| Index: Source/core/rendering/RenderLayer.h
|
| diff --git a/Source/core/rendering/RenderLayer.h b/Source/core/rendering/RenderLayer.h
|
| index 273fd3fe4245cbb49b4f77fd85c7e13cee65715b..7215cef58c661eae6c628131558cf49299e3d741 100644
|
| --- a/Source/core/rendering/RenderLayer.h
|
| +++ b/Source/core/rendering/RenderLayer.h
|
| @@ -296,7 +296,7 @@ public:
|
| bool overlapBoundsIncludeChildren() const { return hasFilter() && renderer()->style()->filter().hasFilterThatMovesPixels(); }
|
|
|
| // Can pass offsetFromRoot if known.
|
| - IntRect calculateLayerBounds(const RenderLayer* ancestorLayer, const LayoutPoint* offsetFromRoot = 0, CalculateLayerBoundsFlags = DefaultCalculateLayerBoundsFlags) const;
|
| + LayoutRect calculateLayerBounds(const RenderLayer* ancestorLayer, const LayoutPoint* offsetFromRoot = 0, CalculateLayerBoundsFlags = DefaultCalculateLayerBoundsFlags) const;
|
|
|
| // WARNING: This method returns the offset for the parent as this is what updateLayerPositions expects.
|
| LayoutPoint computeOffsetFromRoot(bool& hasLayerOffset) const;
|
| @@ -501,7 +501,8 @@ private:
|
|
|
| void collectFragments(LayerFragments&, const RenderLayer* rootLayer, RenderRegion*, const LayoutRect& dirtyRect,
|
| ClipRectsType, OverlayScrollbarSizeRelevancy inOverlayScrollbarSizeRelevancy = IgnoreOverlayScrollbarSize,
|
| - ShouldRespectOverflowClip = RespectOverflowClip, const LayoutPoint* offsetFromRoot = 0, const LayoutRect* layerBoundingBox = 0);
|
| + ShouldRespectOverflowClip = RespectOverflowClip, const LayoutPoint* offsetFromRoot = 0,
|
| + const LayoutSize& subPixelAccumulation = LayoutSize(), const LayoutRect* layerBoundingBox = 0);
|
| void updatePaintingInfoForFragments(LayerFragments&, const LayerPaintingInfo&, PaintLayerFlags, bool shouldPaintContent, const LayoutPoint* offsetFromRoot);
|
| void paintBackgroundForFragments(const LayerFragments&, GraphicsContext*, GraphicsContext* transparencyLayerContext,
|
| const LayoutRect& transparencyPaintDirtyRect, bool haveTransparency, const LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer);
|
|
|