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Unified Diff: content/renderer/input/input_handler_proxy_unittest.cc

Issue 206793003: cc: Split animating and drawing into separate actions (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Fix input handler proxy test build. Created 6 years, 8 months ago
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Index: content/renderer/input/input_handler_proxy_unittest.cc
diff --git a/content/renderer/input/input_handler_proxy_unittest.cc b/content/renderer/input/input_handler_proxy_unittest.cc
index 6ee2be072120015649389187684939138b0e2cb6..48e67d2371fc911e8f3ce8d8b1f36bf7606fe608 100644
--- a/content/renderer/input/input_handler_proxy_unittest.cc
+++ b/content/renderer/input/input_handler_proxy_unittest.cc
@@ -43,7 +43,7 @@ class MockInputHandler : public cc::InputHandler {
void(float magnify_delta, const gfx::Point& anchor));
MOCK_METHOD0(PinchGestureEnd, void());
- MOCK_METHOD0(ScheduleAnimation, void());
+ MOCK_METHOD0(SetNeedsAnimate, void());
MOCK_METHOD2(ScrollBegin,
ScrollStatus(const gfx::Point& viewport_point,
@@ -405,7 +405,7 @@ TEST_F(InputHandlerProxyTest, GestureFlingStartedTouchpad) {
EXPECT_CALL(mock_input_handler_, ScrollBegin(testing::_, testing::_))
.WillOnce(testing::Return(cc::InputHandler::ScrollStarted));
EXPECT_CALL(mock_input_handler_, ScrollEnd());
- EXPECT_CALL(mock_input_handler_, ScheduleAnimation());
+ EXPECT_CALL(mock_input_handler_, SetNeedsAnimate());
gesture_.type = WebInputEvent::GestureFlingStart;
gesture_.data.flingStart.velocityX = 10;
@@ -488,7 +488,7 @@ TEST_F(InputHandlerProxyTest, GestureFlingAnimatesTouchpad) {
gesture_.globalX = fling_global_point.x;
gesture_.globalY = fling_global_point.y;
gesture_.modifiers = modifiers;
- EXPECT_CALL(mock_input_handler_, ScheduleAnimation());
+ EXPECT_CALL(mock_input_handler_, SetNeedsAnimate());
EXPECT_CALL(mock_input_handler_, ScrollBegin(testing::_, testing::_))
.WillOnce(testing::Return(cc::InputHandler::ScrollStarted));
EXPECT_CALL(mock_input_handler_, ScrollEnd());
@@ -500,7 +500,7 @@ TEST_F(InputHandlerProxyTest, GestureFlingAnimatesTouchpad) {
// fling start will typically include the last scroll from the gesture that
// lead to the scroll (either wheel or gesture scroll), so there should be no
// visible hitch.
- EXPECT_CALL(mock_input_handler_, ScheduleAnimation());
+ EXPECT_CALL(mock_input_handler_, SetNeedsAnimate());
EXPECT_CALL(mock_input_handler_, ScrollBegin(testing::_, testing::_))
.Times(0);
base::TimeTicks time = base::TimeTicks() + base::TimeDelta::FromSeconds(10);
@@ -509,7 +509,7 @@ TEST_F(InputHandlerProxyTest, GestureFlingAnimatesTouchpad) {
testing::Mock::VerifyAndClearExpectations(&mock_input_handler_);
// The second call should start scrolling in the -X direction.
- EXPECT_CALL(mock_input_handler_, ScheduleAnimation());
+ EXPECT_CALL(mock_input_handler_, SetNeedsAnimate());
EXPECT_CALL(mock_input_handler_, ScrollBegin(testing::_, testing::_))
.WillOnce(testing::Return(cc::InputHandler::ScrollStarted));
EXPECT_CALL(mock_input_handler_,
@@ -562,7 +562,7 @@ TEST_F(InputHandlerProxyTest, GestureFlingAnimatesTouchpad) {
// Since we've aborted the fling, the next animation should be a no-op and
// should not result in another
// frame being requested.
- EXPECT_CALL(mock_input_handler_, ScheduleAnimation()).Times(0);
+ EXPECT_CALL(mock_input_handler_, SetNeedsAnimate()).Times(0);
EXPECT_CALL(mock_input_handler_, ScrollBegin(testing::_, testing::_))
.Times(0);
time += base::TimeDelta::FromMilliseconds(100);
@@ -597,7 +597,7 @@ TEST_F(InputHandlerProxyTest, GestureFlingTransferResetsTouchpad) {
gesture_.globalX = fling_global_point.x;
gesture_.globalY = fling_global_point.y;
gesture_.modifiers = modifiers;
- EXPECT_CALL(mock_input_handler_, ScheduleAnimation());
+ EXPECT_CALL(mock_input_handler_, SetNeedsAnimate());
EXPECT_CALL(mock_input_handler_, ScrollBegin(testing::_, testing::_))
.WillOnce(testing::Return(cc::InputHandler::ScrollStarted));
EXPECT_CALL(mock_input_handler_, ScrollEnd());
@@ -607,7 +607,7 @@ TEST_F(InputHandlerProxyTest, GestureFlingTransferResetsTouchpad) {
// Start the fling animation at time 10. This shouldn't actually scroll, just
// establish a start time.
- EXPECT_CALL(mock_input_handler_, ScheduleAnimation());
+ EXPECT_CALL(mock_input_handler_, SetNeedsAnimate());
EXPECT_CALL(mock_input_handler_, ScrollBegin(testing::_, testing::_))
.Times(0);
base::TimeTicks time = base::TimeTicks() + base::TimeDelta::FromSeconds(10);
@@ -616,7 +616,7 @@ TEST_F(InputHandlerProxyTest, GestureFlingTransferResetsTouchpad) {
testing::Mock::VerifyAndClearExpectations(&mock_input_handler_);
// The second call should start scrolling in the -X direction.
- EXPECT_CALL(mock_input_handler_, ScheduleAnimation());
+ EXPECT_CALL(mock_input_handler_, SetNeedsAnimate());
EXPECT_CALL(mock_input_handler_, ScrollBegin(testing::_, testing::_))
.WillOnce(testing::Return(cc::InputHandler::ScrollStarted));
EXPECT_CALL(mock_input_handler_,
@@ -670,7 +670,7 @@ TEST_F(InputHandlerProxyTest, GestureFlingTransferResetsTouchpad) {
// Since we've aborted the fling, the next animation should be a no-op and
// should not result in another
// frame being requested.
- EXPECT_CALL(mock_input_handler_, ScheduleAnimation()).Times(0);
+ EXPECT_CALL(mock_input_handler_, SetNeedsAnimate()).Times(0);
EXPECT_CALL(mock_input_handler_, ScrollBegin(testing::_, testing::_))
.Times(0);
time += base::TimeDelta::FromMilliseconds(100);
@@ -702,7 +702,7 @@ TEST_F(InputHandlerProxyTest, GestureFlingTransferResetsTouchpad) {
gesture_.globalX = fling_global_point.x;
gesture_.globalY = fling_global_point.y;
gesture_.modifiers = modifiers;
- EXPECT_CALL(mock_input_handler_, ScheduleAnimation());
+ EXPECT_CALL(mock_input_handler_, SetNeedsAnimate());
EXPECT_CALL(mock_input_handler_, ScrollBegin(testing::_, testing::_))
.WillOnce(testing::Return(cc::InputHandler::ScrollStarted));
EXPECT_CALL(mock_input_handler_, ScrollEnd());
@@ -712,7 +712,7 @@ TEST_F(InputHandlerProxyTest, GestureFlingTransferResetsTouchpad) {
testing::Mock::VerifyAndClearExpectations(&mock_input_handler_);
// Start the second fling animation at time 30.
- EXPECT_CALL(mock_input_handler_, ScheduleAnimation());
+ EXPECT_CALL(mock_input_handler_, SetNeedsAnimate());
EXPECT_CALL(mock_input_handler_, ScrollBegin(testing::_, testing::_))
.Times(0);
time = base::TimeTicks() + base::TimeDelta::FromSeconds(30);
@@ -721,7 +721,7 @@ TEST_F(InputHandlerProxyTest, GestureFlingTransferResetsTouchpad) {
testing::Mock::VerifyAndClearExpectations(&mock_input_handler_);
// Tick the second fling once normally.
- EXPECT_CALL(mock_input_handler_, ScheduleAnimation());
+ EXPECT_CALL(mock_input_handler_, SetNeedsAnimate());
EXPECT_CALL(mock_input_handler_, ScrollBegin(testing::_, testing::_))
.WillOnce(testing::Return(cc::InputHandler::ScrollStarted));
EXPECT_CALL(mock_input_handler_,
@@ -776,7 +776,7 @@ TEST_F(InputHandlerProxyTest, GestureFlingStartedTouchscreen) {
EXPECT_CALL(mock_input_handler_, FlingScrollBegin())
.WillOnce(testing::Return(cc::InputHandler::ScrollStarted));
- EXPECT_CALL(mock_input_handler_, ScheduleAnimation());
+ EXPECT_CALL(mock_input_handler_, SetNeedsAnimate());
gesture_.type = WebInputEvent::GestureFlingStart;
gesture_.data.flingStart.velocityX = 10;
@@ -881,7 +881,7 @@ TEST_F(InputHandlerProxyTest, GestureFlingAnimatesTouchscreen) {
gesture_.globalX = fling_global_point.x;
gesture_.globalY = fling_global_point.y;
gesture_.modifiers = modifiers;
- EXPECT_CALL(mock_input_handler_, ScheduleAnimation());
+ EXPECT_CALL(mock_input_handler_, SetNeedsAnimate());
EXPECT_CALL(mock_input_handler_, FlingScrollBegin())
.WillOnce(testing::Return(cc::InputHandler::ScrollStarted));
EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
@@ -892,14 +892,14 @@ TEST_F(InputHandlerProxyTest, GestureFlingAnimatesTouchscreen) {
// fling start will typically include the last scroll from the gesture that
// lead to the scroll (either wheel or gesture scroll), so there should be no
// visible hitch.
- EXPECT_CALL(mock_input_handler_, ScheduleAnimation());
+ EXPECT_CALL(mock_input_handler_, SetNeedsAnimate());
base::TimeTicks time = base::TimeTicks() + base::TimeDelta::FromSeconds(10);
input_handler_->Animate(time);
testing::Mock::VerifyAndClearExpectations(&mock_input_handler_);
// The second call should start scrolling in the -X direction.
- EXPECT_CALL(mock_input_handler_, ScheduleAnimation());
+ EXPECT_CALL(mock_input_handler_, SetNeedsAnimate());
EXPECT_CALL(mock_input_handler_,
ScrollBy(testing::_,
testing::Property(&gfx::Vector2dF::x, testing::Lt(0))))
@@ -945,7 +945,7 @@ TEST_F(InputHandlerProxyTest, GestureFlingWithValidTimestamp) {
gesture_.globalX = fling_global_point.x;
gesture_.globalY = fling_global_point.y;
gesture_.modifiers = modifiers;
- EXPECT_CALL(mock_input_handler_, ScheduleAnimation());
+ EXPECT_CALL(mock_input_handler_, SetNeedsAnimate());
EXPECT_CALL(mock_input_handler_, FlingScrollBegin())
.WillOnce(testing::Return(cc::InputHandler::ScrollStarted));
EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
@@ -956,7 +956,7 @@ TEST_F(InputHandlerProxyTest, GestureFlingWithValidTimestamp) {
// the likelihood of a hitch between the scroll preceding the fling and
// the first scroll generated by the fling.
// Scrolling should start in the -X direction.
- EXPECT_CALL(mock_input_handler_, ScheduleAnimation());
+ EXPECT_CALL(mock_input_handler_, SetNeedsAnimate());
EXPECT_CALL(mock_input_handler_,
ScrollBy(testing::_,
testing::Property(&gfx::Vector2dF::x, testing::Lt(0))))
@@ -1002,7 +1002,7 @@ TEST_F(InputHandlerProxyTest, GestureFlingWithInvalidTimestamp) {
gesture_.globalX = fling_global_point.x;
gesture_.globalY = fling_global_point.y;
gesture_.modifiers = modifiers;
- EXPECT_CALL(mock_input_handler_, ScheduleAnimation());
+ EXPECT_CALL(mock_input_handler_, SetNeedsAnimate());
EXPECT_CALL(mock_input_handler_, FlingScrollBegin())
.WillOnce(testing::Return(cc::InputHandler::ScrollStarted));
EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
@@ -1011,7 +1011,7 @@ TEST_F(InputHandlerProxyTest, GestureFlingWithInvalidTimestamp) {
// Event though a time stamp was provided for the fling event, it will be
// ignored as its too far in the past relative to the first animate call's
// timestamp.
- EXPECT_CALL(mock_input_handler_, ScheduleAnimation());
+ EXPECT_CALL(mock_input_handler_, SetNeedsAnimate());
base::TimeTicks time =
base::TimeTicks() + start_time_offset + base::TimeDelta::FromSeconds(1);
input_handler_->Animate(time);
@@ -1019,7 +1019,7 @@ TEST_F(InputHandlerProxyTest, GestureFlingWithInvalidTimestamp) {
testing::Mock::VerifyAndClearExpectations(&mock_input_handler_);
// Further animation ticks should update the fling as usual.
- EXPECT_CALL(mock_input_handler_, ScheduleAnimation());
+ EXPECT_CALL(mock_input_handler_, SetNeedsAnimate());
EXPECT_CALL(mock_input_handler_,
ScrollBy(testing::_,
testing::Property(&gfx::Vector2dF::x, testing::Lt(0))))
@@ -1068,7 +1068,7 @@ TEST_F(InputHandlerProxyTest,
gesture_.globalX = fling_global_point.x;
gesture_.globalY = fling_global_point.y;
gesture_.modifiers = modifiers;
- EXPECT_CALL(mock_input_handler_, ScheduleAnimation());
+ EXPECT_CALL(mock_input_handler_, SetNeedsAnimate());
EXPECT_CALL(mock_input_handler_, FlingScrollBegin())
.WillOnce(testing::Return(cc::InputHandler::ScrollStarted));
EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
@@ -1083,14 +1083,14 @@ TEST_F(InputHandlerProxyTest,
// fling start will typically include the last scroll from the gesture that
// lead to the scroll (either wheel or gesture scroll), so there should be no
// visible hitch.
- EXPECT_CALL(mock_input_handler_, ScheduleAnimation());
+ EXPECT_CALL(mock_input_handler_, SetNeedsAnimate());
base::TimeTicks time = base::TimeTicks() + base::TimeDelta::FromSeconds(10);
input_handler_->Animate(time);
testing::Mock::VerifyAndClearExpectations(&mock_input_handler_);
// The second call should start scrolling in the -X direction.
- EXPECT_CALL(mock_input_handler_, ScheduleAnimation());
+ EXPECT_CALL(mock_input_handler_, SetNeedsAnimate());
EXPECT_CALL(mock_input_handler_,
ScrollBy(testing::_,
testing::Property(&gfx::Vector2dF::x, testing::Lt(0))))
@@ -1120,7 +1120,7 @@ TEST_F(InputHandlerProxyTest, GestureFlingStopsAtContentEdge) {
WebFloatPoint fling_delta = WebFloatPoint(1000, 1000);
gesture_.data.flingStart.velocityX = fling_delta.x;
gesture_.data.flingStart.velocityY = fling_delta.y;
- EXPECT_CALL(mock_input_handler_, ScheduleAnimation());
+ EXPECT_CALL(mock_input_handler_, SetNeedsAnimate());
EXPECT_CALL(mock_input_handler_, ScrollBegin(testing::_, testing::_))
.WillOnce(testing::Return(cc::InputHandler::ScrollStarted));
EXPECT_CALL(mock_input_handler_, ScrollEnd());
@@ -1128,13 +1128,13 @@ TEST_F(InputHandlerProxyTest, GestureFlingStopsAtContentEdge) {
testing::Mock::VerifyAndClearExpectations(&mock_input_handler_);
// The first animate doesn't cause any scrolling.
- EXPECT_CALL(mock_input_handler_, ScheduleAnimation());
+ EXPECT_CALL(mock_input_handler_, SetNeedsAnimate());
base::TimeTicks time = base::TimeTicks() + base::TimeDelta::FromSeconds(10);
input_handler_->Animate(time);
testing::Mock::VerifyAndClearExpectations(&mock_input_handler_);
// The second animate starts scrolling in the positive X and Y directions.
- EXPECT_CALL(mock_input_handler_, ScheduleAnimation());
+ EXPECT_CALL(mock_input_handler_, SetNeedsAnimate());
EXPECT_CALL(mock_input_handler_, ScrollBegin(testing::_, testing::_))
.WillOnce(testing::Return(cc::InputHandler::ScrollStarted));
EXPECT_CALL(mock_input_handler_,
@@ -1162,7 +1162,7 @@ TEST_F(InputHandlerProxyTest, GestureFlingStopsAtContentEdge) {
latest_overscroll_delta);
// The next call to animate will no longer scroll vertically.
- EXPECT_CALL(mock_input_handler_, ScheduleAnimation());
+ EXPECT_CALL(mock_input_handler_, SetNeedsAnimate());
EXPECT_CALL(mock_input_handler_, ScrollBegin(testing::_, testing::_))
.WillOnce(testing::Return(cc::InputHandler::ScrollStarted));
EXPECT_CALL(mock_input_handler_,
@@ -1207,7 +1207,7 @@ TEST_F(InputHandlerProxyTest, GestureFlingNotCancelledBySmallTimeDelta) {
gesture_.globalX = fling_global_point.x;
gesture_.globalY = fling_global_point.y;
gesture_.modifiers = modifiers;
- EXPECT_CALL(mock_input_handler_, ScheduleAnimation());
+ EXPECT_CALL(mock_input_handler_, SetNeedsAnimate());
EXPECT_CALL(mock_input_handler_, FlingScrollBegin())
.WillOnce(testing::Return(cc::InputHandler::ScrollStarted));
EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
@@ -1215,7 +1215,7 @@ TEST_F(InputHandlerProxyTest, GestureFlingNotCancelledBySmallTimeDelta) {
testing::Mock::VerifyAndClearExpectations(&mock_input_handler_);
// With an animation timestamp equivalent to the starting timestamp, the
// animation will simply be rescheduled.
- EXPECT_CALL(mock_input_handler_, ScheduleAnimation());
+ EXPECT_CALL(mock_input_handler_, SetNeedsAnimate());
input_handler_->Animate(time);
testing::Mock::VerifyAndClearExpectations(&mock_input_handler_);
@@ -1223,7 +1223,7 @@ TEST_F(InputHandlerProxyTest, GestureFlingNotCancelledBySmallTimeDelta) {
// A small time delta should not stop the fling, even if the client
// reports no scrolling.
- EXPECT_CALL(mock_input_handler_, ScheduleAnimation());
+ EXPECT_CALL(mock_input_handler_, SetNeedsAnimate());
EXPECT_CALL(mock_input_handler_,
ScrollBy(testing::_,
testing::Property(&gfx::Vector2dF::x, testing::Lt(0))))
@@ -1236,7 +1236,7 @@ TEST_F(InputHandlerProxyTest, GestureFlingNotCancelledBySmallTimeDelta) {
// A time delta of zero should not stop the fling, and neither should it
// trigger scrolling on the client.
- EXPECT_CALL(mock_input_handler_, ScheduleAnimation());
+ EXPECT_CALL(mock_input_handler_, SetNeedsAnimate());
input_handler_->Animate(time);
testing::Mock::VerifyAndClearExpectations(&mock_input_handler_);
@@ -1276,18 +1276,18 @@ TEST_F(InputHandlerProxyTest, GestureFlingCancelledAfterBothAxesStopScrolling) {
gesture_.data.flingStart.velocityY = fling_delta.y;
EXPECT_CALL(mock_input_handler_, FlingScrollBegin())
.WillOnce(testing::Return(cc::InputHandler::ScrollStarted));
- EXPECT_CALL(mock_input_handler_, ScheduleAnimation());
+ EXPECT_CALL(mock_input_handler_, SetNeedsAnimate());
EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
testing::Mock::VerifyAndClearExpectations(&mock_input_handler_);
// The first animate doesn't cause any scrolling.
- EXPECT_CALL(mock_input_handler_, ScheduleAnimation());
+ EXPECT_CALL(mock_input_handler_, SetNeedsAnimate());
base::TimeTicks time = base::TimeTicks() + base::TimeDelta::FromSeconds(10);
input_handler_->Animate(time);
testing::Mock::VerifyAndClearExpectations(&mock_input_handler_);
// The second animate starts scrolling in the positive X and Y directions.
- EXPECT_CALL(mock_input_handler_, ScheduleAnimation());
+ EXPECT_CALL(mock_input_handler_, SetNeedsAnimate());
EXPECT_CALL(mock_input_handler_,
ScrollBy(testing::_,
testing::Property(&gfx::Vector2dF::y, testing::Lt(0))))
@@ -1312,7 +1312,7 @@ TEST_F(InputHandlerProxyTest, GestureFlingCancelledAfterBothAxesStopScrolling) {
latest_overscroll_delta);
// The next call to animate will no longer scroll vertically.
- EXPECT_CALL(mock_input_handler_, ScheduleAnimation());
+ EXPECT_CALL(mock_input_handler_, SetNeedsAnimate());
EXPECT_CALL(mock_input_handler_,
ScrollBy(testing::_,
testing::Property(&gfx::Vector2dF::y, testing::Eq(0))))
@@ -1337,7 +1337,7 @@ TEST_F(InputHandlerProxyTest, GestureFlingCancelledAfterBothAxesStopScrolling) {
latest_overscroll_delta);
// The next call to animate will no longer scroll horizontally or vertically,
// and the fling should be cancelled.
- EXPECT_CALL(mock_input_handler_, ScheduleAnimation()).Times(0);
+ EXPECT_CALL(mock_input_handler_, SetNeedsAnimate()).Times(0);
EXPECT_CALL(mock_input_handler_, ScrollBy(testing::_, testing::_)).Times(0);
EXPECT_CALL(mock_input_handler_, ScrollEnd());
time += base::TimeDelta::FromMilliseconds(10);
@@ -1426,7 +1426,7 @@ TEST_F(InputHandlerProxyTest, GestureFlingCancelledByKeyboardEvent) {
gesture_.data.flingStart.velocityY = fling_delta.y;
EXPECT_CALL(mock_input_handler_, FlingScrollBegin())
.WillOnce(testing::Return(cc::InputHandler::ScrollStarted));
- EXPECT_CALL(mock_input_handler_, ScheduleAnimation());
+ EXPECT_CALL(mock_input_handler_, SetNeedsAnimate());
EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
EXPECT_TRUE(input_handler_->gesture_scroll_on_impl_thread_for_testing());
testing::Mock::VerifyAndClearExpectations(&mock_input_handler_);
@@ -1481,7 +1481,7 @@ TEST_F(InputHandlerProxyTest, GestureFlingWithNegativeTimeDelta) {
gesture_.globalX = fling_global_point.x;
gesture_.globalY = fling_global_point.y;
gesture_.modifiers = modifiers;
- EXPECT_CALL(mock_input_handler_, ScheduleAnimation());
+ EXPECT_CALL(mock_input_handler_, SetNeedsAnimate());
EXPECT_CALL(mock_input_handler_, FlingScrollBegin())
.WillOnce(testing::Return(cc::InputHandler::ScrollStarted));
EXPECT_EQ(expected_disposition_, input_handler_->HandleInputEvent(gesture_));
@@ -1491,7 +1491,7 @@ TEST_F(InputHandlerProxyTest, GestureFlingWithNegativeTimeDelta) {
// If we get a negative time delta, that is, the Animation tick time happens
// before the fling's start time then we should *not* try scrolling and
// instead reset the fling start time.
- EXPECT_CALL(mock_input_handler_, ScheduleAnimation());
+ EXPECT_CALL(mock_input_handler_, SetNeedsAnimate());
EXPECT_CALL(mock_input_handler_,
ScrollBy(testing::_,
testing::_)).Times(0);
@@ -1503,7 +1503,7 @@ TEST_F(InputHandlerProxyTest, GestureFlingWithNegativeTimeDelta) {
// The first call should have reset the start time so subsequent calls should
// generate scroll events.
- EXPECT_CALL(mock_input_handler_, ScheduleAnimation());
+ EXPECT_CALL(mock_input_handler_, SetNeedsAnimate());
EXPECT_CALL(mock_input_handler_,
ScrollBy(testing::_,
testing::Property(&gfx::Vector2dF::x, testing::Lt(0))))
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