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Side by Side Diff: content/renderer/media/renderer_webaudiodevice_impl.cc

Issue 2067863003: Mixing audio with different latency requirements (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: android test fix Created 4 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/renderer/media/renderer_webaudiodevice_impl.h" 5 #include "content/renderer/media/renderer_webaudiodevice_impl.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 8
9 #include <string> 9 #include <string>
10 10
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65 // will fail in the call to frameForCurrentContext() otherwise. 65 // will fail in the call to frameForCurrentContext() otherwise.
66 // 66 //
67 // Therefore, we can perform look-ups to determine which RenderView is 67 // Therefore, we can perform look-ups to determine which RenderView is
68 // starting the audio device. The reason for all this is because the creator 68 // starting the audio device. The reason for all this is because the creator
69 // of the WebAudio objects might not be the actual source of the audio (e.g., 69 // of the WebAudio objects might not be the actual source of the audio (e.g.,
70 // an extension creates a object that is passed and used within a page). 70 // an extension creates a object that is passed and used within a page).
71 WebLocalFrame* const web_frame = WebLocalFrame::frameForCurrentContext(); 71 WebLocalFrame* const web_frame = WebLocalFrame::frameForCurrentContext();
72 RenderFrame* const render_frame = 72 RenderFrame* const render_frame =
73 web_frame ? RenderFrame::FromWebFrame(web_frame) : NULL; 73 web_frame ? RenderFrame::FromWebFrame(web_frame) : NULL;
74 sink_ = AudioDeviceFactory::NewAudioRendererSink( 74 sink_ = AudioDeviceFactory::NewAudioRendererSink(
75 AudioDeviceFactory::kSourceWebAudio, 75 AudioDeviceFactory::kSourceWebAudioInteractive,
76 render_frame ? render_frame->GetRoutingID() : MSG_ROUTING_NONE, 76 render_frame ? render_frame->GetRoutingID() : MSG_ROUTING_NONE,
77 session_id_, std::string(), security_origin_); 77 session_id_, std::string(), security_origin_);
78 sink_->Initialize(params_, this); 78 sink_->Initialize(params_, this);
79 sink_->Start(); 79 sink_->Start();
80 sink_->Play(); 80 sink_->Play();
81 start_null_audio_sink_callback_.Reset( 81 start_null_audio_sink_callback_.Reset(
82 base::Bind(&media::NullAudioSink::Play, null_audio_sink_)); 82 base::Bind(&media::NullAudioSink::Play, null_audio_sink_));
83 // Note: Default behavior is to auto-play on start. 83 // Note: Default behavior is to auto-play on start.
84 } 84 }
85 85
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161 } 161 }
162 #endif 162 #endif
163 return dest->frames(); 163 return dest->frames();
164 } 164 }
165 165
166 void RendererWebAudioDeviceImpl::OnRenderError() { 166 void RendererWebAudioDeviceImpl::OnRenderError() {
167 // TODO(crogers): implement error handling. 167 // TODO(crogers): implement error handling.
168 } 168 }
169 169
170 } // namespace content 170 } // namespace content
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