endif // COMPONENTS_MUS_WS_ANIMATION_RUNNER_H_ | |
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