| Index: tools/viewer/sk_app/android/GLWindowContext_android.cpp
|
| diff --git a/tools/viewer/sk_app/android/GLWindowContext_android.cpp b/tools/viewer/sk_app/android/GLWindowContext_android.cpp
|
| index 5ff641d2e416c35c265e6fa1fc8843631b8cb4f0..79425b41155237a207f19683492267a6ab6da4f2 100644
|
| --- a/tools/viewer/sk_app/android/GLWindowContext_android.cpp
|
| +++ b/tools/viewer/sk_app/android/GLWindowContext_android.cpp
|
| @@ -86,6 +86,10 @@ void GLWindowContext_android::onInitializeContext(void* platformData, const Disp
|
| fDisplay, surfaceConfig, nullptr, kEGLContextAttribsForOpenGLES);
|
| SkASSERT(EGL_NO_CONTEXT != fEGLContext);
|
|
|
| +// SkDebugf("EGL: %d.%d", majorVersion, minorVersion);
|
| +// SkDebugf("Vendor: %s", eglQueryString(fDisplay, EGL_VENDOR));
|
| +// SkDebugf("Extensions: %s", eglQueryString(fDisplay, EGL_EXTENSIONS));
|
| +
|
| // These values are the same as the corresponding VG colorspace attributes,
|
| // which were accepted starting in EGL 1.2. For some reason in 1.4, sRGB
|
| // became hidden behind an extension, but it looks like devices aren't
|
| @@ -99,8 +103,11 @@ void GLWindowContext_android::onInitializeContext(void* platformData, const Disp
|
| windowAttribs = srgbWindowAttribs;
|
| }
|
|
|
| - fSurface = eglCreateWindowSurface(
|
| - fDisplay, surfaceConfig, fNativeWindow, windowAttribs);
|
| + fSurface = eglCreateWindowSurface(fDisplay, surfaceConfig, fNativeWindow, windowAttribs);
|
| + if (EGL_NO_SURFACE == fSurface && windowAttribs) {
|
| + // Try again without sRGB
|
| + fSurface = eglCreateWindowSurface(fDisplay, surfaceConfig, fNativeWindow, nullptr);
|
| + }
|
| SkASSERT(EGL_NO_SURFACE != fSurface);
|
|
|
| SkAssertResult(eglMakeCurrent(fDisplay, fSurface, fSurface, fEGLContext));
|
|
|