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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ | 5 #ifndef CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ |
| 6 #define CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ | 6 #define CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 | 9 |
| 10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
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| 94 commit_state_ == COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED || | 94 commit_state_ == COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED || |
| 95 commit_state_ == COMMIT_STATE_READY_TO_COMMIT; | 95 commit_state_ == COMMIT_STATE_READY_TO_COMMIT; |
| 96 } | 96 } |
| 97 CommitState commit_state() const { return commit_state_; } | 97 CommitState commit_state() const { return commit_state_; } |
| 98 | 98 |
| 99 bool RedrawPending() const { return needs_redraw_; } | 99 bool RedrawPending() const { return needs_redraw_; } |
| 100 bool ManageTilesPending() const { return needs_manage_tiles_; } | 100 bool ManageTilesPending() const { return needs_manage_tiles_; } |
| 101 | 101 |
| 102 enum Action { | 102 enum Action { |
| 103 ACTION_NONE, | 103 ACTION_NONE, |
| 104 ACTION_ANIMATE, |
| 104 ACTION_SEND_BEGIN_MAIN_FRAME, | 105 ACTION_SEND_BEGIN_MAIN_FRAME, |
| 105 ACTION_COMMIT, | 106 ACTION_COMMIT, |
| 106 ACTION_UPDATE_VISIBLE_TILES, | 107 ACTION_UPDATE_VISIBLE_TILES, |
| 107 ACTION_ACTIVATE_PENDING_TREE, | 108 ACTION_ACTIVATE_PENDING_TREE, |
| 108 ACTION_DRAW_AND_SWAP_IF_POSSIBLE, | 109 ACTION_DRAW_AND_SWAP_IF_POSSIBLE, |
| 109 ACTION_DRAW_AND_SWAP_FORCED, | 110 ACTION_DRAW_AND_SWAP_FORCED, |
| 110 ACTION_DRAW_AND_SWAP_ABORT, | 111 ACTION_DRAW_AND_SWAP_ABORT, |
| 111 ACTION_DRAW_AND_READBACK, | 112 ACTION_DRAW_AND_READBACK, |
| 112 ACTION_BEGIN_OUTPUT_SURFACE_CREATION, | 113 ACTION_BEGIN_OUTPUT_SURFACE_CREATION, |
| 113 ACTION_MANAGE_TILES, | 114 ACTION_MANAGE_TILES, |
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| 157 } | 158 } |
| 158 | 159 |
| 159 // Indicates whether the LayerTreeHostImpl is visible. | 160 // Indicates whether the LayerTreeHostImpl is visible. |
| 160 void SetVisible(bool visible); | 161 void SetVisible(bool visible); |
| 161 | 162 |
| 162 // Indicates that a redraw is required, either due to the impl tree changing | 163 // Indicates that a redraw is required, either due to the impl tree changing |
| 163 // or the screen being damaged and simply needing redisplay. | 164 // or the screen being damaged and simply needing redisplay. |
| 164 void SetNeedsRedraw(); | 165 void SetNeedsRedraw(); |
| 165 bool needs_redraw() const { return needs_redraw_; } | 166 bool needs_redraw() const { return needs_redraw_; } |
| 166 | 167 |
| 168 void SetNeedsAnimate(); |
| 169 bool needs_animate() const { return needs_animate_; } |
| 170 |
| 167 // Indicates that manage-tiles is required. This guarantees another | 171 // Indicates that manage-tiles is required. This guarantees another |
| 168 // ManageTiles will occur shortly (even if no redraw is required). | 172 // ManageTiles will occur shortly (even if no redraw is required). |
| 169 void SetNeedsManageTiles(); | 173 void SetNeedsManageTiles(); |
| 170 | 174 |
| 171 // Indicates whether a redraw is required because we are currently rendering | 175 // Indicates whether a redraw is required because we are currently rendering |
| 172 // with a low resolution or checkerboarded tile. | 176 // with a low resolution or checkerboarded tile. |
| 173 void SetSwapUsedIncompleteTile(bool used_incomplete_tile); | 177 void SetSwapUsedIncompleteTile(bool used_incomplete_tile); |
| 174 | 178 |
| 175 // Indicates whether to prioritize animation smoothness over new content | 179 // Indicates whether to prioritize animation smoothness over new content |
| 176 // activation. | 180 // activation. |
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| 236 continuous_painting_ = continuous_painting; | 240 continuous_painting_ = continuous_painting; |
| 237 } | 241 } |
| 238 | 242 |
| 239 protected: | 243 protected: |
| 240 bool BeginFrameNeededToDraw() const; | 244 bool BeginFrameNeededToDraw() const; |
| 241 bool ProactiveBeginFrameWanted() const; | 245 bool ProactiveBeginFrameWanted() const; |
| 242 | 246 |
| 243 // True if we need to force activations to make forward progress. | 247 // True if we need to force activations to make forward progress. |
| 244 bool PendingActivationsShouldBeForced() const; | 248 bool PendingActivationsShouldBeForced() const; |
| 245 | 249 |
| 250 bool ShouldAnimate() const; |
| 246 bool ShouldBeginOutputSurfaceCreation() const; | 251 bool ShouldBeginOutputSurfaceCreation() const; |
| 247 bool ShouldDrawForced() const; | 252 bool ShouldDrawForced() const; |
| 248 bool ShouldDraw() const; | 253 bool ShouldDraw() const; |
| 249 bool ShouldActivatePendingTree() const; | 254 bool ShouldActivatePendingTree() const; |
| 250 bool ShouldUpdateVisibleTiles() const; | 255 bool ShouldUpdateVisibleTiles() const; |
| 251 bool ShouldSendBeginMainFrame() const; | 256 bool ShouldSendBeginMainFrame() const; |
| 252 bool ShouldCommit() const; | 257 bool ShouldCommit() const; |
| 253 bool ShouldManageTiles() const; | 258 bool ShouldManageTiles() const; |
| 254 | 259 |
| 255 void AdvanceCurrentFrameNumber(); | 260 void AdvanceCurrentFrameNumber(); |
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| 268 OutputSurfaceState output_surface_state_; | 273 OutputSurfaceState output_surface_state_; |
| 269 BeginImplFrameState begin_impl_frame_state_; | 274 BeginImplFrameState begin_impl_frame_state_; |
| 270 CommitState commit_state_; | 275 CommitState commit_state_; |
| 271 ForcedRedrawOnTimeoutState forced_redraw_state_; | 276 ForcedRedrawOnTimeoutState forced_redraw_state_; |
| 272 SynchronousReadbackState readback_state_; | 277 SynchronousReadbackState readback_state_; |
| 273 | 278 |
| 274 BeginFrameArgs begin_impl_frame_args_; | 279 BeginFrameArgs begin_impl_frame_args_; |
| 275 | 280 |
| 276 int commit_count_; | 281 int commit_count_; |
| 277 int current_frame_number_; | 282 int current_frame_number_; |
| 283 int last_frame_number_animate_performed_; |
| 278 int last_frame_number_swap_performed_; | 284 int last_frame_number_swap_performed_; |
| 279 int last_frame_number_begin_main_frame_sent_; | 285 int last_frame_number_begin_main_frame_sent_; |
| 280 int last_frame_number_update_visible_tiles_was_called_; | 286 int last_frame_number_update_visible_tiles_was_called_; |
| 281 | 287 |
| 282 // manage_tiles_funnel_ is "filled" each time ManageTiles is called | 288 // manage_tiles_funnel_ is "filled" each time ManageTiles is called |
| 283 // and "drained" on each BeginImplFrame. If the funnel gets too full, | 289 // and "drained" on each BeginImplFrame. If the funnel gets too full, |
| 284 // we start throttling ACTION_MANAGE_TILES such that we average one | 290 // we start throttling ACTION_MANAGE_TILES such that we average one |
| 285 // ManageTile per BeginImplFrame. | 291 // ManageTile per BeginImplFrame. |
| 286 int manage_tiles_funnel_; | 292 int manage_tiles_funnel_; |
| 287 int consecutive_checkerboard_animations_; | 293 int consecutive_checkerboard_animations_; |
| 288 bool needs_redraw_; | 294 bool needs_redraw_; |
| 295 bool needs_animate_; |
| 289 bool needs_manage_tiles_; | 296 bool needs_manage_tiles_; |
| 290 bool swap_used_incomplete_tile_; | 297 bool swap_used_incomplete_tile_; |
| 291 bool needs_commit_; | 298 bool needs_commit_; |
| 292 bool inside_poll_for_anticipated_draw_triggers_; | 299 bool inside_poll_for_anticipated_draw_triggers_; |
| 293 bool visible_; | 300 bool visible_; |
| 294 bool can_start_; | 301 bool can_start_; |
| 295 bool can_draw_; | 302 bool can_draw_; |
| 296 bool has_pending_tree_; | 303 bool has_pending_tree_; |
| 297 bool pending_tree_is_ready_for_activation_; | 304 bool pending_tree_is_ready_for_activation_; |
| 298 bool active_tree_needs_first_draw_; | 305 bool active_tree_needs_first_draw_; |
| 299 bool draw_if_possible_failed_; | 306 bool draw_if_possible_failed_; |
| 300 bool did_create_and_initialize_first_output_surface_; | 307 bool did_create_and_initialize_first_output_surface_; |
| 301 bool smoothness_takes_priority_; | 308 bool smoothness_takes_priority_; |
| 302 bool skip_next_begin_main_frame_to_reduce_latency_; | 309 bool skip_next_begin_main_frame_to_reduce_latency_; |
| 303 bool skip_begin_main_frame_to_reduce_latency_; | 310 bool skip_begin_main_frame_to_reduce_latency_; |
| 304 bool continuous_painting_; | 311 bool continuous_painting_; |
| 305 bool needs_back_to_back_readback_; | 312 bool needs_back_to_back_readback_; |
| 306 | 313 |
| 307 private: | 314 private: |
| 308 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine); | 315 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine); |
| 309 }; | 316 }; |
| 310 | 317 |
| 311 } // namespace cc | 318 } // namespace cc |
| 312 | 319 |
| 313 #endif // CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ | 320 #endif // CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ |
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