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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GL_GL_SURFACE_H_ | 5 #ifndef UI_GL_GL_SURFACE_H_ |
| 6 #define UI_GL_GL_SURFACE_H_ | 6 #define UI_GL_GL_SURFACE_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 | 9 |
| 10 #include "base/callback.h" | 10 #include "base/callback.h" |
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| 177 const gfx::RectF& contents_rect, | 177 const gfx::RectF& contents_rect, |
| 178 float opacity, | 178 float opacity, |
| 179 unsigned background_color, | 179 unsigned background_color, |
| 180 unsigned edge_aa_mask, | 180 unsigned edge_aa_mask, |
| 181 const gfx::RectF& rect, | 181 const gfx::RectF& rect, |
| 182 bool is_clipped, | 182 bool is_clipped, |
| 183 const gfx::RectF& clip_rect, | 183 const gfx::RectF& clip_rect, |
| 184 const gfx::Transform& transform, | 184 const gfx::Transform& transform, |
| 185 int sorting_content_id, | 185 int sorting_content_id, |
| 186 unsigned filter); | 186 unsigned filter); |
| 187 struct CALayerInUseQuery { | |
| 188 unsigned texture; | |
| 189 GLImage* image; | |
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piman
2016/06/14 00:58:56
I think you want to take a scoped_refptr<GLImage>
erikchen
2016/06/14 01:47:51
ImageTransportSurfaceOverlayMac holds on to the un
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| 190 }; | |
| 191 virtual void ScheduleCALayerInUseQuery( | |
| 192 std::vector<CALayerInUseQuery> queries); | |
| 187 | 193 |
| 188 virtual bool IsSurfaceless() const; | 194 virtual bool IsSurfaceless() const; |
| 189 | 195 |
| 190 virtual bool FlipsVertically() const; | 196 virtual bool FlipsVertically() const; |
| 191 | 197 |
| 192 // Returns true if SwapBuffers or PostSubBuffers causes a flip, such that | 198 // Returns true if SwapBuffers or PostSubBuffers causes a flip, such that |
| 193 // the next buffer may be 2 frames old. | 199 // the next buffer may be 2 frames old. |
| 194 virtual bool BuffersFlipped() const; | 200 virtual bool BuffersFlipped() const; |
| 195 | 201 |
| 196 static GLSurface* GetCurrent(); | 202 static GLSurface* GetCurrent(); |
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| 273 | 279 |
| 274 // Wraps GLSurface in scoped_refptr and tries to initializes it. Returns a | 280 // Wraps GLSurface in scoped_refptr and tries to initializes it. Returns a |
| 275 // scoped_refptr containing the initialized GLSurface or nullptr if | 281 // scoped_refptr containing the initialized GLSurface or nullptr if |
| 276 // initialization fails. | 282 // initialization fails. |
| 277 GL_EXPORT scoped_refptr<GLSurface> InitializeGLSurface( | 283 GL_EXPORT scoped_refptr<GLSurface> InitializeGLSurface( |
| 278 scoped_refptr<GLSurface> surface); | 284 scoped_refptr<GLSurface> surface); |
| 279 | 285 |
| 280 } // namespace gl | 286 } // namespace gl |
| 281 | 287 |
| 282 #endif // UI_GL_GL_SURFACE_H_ | 288 #endif // UI_GL_GL_SURFACE_H_ |
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