OLD | NEW |
---|---|
(Empty) | |
1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef CC_BASE_PYRAMID_SEQUENCE_H_ | |
6 #define CC_BASE_PYRAMID_SEQUENCE_H_ | |
7 | |
8 #include <list> | |
9 #include <vector> | |
10 | |
11 #include "base/logging.h" | |
12 #include "cc/base/cc_export.h" | |
13 | |
14 namespace cc { | |
15 | |
16 // Triangular sequence is the representation of numbers in triangular form. This | |
17 // takes initial |interval| (start <= number <= end), and inflates that interval | |
18 // by the |levels| given, keeping the interval limit defined by the | |
19 // |interval_inflate_limit|. | |
20 // | |
21 // e.g. With intial interval of [3, 4] and levels 4, the triagular sequence | |
22 // would be as given below. | |
23 // 3 4 (level 1) | |
24 // 2 3 4 5 (level 2) | |
25 // 1 2 3 4 5 6 (level 3) | |
26 // 0 1 2 3 4 5 6 7 (level 4) | |
vmpstr
2016/07/19 20:28:28
What would level 5 look like here?
prashant.n
2016/07/20 03:10:49
-1 0 1 2 3 4 5 6 7 8
The inflation of intervals h
| |
27 // | |
28 // With inflate limit of interval [2, 5] defined for the above example, the | |
29 // sequence would be as given below. | |
30 // 3 4 | |
31 // 2 3 4 5 | |
32 // 2 3 4 5 | |
33 // 2 3 4 5 | |
34 // | |
35 // With inflate limit of interval [3, 10] defined for the above example, the | |
36 // sequence would be as given below. | |
37 // 3 4 | |
38 // 3 4 5 | |
39 // 3 4 5 6 | |
40 // 3 4 5 6 7 | |
41 // The triangular sequence can be of four different types as given below. | |
42 // 1. FORWARD - start <= end as depicted in above example. | |
43 // 2. BACKWARD - start >= end, e.g. initial interval [4, 3] | |
44 // 4 3 | |
45 // 5 4 3 2 | |
46 // 3. DIAGONAL_FORWARD - start == end, in this case inflation happens in | |
47 // positive direction. | |
48 // e.g. 2, 3, 4, 5 | |
49 // 4. DIAGONAL_BACKWARD - start == end, in this case inflation happens in | |
50 // negative direction. | |
51 // e.g. 5, 4, 3, 2 | |
52 class CC_EXPORT TriangularSequence { | |
vmpstr
2016/07/19 20:28:28
I think this class is conflating too many settings
prashant.n
2016/07/20 03:10:49
This is to cater different portions of the pyramid
prashant.n
2016/07/20 03:53:10
For this I'll check if we can have container <-> i
| |
53 public: | |
54 enum class Type : uint16_t { | |
55 FORWARD, | |
56 BACKWARD, | |
57 DIAGONAL_FORWARD, | |
58 DIAGONAL_BACKWARD | |
59 }; | |
60 | |
61 // Interval representing start and end, mathematical interval [start, end]. | |
62 struct Interval { | |
63 Interval(int start, int end) : start(start), end(end) {} | |
64 Interval(const Interval& other) = default; | |
vmpstr
2016/07/19 20:28:28
You don't need to specify copy/move operations her
prashant.n
2016/07/20 03:10:49
When I tested on Windows (Visual Studio 2013) it w
| |
65 Interval(Interval&& other) = default; | |
66 Interval& operator=(const Interval& other) = default; | |
67 Interval& operator=(Interval&& other) = default; | |
68 | |
69 int start; | |
70 int end; | |
71 }; | |
72 | |
73 // |name| - Name for the sequence. | |
74 // |type| - Type of the sequence. | |
75 // |interval| - Initial interval. | |
76 // |interval_inflate_limit| - Inflating limit for interval. | |
77 // |levels| - Number of times inflation should happen. | |
78 // |levels_to_skip| - Number of levels to skip. The inital interval is | |
79 // inflated to this value, so that the interval to start the sequence is | |
80 // pointed to the required level. | |
81 // |reverse| - If true the initial interval is inflated to the last level and | |
82 // sequence is continued from |levels| to |levels_to_skip|. | |
83 TriangularSequence(std::string&& name, | |
84 Type type, | |
85 Interval&& interval, | |
86 Interval&& interval_inflate_limit, | |
87 int levels, | |
88 int levels_to_skip, | |
89 bool reverse); | |
90 TriangularSequence(const TriangularSequence& other); | |
91 TriangularSequence(TriangularSequence&& other); | |
92 ~TriangularSequence(); | |
93 | |
94 TriangularSequence& operator=(const TriangularSequence& other); | |
95 TriangularSequence& operator=(TriangularSequence&& other); | |
96 | |
97 // Returns whether the sequence at the current level is overflowing the limits | |
98 // of the current interval. | |
99 bool is_within_bounds() { return within_bounds_; } | |
100 | |
101 int GetInitialIntervalSpan(); | |
102 | |
103 // Get the current sequence number, if the number has overflown the current | |
104 // level's interval, then interval is inflated and number starting at the next | |
105 // interval is returned. If all levels have been traversed, then it returns | |
106 // last number in the sequence. | |
107 int GetCurrentSequenceNumber(); | |
108 // Same like above, but in reverse direction. | |
vmpstr
2016/07/19 20:28:28
This is not clear at all. GetCurrentSequenceNumber
prashant.n
2016/07/20 03:10:49
Hmm. I'll write simple functions having more appro
| |
109 int GetReverseCurrentSequenceNumber(); | |
110 | |
111 // Advances the sequence number to the next in the current interval. If number | |
112 // overflows the interval, then |within_bounds_| is set to false. | |
113 void Advance(); | |
114 | |
115 private: | |
116 using InflateFn = void (TriangularSequence::*)(int levels); | |
117 using IsWithinBoundsFn = bool (TriangularSequence::*)(); | |
118 | |
119 void Init(Type type); | |
120 void Reset(); | |
121 | |
122 // Interval inflating functions for different TriangularSequence types. | |
123 void InflateForward(int levels); | |
124 void InflateBackward(int levels); | |
125 void InflateDiagonalForward(int levels); | |
126 void InflateDiagonalBackward(int levels); | |
127 | |
128 // Functions for checking the bounds for different TriangularSequence types. | |
129 bool IsWithinBoundsForward(); | |
130 bool IsWithinBoundsBackward(); | |
131 bool IsWithinBoundsDiagonal(); | |
132 | |
133 std::string name_; | |
134 Type type_; | |
135 Interval interval_; | |
136 Interval interval_inflate_limit_; | |
137 Interval initial_interval_; | |
138 int levels_; | |
139 int levels_traversed_; | |
140 int levels_limit_; | |
141 bool reverse_; | |
142 bool within_bounds_; | |
143 int current_sequence_number_; | |
144 int step_; | |
145 | |
146 InflateFn inflate_; | |
147 IsWithinBoundsFn is_within_bounds_; | |
148 }; | |
149 | |
150 // This class implements the 2D sequence which uses two triangular sequences, | |
151 // one for traversing the actual sequence and other for computing the number of | |
152 // levels for the traversal sequence. | |
153 // | |
154 // LevelDistance means each level has some length value associated with it. The | |
155 // distance is distance from the viewport or rect of interest. If there are 5 | |
156 // levels and distance is 10, then the levels would have distances as given | |
157 // below. 0, 10, 20, 30, 40. The first level starts with 0, so as to represent | |
158 // the minimum distance for that level. The distances are stored in sorted | |
159 // order in the vector, so that distance at front is minimum and distance at | |
160 // back is maximum. The layout of the level distance vector for the example | |
161 // would be (0, 0), (1, 10), (2, 20), (3, 30), (4, 40). | |
162 // | |
163 // e.g. If traversal sequence is [3, 4], number of levels is 3 and distance is | |
164 // 10, then layout of the level distance sequence would be as given below. | |
165 // | |
166 // x 0 1 2 3 4 5 6 7 | |
167 // y.---------------- | |
168 // 0| . . . 3 4 . . . (level 1, distance 0) | |
169 // 1| . . 2 3 4 5 . . (level 2, distance 10) | |
170 // 2| . 1 2 3 4 5 6 . (level 3, distance 20) | |
171 // 3| . . . . . . . . | |
172 // 4| . . . . . . . . | |
173 // | |
174 // When the above sequence is iterated then the indices output would be as given | |
175 // below. | |
176 // (3, 0), (4, 0) (level 1) | |
177 // (2, 1), (3, 1), (4, 1), (5, 1), (level 2) | |
178 // (1, 2), (2, 2), (3, 2), (4, 2), (5, 2), (6, 2) (level 3) | |
179 // At each level change, this sequence conveys that level has changed. | |
180 class CC_EXPORT LevelDistanceSequence { | |
181 public: | |
182 typedef std::list<LevelDistanceSequence> List; | |
183 typedef List::iterator Iterator; | |
184 typedef List::reverse_iterator ReverseIterator; | |
185 | |
186 LevelDistanceSequence(); | |
187 // If |reverse| is true, then |traversal_sequence| is iterated from the | |
188 // interval at farthest level to the initial interval. If |swapped| is false | |
189 // then the sequence numbers in |traversal_sequence| represent the x index and | |
190 // sequence numbers in |level_sequence| represent the y index, otherwise vice | |
191 // versa. | |
192 LevelDistanceSequence(TriangularSequence&& traversal_sequence, | |
193 TriangularSequence&& level_sequence, | |
194 bool swapped, | |
195 int levels_to_skip, | |
196 int levels_delta, | |
197 int distance, | |
198 bool reverse); | |
199 LevelDistanceSequence(const LevelDistanceSequence& other); | |
200 LevelDistanceSequence(LevelDistanceSequence&& other); | |
201 ~LevelDistanceSequence(); | |
202 | |
203 LevelDistanceSequence& operator=(const LevelDistanceSequence& other); | |
204 LevelDistanceSequence& operator=(LevelDistanceSequence&& other); | |
205 | |
206 // Return true if this sequence is valid or not. | |
207 bool IsValid() const { return !level_distances_.empty(); } | |
208 | |
209 // Gets current indices. | |
210 int GetCurrentIndexX() const; | |
211 int GetCurrentIndexY() const; | |
212 | |
213 // Get minimum/maximum distance. | |
214 int GetMinimumDistance() const; | |
215 int GetMaximumDistance() const; | |
216 | |
217 // Advances or reverse-advances the |traversal_sequence|. When the interval is | |
218 // traversed fully, then this function return false for indicating the current | |
219 // level in |traversal_sequence| has been finished. | |
220 bool Advance(); | |
221 bool ReverseAdvance(); | |
222 | |
223 private: | |
224 struct LevelDistance { | |
225 LevelDistance(int level, int distance) : level(level), distance(distance) {} | |
226 | |
227 int level; | |
228 int distance; | |
229 }; | |
230 | |
231 void Reset(); | |
232 | |
233 TriangularSequence traversal_sequence_; | |
234 bool swapped_; | |
235 bool reverse_; | |
236 int current_sequence_index_; | |
237 int current_level_index_; | |
238 std::vector<LevelDistance> level_distances_; | |
239 }; | |
240 | |
241 // The pyramid sequence is list of 8 level distance sequences, one for each of | |
242 // the directions considered counter-clockwise or clockwise. The actual order | |
243 // of level distance sequences is computed by the direction in which coverage is | |
244 // required. (See GetCoverageDirectionSequenceForDirections() for more details.) | |
245 // The ideal pyramid sequence is as given below where it has all 8 directions. | |
246 // | |
247 // 2 T T T T T 1 | |
248 // L 2 T T T 1 R | |
249 // L L 2 T 1 R R | |
250 // L L L * R R R | |
251 // L L 3 B 4 R R | |
252 // L 3 B B B 4 R | |
253 // 3 B B B B B 4 | |
254 // | |
255 // The different level distance sequences for the above pyramid sequence is | |
256 // shown below. | |
257 // | |
258 // (T = top) | |
259 // | | |
260 // (2 = top-left) T T T T T (1 = top-right) | |
261 // 2 T T T 1 | |
262 // L 2 T 1 R | |
263 // L L 2 1 R R | |
264 // (L = left) --> L L L * R R R <-- (R = right) | |
265 // L L 3 4 R R | |
266 // L 3 B 4 R | |
267 // 3 B B B 4 | |
268 // (3 = bottom-left) B B B B B (4 = bottom-right) | |
269 // | | |
270 // (B = bottom) | |
271 // | |
272 // This sequence iterates over all the underlined level distance sequences level | |
273 // by level in increasing or decreasing order of distances. The increasing order | |
274 // of distance is called as TopDownPyramidSequence, while the other is called as | |
275 // BottomUpPyramidSequence. The iteration sequence generated by top down pyramid | |
276 // sequence is as given below. (Iteration is considered counter-clockwise.) | |
277 // | |
278 // x 0 1 2 3 4 5 6 | |
279 // y.--------------------- | |
280 // 0| 36 35 34 33 32 31 30 | |
281 // 1| 37 16 15 14 13 12 29 | |
282 // 2| 38 17 4 3 2 11 28 | |
283 // 3| 39 18 5 * 1 10 27 | |
284 // 4| 40 19 6 7 8 9 26 | |
285 // 5| 41 20 21 22 23 24 25 | |
286 // 6| 42 43 44 45 46 47 48 | |
287 // | |
288 // The iteration sequence generated by bottom up pyramid sequence is as given | |
289 // below. (Iteration is considered clockwise.) | |
290 // | |
291 // x 0 1 2 3 4 5 6 | |
292 // y.---------------------- | |
293 // 0| 13 14 15 16 17 18 19 | |
294 // 1| 12 33 34 35 36 37 20 | |
295 // 2| 11 32 45 46 47 38 21 | |
296 // 3| 10 31 44 * 48 39 22 | |
297 // 4| 9 30 43 42 41 40 23 | |
298 // 5| 8 29 28 27 26 25 24 | |
299 // 6| 7 6 5 4 3 2 1 | |
300 class CC_EXPORT PyramidSequence { | |
301 public: | |
302 explicit PyramidSequence(bool reverse); | |
303 PyramidSequence(const PyramidSequence& other); | |
304 PyramidSequence(PyramidSequence&& other); | |
305 virtual ~PyramidSequence(); | |
306 | |
307 PyramidSequence& operator=(const PyramidSequence& other); | |
308 PyramidSequence& operator=(PyramidSequence&& other); | |
309 | |
310 virtual void Init(int around_left, | |
311 int around_right, | |
312 int around_top, | |
313 int around_bottom, | |
314 int consider_left, | |
315 int consider_right, | |
316 int consider_top, | |
317 int consider_bottom, | |
318 int ignore_left, | |
319 int ignore_right, | |
320 int ignore_top, | |
321 int ignore_bottom, | |
322 int width, | |
323 int height); | |
324 bool IsTraversed(); | |
325 | |
326 virtual void Advance() = 0; | |
327 | |
328 void UpdateCurrent(); | |
329 int GetCurrentIndexX() const { return index_x_; } | |
330 int GetCurrentIndexY() const { return index_y_; } | |
331 | |
332 protected: | |
333 virtual LevelDistanceSequence* GetNextLevelDistanceSequence() = 0; | |
334 | |
335 void EmplaceAt(int position, LevelDistanceSequence&& level_distance_sequence); | |
336 bool InConsiderRect() const; | |
337 bool InIgnoreRect() const; | |
338 void RemoveEmptyLevelDistanceSequences(); | |
339 | |
340 bool reverse_; | |
341 LevelDistanceSequence* current_level_distance_sequence_; | |
342 int consider_left_; | |
343 int consider_right_; | |
344 int consider_top_; | |
345 int consider_bottom_; | |
346 int ignore_left_; | |
347 int ignore_right_; | |
348 int ignore_top_; | |
349 int ignore_bottom_; | |
350 int index_x_; | |
351 int index_y_; | |
352 LevelDistanceSequence::List level_distance_sequences_; | |
353 }; | |
354 | |
355 class CC_EXPORT TopDownPyramidSequence : public PyramidSequence { | |
356 public: | |
357 TopDownPyramidSequence(); | |
358 TopDownPyramidSequence(const TopDownPyramidSequence& other); | |
359 TopDownPyramidSequence(TopDownPyramidSequence&& other); | |
360 ~TopDownPyramidSequence() override; | |
361 | |
362 TopDownPyramidSequence& operator=(const TopDownPyramidSequence& other); | |
363 TopDownPyramidSequence& operator=(TopDownPyramidSequence&& other); | |
364 | |
365 void Advance() override; | |
366 | |
367 private: | |
368 LevelDistanceSequence* GetNextLevelDistanceSequence() override; | |
369 }; | |
370 | |
371 class CC_EXPORT BottomUpPyramidSequence : public PyramidSequence { | |
372 public: | |
373 BottomUpPyramidSequence(); | |
374 BottomUpPyramidSequence(const BottomUpPyramidSequence& other); | |
375 BottomUpPyramidSequence(BottomUpPyramidSequence&& other); | |
376 ~BottomUpPyramidSequence() override; | |
377 | |
378 BottomUpPyramidSequence& operator=(const BottomUpPyramidSequence& other); | |
379 BottomUpPyramidSequence& operator=(BottomUpPyramidSequence&& other); | |
380 | |
381 void Advance() override; | |
382 | |
383 private: | |
384 LevelDistanceSequence* GetNextLevelDistanceSequence() override; | |
385 }; | |
386 | |
387 } // namespace cc | |
388 | |
389 #endif // CC_BASE_PYRAMID_SEQUENCE_H_ | |
OLD | NEW |