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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 module mus.mojom; |
| 6 |
| 7 import "ui/gfx/geometry/mojo/geometry.mojom"; |
| 8 |
| 9 // Contains state of a single window. |
| 10 struct WindowData { |
| 11 // Unique identifier of the parent. If the client can not see the parent an |
| 12 // id of 0 is supplied. |
| 13 uint32 parent_id; |
| 14 |
| 15 // Unique identifier of the window. |
| 16 uint32 window_id; |
| 17 |
| 18 gfx.mojom.Rect bounds; |
| 19 |
| 20 // Arbitrary key/value pairs. The interpretation of these is left to the |
| 21 // client. See SetWindowProperty() for more information. |
| 22 map<string, array<uint8>> properties; |
| 23 |
| 24 // True if this window is visible. The window may not be drawn on screen (see |
| 25 // OnWindowParentDrawnStateChanged() for details). |
| 26 bool visible; |
| 27 }; |
| 28 |
| 29 // Each Window has support for two surfaces. Generally the |DEFAULT| surface |
| 30 // is used. The |UNDERLAY| surface is useful if the owner of a window wants to |
| 31 // to Embed() another client and at the same time draw something under the |
| 32 // embedded apps representation. |
| 33 enum SurfaceType { |
| 34 // Only the owner of a window may obtain this surface. |
| 35 // The window manager can change the offset of this by way of |
| 36 // SetUnderlaySurfaceOffsetAndExtendedHitArea(). |
| 37 UNDERLAY, |
| 38 |
| 39 // Only the embedded app may obtain this surface. If an app is not embedded |
| 40 // in the Window than the owner may also render to this surface as well. |
| 41 DEFAULT, |
| 42 }; |
| 43 |
| 44 // The result of an input event sent to a client app. |
| 45 enum EventResult { |
| 46 HANDLED, |
| 47 UNHANDLED, |
| 48 }; |
| 49 |
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