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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GL_GL_SURFACE_H_ | 5 #ifndef UI_GL_GL_SURFACE_H_ |
6 #define UI_GL_GL_SURFACE_H_ | 6 #define UI_GL_GL_SURFACE_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "base/callback.h" | 10 #include "base/callback.h" |
11 #include "base/macros.h" | 11 #include "base/macros.h" |
12 #include "base/memory/ref_counted.h" | 12 #include "base/memory/ref_counted.h" |
13 #include "build/build_config.h" | 13 #include "build/build_config.h" |
14 #include "ui/gfx/geometry/rect.h" | 14 #include "ui/gfx/geometry/rect.h" |
15 #include "ui/gfx/geometry/rect_f.h" | 15 #include "ui/gfx/geometry/rect_f.h" |
16 #include "ui/gfx/geometry/size.h" | 16 #include "ui/gfx/geometry/size.h" |
17 #include "ui/gfx/native_widget_types.h" | 17 #include "ui/gfx/native_widget_types.h" |
18 #include "ui/gfx/overlay_transform.h" | 18 #include "ui/gfx/overlay_transform.h" |
19 #include "ui/gfx/swap_result.h" | 19 #include "ui/gfx/swap_result.h" |
20 #include "ui/gl/gl_export.h" | 20 #include "ui/gl/gl_export.h" |
| 21 #include "ui/gl/gl_image.h" |
21 #include "ui/gl/gl_implementation.h" | 22 #include "ui/gl/gl_implementation.h" |
22 | 23 |
23 namespace gfx { | 24 namespace gfx { |
24 class Transform; | 25 class Transform; |
25 class VSyncProvider; | 26 class VSyncProvider; |
26 } | 27 } |
27 | 28 |
28 namespace gl { | 29 namespace gl { |
29 | 30 |
30 class GLContext; | 31 class GLContext; |
31 class GLImage; | |
32 | 32 |
33 // Encapsulates a surface that can be rendered to with GL, hiding platform | 33 // Encapsulates a surface that can be rendered to with GL, hiding platform |
34 // specific management. | 34 // specific management. |
35 class GL_EXPORT GLSurface : public base::RefCounted<GLSurface> { | 35 class GL_EXPORT GLSurface : public base::RefCounted<GLSurface> { |
36 public: | 36 public: |
37 GLSurface(); | 37 GLSurface(); |
38 | 38 |
39 // Minimum bit depth of surface. | 39 // Minimum bit depth of surface. |
40 enum Format { | 40 enum Format { |
41 SURFACE_ARGB8888, | 41 SURFACE_ARGB8888, |
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177 const gfx::RectF& contents_rect, | 177 const gfx::RectF& contents_rect, |
178 float opacity, | 178 float opacity, |
179 unsigned background_color, | 179 unsigned background_color, |
180 unsigned edge_aa_mask, | 180 unsigned edge_aa_mask, |
181 const gfx::RectF& rect, | 181 const gfx::RectF& rect, |
182 bool is_clipped, | 182 bool is_clipped, |
183 const gfx::RectF& clip_rect, | 183 const gfx::RectF& clip_rect, |
184 const gfx::Transform& transform, | 184 const gfx::Transform& transform, |
185 int sorting_content_id, | 185 int sorting_content_id, |
186 unsigned filter); | 186 unsigned filter); |
| 187 struct GL_EXPORT CALayerInUseQuery { |
| 188 CALayerInUseQuery(); |
| 189 explicit CALayerInUseQuery(const CALayerInUseQuery&); |
| 190 ~CALayerInUseQuery(); |
| 191 unsigned texture = 0; |
| 192 scoped_refptr<GLImage> image; |
| 193 }; |
| 194 virtual void ScheduleCALayerInUseQuery( |
| 195 std::vector<CALayerInUseQuery> queries); |
187 | 196 |
188 virtual bool IsSurfaceless() const; | 197 virtual bool IsSurfaceless() const; |
189 | 198 |
190 virtual bool FlipsVertically() const; | 199 virtual bool FlipsVertically() const; |
191 | 200 |
192 // Returns true if SwapBuffers or PostSubBuffers causes a flip, such that | 201 // Returns true if SwapBuffers or PostSubBuffers causes a flip, such that |
193 // the next buffer may be 2 frames old. | 202 // the next buffer may be 2 frames old. |
194 virtual bool BuffersFlipped() const; | 203 virtual bool BuffersFlipped() const; |
195 | 204 |
196 static GLSurface* GetCurrent(); | 205 static GLSurface* GetCurrent(); |
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273 | 282 |
274 // Wraps GLSurface in scoped_refptr and tries to initializes it. Returns a | 283 // Wraps GLSurface in scoped_refptr and tries to initializes it. Returns a |
275 // scoped_refptr containing the initialized GLSurface or nullptr if | 284 // scoped_refptr containing the initialized GLSurface or nullptr if |
276 // initialization fails. | 285 // initialization fails. |
277 GL_EXPORT scoped_refptr<GLSurface> InitializeGLSurface( | 286 GL_EXPORT scoped_refptr<GLSurface> InitializeGLSurface( |
278 scoped_refptr<GLSurface> surface); | 287 scoped_refptr<GLSurface> surface); |
279 | 288 |
280 } // namespace gl | 289 } // namespace gl |
281 | 290 |
282 #endif // UI_GL_GL_SURFACE_H_ | 291 #endif // UI_GL_GL_SURFACE_H_ |
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