Index: Source/core/rendering/RenderLayerCompositor.cpp |
diff --git a/Source/core/rendering/RenderLayerCompositor.cpp b/Source/core/rendering/RenderLayerCompositor.cpp |
index f2b31f68b7129e01433a48b355d31b0568dc9a4b..5472663f87251db867fabc05347b3f0d457e2c56 100644 |
--- a/Source/core/rendering/RenderLayerCompositor.cpp |
+++ b/Source/core/rendering/RenderLayerCompositor.cpp |
@@ -640,10 +640,10 @@ void RenderLayerCompositor::repaintInCompositedAncestor(RenderLayer* layer, cons |
// The bounds of the GraphicsLayer created for a compositing layer is the union of the bounds of all the descendant |
// RenderLayers that are rendered by the composited RenderLayer. |
-IntRect RenderLayerCompositor::calculateCompositedBounds(const RenderLayer* layer, const RenderLayer* ancestorLayer) const |
+LayoutRect RenderLayerCompositor::calculateCompositedBounds(const RenderLayer* layer, const RenderLayer* ancestorLayer) const |
{ |
if (!canBeComposited(layer)) |
- return IntRect(); |
+ return LayoutRect(); |
RenderLayer::CalculateLayerBoundsFlags flags = RenderLayer::DefaultCalculateLayerBoundsFlags | RenderLayer::ExcludeHiddenDescendants | RenderLayer::DontConstrainForMask; |
#if HAVE(COMPOSITOR_FILTER_OUTSETS) |