OLD | NEW |
1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/base/tiling_data.h" | 5 #include "cc/base/tiling_data.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "ui/gfx/geometry/rect.h" | 9 #include "ui/gfx/geometry/rect.h" |
10 #include "ui/gfx/geometry/vector2d.h" | 10 #include "ui/gfx/geometry/vector2d.h" |
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116 } | 116 } |
117 | 117 |
118 int TilingData::LastBorderTileYIndexFromSrcCoord(int src_position) const { | 118 int TilingData::LastBorderTileYIndexFromSrcCoord(int src_position) const { |
119 if (num_tiles_y_ <= 1) | 119 if (num_tiles_y_ <= 1) |
120 return 0; | 120 return 0; |
121 | 121 |
122 int y = src_position / borderless_max_texture_size_.height(); | 122 int y = src_position / borderless_max_texture_size_.height(); |
123 return std::min(std::max(y, 0), num_tiles_y_ - 1); | 123 return std::min(std::max(y, 0), num_tiles_y_ - 1); |
124 } | 124 } |
125 | 125 |
| 126 int TilingData::TileRealXIndexFromSrcCoord(int src_position) const { |
| 127 if (src_position < 0) |
| 128 src_position -= borderless_max_texture_size_.width(); |
| 129 |
| 130 return (src_position - border_texels_) / borderless_max_texture_size_.width(); |
| 131 } |
| 132 |
| 133 int TilingData::TileRealYIndexFromSrcCoord(int src_position) const { |
| 134 if (src_position < 0) |
| 135 src_position -= borderless_max_texture_size_.height(); |
| 136 |
| 137 return (src_position - border_texels_) / |
| 138 borderless_max_texture_size_.height(); |
| 139 } |
| 140 |
126 gfx::Rect TilingData::ExpandRectIgnoringBordersToTileBounds( | 141 gfx::Rect TilingData::ExpandRectIgnoringBordersToTileBounds( |
127 const gfx::Rect& rect) const { | 142 const gfx::Rect& rect) const { |
128 if (rect.IsEmpty() || has_empty_bounds()) | 143 if (rect.IsEmpty() || has_empty_bounds()) |
129 return gfx::Rect(); | 144 return gfx::Rect(); |
130 if (rect.x() > tiling_size_.width() || rect.y() > tiling_size_.height()) | 145 if (rect.x() > tiling_size_.width() || rect.y() > tiling_size_.height()) |
131 return gfx::Rect(); | 146 return gfx::Rect(); |
132 int index_x = TileXIndexFromSrcCoord(rect.x()); | 147 int index_x = TileXIndexFromSrcCoord(rect.x()); |
133 int index_y = TileYIndexFromSrcCoord(rect.y()); | 148 int index_y = TileYIndexFromSrcCoord(rect.y()); |
134 int index_right = TileXIndexFromSrcCoord(rect.right() - 1); | 149 int index_right = TileXIndexFromSrcCoord(rect.right() - 1); |
135 int index_bottom = TileYIndexFromSrcCoord(rect.bottom() - 1); | 150 int index_bottom = TileYIndexFromSrcCoord(rect.bottom() - 1); |
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469 | 484 |
470 TilingData::SpiralDifferenceIterator::SpiralDifferenceIterator() { | 485 TilingData::SpiralDifferenceIterator::SpiralDifferenceIterator() { |
471 done(); | 486 done(); |
472 } | 487 } |
473 | 488 |
474 TilingData::SpiralDifferenceIterator::SpiralDifferenceIterator( | 489 TilingData::SpiralDifferenceIterator::SpiralDifferenceIterator( |
475 const TilingData* tiling_data, | 490 const TilingData* tiling_data, |
476 const gfx::Rect& consider_rect, | 491 const gfx::Rect& consider_rect, |
477 const gfx::Rect& ignore_rect, | 492 const gfx::Rect& ignore_rect, |
478 const gfx::Rect& center_rect) | 493 const gfx::Rect& center_rect) |
479 : BaseDifferenceIterator(tiling_data, consider_rect, ignore_rect), | 494 : BaseDifferenceIterator(tiling_data, consider_rect, ignore_rect) { |
480 direction_(RIGHT), | |
481 delta_x_(1), | |
482 delta_y_(0), | |
483 current_step_(0), | |
484 horizontal_step_count_(0), | |
485 vertical_step_count_(0) { | |
486 if (!HasConsiderRect()) { | 495 if (!HasConsiderRect()) { |
487 done(); | 496 done(); |
488 return; | 497 return; |
489 } | 498 } |
490 | 499 |
491 // Determine around left, such that it is between -1 and num_tiles_x. | 500 if (tiling_data->max_texture_size().IsEmpty()) { |
492 int around_left = 0; | 501 done(); |
493 if (center_rect.x() < 0 || center_rect.IsEmpty()) | 502 return; |
494 around_left = -1; | |
495 else if (center_rect.x() >= tiling_data->tiling_size().width()) | |
496 around_left = tiling_data->num_tiles_x(); | |
497 else | |
498 around_left = tiling_data->TileXIndexFromSrcCoord(center_rect.x()); | |
499 | |
500 // Determine around top, such that it is between -1 and num_tiles_y. | |
501 int around_top = 0; | |
502 if (center_rect.y() < 0 || center_rect.IsEmpty()) | |
503 around_top = -1; | |
504 else if (center_rect.y() >= tiling_data->tiling_size().height()) | |
505 around_top = tiling_data->num_tiles_y(); | |
506 else | |
507 around_top = tiling_data->TileYIndexFromSrcCoord(center_rect.y()); | |
508 | |
509 // Determine around right, such that it is between -1 and num_tiles_x. | |
510 int right_src_coord = center_rect.right() - 1; | |
511 int around_right = 0; | |
512 if (right_src_coord < 0 || center_rect.IsEmpty()) { | |
513 around_right = -1; | |
514 } else if (right_src_coord >= tiling_data->tiling_size().width()) { | |
515 around_right = tiling_data->num_tiles_x(); | |
516 } else { | |
517 around_right = tiling_data->TileXIndexFromSrcCoord(right_src_coord); | |
518 } | 503 } |
519 | 504 |
520 // Determine around bottom, such that it is between -1 and num_tiles_y. | 505 // Default around rect is assumed to be at top-left corner of top-left |
521 int bottom_src_coord = center_rect.bottom() - 1; | 506 // tile index. |
| 507 int around_left = -2; |
| 508 int around_top = -2; |
| 509 int around_right = 0; |
522 int around_bottom = 0; | 510 int around_bottom = 0; |
523 if (bottom_src_coord < 0 || center_rect.IsEmpty()) { | 511 |
524 around_bottom = -1; | 512 if (!center_rect.IsEmpty()) { |
525 } else if (bottom_src_coord >= tiling_data->tiling_size().height()) { | 513 around_left = tiling_data->TileRealXIndexFromSrcCoord(center_rect.x()) - 1; |
526 around_bottom = tiling_data->num_tiles_y(); | 514 around_top = tiling_data->TileRealYIndexFromSrcCoord(center_rect.y()) - 1; |
527 } else { | 515 int right_src_coord = center_rect.right() - 1; |
528 around_bottom = tiling_data->TileYIndexFromSrcCoord(bottom_src_coord); | 516 around_right = tiling_data->TileRealXIndexFromSrcCoord(right_src_coord) + 1; |
| 517 int bottom_src_coord = center_rect.bottom() - 1; |
| 518 around_bottom = |
| 519 tiling_data->TileRealYIndexFromSrcCoord(bottom_src_coord) + 1; |
529 } | 520 } |
530 | 521 |
531 vertical_step_count_ = around_bottom - around_top + 1; | 522 pyramid_sequence_.Init(around_left, around_right, around_top, around_bottom, |
532 horizontal_step_count_ = around_right - around_left + 1; | 523 consider_left_, consider_right_, consider_top_, |
533 current_step_ = horizontal_step_count_ - 1; | 524 consider_bottom_, ignore_left_, ignore_right_, |
| 525 ignore_top_, ignore_bottom_, |
| 526 tiling_data->max_texture_size().width(), |
| 527 tiling_data->max_texture_size().height()); |
534 | 528 |
535 index_x_ = around_right; | 529 if (pyramid_sequence_.IsTraversed()) { |
536 index_y_ = around_bottom; | 530 done(); |
| 531 return; |
| 532 } |
537 | 533 |
538 // The current index is the bottom right of the around rect, which is also | 534 index_x_ = pyramid_sequence_.GetCurrentIndexX(); |
539 // ignored. So we have to advance. | 535 index_y_ = pyramid_sequence_.GetCurrentIndexY(); |
540 ++(*this); | 536 DCHECK(in_consider_rect() && !in_ignore_rect()); |
541 } | 537 } |
542 | 538 |
| 539 TilingData::SpiralDifferenceIterator::~SpiralDifferenceIterator() {} |
| 540 |
| 541 TilingData::SpiralDifferenceIterator::SpiralDifferenceIterator( |
| 542 const TilingData::SpiralDifferenceIterator& other) = default; |
| 543 |
| 544 TilingData::SpiralDifferenceIterator::SpiralDifferenceIterator( |
| 545 TilingData::SpiralDifferenceIterator&& other) = default; |
| 546 |
| 547 TilingData::SpiralDifferenceIterator& TilingData::SpiralDifferenceIterator:: |
| 548 operator=(const TilingData::SpiralDifferenceIterator& other) = default; |
| 549 |
| 550 TilingData::SpiralDifferenceIterator& TilingData::SpiralDifferenceIterator:: |
| 551 operator=(TilingData::SpiralDifferenceIterator&& other) = default; |
| 552 |
543 TilingData::SpiralDifferenceIterator& TilingData::SpiralDifferenceIterator:: | 553 TilingData::SpiralDifferenceIterator& TilingData::SpiralDifferenceIterator:: |
544 operator++() { | 554 operator++() { |
545 int cannot_hit_consider_count = 0; | 555 pyramid_sequence_.Advance(); |
546 while (cannot_hit_consider_count < 4) { | 556 pyramid_sequence_.UpdateCurrent(); |
547 if (needs_direction_switch()) | |
548 switch_direction(); | |
549 | 557 |
550 index_x_ += delta_x_; | 558 if (pyramid_sequence_.IsTraversed()) { |
551 index_y_ += delta_y_; | 559 done(); |
552 ++current_step_; | 560 return *this; |
553 | |
554 if (in_consider_rect()) { | |
555 cannot_hit_consider_count = 0; | |
556 | |
557 if (!in_ignore_rect()) | |
558 break; | |
559 | |
560 // Steps needed to reach the very edge of the ignore rect, while remaining | |
561 // inside (so that the continue would take us outside). | |
562 int steps_to_edge = 0; | |
563 switch (direction_) { | |
564 case UP: | |
565 steps_to_edge = index_y_ - ignore_top_; | |
566 break; | |
567 case LEFT: | |
568 steps_to_edge = index_x_ - ignore_left_; | |
569 break; | |
570 case DOWN: | |
571 steps_to_edge = ignore_bottom_ - index_y_; | |
572 break; | |
573 case RIGHT: | |
574 steps_to_edge = ignore_right_ - index_x_; | |
575 break; | |
576 } | |
577 | |
578 // We need to switch directions in |max_steps|. | |
579 int max_steps = current_step_count() - current_step_; | |
580 | |
581 int steps_to_take = std::min(steps_to_edge, max_steps); | |
582 DCHECK_GE(steps_to_take, 0); | |
583 | |
584 index_x_ += steps_to_take * delta_x_; | |
585 index_y_ += steps_to_take * delta_y_; | |
586 current_step_ += steps_to_take; | |
587 } else { | |
588 int max_steps = current_step_count() - current_step_; | |
589 int steps_to_take = max_steps; | |
590 bool can_hit_consider_rect = false; | |
591 switch (direction_) { | |
592 case UP: | |
593 if (valid_column() && consider_bottom_ < index_y_) | |
594 steps_to_take = index_y_ - consider_bottom_ - 1; | |
595 can_hit_consider_rect |= consider_right_ >= index_x_; | |
596 break; | |
597 case LEFT: | |
598 if (valid_row() && consider_right_ < index_x_) | |
599 steps_to_take = index_x_ - consider_right_ - 1; | |
600 can_hit_consider_rect |= consider_top_ <= index_y_; | |
601 break; | |
602 case DOWN: | |
603 if (valid_column() && consider_top_ > index_y_) | |
604 steps_to_take = consider_top_ - index_y_ - 1; | |
605 can_hit_consider_rect |= consider_left_ <= index_x_; | |
606 break; | |
607 case RIGHT: | |
608 if (valid_row() && consider_left_ > index_x_) | |
609 steps_to_take = consider_left_ - index_x_ - 1; | |
610 can_hit_consider_rect |= consider_bottom_ >= index_y_; | |
611 break; | |
612 } | |
613 steps_to_take = std::min(steps_to_take, max_steps); | |
614 DCHECK_GE(steps_to_take, 0); | |
615 | |
616 index_x_ += steps_to_take * delta_x_; | |
617 index_y_ += steps_to_take * delta_y_; | |
618 current_step_ += steps_to_take; | |
619 | |
620 if (can_hit_consider_rect) | |
621 cannot_hit_consider_count = 0; | |
622 else | |
623 ++cannot_hit_consider_count; | |
624 } | |
625 } | 561 } |
626 | 562 |
627 if (cannot_hit_consider_count >= 4) | 563 index_x_ = pyramid_sequence_.GetCurrentIndexX(); |
628 done(); | 564 index_y_ = pyramid_sequence_.GetCurrentIndexY(); |
| 565 |
| 566 DCHECK(in_consider_rect() && !in_ignore_rect()); |
629 return *this; | 567 return *this; |
630 } | 568 } |
631 | 569 |
632 bool TilingData::SpiralDifferenceIterator::needs_direction_switch() const { | |
633 return current_step_ >= current_step_count(); | |
634 } | |
635 | |
636 void TilingData::SpiralDifferenceIterator::switch_direction() { | |
637 // Note that delta_x_ and delta_y_ always remain between -1 and 1. | |
638 int new_delta_x_ = delta_y_; | |
639 delta_y_ = -delta_x_; | |
640 delta_x_ = new_delta_x_; | |
641 | |
642 current_step_ = 0; | |
643 direction_ = static_cast<Direction>((direction_ + 1) % 4); | |
644 | |
645 if (direction_ == RIGHT || direction_ == LEFT) { | |
646 ++vertical_step_count_; | |
647 ++horizontal_step_count_; | |
648 } | |
649 } | |
650 | |
651 TilingData::ReverseSpiralDifferenceIterator::ReverseSpiralDifferenceIterator() { | 570 TilingData::ReverseSpiralDifferenceIterator::ReverseSpiralDifferenceIterator() { |
652 done(); | 571 done(); |
653 } | 572 } |
654 | 573 |
655 TilingData::ReverseSpiralDifferenceIterator::ReverseSpiralDifferenceIterator( | 574 TilingData::ReverseSpiralDifferenceIterator::ReverseSpiralDifferenceIterator( |
656 const TilingData* tiling_data, | 575 const TilingData* tiling_data, |
657 const gfx::Rect& consider_rect, | 576 const gfx::Rect& consider_rect, |
658 const gfx::Rect& ignore_rect, | 577 const gfx::Rect& ignore_rect, |
659 const gfx::Rect& center_rect) | 578 const gfx::Rect& center_rect) |
660 : BaseDifferenceIterator(tiling_data, consider_rect, ignore_rect), | 579 : BaseDifferenceIterator(tiling_data, consider_rect, ignore_rect) { |
661 around_left_(-1), | |
662 around_top_(-1), | |
663 around_right_(-1), | |
664 around_bottom_(-1), | |
665 direction_(LEFT), | |
666 delta_x_(-1), | |
667 delta_y_(0), | |
668 current_step_(0), | |
669 horizontal_step_count_(0), | |
670 vertical_step_count_(0) { | |
671 if (!HasConsiderRect()) { | 580 if (!HasConsiderRect()) { |
672 done(); | 581 done(); |
673 return; | 582 return; |
674 } | 583 } |
675 | 584 |
676 // Determine around left, such that it is between -1 and num_tiles_x. | 585 if (tiling_data->max_texture_size().IsEmpty()) { |
677 if (center_rect.x() < 0 || center_rect.IsEmpty()) | 586 done(); |
678 around_left_ = -1; | 587 return; |
679 else if (center_rect.x() >= tiling_data->tiling_size().width()) | |
680 around_left_ = tiling_data->num_tiles_x(); | |
681 else | |
682 around_left_ = tiling_data->TileXIndexFromSrcCoord(center_rect.x()); | |
683 | |
684 // Determine around top, such that it is between -1 and num_tiles_y. | |
685 if (center_rect.y() < 0 || center_rect.IsEmpty()) | |
686 around_top_ = -1; | |
687 else if (center_rect.y() >= tiling_data->tiling_size().height()) | |
688 around_top_ = tiling_data->num_tiles_y(); | |
689 else | |
690 around_top_ = tiling_data->TileYIndexFromSrcCoord(center_rect.y()); | |
691 | |
692 // Determine around right, such that it is between -1 and num_tiles_x. | |
693 int right_src_coord = center_rect.right() - 1; | |
694 if (right_src_coord < 0 || center_rect.IsEmpty()) { | |
695 around_right_ = -1; | |
696 } else if (right_src_coord >= tiling_data->tiling_size().width()) { | |
697 around_right_ = tiling_data->num_tiles_x(); | |
698 } else { | |
699 around_right_ = tiling_data->TileXIndexFromSrcCoord(right_src_coord); | |
700 } | 588 } |
701 | 589 |
702 // Determine around bottom, such that it is between -1 and num_tiles_y. | 590 // Default around rect is assumed to be at top-left corner of top-left |
703 int bottom_src_coord = center_rect.bottom() - 1; | 591 // tile index. |
704 if (bottom_src_coord < 0 || center_rect.IsEmpty()) { | 592 int around_left = -2; |
705 around_bottom_ = -1; | 593 int around_top = -2; |
706 } else if (bottom_src_coord >= tiling_data->tiling_size().height()) { | 594 int around_right = 0; |
707 around_bottom_ = tiling_data->num_tiles_y(); | 595 int around_bottom = 0; |
708 } else { | 596 |
709 around_bottom_ = tiling_data->TileYIndexFromSrcCoord(bottom_src_coord); | 597 // TODO(prashant.n): Implement IndexRect for encapsulating indices. Implement |
| 598 // function in TilingData for getting IndexRect from the given Rect object. |
| 599 // crbug.com/624792 |
| 600 if (!center_rect.IsEmpty()) { |
| 601 around_left = tiling_data->TileRealXIndexFromSrcCoord(center_rect.x()) - 1; |
| 602 around_top = tiling_data->TileRealYIndexFromSrcCoord(center_rect.y()) - 1; |
| 603 int right_src_coord = center_rect.right() - 1; |
| 604 around_right = tiling_data->TileRealXIndexFromSrcCoord(right_src_coord) + 1; |
| 605 int bottom_src_coord = center_rect.bottom() - 1; |
| 606 around_bottom = |
| 607 tiling_data->TileRealYIndexFromSrcCoord(bottom_src_coord) + 1; |
710 } | 608 } |
711 | 609 |
712 // Figure out the maximum distance from the around edge to consider edge. | 610 pyramid_sequence_.Init(around_left, around_right, around_top, around_bottom, |
713 int max_distance = 0; | 611 consider_left_, consider_right_, consider_top_, |
714 max_distance = std::max(max_distance, around_top_ - consider_top_); | 612 consider_bottom_, ignore_left_, ignore_right_, |
715 max_distance = std::max(max_distance, around_left_ - consider_left_); | 613 ignore_top_, ignore_bottom_, |
716 max_distance = std::max(max_distance, consider_bottom_ - around_bottom_); | 614 tiling_data->max_texture_size().width(), |
717 max_distance = std::max(max_distance, consider_right_ - around_right_); | 615 tiling_data->max_texture_size().height()); |
718 | 616 |
719 // The step count is the length of the edge (around_right_ - around_left_ + 1) | 617 if (pyramid_sequence_.IsTraversed()) { |
720 // plus twice the max distance to pad (to the right and to the left). This way | 618 done(); |
721 // the initial rect is the size proportional to the center, but big enough | 619 return; |
722 // to cover the consider rect. | 620 } |
723 // | |
724 // C = consider rect | |
725 // A = around rect | |
726 // . = area of the padded around rect | |
727 // md = max distance (note in the picture below, there's md written vertically | |
728 // as well). | |
729 // I = initial starting position | |
730 // | |
731 // |md| |md| | |
732 // | |
733 // - .......... | |
734 // m .......... | |
735 // d .......... | |
736 // - CCCCCCC... | |
737 // CCCCAAC... | |
738 // CCCCAAC... | |
739 // - .......... | |
740 // m .......... | |
741 // d .......... | |
742 // - ..........I | |
743 vertical_step_count_ = around_bottom_ - around_top_ + 1 + 2 * max_distance; | |
744 horizontal_step_count_ = around_right_ - around_left_ + 1 + 2 * max_distance; | |
745 | 621 |
746 // Start with one to the right of the padded around rect. | 622 index_x_ = pyramid_sequence_.GetCurrentIndexX(); |
747 index_x_ = around_right_ + max_distance + 1; | 623 index_y_ = pyramid_sequence_.GetCurrentIndexY(); |
748 index_y_ = around_bottom_ + max_distance; | 624 DCHECK(in_consider_rect() && !in_ignore_rect()); |
749 | |
750 // The current index is outside a valid tile, so advance immediately. | |
751 ++(*this); | |
752 } | 625 } |
753 | 626 |
| 627 TilingData::ReverseSpiralDifferenceIterator:: |
| 628 ~ReverseSpiralDifferenceIterator() {} |
| 629 |
| 630 TilingData::ReverseSpiralDifferenceIterator::ReverseSpiralDifferenceIterator( |
| 631 const TilingData::ReverseSpiralDifferenceIterator& other) = default; |
| 632 |
| 633 TilingData::ReverseSpiralDifferenceIterator::ReverseSpiralDifferenceIterator( |
| 634 TilingData::ReverseSpiralDifferenceIterator&& other) = default; |
| 635 |
754 TilingData::ReverseSpiralDifferenceIterator& | 636 TilingData::ReverseSpiralDifferenceIterator& |
755 TilingData::ReverseSpiralDifferenceIterator:: | 637 TilingData::ReverseSpiralDifferenceIterator::operator=( |
756 operator++() { | 638 const TilingData::ReverseSpiralDifferenceIterator& other) = default; |
757 while (!in_around_rect()) { | |
758 if (needs_direction_switch()) | |
759 switch_direction(); | |
760 | 639 |
761 index_x_ += delta_x_; | 640 TilingData::ReverseSpiralDifferenceIterator& |
762 index_y_ += delta_y_; | 641 TilingData::ReverseSpiralDifferenceIterator::operator=( |
763 ++current_step_; | 642 TilingData::ReverseSpiralDifferenceIterator&& other) = default; |
764 | 643 |
765 if (in_around_rect()) { | 644 TilingData::ReverseSpiralDifferenceIterator& |
766 break; | 645 TilingData::ReverseSpiralDifferenceIterator::operator++() { |
767 } else if (in_consider_rect()) { | 646 pyramid_sequence_.Advance(); |
768 // If the tile is in the consider rect but not in ignore rect, then it's a | 647 pyramid_sequence_.UpdateCurrent(); |
769 // valid tile to visit. | |
770 if (!in_ignore_rect()) | |
771 break; | |
772 | 648 |
773 // Steps needed to reach the very edge of the ignore rect, while remaining | 649 if (pyramid_sequence_.IsTraversed()) { |
774 // inside it (so that the continue would take us outside). | 650 done(); |
775 int steps_to_edge = 0; | 651 return *this; |
776 switch (direction_) { | |
777 case UP: | |
778 steps_to_edge = index_y_ - ignore_top_; | |
779 break; | |
780 case LEFT: | |
781 steps_to_edge = index_x_ - ignore_left_; | |
782 break; | |
783 case DOWN: | |
784 steps_to_edge = ignore_bottom_ - index_y_; | |
785 break; | |
786 case RIGHT: | |
787 steps_to_edge = ignore_right_ - index_x_; | |
788 break; | |
789 } | |
790 | |
791 // We need to switch directions in |max_steps|. | |
792 int max_steps = current_step_count() - current_step_; | |
793 | |
794 int steps_to_take = std::min(steps_to_edge, max_steps); | |
795 DCHECK_GE(steps_to_take, 0); | |
796 | |
797 index_x_ += steps_to_take * delta_x_; | |
798 index_y_ += steps_to_take * delta_y_; | |
799 current_step_ += steps_to_take; | |
800 } else { | |
801 // We're not in the consider rect. | |
802 | |
803 int max_steps = current_step_count() - current_step_; | |
804 int steps_to_take = max_steps; | |
805 | |
806 // We might hit the consider rect before needing to switch directions: | |
807 // update steps to take. | |
808 switch (direction_) { | |
809 case UP: | |
810 if (valid_column() && consider_bottom_ < index_y_) | |
811 steps_to_take = index_y_ - consider_bottom_ - 1; | |
812 break; | |
813 case LEFT: | |
814 if (valid_row() && consider_right_ < index_x_) | |
815 steps_to_take = index_x_ - consider_right_ - 1; | |
816 break; | |
817 case DOWN: | |
818 if (valid_column() && consider_top_ > index_y_) | |
819 steps_to_take = consider_top_ - index_y_ - 1; | |
820 break; | |
821 case RIGHT: | |
822 if (valid_row() && consider_left_ > index_x_) | |
823 steps_to_take = consider_left_ - index_x_ - 1; | |
824 break; | |
825 } | |
826 steps_to_take = std::min(steps_to_take, max_steps); | |
827 DCHECK_GE(steps_to_take, 0); | |
828 | |
829 index_x_ += steps_to_take * delta_x_; | |
830 index_y_ += steps_to_take * delta_y_; | |
831 current_step_ += steps_to_take; | |
832 } | |
833 } | 652 } |
834 | 653 |
835 // Once we enter the around rect, we're done. | 654 index_x_ = pyramid_sequence_.GetCurrentIndexX(); |
836 if (in_around_rect()) | 655 index_y_ = pyramid_sequence_.GetCurrentIndexY(); |
837 done(); | 656 DCHECK(in_consider_rect() && !in_ignore_rect()); |
838 return *this; | 657 return *this; |
839 } | 658 } |
840 | 659 |
841 bool TilingData::ReverseSpiralDifferenceIterator::needs_direction_switch() | |
842 const { | |
843 return current_step_ >= current_step_count(); | |
844 } | |
845 | |
846 void TilingData::ReverseSpiralDifferenceIterator::switch_direction() { | |
847 // Note that delta_x_ and delta_y_ always remain between -1 and 1. | |
848 int new_delta_y_ = delta_x_; | |
849 delta_x_ = -delta_y_; | |
850 delta_y_ = new_delta_y_; | |
851 | |
852 current_step_ = 0; | |
853 direction_ = static_cast<Direction>((direction_ + 1) % 4); | |
854 | |
855 if (direction_ == UP || direction_ == DOWN) { | |
856 --vertical_step_count_; | |
857 --horizontal_step_count_; | |
858 | |
859 // We should always end up in an around rect at some point. | |
860 // Since the direction is now vertical, we have to ensure that we will | |
861 // advance. | |
862 DCHECK_GE(horizontal_step_count_, 1); | |
863 DCHECK_GE(vertical_step_count_, 1); | |
864 } | |
865 } | |
866 | |
867 } // namespace cc | 660 } // namespace cc |
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