Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/base/tiling_data.h" | 5 #include "cc/base/tiling_data.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 | 8 |
| 9 #include "ui/gfx/geometry/rect.h" | 9 #include "ui/gfx/geometry/rect.h" |
| 10 #include "ui/gfx/geometry/vector2d.h" | 10 #include "ui/gfx/geometry/vector2d.h" |
| (...skipping 449 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 460 } | 460 } |
| 461 } | 461 } |
| 462 | 462 |
| 463 if (index_y_ > consider_bottom_) | 463 if (index_y_ > consider_bottom_) |
| 464 done(); | 464 done(); |
| 465 } | 465 } |
| 466 | 466 |
| 467 return *this; | 467 return *this; |
| 468 } | 468 } |
| 469 | 469 |
| 470 TilingData::LDSequence::LDSequence(PyramidSequence traversal_seq, | |
| 471 PyramidSequence level_seq, | |
| 472 bool swapped, | |
| 473 int distance) | |
| 474 : traversal_seq_(traversal_seq), swapped_(swapped) { | |
| 475 LevelDistance level_distance; | |
| 476 level_distance.distance = 0; | |
| 477 int coverage = level_seq.GetCoverage(); | |
| 478 for (int i = 0; i < coverage; ++i, level_distance.distance += distance) { | |
| 479 level_distance.level = level_seq.GetCurrent(); | |
| 480 level_distances_.push_back(level_distance); | |
| 481 level_seq.Advance(); | |
| 482 } | |
| 483 | |
| 484 if (IsValid()) | |
| 485 Reset(); | |
| 486 } | |
| 487 | |
| 488 TilingData::LDSequence::LDSequence(const TilingData::LDSequence& other) = | |
| 489 default; | |
| 490 | |
| 491 TilingData::LDSequence::~LDSequence() = default; | |
| 492 | |
| 493 int TilingData::LDSequence::GetIndexX() const { | |
| 494 return swapped_ ? current_level_index_ : current_seq_index_; | |
| 495 } | |
| 496 | |
| 497 int TilingData::LDSequence::GetIndexY() const { | |
| 498 return swapped_ ? current_seq_index_ : current_level_index_; | |
| 499 } | |
| 500 | |
| 501 int TilingData::LDSequence::GetTopDistance() { | |
| 502 DCHECK(level_distances_.size()); | |
| 503 return level_distances_.front().distance; | |
| 504 } | |
| 505 | |
| 506 bool TilingData::LDSequence::Advance() { | |
| 507 traversal_seq_.Advance(); | |
| 508 if (!traversal_seq_.within_bounds()) { | |
| 509 level_distances_.erase(level_distances_.begin()); | |
| 510 if (IsValid()) | |
| 511 Reset(); | |
| 512 | |
| 513 return false; | |
| 514 } | |
| 515 | |
| 516 current_seq_index_ = traversal_seq_.GetCurrent(); | |
| 517 return true; | |
| 518 } | |
| 519 | |
| 520 void TilingData::LDSequence::Reset() { | |
| 521 DCHECK(level_distances_.size()); | |
| 522 current_seq_index_ = traversal_seq_.GetCurrent(); | |
| 523 current_level_index_ = level_distances_.front().level; | |
| 524 } | |
| 525 | |
| 470 TilingData::SpiralDifferenceIterator::SpiralDifferenceIterator() { | 526 TilingData::SpiralDifferenceIterator::SpiralDifferenceIterator() { |
| 471 done(); | 527 done(); |
| 472 } | 528 } |
| 473 | 529 |
| 474 TilingData::SpiralDifferenceIterator::SpiralDifferenceIterator( | 530 TilingData::SpiralDifferenceIterator::SpiralDifferenceIterator( |
| 475 const TilingData* tiling_data, | 531 const TilingData* tiling_data, |
| 476 const gfx::Rect& consider_rect, | 532 const gfx::Rect& consider_rect, |
| 477 const gfx::Rect& ignore_rect, | 533 const gfx::Rect& ignore_rect, |
| 478 const gfx::Rect& center_rect) | 534 const gfx::Rect& center_rect) |
| 479 : BaseDifferenceIterator(tiling_data, consider_rect, ignore_rect), | 535 : BaseDifferenceIterator(tiling_data, consider_rect, ignore_rect) { |
| 480 direction_(RIGHT), | |
| 481 delta_x_(1), | |
| 482 delta_y_(0), | |
| 483 current_step_(0), | |
| 484 horizontal_step_count_(0), | |
| 485 vertical_step_count_(0) { | |
| 486 if (!HasConsiderRect()) { | 536 if (!HasConsiderRect()) { |
| 487 done(); | 537 done(); |
| 488 return; | 538 return; |
| 489 } | 539 } |
| 490 | 540 |
| 541 num_tiles_x_ = tiling_data->num_tiles_x(); | |
| 542 num_tiles_y_ = tiling_data->num_tiles_y(); | |
| 491 // Determine around left, such that it is between -1 and num_tiles_x. | 543 // Determine around left, such that it is between -1 and num_tiles_x. |
| 492 int around_left = 0; | 544 int around_left = 0; |
| 493 if (center_rect.x() < 0 || center_rect.IsEmpty()) | 545 if (center_rect.x() < 0 || center_rect.IsEmpty()) |
| 494 around_left = -1; | 546 around_left = -1; |
| 495 else if (center_rect.x() >= tiling_data->tiling_size().width()) | 547 else if (center_rect.x() >= tiling_data->tiling_size().width()) |
| 496 around_left = tiling_data->num_tiles_x(); | 548 around_left = tiling_data->num_tiles_x(); |
| 497 else | 549 else |
| 498 around_left = tiling_data->TileXIndexFromSrcCoord(center_rect.x()); | 550 around_left = tiling_data->TileXIndexFromSrcCoord(center_rect.x()); |
| 499 | 551 |
| 500 // Determine around top, such that it is between -1 and num_tiles_y. | 552 // Determine around top, such that it is between -1 and num_tiles_y. |
| (...skipping 20 matching lines...) Expand all Loading... | |
| 521 int bottom_src_coord = center_rect.bottom() - 1; | 573 int bottom_src_coord = center_rect.bottom() - 1; |
| 522 int around_bottom = 0; | 574 int around_bottom = 0; |
| 523 if (bottom_src_coord < 0 || center_rect.IsEmpty()) { | 575 if (bottom_src_coord < 0 || center_rect.IsEmpty()) { |
| 524 around_bottom = -1; | 576 around_bottom = -1; |
| 525 } else if (bottom_src_coord >= tiling_data->tiling_size().height()) { | 577 } else if (bottom_src_coord >= tiling_data->tiling_size().height()) { |
| 526 around_bottom = tiling_data->num_tiles_y(); | 578 around_bottom = tiling_data->num_tiles_y(); |
| 527 } else { | 579 } else { |
| 528 around_bottom = tiling_data->TileYIndexFromSrcCoord(bottom_src_coord); | 580 around_bottom = tiling_data->TileYIndexFromSrcCoord(bottom_src_coord); |
| 529 } | 581 } |
| 530 | 582 |
| 531 vertical_step_count_ = around_bottom - around_top + 1; | 583 int left_levels = around_left - consider_left_ + 1; |
| 532 horizontal_step_count_ = around_right - around_left + 1; | 584 int right_levels = consider_right_ - around_right + 1; |
| 533 current_step_ = horizontal_step_count_ - 1; | 585 int top_levels = around_top - consider_top_ + 1; |
| 586 int bottom_levels = consider_bottom_ - around_bottom + 1; | |
| 534 | 587 |
| 535 index_x_ = around_right; | 588 int width = tiling_data->max_texture_size().width(); |
| 536 index_y_ = around_bottom; | 589 int height = tiling_data->max_texture_size().height(); |
| 590 int hypotenuse = std::sqrt(width * width + height * height); // support sp/dp | |
| 537 | 591 |
| 538 // The current index is the bottom right of the around rect, which is also | 592 // U |
| 539 // ignored. So we have to advance. | 593 int start = around_bottom - 1; |
| 594 int end = around_top + 1; | |
| 595 if (right_levels > 0 && valid_row(start) && valid_row(end)) { | |
| 596 ld_sequences_.push_back(TilingData::LDSequence( | |
| 597 PyramidSequence(PyramidSequence::Type::BACKWARD, start, end, | |
| 598 right_levels), | |
| 599 PyramidSequence(PyramidSequence::Type::FORWARD, around_right, | |
| 600 consider_right_, 1), | |
| 601 true, width)); | |
| 602 } | |
| 603 | |
| 604 // UL | |
|
vmpstr
2016/06/16 18:28:58
Expand comments please.
| |
| 605 if (right_levels > 0 && top_levels > 0 && valid_column(around_right)) { | |
| 606 ld_sequences_.push_back(TilingData::LDSequence( | |
| 607 PyramidSequence(PyramidSequence::Type::DIAGONAL_FORWARD, around_right, | |
| 608 around_right, std::min(right_levels, top_levels)), | |
| 609 PyramidSequence(PyramidSequence::Type::BACKWARD, around_top, | |
| 610 consider_top_, 1), | |
| 611 false, hypotenuse)); | |
| 612 } | |
| 613 | |
| 614 // L | |
| 615 start = around_right - 1; | |
| 616 end = around_left + 1; | |
| 617 if (top_levels > 0 && valid_column(start) && valid_column(end)) { | |
| 618 ld_sequences_.push_back( | |
| 619 TilingData::LDSequence(PyramidSequence(PyramidSequence::Type::BACKWARD, | |
| 620 start, end, top_levels), | |
| 621 PyramidSequence(PyramidSequence::Type::BACKWARD, | |
| 622 around_top, consider_top_, 1), | |
| 623 false, height)); | |
| 624 } | |
| 625 | |
| 626 // LD | |
| 627 if (top_levels > 0 && left_levels > 0 && valid_column(around_left)) { | |
| 628 ld_sequences_.push_back(TilingData::LDSequence( | |
| 629 PyramidSequence(PyramidSequence::Type::DIAGONAL_BACKWARD, around_left, | |
| 630 around_left, std::min(top_levels, left_levels)), | |
| 631 PyramidSequence(PyramidSequence::Type::BACKWARD, around_top, | |
| 632 consider_top_, 1), | |
| 633 false, hypotenuse)); | |
| 634 } | |
| 635 | |
| 636 // D | |
| 637 start = around_top + 1; | |
| 638 end = around_bottom - 1; | |
| 639 if (left_levels > 0 && valid_row(start) && valid_row(end)) { | |
| 640 ld_sequences_.push_back( | |
| 641 TilingData::LDSequence(PyramidSequence(PyramidSequence::Type::FORWARD, | |
| 642 start, end, left_levels), | |
| 643 PyramidSequence(PyramidSequence::Type::BACKWARD, | |
| 644 around_left, consider_left_, 1), | |
| 645 true, width)); | |
| 646 } | |
| 647 | |
| 648 // DR | |
| 649 if (left_levels > 0 && bottom_levels > 0 && valid_column(around_left)) { | |
| 650 ld_sequences_.push_back(TilingData::LDSequence( | |
| 651 PyramidSequence(PyramidSequence::Type::DIAGONAL_BACKWARD, around_left, | |
| 652 around_left, std::min(left_levels, bottom_levels)), | |
| 653 PyramidSequence(PyramidSequence::Type::FORWARD, around_bottom, | |
| 654 consider_bottom_, 1), | |
| 655 false, hypotenuse)); | |
| 656 } | |
| 657 | |
| 658 // R | |
| 659 start = around_left + 1; | |
| 660 end = around_right - 1; | |
| 661 if (bottom_levels > 0 && valid_column(start) && valid_column(end)) { | |
| 662 ld_sequences_.push_back(TilingData::LDSequence( | |
| 663 PyramidSequence(PyramidSequence::Type::FORWARD, start, end, | |
| 664 bottom_levels), | |
| 665 PyramidSequence(PyramidSequence::Type::FORWARD, around_bottom, | |
| 666 consider_bottom_, 1), | |
| 667 false, height)); | |
| 668 } | |
| 669 | |
| 670 // RU | |
| 671 if (bottom_levels > 0 && right_levels > 0 && valid_column(around_right)) { | |
| 672 ld_sequences_.push_back(TilingData::LDSequence( | |
| 673 PyramidSequence(PyramidSequence::Type::DIAGONAL_FORWARD, around_right, | |
| 674 around_right, std::min(bottom_levels, right_levels)), | |
| 675 PyramidSequence(PyramidSequence::Type::FORWARD, around_bottom, | |
| 676 consider_bottom_, 1), | |
| 677 false, hypotenuse)); | |
| 678 } | |
| 679 | |
| 680 // Point to valid ld sequence. | |
| 681 current_ld_seq = GetNextLDSequence(); | |
| 682 | |
| 683 if (current_ld_seq == ld_sequences_.end()) { | |
| 684 done(); | |
| 685 return; | |
| 686 } | |
| 687 | |
| 688 // Point to valid indices or finish. | |
| 540 ++(*this); | 689 ++(*this); |
| 541 } | 690 } |
| 542 | 691 |
| 692 TilingData::SpiralDifferenceIterator::~SpiralDifferenceIterator() = default; | |
| 693 | |
| 543 TilingData::SpiralDifferenceIterator& TilingData::SpiralDifferenceIterator:: | 694 TilingData::SpiralDifferenceIterator& TilingData::SpiralDifferenceIterator:: |
| 544 operator++() { | 695 operator++() { |
| 545 int cannot_hit_consider_count = 0; | 696 while (true) { |
| 546 while (cannot_hit_consider_count < 4) { | 697 if (current_ld_seq == ld_sequences_.end()) { |
| 547 if (needs_direction_switch()) | 698 done(); |
| 548 switch_direction(); | 699 break; // Finished. |
| 700 } | |
| 549 | 701 |
| 550 index_x_ += delta_x_; | 702 DCHECK(current_ld_seq->IsValid()); |
| 551 index_y_ += delta_y_; | 703 index_x_ = current_ld_seq->GetIndexX(); |
| 552 ++current_step_; | 704 index_y_ = current_ld_seq->GetIndexY(); |
| 553 | 705 |
| 554 if (in_consider_rect()) { | 706 if (in_consider_rect() && !in_ignore_rect()) |
| 555 cannot_hit_consider_count = 0; | 707 break; // Got it. |
| 556 | 708 |
| 557 if (!in_ignore_rect()) | 709 if (!current_ld_seq->Advance()) |
| 558 break; | 710 current_ld_seq = GetNextLDSequence(); |
| 559 | |
| 560 // Steps needed to reach the very edge of the ignore rect, while remaining | |
| 561 // inside (so that the continue would take us outside). | |
| 562 int steps_to_edge = 0; | |
| 563 switch (direction_) { | |
| 564 case UP: | |
| 565 steps_to_edge = index_y_ - ignore_top_; | |
| 566 break; | |
| 567 case LEFT: | |
| 568 steps_to_edge = index_x_ - ignore_left_; | |
| 569 break; | |
| 570 case DOWN: | |
| 571 steps_to_edge = ignore_bottom_ - index_y_; | |
| 572 break; | |
| 573 case RIGHT: | |
| 574 steps_to_edge = ignore_right_ - index_x_; | |
| 575 break; | |
| 576 } | |
| 577 | |
| 578 // We need to switch directions in |max_steps|. | |
| 579 int max_steps = current_step_count() - current_step_; | |
| 580 | |
| 581 int steps_to_take = std::min(steps_to_edge, max_steps); | |
| 582 DCHECK_GE(steps_to_take, 0); | |
| 583 | |
| 584 index_x_ += steps_to_take * delta_x_; | |
| 585 index_y_ += steps_to_take * delta_y_; | |
| 586 current_step_ += steps_to_take; | |
| 587 } else { | |
| 588 int max_steps = current_step_count() - current_step_; | |
| 589 int steps_to_take = max_steps; | |
| 590 bool can_hit_consider_rect = false; | |
| 591 switch (direction_) { | |
| 592 case UP: | |
| 593 if (valid_column() && consider_bottom_ < index_y_) | |
| 594 steps_to_take = index_y_ - consider_bottom_ - 1; | |
| 595 can_hit_consider_rect |= consider_right_ >= index_x_; | |
| 596 break; | |
| 597 case LEFT: | |
| 598 if (valid_row() && consider_right_ < index_x_) | |
| 599 steps_to_take = index_x_ - consider_right_ - 1; | |
| 600 can_hit_consider_rect |= consider_top_ <= index_y_; | |
| 601 break; | |
| 602 case DOWN: | |
| 603 if (valid_column() && consider_top_ > index_y_) | |
| 604 steps_to_take = consider_top_ - index_y_ - 1; | |
| 605 can_hit_consider_rect |= consider_left_ <= index_x_; | |
| 606 break; | |
| 607 case RIGHT: | |
| 608 if (valid_row() && consider_left_ > index_x_) | |
| 609 steps_to_take = consider_left_ - index_x_ - 1; | |
| 610 can_hit_consider_rect |= consider_bottom_ >= index_y_; | |
| 611 break; | |
| 612 } | |
| 613 steps_to_take = std::min(steps_to_take, max_steps); | |
| 614 DCHECK_GE(steps_to_take, 0); | |
| 615 | |
| 616 index_x_ += steps_to_take * delta_x_; | |
| 617 index_y_ += steps_to_take * delta_y_; | |
| 618 current_step_ += steps_to_take; | |
| 619 | |
| 620 if (can_hit_consider_rect) | |
| 621 cannot_hit_consider_count = 0; | |
| 622 else | |
| 623 ++cannot_hit_consider_count; | |
| 624 } | |
| 625 } | 711 } |
| 626 | |
| 627 if (cannot_hit_consider_count >= 4) | |
| 628 done(); | |
| 629 return *this; | 712 return *this; |
| 630 } | 713 } |
| 631 | 714 |
| 632 bool TilingData::SpiralDifferenceIterator::needs_direction_switch() const { | 715 TilingData::LDSequence::List::iterator |
| 633 return current_step_ >= current_step_count(); | 716 TilingData::SpiralDifferenceIterator::GetNextLDSequence() { |
| 634 } | 717 ld_sequences_.erase(std::remove_if(ld_sequences_.begin(), ld_sequences_.end(), |
| 718 [](const TilingData::LDSequence& path) { | |
| 719 return !path.IsValid(); | |
| 720 }), | |
| 721 ld_sequences_.end()); | |
| 635 | 722 |
| 636 void TilingData::SpiralDifferenceIterator::switch_direction() { | 723 if (!ld_sequences_.size()) |
| 637 // Note that delta_x_ and delta_y_ always remain between -1 and 1. | 724 return ld_sequences_.end(); |
| 638 int new_delta_x_ = delta_y_; | |
| 639 delta_y_ = -delta_x_; | |
| 640 delta_x_ = new_delta_x_; | |
| 641 | 725 |
| 642 current_step_ = 0; | 726 TilingData::LDSequence::List::iterator min_distance_ld_seq_it = |
| 643 direction_ = static_cast<Direction>((direction_ + 1) % 4); | 727 ld_sequences_.begin(); |
| 644 | 728 |
| 645 if (direction_ == RIGHT || direction_ == LEFT) { | 729 for (TilingData::LDSequence::List::iterator it = ld_sequences_.begin(); |
| 646 ++vertical_step_count_; | 730 it != ld_sequences_.end(); ++it) { |
| 647 ++horizontal_step_count_; | 731 int distance = it->GetTopDistance(); |
| 732 if (distance == 0) | |
| 733 return it; | |
| 734 | |
| 735 if (min_distance_ld_seq_it->GetTopDistance() > distance) | |
| 736 min_distance_ld_seq_it = it; | |
| 648 } | 737 } |
| 738 | |
| 739 return min_distance_ld_seq_it; | |
| 649 } | 740 } |
| 650 | 741 |
| 651 TilingData::ReverseSpiralDifferenceIterator::ReverseSpiralDifferenceIterator() { | 742 TilingData::ReverseSpiralDifferenceIterator::ReverseSpiralDifferenceIterator() { |
| 652 done(); | 743 done(); |
| 653 } | 744 } |
| 654 | 745 |
| 655 TilingData::ReverseSpiralDifferenceIterator::ReverseSpiralDifferenceIterator( | 746 TilingData::ReverseSpiralDifferenceIterator::ReverseSpiralDifferenceIterator( |
| 656 const TilingData* tiling_data, | 747 const TilingData* tiling_data, |
| 657 const gfx::Rect& consider_rect, | 748 const gfx::Rect& consider_rect, |
| 658 const gfx::Rect& ignore_rect, | 749 const gfx::Rect& ignore_rect, |
| (...skipping 199 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 858 | 949 |
| 859 // We should always end up in an around rect at some point. | 950 // We should always end up in an around rect at some point. |
| 860 // Since the direction is now vertical, we have to ensure that we will | 951 // Since the direction is now vertical, we have to ensure that we will |
| 861 // advance. | 952 // advance. |
| 862 DCHECK_GE(horizontal_step_count_, 1); | 953 DCHECK_GE(horizontal_step_count_, 1); |
| 863 DCHECK_GE(vertical_step_count_, 1); | 954 DCHECK_GE(vertical_step_count_, 1); |
| 864 } | 955 } |
| 865 } | 956 } |
| 866 | 957 |
| 867 } // namespace cc | 958 } // namespace cc |
| OLD | NEW |