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1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/base/tiling_data.h" | 5 #include "cc/base/tiling_data.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "ui/gfx/geometry/rect.h" | 9 #include "ui/gfx/geometry/rect.h" |
10 #include "ui/gfx/geometry/vector2d.h" | 10 #include "ui/gfx/geometry/vector2d.h" |
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460 } | 460 } |
461 } | 461 } |
462 | 462 |
463 if (index_y_ > consider_bottom_) | 463 if (index_y_ > consider_bottom_) |
464 done(); | 464 done(); |
465 } | 465 } |
466 | 466 |
467 return *this; | 467 return *this; |
468 } | 468 } |
469 | 469 |
470 TilingData::LDSequence::LDSequence(PyramidSequence traversal_seq, | |
471 PyramidSequence level_seq, | |
472 bool swapped, | |
473 int distance) | |
474 : traversal_seq_(traversal_seq), swapped_(swapped) { | |
475 LevelDistance level_distance; | |
476 level_distance.distance = 0; | |
477 int coverage = level_seq.GetCoverage(); | |
478 for (int i = 0; i < coverage; ++i, level_distance.distance += distance) { | |
479 level_distance.level = level_seq.GetCurrent(); | |
480 level_distances_.push_back(level_distance); | |
481 level_seq.Advance(); | |
482 } | |
483 | |
484 if (IsValid()) | |
485 Reset(); | |
486 } | |
487 | |
488 TilingData::LDSequence::LDSequence(const TilingData::LDSequence& other) = | |
489 default; | |
490 | |
491 TilingData::LDSequence::~LDSequence() = default; | |
492 | |
493 int TilingData::LDSequence::GetIndexX() const { | |
494 return swapped_ ? current_level_index_ : current_seq_index_; | |
495 } | |
496 | |
497 int TilingData::LDSequence::GetIndexY() const { | |
498 return swapped_ ? current_seq_index_ : current_level_index_; | |
499 } | |
500 | |
501 int TilingData::LDSequence::GetTopDistance() { | |
502 DCHECK(level_distances_.size()); | |
503 return level_distances_.front().distance; | |
504 } | |
505 | |
506 bool TilingData::LDSequence::Advance() { | |
507 traversal_seq_.Advance(); | |
508 if (!traversal_seq_.within_bounds()) { | |
509 level_distances_.erase(level_distances_.begin()); | |
510 if (IsValid()) | |
511 Reset(); | |
512 | |
513 return false; | |
514 } | |
515 | |
516 current_seq_index_ = traversal_seq_.GetCurrent(); | |
517 return true; | |
518 } | |
519 | |
520 void TilingData::LDSequence::Reset() { | |
521 DCHECK(level_distances_.size()); | |
522 current_seq_index_ = traversal_seq_.GetCurrent(); | |
523 current_level_index_ = level_distances_.front().level; | |
524 } | |
525 | |
470 TilingData::SpiralDifferenceIterator::SpiralDifferenceIterator() { | 526 TilingData::SpiralDifferenceIterator::SpiralDifferenceIterator() { |
471 done(); | 527 done(); |
472 } | 528 } |
473 | 529 |
474 TilingData::SpiralDifferenceIterator::SpiralDifferenceIterator( | 530 TilingData::SpiralDifferenceIterator::SpiralDifferenceIterator( |
475 const TilingData* tiling_data, | 531 const TilingData* tiling_data, |
476 const gfx::Rect& consider_rect, | 532 const gfx::Rect& consider_rect, |
477 const gfx::Rect& ignore_rect, | 533 const gfx::Rect& ignore_rect, |
478 const gfx::Rect& center_rect) | 534 const gfx::Rect& center_rect) |
479 : BaseDifferenceIterator(tiling_data, consider_rect, ignore_rect), | 535 : BaseDifferenceIterator(tiling_data, consider_rect, ignore_rect) { |
480 direction_(RIGHT), | |
481 delta_x_(1), | |
482 delta_y_(0), | |
483 current_step_(0), | |
484 horizontal_step_count_(0), | |
485 vertical_step_count_(0) { | |
486 if (!HasConsiderRect()) { | 536 if (!HasConsiderRect()) { |
487 done(); | 537 done(); |
488 return; | 538 return; |
489 } | 539 } |
490 | 540 |
541 num_tiles_x_ = tiling_data->num_tiles_x(); | |
542 num_tiles_y_ = tiling_data->num_tiles_y(); | |
491 // Determine around left, such that it is between -1 and num_tiles_x. | 543 // Determine around left, such that it is between -1 and num_tiles_x. |
492 int around_left = 0; | 544 int around_left = 0; |
493 if (center_rect.x() < 0 || center_rect.IsEmpty()) | 545 if (center_rect.x() < 0 || center_rect.IsEmpty()) |
494 around_left = -1; | 546 around_left = -1; |
495 else if (center_rect.x() >= tiling_data->tiling_size().width()) | 547 else if (center_rect.x() >= tiling_data->tiling_size().width()) |
496 around_left = tiling_data->num_tiles_x(); | 548 around_left = tiling_data->num_tiles_x(); |
497 else | 549 else |
498 around_left = tiling_data->TileXIndexFromSrcCoord(center_rect.x()); | 550 around_left = tiling_data->TileXIndexFromSrcCoord(center_rect.x()); |
499 | 551 |
500 // Determine around top, such that it is between -1 and num_tiles_y. | 552 // Determine around top, such that it is between -1 and num_tiles_y. |
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521 int bottom_src_coord = center_rect.bottom() - 1; | 573 int bottom_src_coord = center_rect.bottom() - 1; |
522 int around_bottom = 0; | 574 int around_bottom = 0; |
523 if (bottom_src_coord < 0 || center_rect.IsEmpty()) { | 575 if (bottom_src_coord < 0 || center_rect.IsEmpty()) { |
524 around_bottom = -1; | 576 around_bottom = -1; |
525 } else if (bottom_src_coord >= tiling_data->tiling_size().height()) { | 577 } else if (bottom_src_coord >= tiling_data->tiling_size().height()) { |
526 around_bottom = tiling_data->num_tiles_y(); | 578 around_bottom = tiling_data->num_tiles_y(); |
527 } else { | 579 } else { |
528 around_bottom = tiling_data->TileYIndexFromSrcCoord(bottom_src_coord); | 580 around_bottom = tiling_data->TileYIndexFromSrcCoord(bottom_src_coord); |
529 } | 581 } |
530 | 582 |
531 vertical_step_count_ = around_bottom - around_top + 1; | 583 int left_levels = around_left - consider_left_ + 1; |
532 horizontal_step_count_ = around_right - around_left + 1; | 584 int right_levels = consider_right_ - around_right + 1; |
533 current_step_ = horizontal_step_count_ - 1; | 585 int top_levels = around_top - consider_top_ + 1; |
586 int bottom_levels = consider_bottom_ - around_bottom + 1; | |
534 | 587 |
535 index_x_ = around_right; | 588 int width = tiling_data->max_texture_size().width(); |
536 index_y_ = around_bottom; | 589 int height = tiling_data->max_texture_size().height(); |
590 int hypotenuse = std::sqrt(width * width + height * height); // support sp/dp | |
537 | 591 |
538 // The current index is the bottom right of the around rect, which is also | 592 // U |
539 // ignored. So we have to advance. | 593 int start = around_bottom - 1; |
594 int end = around_top + 1; | |
595 if (right_levels > 0 && valid_row(start) && valid_row(end)) { | |
596 ld_sequences_.push_back(TilingData::LDSequence( | |
597 PyramidSequence(PyramidSequence::Type::BACKWARD, start, end, | |
598 right_levels), | |
599 PyramidSequence(PyramidSequence::Type::FORWARD, around_right, | |
600 consider_right_, 1), | |
601 true, width)); | |
602 } | |
603 | |
604 // UL | |
vmpstr
2016/06/16 18:28:58
Expand comments please.
| |
605 if (right_levels > 0 && top_levels > 0 && valid_column(around_right)) { | |
606 ld_sequences_.push_back(TilingData::LDSequence( | |
607 PyramidSequence(PyramidSequence::Type::DIAGONAL_FORWARD, around_right, | |
608 around_right, std::min(right_levels, top_levels)), | |
609 PyramidSequence(PyramidSequence::Type::BACKWARD, around_top, | |
610 consider_top_, 1), | |
611 false, hypotenuse)); | |
612 } | |
613 | |
614 // L | |
615 start = around_right - 1; | |
616 end = around_left + 1; | |
617 if (top_levels > 0 && valid_column(start) && valid_column(end)) { | |
618 ld_sequences_.push_back( | |
619 TilingData::LDSequence(PyramidSequence(PyramidSequence::Type::BACKWARD, | |
620 start, end, top_levels), | |
621 PyramidSequence(PyramidSequence::Type::BACKWARD, | |
622 around_top, consider_top_, 1), | |
623 false, height)); | |
624 } | |
625 | |
626 // LD | |
627 if (top_levels > 0 && left_levels > 0 && valid_column(around_left)) { | |
628 ld_sequences_.push_back(TilingData::LDSequence( | |
629 PyramidSequence(PyramidSequence::Type::DIAGONAL_BACKWARD, around_left, | |
630 around_left, std::min(top_levels, left_levels)), | |
631 PyramidSequence(PyramidSequence::Type::BACKWARD, around_top, | |
632 consider_top_, 1), | |
633 false, hypotenuse)); | |
634 } | |
635 | |
636 // D | |
637 start = around_top + 1; | |
638 end = around_bottom - 1; | |
639 if (left_levels > 0 && valid_row(start) && valid_row(end)) { | |
640 ld_sequences_.push_back( | |
641 TilingData::LDSequence(PyramidSequence(PyramidSequence::Type::FORWARD, | |
642 start, end, left_levels), | |
643 PyramidSequence(PyramidSequence::Type::BACKWARD, | |
644 around_left, consider_left_, 1), | |
645 true, width)); | |
646 } | |
647 | |
648 // DR | |
649 if (left_levels > 0 && bottom_levels > 0 && valid_column(around_left)) { | |
650 ld_sequences_.push_back(TilingData::LDSequence( | |
651 PyramidSequence(PyramidSequence::Type::DIAGONAL_BACKWARD, around_left, | |
652 around_left, std::min(left_levels, bottom_levels)), | |
653 PyramidSequence(PyramidSequence::Type::FORWARD, around_bottom, | |
654 consider_bottom_, 1), | |
655 false, hypotenuse)); | |
656 } | |
657 | |
658 // R | |
659 start = around_left + 1; | |
660 end = around_right - 1; | |
661 if (bottom_levels > 0 && valid_column(start) && valid_column(end)) { | |
662 ld_sequences_.push_back(TilingData::LDSequence( | |
663 PyramidSequence(PyramidSequence::Type::FORWARD, start, end, | |
664 bottom_levels), | |
665 PyramidSequence(PyramidSequence::Type::FORWARD, around_bottom, | |
666 consider_bottom_, 1), | |
667 false, height)); | |
668 } | |
669 | |
670 // RU | |
671 if (bottom_levels > 0 && right_levels > 0 && valid_column(around_right)) { | |
672 ld_sequences_.push_back(TilingData::LDSequence( | |
673 PyramidSequence(PyramidSequence::Type::DIAGONAL_FORWARD, around_right, | |
674 around_right, std::min(bottom_levels, right_levels)), | |
675 PyramidSequence(PyramidSequence::Type::FORWARD, around_bottom, | |
676 consider_bottom_, 1), | |
677 false, hypotenuse)); | |
678 } | |
679 | |
680 // Point to valid ld sequence. | |
681 current_ld_seq = GetNextLDSequence(); | |
682 | |
683 if (current_ld_seq == ld_sequences_.end()) { | |
684 done(); | |
685 return; | |
686 } | |
687 | |
688 // Point to valid indices or finish. | |
540 ++(*this); | 689 ++(*this); |
541 } | 690 } |
542 | 691 |
692 TilingData::SpiralDifferenceIterator::~SpiralDifferenceIterator() = default; | |
693 | |
543 TilingData::SpiralDifferenceIterator& TilingData::SpiralDifferenceIterator:: | 694 TilingData::SpiralDifferenceIterator& TilingData::SpiralDifferenceIterator:: |
544 operator++() { | 695 operator++() { |
545 int cannot_hit_consider_count = 0; | 696 while (true) { |
546 while (cannot_hit_consider_count < 4) { | 697 if (current_ld_seq == ld_sequences_.end()) { |
547 if (needs_direction_switch()) | 698 done(); |
548 switch_direction(); | 699 break; // Finished. |
700 } | |
549 | 701 |
550 index_x_ += delta_x_; | 702 DCHECK(current_ld_seq->IsValid()); |
551 index_y_ += delta_y_; | 703 index_x_ = current_ld_seq->GetIndexX(); |
552 ++current_step_; | 704 index_y_ = current_ld_seq->GetIndexY(); |
553 | 705 |
554 if (in_consider_rect()) { | 706 if (in_consider_rect() && !in_ignore_rect()) |
555 cannot_hit_consider_count = 0; | 707 break; // Got it. |
556 | 708 |
557 if (!in_ignore_rect()) | 709 if (!current_ld_seq->Advance()) |
558 break; | 710 current_ld_seq = GetNextLDSequence(); |
559 | |
560 // Steps needed to reach the very edge of the ignore rect, while remaining | |
561 // inside (so that the continue would take us outside). | |
562 int steps_to_edge = 0; | |
563 switch (direction_) { | |
564 case UP: | |
565 steps_to_edge = index_y_ - ignore_top_; | |
566 break; | |
567 case LEFT: | |
568 steps_to_edge = index_x_ - ignore_left_; | |
569 break; | |
570 case DOWN: | |
571 steps_to_edge = ignore_bottom_ - index_y_; | |
572 break; | |
573 case RIGHT: | |
574 steps_to_edge = ignore_right_ - index_x_; | |
575 break; | |
576 } | |
577 | |
578 // We need to switch directions in |max_steps|. | |
579 int max_steps = current_step_count() - current_step_; | |
580 | |
581 int steps_to_take = std::min(steps_to_edge, max_steps); | |
582 DCHECK_GE(steps_to_take, 0); | |
583 | |
584 index_x_ += steps_to_take * delta_x_; | |
585 index_y_ += steps_to_take * delta_y_; | |
586 current_step_ += steps_to_take; | |
587 } else { | |
588 int max_steps = current_step_count() - current_step_; | |
589 int steps_to_take = max_steps; | |
590 bool can_hit_consider_rect = false; | |
591 switch (direction_) { | |
592 case UP: | |
593 if (valid_column() && consider_bottom_ < index_y_) | |
594 steps_to_take = index_y_ - consider_bottom_ - 1; | |
595 can_hit_consider_rect |= consider_right_ >= index_x_; | |
596 break; | |
597 case LEFT: | |
598 if (valid_row() && consider_right_ < index_x_) | |
599 steps_to_take = index_x_ - consider_right_ - 1; | |
600 can_hit_consider_rect |= consider_top_ <= index_y_; | |
601 break; | |
602 case DOWN: | |
603 if (valid_column() && consider_top_ > index_y_) | |
604 steps_to_take = consider_top_ - index_y_ - 1; | |
605 can_hit_consider_rect |= consider_left_ <= index_x_; | |
606 break; | |
607 case RIGHT: | |
608 if (valid_row() && consider_left_ > index_x_) | |
609 steps_to_take = consider_left_ - index_x_ - 1; | |
610 can_hit_consider_rect |= consider_bottom_ >= index_y_; | |
611 break; | |
612 } | |
613 steps_to_take = std::min(steps_to_take, max_steps); | |
614 DCHECK_GE(steps_to_take, 0); | |
615 | |
616 index_x_ += steps_to_take * delta_x_; | |
617 index_y_ += steps_to_take * delta_y_; | |
618 current_step_ += steps_to_take; | |
619 | |
620 if (can_hit_consider_rect) | |
621 cannot_hit_consider_count = 0; | |
622 else | |
623 ++cannot_hit_consider_count; | |
624 } | |
625 } | 711 } |
626 | |
627 if (cannot_hit_consider_count >= 4) | |
628 done(); | |
629 return *this; | 712 return *this; |
630 } | 713 } |
631 | 714 |
632 bool TilingData::SpiralDifferenceIterator::needs_direction_switch() const { | 715 TilingData::LDSequence::List::iterator |
633 return current_step_ >= current_step_count(); | 716 TilingData::SpiralDifferenceIterator::GetNextLDSequence() { |
634 } | 717 ld_sequences_.erase(std::remove_if(ld_sequences_.begin(), ld_sequences_.end(), |
718 [](const TilingData::LDSequence& path) { | |
719 return !path.IsValid(); | |
720 }), | |
721 ld_sequences_.end()); | |
635 | 722 |
636 void TilingData::SpiralDifferenceIterator::switch_direction() { | 723 if (!ld_sequences_.size()) |
637 // Note that delta_x_ and delta_y_ always remain between -1 and 1. | 724 return ld_sequences_.end(); |
638 int new_delta_x_ = delta_y_; | |
639 delta_y_ = -delta_x_; | |
640 delta_x_ = new_delta_x_; | |
641 | 725 |
642 current_step_ = 0; | 726 TilingData::LDSequence::List::iterator min_distance_ld_seq_it = |
643 direction_ = static_cast<Direction>((direction_ + 1) % 4); | 727 ld_sequences_.begin(); |
644 | 728 |
645 if (direction_ == RIGHT || direction_ == LEFT) { | 729 for (TilingData::LDSequence::List::iterator it = ld_sequences_.begin(); |
646 ++vertical_step_count_; | 730 it != ld_sequences_.end(); ++it) { |
647 ++horizontal_step_count_; | 731 int distance = it->GetTopDistance(); |
732 if (distance == 0) | |
733 return it; | |
734 | |
735 if (min_distance_ld_seq_it->GetTopDistance() > distance) | |
736 min_distance_ld_seq_it = it; | |
648 } | 737 } |
738 | |
739 return min_distance_ld_seq_it; | |
649 } | 740 } |
650 | 741 |
651 TilingData::ReverseSpiralDifferenceIterator::ReverseSpiralDifferenceIterator() { | 742 TilingData::ReverseSpiralDifferenceIterator::ReverseSpiralDifferenceIterator() { |
652 done(); | 743 done(); |
653 } | 744 } |
654 | 745 |
655 TilingData::ReverseSpiralDifferenceIterator::ReverseSpiralDifferenceIterator( | 746 TilingData::ReverseSpiralDifferenceIterator::ReverseSpiralDifferenceIterator( |
656 const TilingData* tiling_data, | 747 const TilingData* tiling_data, |
657 const gfx::Rect& consider_rect, | 748 const gfx::Rect& consider_rect, |
658 const gfx::Rect& ignore_rect, | 749 const gfx::Rect& ignore_rect, |
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858 | 949 |
859 // We should always end up in an around rect at some point. | 950 // We should always end up in an around rect at some point. |
860 // Since the direction is now vertical, we have to ensure that we will | 951 // Since the direction is now vertical, we have to ensure that we will |
861 // advance. | 952 // advance. |
862 DCHECK_GE(horizontal_step_count_, 1); | 953 DCHECK_GE(horizontal_step_count_, 1); |
863 DCHECK_GE(vertical_step_count_, 1); | 954 DCHECK_GE(vertical_step_count_, 1); |
864 } | 955 } |
865 } | 956 } |
866 | 957 |
867 } // namespace cc | 958 } // namespace cc |
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