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Side by Side Diff: src/gpu/gl/GrGLGpu.h

Issue 2066993003: Begin instanced rendering for simple shapes (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Rix perf regressions Created 4 years, 5 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrGLGpu_DEFINED 8 #ifndef GrGLGpu_DEFINED
9 #define GrGLGpu_DEFINED 9 #define GrGLGpu_DEFINED
10 10
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21 #include "GrTypes.h" 21 #include "GrTypes.h"
22 #include "GrXferProcessor.h" 22 #include "GrXferProcessor.h"
23 #include "SkTArray.h" 23 #include "SkTArray.h"
24 #include "SkTypes.h" 24 #include "SkTypes.h"
25 25
26 class GrGLBuffer; 26 class GrGLBuffer;
27 class GrPipeline; 27 class GrPipeline;
28 class GrNonInstancedMesh; 28 class GrNonInstancedMesh;
29 class GrSwizzle; 29 class GrSwizzle;
30 30
31 namespace gr_instanced { class GLInstancedRendering; }
32
31 #ifdef SK_DEBUG 33 #ifdef SK_DEBUG
32 #define PROGRAM_CACHE_STATS 34 #define PROGRAM_CACHE_STATS
33 #endif 35 #endif
34 36
35 class GrGLGpu final : public GrGpu { 37 class GrGLGpu final : public GrGpu {
36 public: 38 public:
37 static GrGpu* Create(GrBackendContext backendContext, const GrContextOptions & options, 39 static GrGpu* Create(GrBackendContext backendContext, const GrContextOptions & options,
38 GrContext* context); 40 GrContext* context);
39 ~GrGLGpu() override; 41 ~GrGLGpu() override;
40 42
41 void disconnect(DisconnectType) override; 43 void disconnect(DisconnectType) override;
42 44
43 const GrGLContext& glContext() const { return *fGLContext; } 45 const GrGLContext& glContext() const { return *fGLContext; }
44 46
45 const GrGLInterface* glInterface() const { return fGLContext->interface(); } 47 const GrGLInterface* glInterface() const { return fGLContext->interface(); }
46 const GrGLContextInfo& ctxInfo() const { return *fGLContext; } 48 const GrGLContextInfo& ctxInfo() const { return *fGLContext; }
47 GrGLStandard glStandard() const { return fGLContext->standard(); } 49 GrGLStandard glStandard() const { return fGLContext->standard(); }
48 GrGLVersion glVersion() const { return fGLContext->version(); } 50 GrGLVersion glVersion() const { return fGLContext->version(); }
49 GrGLSLGeneration glslGeneration() const { return fGLContext->glslGeneration( ); } 51 GrGLSLGeneration glslGeneration() const { return fGLContext->glslGeneration( ); }
50 const GrGLCaps& glCaps() const { return *fGLContext->caps(); } 52 const GrGLCaps& glCaps() const { return *fGLContext->caps(); }
51 53
52 GrGLPathRendering* glPathRendering() { 54 GrGLPathRendering* glPathRendering() {
53 SkASSERT(glCaps().shaderCaps()->pathRenderingSupport()); 55 SkASSERT(glCaps().shaderCaps()->pathRenderingSupport());
54 return static_cast<GrGLPathRendering*>(pathRendering()); 56 return static_cast<GrGLPathRendering*>(pathRendering());
55 } 57 }
56 58
59 gr_instanced::InstancedRendering* createInstancedRenderingIfSupported() over ride;
60
57 // Used by GrGLProgram to configure OpenGL state. 61 // Used by GrGLProgram to configure OpenGL state.
58 void bindTexture(int unitIdx, const GrTextureParams& params, bool allowSRGBI nputs, 62 void bindTexture(int unitIdx, const GrTextureParams& params, bool allowSRGBI nputs,
59 GrGLTexture* texture); 63 GrGLTexture* texture);
60 64
61 void bindTexelBuffer(int unitIdx, GrPixelConfig, GrGLBuffer*); 65 void bindTexelBuffer(int unitIdx, GrPixelConfig, GrGLBuffer*);
62 66
63 void generateMipmaps(const GrTextureParams& params, bool allowSRGBInputs, Gr GLTexture* texture); 67 void generateMipmaps(const GrTextureParams& params, bool allowSRGBInputs, Gr GLTexture* texture);
64 68
65 bool onGetReadPixelsInfo(GrSurface* srcSurface, int readWidth, int readHeigh t, size_t rowBytes, 69 bool onGetReadPixelsInfo(GrSurface* srcSurface, int readWidth, int readHeigh t, size_t rowBytes,
66 GrPixelConfig readConfig, DrawPreference*, 70 GrPixelConfig readConfig, DrawPreference*,
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590 SkAutoTUnref<GrGLBuffer> fArrayBuffer; 594 SkAutoTUnref<GrGLBuffer> fArrayBuffer;
591 } fPLSSetupProgram; 595 } fPLSSetupProgram;
592 596
593 bool fHWPLSEnabled; 597 bool fHWPLSEnabled;
594 bool fPLSHasBeenUsed; 598 bool fPLSHasBeenUsed;
595 599
596 float fHWMinSampleShading; 600 float fHWMinSampleShading;
597 601
598 typedef GrGpu INHERITED; 602 typedef GrGpu INHERITED;
599 friend class GrGLPathRendering; // For accessing setTextureUnit. 603 friend class GrGLPathRendering; // For accessing setTextureUnit.
604 friend class gr_instanced::GLInstancedRendering; // For accessing flushGLSta te.
600 }; 605 };
601 606
602 #endif 607 #endif
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