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Unified Diff: src/gpu/gl/GrGLCaps.cpp

Issue 2070133002: Workaround NVIDIA driver bug with NV_sample_mask_override_coverage (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 6 months ago
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Index: src/gpu/gl/GrGLCaps.cpp
diff --git a/src/gpu/gl/GrGLCaps.cpp b/src/gpu/gl/GrGLCaps.cpp
index 5370f792c6beac6ae2fddb8760dfdc53610f5c08..9dd0fbe36edd37b9d80108cf35cc24356a3b6611 100644
--- a/src/gpu/gl/GrGLCaps.cpp
+++ b/src/gpu/gl/GrGLCaps.cpp
@@ -696,9 +696,12 @@ void GrGLCaps::initGLSL(const GrGLContextInfo& ctxInfo) {
}
}
- if (glslCaps->fSampleVariablesSupport) {
+ if (glslCaps->fSampleVariablesSupport &&
+ ctxInfo.hasExtension("GL_NV_sample_mask_override_coverage")) {
+ // Pre-361 NVIDIA has a bug with NV_sample_mask_override_coverage.
glslCaps->fSampleMaskOverrideCoverageSupport =
- ctxInfo.hasExtension("GL_NV_sample_mask_override_coverage");
+ kNVIDIA_GrGLDriver != ctxInfo.driver() ||
+ ctxInfo.driverVersion() >= GR_GL_DRIVER_VER(361,00);
}
// Adreno GPUs have a tendency to drop tiles when there is a divide-by-zero in a shader
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