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| 1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_OUTPUT_GL_RENDERER_H_ | 5 #ifndef CC_OUTPUT_GL_RENDERER_H_ |
| 6 #define CC_OUTPUT_GL_RENDERER_H_ | 6 #define CC_OUTPUT_GL_RENDERER_H_ |
| 7 | 7 |
| 8 #include "base/cancelable_callback.h" | 8 #include "base/cancelable_callback.h" |
| 9 #include "cc/base/cc_export.h" | 9 #include "cc/base/cc_export.h" |
| 10 #include "cc/base/scoped_ptr_vector.h" | 10 #include "cc/base/scoped_ptr_vector.h" |
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| 279 typedef ProgramBinding<VertexShaderQuadTexTransformAA, | 279 typedef ProgramBinding<VertexShaderQuadTexTransformAA, |
| 280 FragmentShaderRGBATexAlphaColorMatrixAA> | 280 FragmentShaderRGBATexAlphaColorMatrixAA> |
| 281 RenderPassColorMatrixProgramAA; | 281 RenderPassColorMatrixProgramAA; |
| 282 typedef ProgramBinding<VertexShaderPosTexTransform, | 282 typedef ProgramBinding<VertexShaderPosTexTransform, |
| 283 FragmentShaderRGBATexAlphaMaskColorMatrix> | 283 FragmentShaderRGBATexAlphaMaskColorMatrix> |
| 284 RenderPassMaskColorMatrixProgram; | 284 RenderPassMaskColorMatrixProgram; |
| 285 | 285 |
| 286 // Video shaders. | 286 // Video shaders. |
| 287 typedef ProgramBinding<VertexShaderVideoTransform, FragmentShaderRGBATex> | 287 typedef ProgramBinding<VertexShaderVideoTransform, FragmentShaderRGBATex> |
| 288 VideoStreamTextureProgram; | 288 VideoStreamTextureProgram; |
| 289 typedef ProgramBinding<VertexShaderPosTexYUVStretch, FragmentShaderYUVVideo> | 289 typedef ProgramBinding<VertexShaderPosTexYUVStretchOffset, |
| 290 VideoYUVProgram; | 290 FragmentShaderYUVVideo> VideoYUVProgram; |
| 291 typedef ProgramBinding<VertexShaderPosTexYUVStretch, FragmentShaderYUVAVideo> | 291 typedef ProgramBinding<VertexShaderPosTexYUVStretchOffset, |
| 292 VideoYUVAProgram; | 292 FragmentShaderYUVAVideo> VideoYUVAProgram; |
| 293 | 293 |
| 294 // Special purpose / effects shaders. | 294 // Special purpose / effects shaders. |
| 295 typedef ProgramBinding<VertexShaderPos, FragmentShaderColor> | 295 typedef ProgramBinding<VertexShaderPos, FragmentShaderColor> |
| 296 DebugBorderProgram; | 296 DebugBorderProgram; |
| 297 typedef ProgramBinding<VertexShaderQuad, FragmentShaderColor> | 297 typedef ProgramBinding<VertexShaderQuad, FragmentShaderColor> |
| 298 SolidColorProgram; | 298 SolidColorProgram; |
| 299 typedef ProgramBinding<VertexShaderQuadAA, FragmentShaderColorAA> | 299 typedef ProgramBinding<VertexShaderQuadAA, FragmentShaderColorAA> |
| 300 SolidColorProgramAA; | 300 SolidColorProgramAA; |
| 301 | 301 |
| 302 const TileProgram* GetTileProgram( | 302 const TileProgram* GetTileProgram( |
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| 440 #if DEBUG_GL_CALLS && !defined(NDEBUG) | 440 #if DEBUG_GL_CALLS && !defined(NDEBUG) |
| 441 #define GLC(context, x) \ | 441 #define GLC(context, x) \ |
| 442 (x, GLRenderer::DebugGLCall(&* context, #x, __FILE__, __LINE__)) | 442 (x, GLRenderer::DebugGLCall(&* context, #x, __FILE__, __LINE__)) |
| 443 #else | 443 #else |
| 444 #define GLC(context, x) (x) | 444 #define GLC(context, x) (x) |
| 445 #endif | 445 #endif |
| 446 | 446 |
| 447 } // namespace cc | 447 } // namespace cc |
| 448 | 448 |
| 449 #endif // CC_OUTPUT_GL_RENDERER_H_ | 449 #endif // CC_OUTPUT_GL_RENDERER_H_ |
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