| Index: infra/bots/assets/asset_utils.py
|
| diff --git a/infra/bots/assets/asset_utils.py b/infra/bots/assets/asset_utils.py
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..a13d2290a3cf5baf6fdd9c0c96dd3bfaba83bcbf
|
| --- /dev/null
|
| +++ b/infra/bots/assets/asset_utils.py
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| @@ -0,0 +1,174 @@
|
| +#!/usr/bin/env python
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| +#
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| +# Copyright 2016 Google Inc.
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| +#
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| +# Use of this source code is governed by a BSD-style license that can be
|
| +# found in the LICENSE file.
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| +
|
| +
|
| +"""Utilities for managing assets."""
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| +
|
| +
|
| +import argparse
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| +import os
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| +import shlex
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| +import shutil
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| +import subprocess
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| +import sys
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| +
|
| +SKIA_DIR = os.path.abspath(os.path.realpath(os.path.join(
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| + os.path.dirname(os.path.abspath(__file__)),
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| + os.pardir, os.pardir, os.pardir)))
|
| +INFRA_BOTS_DIR = os.path.join(SKIA_DIR, 'infra', 'bots')
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| +sys.path.insert(0, INFRA_BOTS_DIR)
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| +import utils
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| +import zip_utils
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| +
|
| +
|
| +ASSETS_DIR = os.path.join(INFRA_BOTS_DIR, 'assets')
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| +DEFAULT_GS_BUCKET = 'skia-buildbots'
|
| +GS_SUBDIR_TMPL = 'gs://%s/assets/%s'
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| +GS_PATH_TMPL = '%s/%s.zip'
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| +VERSION_FILENAME = 'VERSION'
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| +ZIP_BLACKLIST = ['.git', '.svn', '*.pyc', '.DS_STORE']
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| +
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| +
|
| +class _GSWrapper(object):
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| + """Wrapper object for interacting with Google Storage."""
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| + def __init__(self, gsutil):
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| + gsutil = os.path.abspath(gsutil) if gsutil else 'gsutil'
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| + self._gsutil = [gsutil]
|
| + if gsutil.endswith('.py'):
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| + self._gsutil = ['python', gsutil]
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| +
|
| + def copy(self, src, dst):
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| + """Copy src to dst."""
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| + subprocess.check_call(self._gsutil + ['cp', src, dst])
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| +
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| + def list(self, path):
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| + """List objects in the given path."""
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| + try:
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| + return subprocess.check_output(self._gsutil + ['ls', path]).splitlines()
|
| + except subprocess.CalledProcessError:
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| + # If the prefix does not exist, we'll get an error, which is okay.
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| + return []
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| +
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| +
|
| +def _prompt(prompt):
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| + """Prompt for input, return result."""
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| + return raw_input(prompt)
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| +
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| +
|
| +class Asset(object):
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| + def __init__(self, name, gs_bucket=DEFAULT_GS_BUCKET, gsutil=None):
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| + self._gs = _GSWrapper(gsutil)
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| + self._gs_subdir = GS_SUBDIR_TMPL % (gs_bucket, name)
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| + self._name = name
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| + self._dir = os.path.join(ASSETS_DIR, self._name)
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| +
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| + @property
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| + def version_file(self):
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| + """Return the path to the version file for this asset."""
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| + return os.path.join(self._dir, VERSION_FILENAME)
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| +
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| + def get_current_version(self):
|
| + """Obtain the current version of the asset."""
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| + if not os.path.isfile(self.version_file):
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| + return -1
|
| + with open(self.version_file) as f:
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| + return int(f.read())
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| +
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| + def get_available_versions(self):
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| + """Return the existing version numbers for this asset."""
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| + files = self._gs.list(self._gs_subdir)
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| + bnames = [os.path.basename(f) for f in files]
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| + suffix = '.zip'
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| + versions = [int(f[:-len(suffix)]) for f in bnames if f.endswith(suffix)]
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| + versions.sort()
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| + return versions
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| +
|
| + def get_next_version(self):
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| + """Find the next available version number for the asset."""
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| + versions = self.get_available_versions()
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| + if len(versions) == 0:
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| + return 0
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| + return versions[-1] + 1
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| +
|
| + def download_version(self, version, target_dir):
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| + """Download the specified version of the asset."""
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| + gs_path = GS_PATH_TMPL % (self._gs_subdir, str(version))
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| + target_dir = os.path.abspath(target_dir)
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| + with utils.tmp_dir():
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| + zip_file = os.path.join(os.getcwd(), '%d.zip' % version)
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| + self._gs.copy(gs_path, zip_file)
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| + zip_utils.unzip(zip_file, target_dir)
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| +
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| + def download_current_version(self, target_dir):
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| + """Download the version of the asset specified in its version file."""
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| + v = self.get_current_version()
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| + self.download_version(v, target_dir)
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| +
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| + def upload_new_version(self, target_dir, commit=False):
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| + """Upload a new version and update the version file for the asset."""
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| + version = self.get_next_version()
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| + target_dir = os.path.abspath(target_dir)
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| + with utils.tmp_dir():
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| + zip_file = os.path.join(os.getcwd(), '%d.zip' % version)
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| + zip_utils.zip(target_dir, zip_file, blacklist=ZIP_BLACKLIST)
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| + gs_path = GS_PATH_TMPL % (self._gs_subdir, str(version))
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| + self._gs.copy(zip_file, gs_path)
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| +
|
| + def _write_version():
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| + with open(self.version_file, 'w') as f:
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| + f.write(str(version))
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| + subprocess.check_call([utils.GIT, 'add', self.version_file])
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| +
|
| + with utils.chdir(SKIA_DIR):
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| + if commit:
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| + with utils.git_branch():
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| + _write_version()
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| + subprocess.check_call([
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| + utils.GIT, 'commit', '-m', 'Update %s version' % self._name])
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| + subprocess.check_call([utils.GIT, 'cl', 'upload', '--bypass-hooks'])
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| + else:
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| + _write_version()
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| +
|
| + @classmethod
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| + def add(cls, name, gs_bucket=DEFAULT_GS_BUCKET, gsutil=None):
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| + """Add an asset."""
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| + asset = cls(name, gs_bucket=gs_bucket, gsutil=gsutil)
|
| + if os.path.isdir(asset._dir):
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| + raise Exception('Asset %s already exists!' % asset._name)
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| +
|
| + print 'Creating asset in %s' % asset._dir
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| + os.mkdir(asset._dir)
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| + def copy_script(script):
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| + src = os.path.join(ASSETS_DIR, 'scripts', script)
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| + dst = os.path.join(asset._dir, script)
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| + print 'Creating %s' % dst
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| + shutil.copy(src, dst)
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| + subprocess.check_call([utils.GIT, 'add', dst])
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| +
|
| + for script in ('download.py', 'upload.py', 'common.py'):
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| + copy_script(script)
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| + resp = _prompt('Add script to automate creation of this asset? (y/n) ')
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| + if resp == 'y':
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| + copy_script('create.py')
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| + copy_script('create_and_upload.py')
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| + print 'You will need to add implementation to the creation script.'
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| + print 'Successfully created asset %s.' % asset._name
|
| + return asset
|
| +
|
| + def remove(self):
|
| + """Remove this asset."""
|
| + # Ensure that the asset exists.
|
| + if not os.path.isdir(self._dir):
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| + raise Exception('Asset %s does not exist!' % self._name)
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| +
|
| + # Remove the asset.
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| + subprocess.check_call([utils.GIT, 'rm', '-rf', self._dir])
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| + if os.path.isdir(self._dir):
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| + shutil.rmtree(self._dir)
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| +
|
| + # We *could* remove all uploaded versions of the asset in Google Storage but
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| + # we choose not to be that destructive.
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|
|