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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_OUTPUT_SHADER_H_ | 5 #ifndef CC_OUTPUT_SHADER_H_ |
| 6 #define CC_OUTPUT_SHADER_H_ | 6 #define CC_OUTPUT_SHADER_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 | 9 |
| 10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
| (...skipping 54 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 65 std::string GetShaderString() const; | 65 std::string GetShaderString() const; |
| 66 | 66 |
| 67 int matrix_location() const { return matrix_location_; } | 67 int matrix_location() const { return matrix_location_; } |
| 68 | 68 |
| 69 private: | 69 private: |
| 70 int matrix_location_; | 70 int matrix_location_; |
| 71 | 71 |
| 72 DISALLOW_COPY_AND_ASSIGN(VertexShaderPosTex); | 72 DISALLOW_COPY_AND_ASSIGN(VertexShaderPosTex); |
| 73 }; | 73 }; |
| 74 | 74 |
| 75 class VertexShaderPosTexYUVStretch { | 75 class VertexShaderPosTexYUVStretchOffset { |
| 76 public: | 76 public: |
| 77 VertexShaderPosTexYUVStretch(); | 77 VertexShaderPosTexYUVStretchOffset(); |
| 78 | 78 |
| 79 void Init(gpu::gles2::GLES2Interface* context, | 79 void Init(gpu::gles2::GLES2Interface* context, |
| 80 unsigned program, | 80 unsigned program, |
| 81 int* base_uniform_index); | 81 int* base_uniform_index); |
| 82 std::string GetShaderString() const; | 82 std::string GetShaderString() const; |
| 83 | 83 |
| 84 int matrix_location() const { return matrix_location_; } | 84 int matrix_location() const { return matrix_location_; } |
| 85 int tex_scale_location() const { return tex_scale_location_; } | 85 int tex_scale_location() const { return tex_scale_location_; } |
| 86 int tex_offset_location() const { return tex_offset_location_; } |
| 86 | 87 |
| 87 private: | 88 private: |
| 88 int matrix_location_; | 89 int matrix_location_; |
| 89 int tex_scale_location_; | 90 int tex_scale_location_; |
| 91 int tex_offset_location_; |
| 90 | 92 |
| 91 DISALLOW_COPY_AND_ASSIGN(VertexShaderPosTexYUVStretch); | 93 DISALLOW_COPY_AND_ASSIGN(VertexShaderPosTexYUVStretchOffset); |
| 92 }; | 94 }; |
| 93 | 95 |
| 94 class VertexShaderPos { | 96 class VertexShaderPos { |
| 95 public: | 97 public: |
| 96 VertexShaderPos(); | 98 VertexShaderPos(); |
| 97 | 99 |
| 98 void Init(gpu::gles2::GLES2Interface* context, | 100 void Init(gpu::gles2::GLES2Interface* context, |
| 99 unsigned program, | 101 unsigned program, |
| 100 int* base_uniform_index); | 102 int* base_uniform_index); |
| 101 std::string GetShaderString() const; | 103 std::string GetShaderString() const; |
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| 724 int tex_transform_location_; | 726 int tex_transform_location_; |
| 725 int frequency_location_; | 727 int frequency_location_; |
| 726 int color_location_; | 728 int color_location_; |
| 727 | 729 |
| 728 DISALLOW_COPY_AND_ASSIGN(FragmentShaderCheckerboard); | 730 DISALLOW_COPY_AND_ASSIGN(FragmentShaderCheckerboard); |
| 729 }; | 731 }; |
| 730 | 732 |
| 731 } // namespace cc | 733 } // namespace cc |
| 732 | 734 |
| 733 #endif // CC_OUTPUT_SHADER_H_ | 735 #endif // CC_OUTPUT_SHADER_H_ |
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