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1 // Copyright 2014 PDFium Authors. All rights reserved. | 1 // Copyright 2014 PDFium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com | 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com |
6 | 6 |
7 #ifndef XFA_FXBARCODE_COMMON_BC_COMMONPERSPECTIVETRANSFORM_H_ | 7 #ifndef XFA_FXBARCODE_COMMON_BC_COMMONPERSPECTIVETRANSFORM_H_ |
8 #define XFA_FXBARCODE_COMMON_BC_COMMONPERSPECTIVETRANSFORM_H_ | 8 #define XFA_FXBARCODE_COMMON_BC_COMMONPERSPECTIVETRANSFORM_H_ |
9 | 9 |
10 #include "core/fxcrt/include/fx_basic.h" | 10 #include "core/fxcrt/include/fx_basic.h" |
11 | 11 |
12 class CBC_CommonPerspectiveTransform { | 12 class CBC_CommonPerspectiveTransform { |
13 public: | 13 public: |
14 CBC_CommonPerspectiveTransform(FX_FLOAT a11, | 14 CBC_CommonPerspectiveTransform(FX_FLOAT a11, |
15 FX_FLOAT a21, | 15 FX_FLOAT a21, |
16 FX_FLOAT a31, | 16 FX_FLOAT a31, |
17 FX_FLOAT a12, | 17 FX_FLOAT a12, |
18 FX_FLOAT a22, | 18 FX_FLOAT a22, |
19 FX_FLOAT a32, | 19 FX_FLOAT a32, |
20 FX_FLOAT a13, | 20 FX_FLOAT a13, |
21 FX_FLOAT a23, | 21 FX_FLOAT a23, |
22 FX_FLOAT a33); | 22 FX_FLOAT a33); |
23 virtual ~CBC_CommonPerspectiveTransform(); | 23 virtual ~CBC_CommonPerspectiveTransform(); |
| 24 |
24 static CBC_CommonPerspectiveTransform* QuadrilateralToQuadrilateral( | 25 static CBC_CommonPerspectiveTransform* QuadrilateralToQuadrilateral( |
25 FX_FLOAT x0, | 26 FX_FLOAT x0, |
26 FX_FLOAT y0, | 27 FX_FLOAT y0, |
27 FX_FLOAT x1, | 28 FX_FLOAT x1, |
28 FX_FLOAT y1, | 29 FX_FLOAT y1, |
29 FX_FLOAT x2, | 30 FX_FLOAT x2, |
30 FX_FLOAT y2, | 31 FX_FLOAT y2, |
31 FX_FLOAT x3, | 32 FX_FLOAT x3, |
32 FX_FLOAT y3, | 33 FX_FLOAT y3, |
33 FX_FLOAT x0p, | 34 FX_FLOAT x0p, |
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56 FX_FLOAT y3); | 57 FX_FLOAT y3); |
57 CBC_CommonPerspectiveTransform* BuildAdjoint(); | 58 CBC_CommonPerspectiveTransform* BuildAdjoint(); |
58 CBC_CommonPerspectiveTransform* Times(CBC_CommonPerspectiveTransform& other); | 59 CBC_CommonPerspectiveTransform* Times(CBC_CommonPerspectiveTransform& other); |
59 void TransformPoints(CFX_FloatArray* points); | 60 void TransformPoints(CFX_FloatArray* points); |
60 | 61 |
61 private: | 62 private: |
62 FX_FLOAT m_a11, m_a12, m_a13, m_a21, m_a22, m_a23, m_a31, m_a32, m_a33; | 63 FX_FLOAT m_a11, m_a12, m_a13, m_a21, m_a22, m_a23, m_a31, m_a32, m_a33; |
63 }; | 64 }; |
64 | 65 |
65 #endif // XFA_FXBARCODE_COMMON_BC_COMMONPERSPECTIVETRANSFORM_H_ | 66 #endif // XFA_FXBARCODE_COMMON_BC_COMMONPERSPECTIVETRANSFORM_H_ |
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