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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gl/gl_surface.h" | 5 #include "ui/gl/gl_surface.h" |
6 | 6 |
7 #include <vector> | 7 #include <vector> |
8 | 8 |
9 #include "base/command_line.h" | 9 #include "base/command_line.h" |
10 #include "base/lazy_instance.h" | 10 #include "base/lazy_instance.h" |
11 #include "base/logging.h" | 11 #include "base/logging.h" |
12 #include "base/stl_util.h" | 12 #include "base/stl_util.h" |
13 #include "base/threading/thread_local.h" | 13 #include "base/threading/thread_local.h" |
14 #include "base/trace_event/trace_event.h" | 14 #include "base/trace_event/trace_event.h" |
15 #include "ui/gfx/swap_result.h" | 15 #include "ui/gfx/swap_result.h" |
16 #include "ui/gl/gl_context.h" | 16 #include "ui/gl/gl_context.h" |
| 17 #include "ui/gl/gl_image.h" |
17 #include "ui/gl/gl_implementation.h" | 18 #include "ui/gl/gl_implementation.h" |
18 #include "ui/gl/gl_switches.h" | 19 #include "ui/gl/gl_switches.h" |
19 | 20 |
20 namespace gl { | 21 namespace gl { |
21 | 22 |
22 namespace { | 23 namespace { |
23 base::LazyInstance<base::ThreadLocalPointer<GLSurface> >::Leaky | 24 base::LazyInstance<base::ThreadLocalPointer<GLSurface> >::Leaky |
24 current_surface_ = LAZY_INSTANCE_INITIALIZER; | 25 current_surface_ = LAZY_INSTANCE_INITIALIZER; |
25 } // namespace | 26 } // namespace |
26 | 27 |
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144 const gfx::RectF& rect, | 145 const gfx::RectF& rect, |
145 bool is_clipped, | 146 bool is_clipped, |
146 const gfx::RectF& clip_rect, | 147 const gfx::RectF& clip_rect, |
147 const gfx::Transform& transform, | 148 const gfx::Transform& transform, |
148 int sorting_content_id, | 149 int sorting_content_id, |
149 unsigned filter) { | 150 unsigned filter) { |
150 NOTIMPLEMENTED(); | 151 NOTIMPLEMENTED(); |
151 return false; | 152 return false; |
152 } | 153 } |
153 | 154 |
| 155 void GLSurface::ScheduleCALayerInUseQuery( |
| 156 std::vector<CALayerInUseQuery> queries) { |
| 157 NOTIMPLEMENTED(); |
| 158 } |
| 159 |
154 bool GLSurface::IsSurfaceless() const { | 160 bool GLSurface::IsSurfaceless() const { |
155 return false; | 161 return false; |
156 } | 162 } |
157 | 163 |
158 bool GLSurface::FlipsVertically() const { | 164 bool GLSurface::FlipsVertically() const { |
159 return false; | 165 return false; |
160 } | 166 } |
161 | 167 |
162 bool GLSurface::BuffersFlipped() const { | 168 bool GLSurface::BuffersFlipped() const { |
163 return false; | 169 return false; |
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332 } | 338 } |
333 | 339 |
334 GLSurfaceAdapter::~GLSurfaceAdapter() {} | 340 GLSurfaceAdapter::~GLSurfaceAdapter() {} |
335 | 341 |
336 scoped_refptr<GLSurface> InitializeGLSurface(scoped_refptr<GLSurface> surface) { | 342 scoped_refptr<GLSurface> InitializeGLSurface(scoped_refptr<GLSurface> surface) { |
337 if (!surface->Initialize()) | 343 if (!surface->Initialize()) |
338 return nullptr; | 344 return nullptr; |
339 return surface; | 345 return surface; |
340 } | 346 } |
341 | 347 |
| 348 GLSurface::CALayerInUseQuery::CALayerInUseQuery() = default; |
| 349 GLSurface::CALayerInUseQuery::CALayerInUseQuery(const CALayerInUseQuery&) = |
| 350 default; |
| 351 GLSurface::CALayerInUseQuery::~CALayerInUseQuery() = default; |
| 352 |
342 } // namespace gl | 353 } // namespace gl |
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