Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(51)

Side by Side Diff: gpu/command_buffer/cmd_buffer_functions.txt

Issue 2067503003: Add a new command buffer function glScheduleCALayerInUseQueryCHROMIUM. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Include gl_image.h Created 4 years, 6 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
OLDNEW
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is read by build_gles2_cmd_buffer.py to generate commands. 5 // This file is read by build_gles2_cmd_buffer.py to generate commands.
6 6
7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha der shader); 8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha der shader);
9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G Luint index, const char* name); 9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G Luint index, const char* name);
10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi dBindBuffer buffer); 10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi dBindBuffer buffer);
(...skipping 289 matching lines...) Expand 10 before | Expand all | Expand 10 after
300 GL_APICALL void GL_APIENTRY glLoseContextCHROMIUM (GLenumResetStatus cur rent, GLenumResetStatus other); 300 GL_APICALL void GL_APIENTRY glLoseContextCHROMIUM (GLenumResetStatus cur rent, GLenumResetStatus other);
301 GL_APICALL GLuint64 GL_APIENTRY glInsertFenceSyncCHROMIUM (void); 301 GL_APICALL GLuint64 GL_APIENTRY glInsertFenceSyncCHROMIUM (void);
302 GL_APICALL void GL_APIENTRY glGenSyncTokenCHROMIUM (GLuint64 fence_sync, GLbyte* sync_token); 302 GL_APICALL void GL_APIENTRY glGenSyncTokenCHROMIUM (GLuint64 fence_sync, GLbyte* sync_token);
303 GL_APICALL void GL_APIENTRY glGenUnverifiedSyncTokenCHROMIUM (GLuint64 f ence_sync, GLbyte* sync_token); 303 GL_APICALL void GL_APIENTRY glGenUnverifiedSyncTokenCHROMIUM (GLuint64 f ence_sync, GLbyte* sync_token);
304 GL_APICALL void GL_APIENTRY glVerifySyncTokensCHROMIUM (GLbyte** sync_to kens, GLsizei count); 304 GL_APICALL void GL_APIENTRY glVerifySyncTokensCHROMIUM (GLbyte** sync_to kens, GLsizei count);
305 GL_APICALL void GL_APIENTRY glWaitSyncTokenCHROMIUM (const GLbyte* sync_ token); 305 GL_APICALL void GL_APIENTRY glWaitSyncTokenCHROMIUM (const GLbyte* sync_ token);
306 GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei count, const GLenu m* bufs); 306 GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei count, const GLenu m* bufs);
307 GL_APICALL void GL_APIENTRY glDiscardBackbufferCHROMIUM (void); 307 GL_APICALL void GL_APIENTRY glDiscardBackbufferCHROMIUM (void);
308 GL_APICALL void GL_APIENTRY glScheduleOverlayPlaneCHROMIUM (GLint plane_ z_order, GLenum plane_transform, GLuint overlay_texture_id, GLint bounds_x, GLin t bounds_y, GLint bounds_width, GLint bounds_height, GLfloat uv_x, GLfloat uv_y, GLfloat uv_width, GLfloat uv_height); 308 GL_APICALL void GL_APIENTRY glScheduleOverlayPlaneCHROMIUM (GLint plane_ z_order, GLenum plane_transform, GLuint overlay_texture_id, GLint bounds_x, GLin t bounds_y, GLint bounds_width, GLint bounds_height, GLfloat uv_x, GLfloat uv_y, GLfloat uv_width, GLfloat uv_height);
309 GL_APICALL void GL_APIENTRY glScheduleCALayerCHROMIUM (GLuint contents_t exture_id, const GLfloat* contents_rect, GLfloat opacity, GLuint background_colo r, GLuint edge_aa_mask, const GLfloat* bounds_rect, GLboolean is_clipped, const GLfloat* clip_rect, GLint sorting_context_id, const GLfloat* transform, GLuint f ilter); 309 GL_APICALL void GL_APIENTRY glScheduleCALayerCHROMIUM (GLuint contents_t exture_id, const GLfloat* contents_rect, GLfloat opacity, GLuint background_colo r, GLuint edge_aa_mask, const GLfloat* bounds_rect, GLboolean is_clipped, const GLfloat* clip_rect, GLint sorting_context_id, const GLfloat* transform, GLuint f ilter);
310 GL_APICALL void GL_APIENTRY glScheduleCALayerInUseQueryCHROMIUM (GLsizei count, const GLuint* textures);
310 GL_APICALL void GL_APIENTRY glCommitOverlayPlanesCHROMIUM (void); 311 GL_APICALL void GL_APIENTRY glCommitOverlayPlanesCHROMIUM (void);
311 GL_APICALL void GL_APIENTRY glSwapInterval (GLint interval); 312 GL_APICALL void GL_APIENTRY glSwapInterval (GLint interval);
312 GL_APICALL void GL_APIENTRY glFlushDriverCachesCHROMIUM (void); 313 GL_APICALL void GL_APIENTRY glFlushDriverCachesCHROMIUM (void);
313 GL_APICALL GLuint GL_APIENTRY glGetLastFlushIdCHROMIUM (void); 314 GL_APICALL GLuint GL_APIENTRY glGetLastFlushIdCHROMIUM (void);
314 315
315 // Extension CHROMIUM_path_rendering. 316 // Extension CHROMIUM_path_rendering.
316 GL_APICALL void GL_APIENTRY glMatrixLoadfCHROMIUM (GLenumMatrixMode matr ixMode, const GLfloat* m); 317 GL_APICALL void GL_APIENTRY glMatrixLoadfCHROMIUM (GLenumMatrixMode matr ixMode, const GLfloat* m);
317 GL_APICALL void GL_APIENTRY glMatrixLoadIdentityCHROMIUM (GLenumMatrixMo de matrixMode); 318 GL_APICALL void GL_APIENTRY glMatrixLoadIdentityCHROMIUM (GLenumMatrixMo de matrixMode);
318 GL_APICALL GLuint GL_APIENTRY glGenPathsCHROMIUM (GLsizei range); 319 GL_APICALL GLuint GL_APIENTRY glGenPathsCHROMIUM (GLsizei range);
319 GL_APICALL void GL_APIENTRY glDeletePathsCHROMIUM (GLidPath path, GLsize i range); 320 GL_APICALL void GL_APIENTRY glDeletePathsCHROMIUM (GLidPath path, GLsize i range);
(...skipping 30 matching lines...) Expand all
350 // Extension GL_CHROMIUM_screen_space_antialiasing 351 // Extension GL_CHROMIUM_screen_space_antialiasing
351 GL_APICALL void GL_APIENTRY glApplyScreenSpaceAntialiasingCHROMIUM (void); 352 GL_APICALL void GL_APIENTRY glApplyScreenSpaceAntialiasingCHROMIUM (void);
352 353
353 // Extension EXT_blend_func_extended 354 // Extension EXT_blend_func_extended
354 GL_APICALL void GL_APIENTRY glBindFragDataLocationIndexedEXT (GLidProgra m program, GLuint colorNumber, GLuint index, const char* name); 355 GL_APICALL void GL_APIENTRY glBindFragDataLocationIndexedEXT (GLidProgra m program, GLuint colorNumber, GLuint index, const char* name);
355 GL_APICALL void GL_APIENTRY glBindFragDataLocationEXT (GLidProgram progr am, GLuint colorNumber, const char* name); 356 GL_APICALL void GL_APIENTRY glBindFragDataLocationEXT (GLidProgram progr am, GLuint colorNumber, const char* name);
356 GL_APICALL GLint GL_APIENTRY glGetFragDataIndexEXT (GLidProgram program, const char* name); 357 GL_APICALL GLint GL_APIENTRY glGetFragDataIndexEXT (GLidProgram program, const char* name);
357 358
358 // Extension CHROMIUM_stream_texture_matrix 359 // Extension CHROMIUM_stream_texture_matrix
359 GL_APICALL void GL_APIENTRY glUniformMatrix4fvStreamTextureMatrixCHROMIU M (GLintUniformLocation location, GLbooleanFalseOnly transpose, const GLfloat* d efault_value); 360 GL_APICALL void GL_APIENTRY glUniformMatrix4fvStreamTextureMatrixCHROMIU M (GLintUniformLocation location, GLbooleanFalseOnly transpose, const GLfloat* d efault_value);
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698