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Unified Diff: tools/metrics/histograms/histograms.xml

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Issue 2067863003: Mixing audio with different latency requirements (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: android test fix Created 4 years, 5 months ago
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Index: tools/metrics/histograms/histograms.xml
diff --git a/tools/metrics/histograms/histograms.xml b/tools/metrics/histograms/histograms.xml
index 240110cfc570851f1f1c79185206490cfcc6ddb2..e0304a0763a58dddb16de5e4063dbfb3e1c12b8e 100644
--- a/tools/metrics/histograms/histograms.xml
+++ b/tools/metrics/histograms/histograms.xml
@@ -21073,6 +21073,65 @@ http://cs/file:chrome/histograms.xml - but prefer this file for new entries.
</summary>
</histogram>
+<histogram name="Media.Audio.Render.AudioInputsPerMixer.LatencyExact"
+ units="inputs">
+ <owner>olka@chromium.org</owner>
+ <summary>
+ Number of simultaneous inputs coming to the AudioRendererMixer which renders
+ audio with user specified latency. The value is logged each time it reaches
+ a new maximum for the mixer. It is useful for evaluating how mixing audio in
+ renderer reduces the number of output audio streams going from the renderer
+ to the browser.
+ </summary>
+</histogram>
+
+<histogram name="Media.Audio.Render.AudioInputsPerMixer.LatencyInteractive"
+ units="inputs">
+ <owner>olka@chromium.org</owner>
+ <summary>
+ Number of simultaneous inputs coming to the AudioRendererMixer which renders
+ audio with interactive latency. The value is logged each time it reaches a
+ new maximum for the mixer. It is useful for evaluating how mixing audio in
+ renderer reduces the number of output audio streams going from the renderer
+ to the browser.
+ </summary>
+</histogram>
+
+<histogram name="Media.Audio.Render.AudioInputsPerMixer.LatencyPlayback"
+ units="inputs">
+ <owner>olka@chromium.org</owner>
+ <summary>
+ Number of simultaneous inputs coming to the AudioRendererMixer which renders
+ audio with playback latency. The value is logged each time it reaches a new
+ maximum for the mixer. It is useful for evaluating how mixing audio in
+ renderer reduces the number of output audio streams going from the renderer
+ to the browser.
+ </summary>
+</histogram>
+
+<histogram name="Media.Audio.Render.AudioInputsPerMixer.LatencyRtc"
+ units="inputs">
+ <owner>olka@chromium.org</owner>
+ <summary>
+ Number of simultaneous inputs coming to the AudioRendererMixer which renders
+ audio with real time latency. The value is logged each time it reaches a new
+ maximum for the mixer. It is useful for evaluating how mixing audio in
+ renderer reduces the number of output audio streams going from the renderer
+ to the browser.
+ </summary>
+</histogram>
+
+<histogram name="Media.Audio.Render.AudioMixing.LatencyMap" units="subsets">
+ <owner>olka@chromium.org</owner>
+ <summary>
+ Subset of audio output latencies encountered by the renderer so far. Logged
+ each time an audio output with a new latency starts playing. The values are
+ bitsets where each bit represents corresponding latency according to
+ AudioLatency::LatencyType. Useful for understanding usecases for audio
+ output mixing in renderer.
+ </summary>
+</histogram>
+
<histogram name="Media.Audio.Render.FramesRequested" units="frames">
<owner>tommi@chromium.org</owner>
<summary>
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